NEWS
Hue Push API für Hue Adapter
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Bisher hat Philips die Push API nicht offiziell released und sie wird noch nicht vom Hue-Adapter unterstützt. Dieses Skript baut eine Verbindung zur Bridge auf und aktualisiert entsprechende States "live", ich empfehle das polling im Adapter zu deaktivieren. Welche Datenpunkte aktualisiert werden kann man in der UPDATEMAP nachlesen.
Weitere Hinweise siehe Skript.
Update
1.1.0 hue-extended support
1.1.1 ZGPSwitch support
1.1.2 bekannte push calls ignorieren um weniger log zu erzeugen
1.1.3 Zone support (only on)/** * Version: 1.1.3 (HUE + HUE-EXTENDED) * Anleitung: * - npm-Modul im Javascript-Adapter hinzufügen (Adaptereinstellung): hue-push-client * - IP: IP der Bridge eintragen * - TOKEN: gültigen User für die Bridge eintragen (z.B. aus der Hue Adapter Konfiguration) * - INSTANCE: korrekte Instanz eingeben, meist hue.0 oder hue-extended.0 **/ const IP = '<bridge ip>'; const TOKEN = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789'; const INSTANCE = 'hue.0'; /** * DO NOT EDIT BELOW **/ const UPDATEMAP_HUE = { //lights 'lights.status.status': {stateName: 'reachable', convert: (val) => {return val === 'connected' ? true : false;}, validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light', 'On/Off plug-in unit'], after: (stateId, value) => {updateHueState(stateId.substring(0, stateId.lastIndexOf('.')) + '.on', value)}}, 'lights.on.on': {stateName: 'on', validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light', 'On/Off plug-in unit']}, 'lights.dimming.brightness': {stateName: 'level', convert: (val) => {return Math.ceil(val)}, validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light'], after: (stateId, value) => {updateRGBHue(stateId.substring(0, stateId.lastIndexOf('.')))}}, 'lights.color_temperature.mirek': {stateName: 'ct', convert: (val) => {return Math.round(1000000/val)}, validTypes: ['Extended color light', 'Color temperature light']}, 'lights.color.xy': {stateName: 'xy', convert: (val) => {return val.x + ',' + val.y}, validTypes: ['Extended color light'], after: (stateId, value) => {updateRGBHue(stateId.substring(0, stateId.lastIndexOf('.')))}}, //groups 'groups.on.on': {stateName: 'on', validTypes: ['Room', 'LightGroup', 'Zone']}, //sensors 'sensors.motion.motion': {stateName: 'presence', validTypes: ['ZLLPresence']}, 'sensors.light.light_level': {stateName: 'lightlevel', convert: (val) => {return Math.round(val)}, validTypes: ['ZLLLightLevel']}, 'sensors.temperature.temperature': {stateName: 'temperature', convert: (val) => {return Number.parseFloat(val.toPrecision(4))}, validTypes: ['ZLLTemperature']}, 'sensors.power_state.battery_level': {stateName: 'battery', convert: (val) => {return Math.round(val)}, validTypes: ['ZLLPresence', 'ZLLLightLevel', 'ZLLTemperature', 'ZLLSwitch']}, //buttons 'sensors.button.last_event': {stateName: 'buttonevent', convert: (val) => {return ((UUIDs[this.idv2] && UUIDs[this.idv2].metadata) ? UUIDs[this.idv2].metadata.control_id : 0) * 1000 + (val === 'repeat' ? 1 : 0) + (val === 'short_release' ? 2 : 0) + (val === 'long_release' ? 3 : 0)}, validTypes: ['ZLLSwitch', 'ZGPSwitch']}, //ignore 'lights.owner.rid':{}, 'lights.owner.rtype':{}, 'sensors.owner.rid':{}, 'sensors.owner.rtype':{}, 'sensors.power_state.battery_state': {}, }; const UPDATEMAP_HUE_EXTENDED = { //lights 'lights.status.status': {stateName: 'state.reachable', convert: (val) => {return val === 'connected' ? true : false;}, validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light', 'On/Off plug-in unit']}, 'lights.on.on': {stateName: 'action.on', validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light', 'On/Off plug-in unit']}, 'lights.dimming.brightness': {stateName: 'action.level', convert: (val) => {return Math.ceil(val)}, validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light'], after: (stateId, value) => {updateRGBHueExtended(stateId.substring(0, stateId.lastIndexOf('.')))}}, 'lights.color_temperature.mirek': {stateName: 'action.colorTemperature', convert: (val) => {return Math.round(1000000/val)}, validTypes: ['Extended color light', 'Color temperature light']}, 'lights.color.xy': {stateName: 'action.xy', convert: (val) => {return val.x + ',' + val.y}, validTypes: ['Extended color light'], after: (stateId, value) => {updateRGBHueExtended(stateId.substring(0, stateId.lastIndexOf('.')))}}, //groups 'groups.on.on': {stateName: 'state.any_on', validTypes: ['Room', 'LightGroup', 'Zone']}, //sensors 'sensors.motion.motion': {stateName: 'state.presence', convert: (val) => {return val.toString()}, validTypes: ['ZLLPresence']}, 'sensors.light.light_level': {stateName: 'state.lightlevel', convert: (val) => {return Math.round(val).toString()}, validTypes: ['ZLLLightLevel']}, 'sensors.temperature.temperature': {stateName: 'state.temperature', convert: (val) => {return Number.parseFloat(val.toPrecision(4))}, validTypes: ['ZLLTemperature']}, 'sensors.power_state.battery_level': {stateName: 'config.battery', convert: (val) => {return Math.round(val)}, validTypes: ['ZLLPresence', 'ZLLLightLevel', 'ZLLTemperature', 'ZLLSwitch']}, //buttons 'sensors.button.last_event': {stateName: 'state.buttonevent', convert: (val) => {return ((UUIDs[this.idv2] && UUIDs[this.idv2].metadata) ? UUIDs[this.idv2].metadata.control_id : 0) * 1000 + (val === 'short_release' ? 2 : 0) + (val === 'long_release' ? 3 : 0)}, validTypes: ['ZLLSwitch', 'ZGPSwitch']}, //ignore 'lights.owner.rid':{}, 'lights.owner.rtype':{}, 'sensors.owner.rid':{}, 'sensors.owner.rtype':{}, 'sensors.power_state.battery_state': {}, }; //select UPDATEMAP for hue or hue-extended const UPDATEMAP = INSTANCE.toLowerCase().includes('extended') ? UPDATEMAP_HUE_EXTENDED : UPDATEMAP_HUE; const findState = INSTANCE.toLowerCase().includes('extended') ? findStateHueExtended : findStateHue; //connect to event stream const HuePushClient = require('hue-push-client'); const client = new HuePushClient({ip: IP, user: TOKEN}); client.addEventListener('open', function () { log('connected'); }); client.addEventListener('close', function () { log('disconnected', 'warn'); }); client.addEventListener('error', function (e) { log('connection error: ' + e.message, 'warn'); }); client.addEventListener('message', function (packet) { parsePacket(packet); }); //get resouce ids (required to identify buttons) let UUIDs = {}; async function getUUIDs() { try { UUIDs = await client.uuids(); } catch (e) { log(e, 'warn'); } }; getUUIDs(); // close connection if script is stopped onStop(function (callback) { client.close(); callback(); }, 2000); function parsePacket (packet) { log('RECEIVED PACKET: ' + "\n" + JSON.stringify(packet), 'debug'); try { if (!packet.data) { log('packet has no data: ' + JSON.stringify(packet), 'warn'); return; } for (let message of JSON.parse(packet.data)) { if (message.type !== 'update') { log ('unknown message type: ' + JSON.stringify(message), 'warn'); continue; } if (typeof message.data !== 'object') { log ('message contains no data: ' + JSON.stringify(message), 'warn'); continue; } for (let update of message.data) { parseUpdate(update); } } } catch (e) { log('could not read packet: ' + JSON.stringify(packet), 'warn'); log(e.message, 'warn'); return; } } function parseUpdate(update) { log('PARSING UPDATE: ' + "\n" + JSON.stringify(update), 'debug'); if (!update.id_v1) return; const [resource, idv1] = update.id_v1.split('/').filter(Boolean); const idv2 = update.id; //remove id, id_v1, type delete update.id; delete update.id_v1; delete update.type; //status to object as other updates are objects if (update.status) { update.status = {status: update.status}; } processUpdate(resource, idv1, idv2, update); } let IdCache = []; function processUpdate(resource, resourceId, idv2, data) { this.resource = resource; this.resourceId = resourceId; this.idv2 = idv2; this.data = data; log('PROCESSING UPDATE: ' + 'resource ' + resource + "\n" + JSON.stringify(data), 'debug'); //check for values to data for (let action in data) { if (typeof data[action] !== 'object') {continue;} //check if update invalid and delete _valid entries for (let endpoint in data[action]) { if (endpoint.substr(-6) === '_valid') { if (!data[action][endpoint]) { log('skipping invalid value' + resource + '.' + action + '.' + endpoint, 'debug'); return; } else { delete data[action][endpoint]; } } } //find hue adapter states to update and set new values for (let endpoint in data[action]) { if (UPDATEMAP[resource + '.' + action + '.' + endpoint]) { log('found UPDATEMAP for ' + resource + '.' + action + '.' + endpoint, 'debug'); let updateValue = data[action][endpoint]; //convert value? if (typeof UPDATEMAP[resource + '.' + action + '.' + endpoint].convert === 'function') { let updateValueOld = updateValue; updateValue = UPDATEMAP[resource + '.' + action + '.' + endpoint].convert.call(this, updateValue); log('converted ' + resource + '.' + action + '.' + endpoint + ' from ' + updateValueOld + ' to ' + updateValue, 'debug'); } let stateName = UPDATEMAP[resource + '.' + action + '.' + endpoint].stateName; //check if state id is cached if (!IdCache[resource + '.' + resourceId + '.' + stateName]) { findState(resource, resourceId, stateName, action, endpoint, () => { updateHueState(IdCache[resource + '.' + resourceId + '.' + stateName], updateValue, UPDATEMAP[resource + '.' + action + '.' + endpoint].after); }); } else { log('found cache entry for ' + resource + '.' + resourceId + '.' + stateName + ': ' + IdCache[resource + '.' + resourceId + '.' + stateName], 'debug'); updateHueState(IdCache[resource + '.' + resourceId + '.' + stateName], updateValue, UPDATEMAP[resource + '.' + action + '.' + endpoint].after); } } else { log('missing update instructions for ' + resource + '.' + action + '.' + endpoint); log(JSON.stringify(data)); } } } } async function findStateHue(resource, resourceId, stateName, action, endpoint, callback) { log('searching for object with id ' + resourceId + ' and stateName ' + stateName, 'debug'); $(INSTANCE + '.*' + '.' + stateName).each(function (stateId, i) { //better way to find matching objects? getObject(stateId, (err, obj) => { if (!err) { if (obj.native && obj.native.id && obj.native.id == resourceId) { log('found ' + stateId + ', checking parent for matching type...', 'debug'); //get parent object and check type let parentId = stateId.substring(0, stateId.lastIndexOf('.')); getObject(parentId, (err2, obj2) => { if (!err2) { if (obj2.native && obj2.native.type && UPDATEMAP[resource + '.' + action + '.' + endpoint].validTypes.indexOf(obj2.native.type) !== -1 && !IdCache[resource + '.' + resourceId + '.' + stateName]) { log('found matching type for ' + parentId + ': ' + obj2.native.type, 'debug'); log('save cache entry "' + resource + '.' + resourceId + '.' + stateName + '":' + stateId, 'debug'); IdCache[resource + '.' + resourceId + '.' + stateName] = stateId; callback(); } } else { log('could not find obj: ' + stateId, 'warn'); } }); } } else { log('could not find obj: ' + stateId, 'warn'); } }); }); } async function findStateHueExtended(resource, resourceId, stateName, action, endpoint, callback) { log('searching for object with id ' + resourceId + ' and stateName ' + stateName, 'debug'); $(INSTANCE + '.' + resource + '.*' + '.uid').each(async (stateId, i) => { //better way to find matching objects? const deviceId = await getStateAsync(stateId); //check if device id matches if (deviceId.val !== resourceId) { return; } const device = stateId.substr(0,stateId.length-4); //make sure final object exists const stateExists = await existsObjectAsync(device + '.' + stateName); if (!stateExists) { return; } //check if type is valid and save cache entry const deviceType = await getStateAsync(device + '.type'); if (UPDATEMAP[resource + '.' + action + '.' + endpoint].validTypes.indexOf(deviceType.val) !== -1 && !IdCache[resource + '.' + resourceId + '.' + stateName]) { log('found matching type for ' + resourceId + ': ' + deviceType.val, 'debug'); log('save cache entry "' + resource + '.' + resourceId + '.' + stateName + '":' + device + '.' + stateName, 'debug'); IdCache[resource + '.' + resourceId + '.' + stateName] = device + '.' + stateName; callback(); } }); } function updateHueState(stateId, value, after) { log('set ' + stateId + ' to ' + value + ' (' + typeof value + ')', 'debug'); setStateDelayed(stateId, value, true, 50, true, () => { if (typeof after === 'function') { log ('running function after change of ' + stateId, 'debug'); after(stateId, value); } }); } //helpers async function updateRGBHue(stateId) { let xyState = await getStateAsync(stateId + '.xy'); if (!xyState) return; let xy = xyState.val.replace('[', '').replace(']', '').split(','); let levelState = await getStateAsync(stateId + '.level'); let level = levelState.val / 100; //let onState = await getStateAsync(stateId + '.on'); //if (onState.val === false) level = 0; let rgb = HelperXYBtoRGB(xy[0], xy[1], level); updateHueState(stateId + '.r', Math.round(rgb.Red * 255)); updateHueState(stateId + '.g', Math.round(rgb.Green * 255)); updateHueState(stateId + '.b', Math.round(rgb.Blue * 255)); } async function updateRGBHueExtended(stateId) { let xyState = await getStateAsync(stateId + '.xy'); if (!xyState) return; let xy = xyState.val.replace('[', '').replace(']', '').split(','); let levelState = await getStateAsync(stateId + '.level'); let level = levelState.val / 100; let rgb = HelperXYBtoRGB(xy[0], xy[1], level); updateHueState(stateId + '.rgb', Math.round(rgb.Red * 255) + ',' + Math.round(rgb.Green * 255) + ',' + Math.round(rgb.Blue * 255)); } function HelperXYBtoRGB (x, y, Brightness) { // Source: https://github.com/PhilipsHue/PhilipsHueSDK-iOS-OSX/blob/master/ApplicationDesignNotes/RGB%20to%20xy%20Color%20conversion.md if (Brightness <= 0) { return {Red: 0, Green: 0, Blue: 0}; } Brightness = Brightness || 1.0; // Default full brightness const z = 1.0 - x - y; const Y = Brightness; const X = (Y / y) * x; const Z = (Y / y) * z; // XYZ to RGB [M]-1 for Wide RGB D65, http://www.developers.meethue.com/documentation/color-conversions-rgb-xy let Red = X * 1.656492 - Y * 0.354851 - Z * 0.255038; let Green = -X * 0.707196 + Y * 1.655397 + Z * 0.036152; let Blue = X * 0.051713 - Y * 0.121364 + Z * 1.011530; // Limit RGB on [0..1] if (Red > Blue && Red > Green && Red > 1.0) { // Red is too big Green = Green / Red; Blue = Blue / Red; Red = 1.0; } if (Red < 0) { Red = 0; } if (Green > Blue && Green > Red && Green > 1.0) { // Green is too big Red = Red / Green; Blue = Blue / Green; Green = 1.0; } if (Green < 0) { Green = 0; } if (Blue > Red && Blue > Green && Blue > 1.0) { // Blue is too big Red = Red / Blue; Green = Green / Blue; Blue = 1.0; } if (Blue < 0) { Blue = 0; } // Apply reverse gamma correction if (Red <= 0.0031308) { Red = Red * 12.92; } else { Red = 1.055 * Math.pow(Red, (1.0 / 2.4)) - 0.055; } if (Green <= 0.0031308) { Green = Green * 12.92; } else { Green = 1.055 * Math.pow(Green, (1.0 / 2.4)) - 0.055; } if (Blue <= 0.0031308) { Blue = Blue * 12.92; } else { Blue = 1.055 * Math.pow(Blue, (1.0 / 2.4)) - 0.055; } // Limit RGB on [0..1] if (Red > Blue && Red > Green && Red > 1.0) { // Red is too big Green = Green / Red; Blue = Blue / Red; Red = 1.0; } if (Red < 0) { Red = 0; } if (Green > Blue && Green > Red && Green > 1.0) { // Green is too big Red = Red / Green; Blue = Blue / Green; Green = 1.0; } if (Green < 0) { Green = 0; } if (Blue > Red && Blue > Green && Blue > 1.0) { // Blue is too big Red = Red / Blue; Green = Green / Blue; Blue = 1.0; } if (Blue < 0) { Blue = 0; } return {Red: Red, Green: Green, Blue: Blue}; }; -
@pman Mann, das ist einfach nur Megahilfreich! Vielen Dank dafür !!
Frage:
Ich habe den Hue und den Hue-Extended am laufen..Muss ich das Script dann 2x nutzen? Also 1x mit User und Instanz für HUE und 1x für den Extended?
@hitcher said in Hue Push API für Hue Adapter:
Muss ich das Script dann 2x nutzen? Also 1x mit User und Instanz für HUE und 1x für den Extended?
Ich denke mal das du das so machen kannst.
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@hitcher said in Hue Push API für Hue Adapter:
Muss ich das Script dann 2x nutzen? Also 1x mit User und Instanz für HUE und 1x für den Extended?
Ich denke mal das du das so machen kannst.
Ich scheitere leider. Beim Script Start bekomme ich:
javascript.0 2021-10-10 15:22:38.443 info script.js.Allgemein.Lichtsteuerung.Hue_Bridge_Push: connected javascript.0 2021-10-10 15:22:37.515 info script.js.Allgemein.Lichtsteuerung.Hue_Bridge_Push: registered 0 subscriptions and 0 schedules javascript.0 2021-10-10 15:22:37.479 info Start javascript script.js.Allgemein.Lichtsteuerung.Hue_Bridge_Pushscheint also alles gut zu sein. Im Javascript habe ich entsprechend hue-push-client eingetragen. Leider kommt kein Update bei den Objekten an wenn ich per Hue-App etwas schalte. Wo könnte mein Problem liegen? Nutze ioBroker in einem Docker.
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Ich scheitere leider. Beim Script Start bekomme ich:
javascript.0 2021-10-10 15:22:38.443 info script.js.Allgemein.Lichtsteuerung.Hue_Bridge_Push: connected javascript.0 2021-10-10 15:22:37.515 info script.js.Allgemein.Lichtsteuerung.Hue_Bridge_Push: registered 0 subscriptions and 0 schedules javascript.0 2021-10-10 15:22:37.479 info Start javascript script.js.Allgemein.Lichtsteuerung.Hue_Bridge_Pushscheint also alles gut zu sein. Im Javascript habe ich entsprechend hue-push-client eingetragen. Leider kommt kein Update bei den Objekten an wenn ich per Hue-App etwas schalte. Wo könnte mein Problem liegen? Nutze ioBroker in einem Docker.
ok irgend etwas macht das Script schon. Nur wenn ich per App Licht ein oder ausschalte passiert nichts…
javascript.0 2021-10-10 16:52:22.298 info script.js.Allgemein.Lichtsteuerung.Hue_Bridge_Push: {"power_state":{"battery_level":83,"battery_state":"normal"}} javascript.0 2021-10-10 16:52:22.294 info script.js.Allgemein.Lichtsteuerung.Hue_Bridge_Push: missing update instructions for sensors.power_state.battery_state -
ok irgend etwas macht das Script schon. Nur wenn ich per App Licht ein oder ausschalte passiert nichts…
javascript.0 2021-10-10 16:52:22.298 info script.js.Allgemein.Lichtsteuerung.Hue_Bridge_Push: {"power_state":{"battery_level":83,"battery_state":"normal"}} javascript.0 2021-10-10 16:52:22.294 info script.js.Allgemein.Lichtsteuerung.Hue_Bridge_Push: missing update instructions for sensors.power_state.battery_stateLösung gefunden. Es funktioniert schon nur nicht komplett.
Ich habe einen Raum hue_Badezimmer im Raum gibt es nur eine Lampe Deckenleuchte Badezimmer. Schalte ich nun in der App den Raum erkennt das Script das Licht und schaltet die Lampe Deckenleuchte Badezimmer den on-Datenpunkt auf true. Nur der on-Datenpunkt vom Raum hue_Badezimmer bleibt auf false.
Ist das generell so oder nur ein Problem bei mir?
Bei meinen Tests habe ich immer nur auf den Raum geschaut.
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Bisher hat Philips die Push API nicht offiziell released und sie wird noch nicht vom Hue-Adapter unterstützt. Dieses Skript baut eine Verbindung zur Bridge auf und aktualisiert entsprechende States "live", ich empfehle das polling im Adapter zu deaktivieren. Welche Datenpunkte aktualisiert werden kann man in der UPDATEMAP nachlesen.
Weitere Hinweise siehe Skript.
Update
1.1.0 hue-extended support
1.1.1 ZGPSwitch support
1.1.2 bekannte push calls ignorieren um weniger log zu erzeugen
1.1.3 Zone support (only on)/** * Version: 1.1.3 (HUE + HUE-EXTENDED) * Anleitung: * - npm-Modul im Javascript-Adapter hinzufügen (Adaptereinstellung): hue-push-client * - IP: IP der Bridge eintragen * - TOKEN: gültigen User für die Bridge eintragen (z.B. aus der Hue Adapter Konfiguration) * - INSTANCE: korrekte Instanz eingeben, meist hue.0 oder hue-extended.0 **/ const IP = '<bridge ip>'; const TOKEN = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789'; const INSTANCE = 'hue.0'; /** * DO NOT EDIT BELOW **/ const UPDATEMAP_HUE = { //lights 'lights.status.status': {stateName: 'reachable', convert: (val) => {return val === 'connected' ? true : false;}, validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light', 'On/Off plug-in unit'], after: (stateId, value) => {updateHueState(stateId.substring(0, stateId.lastIndexOf('.')) + '.on', value)}}, 'lights.on.on': {stateName: 'on', validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light', 'On/Off plug-in unit']}, 'lights.dimming.brightness': {stateName: 'level', convert: (val) => {return Math.ceil(val)}, validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light'], after: (stateId, value) => {updateRGBHue(stateId.substring(0, stateId.lastIndexOf('.')))}}, 'lights.color_temperature.mirek': {stateName: 'ct', convert: (val) => {return Math.round(1000000/val)}, validTypes: ['Extended color light', 'Color temperature light']}, 'lights.color.xy': {stateName: 'xy', convert: (val) => {return val.x + ',' + val.y}, validTypes: ['Extended color light'], after: (stateId, value) => {updateRGBHue(stateId.substring(0, stateId.lastIndexOf('.')))}}, //groups 'groups.on.on': {stateName: 'on', validTypes: ['Room', 'LightGroup', 'Zone']}, //sensors 'sensors.motion.motion': {stateName: 'presence', validTypes: ['ZLLPresence']}, 'sensors.light.light_level': {stateName: 'lightlevel', convert: (val) => {return Math.round(val)}, validTypes: ['ZLLLightLevel']}, 'sensors.temperature.temperature': {stateName: 'temperature', convert: (val) => {return Number.parseFloat(val.toPrecision(4))}, validTypes: ['ZLLTemperature']}, 'sensors.power_state.battery_level': {stateName: 'battery', convert: (val) => {return Math.round(val)}, validTypes: ['ZLLPresence', 'ZLLLightLevel', 'ZLLTemperature', 'ZLLSwitch']}, //buttons 'sensors.button.last_event': {stateName: 'buttonevent', convert: (val) => {return ((UUIDs[this.idv2] && UUIDs[this.idv2].metadata) ? UUIDs[this.idv2].metadata.control_id : 0) * 1000 + (val === 'repeat' ? 1 : 0) + (val === 'short_release' ? 2 : 0) + (val === 'long_release' ? 3 : 0)}, validTypes: ['ZLLSwitch', 'ZGPSwitch']}, //ignore 'lights.owner.rid':{}, 'lights.owner.rtype':{}, 'sensors.owner.rid':{}, 'sensors.owner.rtype':{}, 'sensors.power_state.battery_state': {}, }; const UPDATEMAP_HUE_EXTENDED = { //lights 'lights.status.status': {stateName: 'state.reachable', convert: (val) => {return val === 'connected' ? true : false;}, validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light', 'On/Off plug-in unit']}, 'lights.on.on': {stateName: 'action.on', validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light', 'On/Off plug-in unit']}, 'lights.dimming.brightness': {stateName: 'action.level', convert: (val) => {return Math.ceil(val)}, validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light'], after: (stateId, value) => {updateRGBHueExtended(stateId.substring(0, stateId.lastIndexOf('.')))}}, 'lights.color_temperature.mirek': {stateName: 'action.colorTemperature', convert: (val) => {return Math.round(1000000/val)}, validTypes: ['Extended color light', 'Color temperature light']}, 'lights.color.xy': {stateName: 'action.xy', convert: (val) => {return val.x + ',' + val.y}, validTypes: ['Extended color light'], after: (stateId, value) => {updateRGBHueExtended(stateId.substring(0, stateId.lastIndexOf('.')))}}, //groups 'groups.on.on': {stateName: 'state.any_on', validTypes: ['Room', 'LightGroup', 'Zone']}, //sensors 'sensors.motion.motion': {stateName: 'state.presence', convert: (val) => {return val.toString()}, validTypes: ['ZLLPresence']}, 'sensors.light.light_level': {stateName: 'state.lightlevel', convert: (val) => {return Math.round(val).toString()}, validTypes: ['ZLLLightLevel']}, 'sensors.temperature.temperature': {stateName: 'state.temperature', convert: (val) => {return Number.parseFloat(val.toPrecision(4))}, validTypes: ['ZLLTemperature']}, 'sensors.power_state.battery_level': {stateName: 'config.battery', convert: (val) => {return Math.round(val)}, validTypes: ['ZLLPresence', 'ZLLLightLevel', 'ZLLTemperature', 'ZLLSwitch']}, //buttons 'sensors.button.last_event': {stateName: 'state.buttonevent', convert: (val) => {return ((UUIDs[this.idv2] && UUIDs[this.idv2].metadata) ? UUIDs[this.idv2].metadata.control_id : 0) * 1000 + (val === 'short_release' ? 2 : 0) + (val === 'long_release' ? 3 : 0)}, validTypes: ['ZLLSwitch', 'ZGPSwitch']}, //ignore 'lights.owner.rid':{}, 'lights.owner.rtype':{}, 'sensors.owner.rid':{}, 'sensors.owner.rtype':{}, 'sensors.power_state.battery_state': {}, }; //select UPDATEMAP for hue or hue-extended const UPDATEMAP = INSTANCE.toLowerCase().includes('extended') ? UPDATEMAP_HUE_EXTENDED : UPDATEMAP_HUE; const findState = INSTANCE.toLowerCase().includes('extended') ? findStateHueExtended : findStateHue; //connect to event stream const HuePushClient = require('hue-push-client'); const client = new HuePushClient({ip: IP, user: TOKEN}); client.addEventListener('open', function () { log('connected'); }); client.addEventListener('close', function () { log('disconnected', 'warn'); }); client.addEventListener('error', function (e) { log('connection error: ' + e.message, 'warn'); }); client.addEventListener('message', function (packet) { parsePacket(packet); }); //get resouce ids (required to identify buttons) let UUIDs = {}; async function getUUIDs() { try { UUIDs = await client.uuids(); } catch (e) { log(e, 'warn'); } }; getUUIDs(); // close connection if script is stopped onStop(function (callback) { client.close(); callback(); }, 2000); function parsePacket (packet) { log('RECEIVED PACKET: ' + "\n" + JSON.stringify(packet), 'debug'); try { if (!packet.data) { log('packet has no data: ' + JSON.stringify(packet), 'warn'); return; } for (let message of JSON.parse(packet.data)) { if (message.type !== 'update') { log ('unknown message type: ' + JSON.stringify(message), 'warn'); continue; } if (typeof message.data !== 'object') { log ('message contains no data: ' + JSON.stringify(message), 'warn'); continue; } for (let update of message.data) { parseUpdate(update); } } } catch (e) { log('could not read packet: ' + JSON.stringify(packet), 'warn'); log(e.message, 'warn'); return; } } function parseUpdate(update) { log('PARSING UPDATE: ' + "\n" + JSON.stringify(update), 'debug'); if (!update.id_v1) return; const [resource, idv1] = update.id_v1.split('/').filter(Boolean); const idv2 = update.id; //remove id, id_v1, type delete update.id; delete update.id_v1; delete update.type; //status to object as other updates are objects if (update.status) { update.status = {status: update.status}; } processUpdate(resource, idv1, idv2, update); } let IdCache = []; function processUpdate(resource, resourceId, idv2, data) { this.resource = resource; this.resourceId = resourceId; this.idv2 = idv2; this.data = data; log('PROCESSING UPDATE: ' + 'resource ' + resource + "\n" + JSON.stringify(data), 'debug'); //check for values to data for (let action in data) { if (typeof data[action] !== 'object') {continue;} //check if update invalid and delete _valid entries for (let endpoint in data[action]) { if (endpoint.substr(-6) === '_valid') { if (!data[action][endpoint]) { log('skipping invalid value' + resource + '.' + action + '.' + endpoint, 'debug'); return; } else { delete data[action][endpoint]; } } } //find hue adapter states to update and set new values for (let endpoint in data[action]) { if (UPDATEMAP[resource + '.' + action + '.' + endpoint]) { log('found UPDATEMAP for ' + resource + '.' + action + '.' + endpoint, 'debug'); let updateValue = data[action][endpoint]; //convert value? if (typeof UPDATEMAP[resource + '.' + action + '.' + endpoint].convert === 'function') { let updateValueOld = updateValue; updateValue = UPDATEMAP[resource + '.' + action + '.' + endpoint].convert.call(this, updateValue); log('converted ' + resource + '.' + action + '.' + endpoint + ' from ' + updateValueOld + ' to ' + updateValue, 'debug'); } let stateName = UPDATEMAP[resource + '.' + action + '.' + endpoint].stateName; //check if state id is cached if (!IdCache[resource + '.' + resourceId + '.' + stateName]) { findState(resource, resourceId, stateName, action, endpoint, () => { updateHueState(IdCache[resource + '.' + resourceId + '.' + stateName], updateValue, UPDATEMAP[resource + '.' + action + '.' + endpoint].after); }); } else { log('found cache entry for ' + resource + '.' + resourceId + '.' + stateName + ': ' + IdCache[resource + '.' + resourceId + '.' + stateName], 'debug'); updateHueState(IdCache[resource + '.' + resourceId + '.' + stateName], updateValue, UPDATEMAP[resource + '.' + action + '.' + endpoint].after); } } else { log('missing update instructions for ' + resource + '.' + action + '.' + endpoint); log(JSON.stringify(data)); } } } } async function findStateHue(resource, resourceId, stateName, action, endpoint, callback) { log('searching for object with id ' + resourceId + ' and stateName ' + stateName, 'debug'); $(INSTANCE + '.*' + '.' + stateName).each(function (stateId, i) { //better way to find matching objects? getObject(stateId, (err, obj) => { if (!err) { if (obj.native && obj.native.id && obj.native.id == resourceId) { log('found ' + stateId + ', checking parent for matching type...', 'debug'); //get parent object and check type let parentId = stateId.substring(0, stateId.lastIndexOf('.')); getObject(parentId, (err2, obj2) => { if (!err2) { if (obj2.native && obj2.native.type && UPDATEMAP[resource + '.' + action + '.' + endpoint].validTypes.indexOf(obj2.native.type) !== -1 && !IdCache[resource + '.' + resourceId + '.' + stateName]) { log('found matching type for ' + parentId + ': ' + obj2.native.type, 'debug'); log('save cache entry "' + resource + '.' + resourceId + '.' + stateName + '":' + stateId, 'debug'); IdCache[resource + '.' + resourceId + '.' + stateName] = stateId; callback(); } } else { log('could not find obj: ' + stateId, 'warn'); } }); } } else { log('could not find obj: ' + stateId, 'warn'); } }); }); } async function findStateHueExtended(resource, resourceId, stateName, action, endpoint, callback) { log('searching for object with id ' + resourceId + ' and stateName ' + stateName, 'debug'); $(INSTANCE + '.' + resource + '.*' + '.uid').each(async (stateId, i) => { //better way to find matching objects? const deviceId = await getStateAsync(stateId); //check if device id matches if (deviceId.val !== resourceId) { return; } const device = stateId.substr(0,stateId.length-4); //make sure final object exists const stateExists = await existsObjectAsync(device + '.' + stateName); if (!stateExists) { return; } //check if type is valid and save cache entry const deviceType = await getStateAsync(device + '.type'); if (UPDATEMAP[resource + '.' + action + '.' + endpoint].validTypes.indexOf(deviceType.val) !== -1 && !IdCache[resource + '.' + resourceId + '.' + stateName]) { log('found matching type for ' + resourceId + ': ' + deviceType.val, 'debug'); log('save cache entry "' + resource + '.' + resourceId + '.' + stateName + '":' + device + '.' + stateName, 'debug'); IdCache[resource + '.' + resourceId + '.' + stateName] = device + '.' + stateName; callback(); } }); } function updateHueState(stateId, value, after) { log('set ' + stateId + ' to ' + value + ' (' + typeof value + ')', 'debug'); setStateDelayed(stateId, value, true, 50, true, () => { if (typeof after === 'function') { log ('running function after change of ' + stateId, 'debug'); after(stateId, value); } }); } //helpers async function updateRGBHue(stateId) { let xyState = await getStateAsync(stateId + '.xy'); if (!xyState) return; let xy = xyState.val.replace('[', '').replace(']', '').split(','); let levelState = await getStateAsync(stateId + '.level'); let level = levelState.val / 100; //let onState = await getStateAsync(stateId + '.on'); //if (onState.val === false) level = 0; let rgb = HelperXYBtoRGB(xy[0], xy[1], level); updateHueState(stateId + '.r', Math.round(rgb.Red * 255)); updateHueState(stateId + '.g', Math.round(rgb.Green * 255)); updateHueState(stateId + '.b', Math.round(rgb.Blue * 255)); } async function updateRGBHueExtended(stateId) { let xyState = await getStateAsync(stateId + '.xy'); if (!xyState) return; let xy = xyState.val.replace('[', '').replace(']', '').split(','); let levelState = await getStateAsync(stateId + '.level'); let level = levelState.val / 100; let rgb = HelperXYBtoRGB(xy[0], xy[1], level); updateHueState(stateId + '.rgb', Math.round(rgb.Red * 255) + ',' + Math.round(rgb.Green * 255) + ',' + Math.round(rgb.Blue * 255)); } function HelperXYBtoRGB (x, y, Brightness) { // Source: https://github.com/PhilipsHue/PhilipsHueSDK-iOS-OSX/blob/master/ApplicationDesignNotes/RGB%20to%20xy%20Color%20conversion.md if (Brightness <= 0) { return {Red: 0, Green: 0, Blue: 0}; } Brightness = Brightness || 1.0; // Default full brightness const z = 1.0 - x - y; const Y = Brightness; const X = (Y / y) * x; const Z = (Y / y) * z; // XYZ to RGB [M]-1 for Wide RGB D65, http://www.developers.meethue.com/documentation/color-conversions-rgb-xy let Red = X * 1.656492 - Y * 0.354851 - Z * 0.255038; let Green = -X * 0.707196 + Y * 1.655397 + Z * 0.036152; let Blue = X * 0.051713 - Y * 0.121364 + Z * 1.011530; // Limit RGB on [0..1] if (Red > Blue && Red > Green && Red > 1.0) { // Red is too big Green = Green / Red; Blue = Blue / Red; Red = 1.0; } if (Red < 0) { Red = 0; } if (Green > Blue && Green > Red && Green > 1.0) { // Green is too big Red = Red / Green; Blue = Blue / Green; Green = 1.0; } if (Green < 0) { Green = 0; } if (Blue > Red && Blue > Green && Blue > 1.0) { // Blue is too big Red = Red / Blue; Green = Green / Blue; Blue = 1.0; } if (Blue < 0) { Blue = 0; } // Apply reverse gamma correction if (Red <= 0.0031308) { Red = Red * 12.92; } else { Red = 1.055 * Math.pow(Red, (1.0 / 2.4)) - 0.055; } if (Green <= 0.0031308) { Green = Green * 12.92; } else { Green = 1.055 * Math.pow(Green, (1.0 / 2.4)) - 0.055; } if (Blue <= 0.0031308) { Blue = Blue * 12.92; } else { Blue = 1.055 * Math.pow(Blue, (1.0 / 2.4)) - 0.055; } // Limit RGB on [0..1] if (Red > Blue && Red > Green && Red > 1.0) { // Red is too big Green = Green / Red; Blue = Blue / Red; Red = 1.0; } if (Red < 0) { Red = 0; } if (Green > Blue && Green > Red && Green > 1.0) { // Green is too big Red = Red / Green; Blue = Blue / Green; Green = 1.0; } if (Green < 0) { Green = 0; } if (Blue > Red && Blue > Green && Blue > 1.0) { // Blue is too big Red = Red / Blue; Green = Green / Blue; Blue = 1.0; } if (Blue < 0) { Blue = 0; } return {Red: Red, Green: Green, Blue: Blue}; };@pman erstmal danke für dein Skript.
Jedoch habe ich ein Problem mit meiner "Bloom Tischleuchte".
Bei ihr werden die Datenpunkte z.B. on - true/false einfach nicht aktualisiert.
Alle anderen Leuchten funktionieren.hat jemand eine idee.
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Neue Version (siehe start Post), ich habe gleich noch Versucht das Skript kompatibel mit dem hue-extended Adapter zu machen, ist aber weitestgehend ungetestet.
Wichtig: benötigt nun das modul "hue-push-client" statt "eventsource".@pman Moin, nutze dein Script mit dem Hue-extended Adapter, funktioniert alles , allerdings zeigt es mir fehler im Script an weist du evtl eine Lösung? Den Hue-push-client habe ich in JS installiert.
Ich habe dir mal die Fehler als JPG angehängt, vielleicht weist du ja auf anhieb was falsch ist, danke dass du das Script geschrieben hast.Einmal bei idv2 und der hue-push-client werden mir jewweiwls als fehler angezeigt, mit * markiert
'sensors.button.last_event': {stateName: 'buttonevent', convert: (val) => {return ((UUIDs[this.*idv2*] && UUIDs[this.idv2].metadata) ? UUIDs[this.idv2].metadata.control_id : 0) * 1000 + (val === 'repeat' ? 1 : 0) + (val === 'short_release' ? 2 : 0) + (val === 'long_release' ? 3 : 0)}, validTypes: ['ZLLSwitch']}, und const HuePushClient = require(*'hue-push-client'*); -
@pman Moin, nutze dein Script mit dem Hue-extended Adapter, funktioniert alles , allerdings zeigt es mir fehler im Script an weist du evtl eine Lösung? Den Hue-push-client habe ich in JS installiert.
Ich habe dir mal die Fehler als JPG angehängt, vielleicht weist du ja auf anhieb was falsch ist, danke dass du das Script geschrieben hast.Einmal bei idv2 und der hue-push-client werden mir jewweiwls als fehler angezeigt, mit * markiert
'sensors.button.last_event': {stateName: 'buttonevent', convert: (val) => {return ((UUIDs[this.*idv2*] && UUIDs[this.idv2].metadata) ? UUIDs[this.idv2].metadata.control_id : 0) * 1000 + (val === 'repeat' ? 1 : 0) + (val === 'short_release' ? 2 : 0) + (val === 'long_release' ? 3 : 0)}, validTypes: ['ZLLSwitch']}, und const HuePushClient = require(*'hue-push-client'*);@taylortrifft bitte keine Bilder vom source..kopier es doch hier rein.. und nutze den code tag

und Fehler welcher Fehler.. wo ist das LOG -
@taylortrifft bitte keine Bilder vom source..kopier es doch hier rein.. und nutze den code tag

und Fehler welcher Fehler.. wo ist das LOG@arteck Danke geändert.
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@Pman
Hello und herzlichen Dank für das Skript, funktioniert wunderbar, bis auf folgende kleine Sache.
Ich verwende den hue-extended adapter und bekomme im LOG für diverse Lampen folgenden Fehler:javascript.0 2021-10-25 20:19:05.820 warn at processTimers (internal/timers.js:497:7) javascript.0 2021-10-25 20:19:05.820 warn at listOnTimeout (internal/timers.js:556:17) javascript.0 2021-10-25 20:19:05.820 warn at Timeout._onTimeout (/opt/iobroker/node_modules/iobroker.javascript/lib/sandbox.js:1485:29) javascript.0 2021-10-25 20:19:05.819 warn at Object.setState (/opt/iobroker/node_modules/iobroker.javascript/lib/sandbox.js:1427:20) javascript.0 2021-10-25 20:19:05.818 warn State "hue-extended.0.lights.022-bad_deckenlampe.state.on" not foundDas Skript will auf einen Datenpunkt mit ".state.on" am Ende zugreifen, der müsste aber ".action.on" heißen.
Ich bin noch nicht ganz durchgestiegen, wo genau das im Skript herkommt bzw. was man ändern müsste.
Deswegen wäre ich dir dankbar, wenn du hierbei unterstützen könntest :-) -
Bisher hat Philips die Push API nicht offiziell released und sie wird noch nicht vom Hue-Adapter unterstützt. Dieses Skript baut eine Verbindung zur Bridge auf und aktualisiert entsprechende States "live", ich empfehle das polling im Adapter zu deaktivieren. Welche Datenpunkte aktualisiert werden kann man in der UPDATEMAP nachlesen.
Weitere Hinweise siehe Skript.
Update
1.1.0 hue-extended support
1.1.1 ZGPSwitch support
1.1.2 bekannte push calls ignorieren um weniger log zu erzeugen
1.1.3 Zone support (only on)/** * Version: 1.1.3 (HUE + HUE-EXTENDED) * Anleitung: * - npm-Modul im Javascript-Adapter hinzufügen (Adaptereinstellung): hue-push-client * - IP: IP der Bridge eintragen * - TOKEN: gültigen User für die Bridge eintragen (z.B. aus der Hue Adapter Konfiguration) * - INSTANCE: korrekte Instanz eingeben, meist hue.0 oder hue-extended.0 **/ const IP = '<bridge ip>'; const TOKEN = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789'; const INSTANCE = 'hue.0'; /** * DO NOT EDIT BELOW **/ const UPDATEMAP_HUE = { //lights 'lights.status.status': {stateName: 'reachable', convert: (val) => {return val === 'connected' ? true : false;}, validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light', 'On/Off plug-in unit'], after: (stateId, value) => {updateHueState(stateId.substring(0, stateId.lastIndexOf('.')) + '.on', value)}}, 'lights.on.on': {stateName: 'on', validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light', 'On/Off plug-in unit']}, 'lights.dimming.brightness': {stateName: 'level', convert: (val) => {return Math.ceil(val)}, validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light'], after: (stateId, value) => {updateRGBHue(stateId.substring(0, stateId.lastIndexOf('.')))}}, 'lights.color_temperature.mirek': {stateName: 'ct', convert: (val) => {return Math.round(1000000/val)}, validTypes: ['Extended color light', 'Color temperature light']}, 'lights.color.xy': {stateName: 'xy', convert: (val) => {return val.x + ',' + val.y}, validTypes: ['Extended color light'], after: (stateId, value) => {updateRGBHue(stateId.substring(0, stateId.lastIndexOf('.')))}}, //groups 'groups.on.on': {stateName: 'on', validTypes: ['Room', 'LightGroup', 'Zone']}, //sensors 'sensors.motion.motion': {stateName: 'presence', validTypes: ['ZLLPresence']}, 'sensors.light.light_level': {stateName: 'lightlevel', convert: (val) => {return Math.round(val)}, validTypes: ['ZLLLightLevel']}, 'sensors.temperature.temperature': {stateName: 'temperature', convert: (val) => {return Number.parseFloat(val.toPrecision(4))}, validTypes: ['ZLLTemperature']}, 'sensors.power_state.battery_level': {stateName: 'battery', convert: (val) => {return Math.round(val)}, validTypes: ['ZLLPresence', 'ZLLLightLevel', 'ZLLTemperature', 'ZLLSwitch']}, //buttons 'sensors.button.last_event': {stateName: 'buttonevent', convert: (val) => {return ((UUIDs[this.idv2] && UUIDs[this.idv2].metadata) ? UUIDs[this.idv2].metadata.control_id : 0) * 1000 + (val === 'repeat' ? 1 : 0) + (val === 'short_release' ? 2 : 0) + (val === 'long_release' ? 3 : 0)}, validTypes: ['ZLLSwitch', 'ZGPSwitch']}, //ignore 'lights.owner.rid':{}, 'lights.owner.rtype':{}, 'sensors.owner.rid':{}, 'sensors.owner.rtype':{}, 'sensors.power_state.battery_state': {}, }; const UPDATEMAP_HUE_EXTENDED = { //lights 'lights.status.status': {stateName: 'state.reachable', convert: (val) => {return val === 'connected' ? true : false;}, validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light', 'On/Off plug-in unit']}, 'lights.on.on': {stateName: 'action.on', validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light', 'On/Off plug-in unit']}, 'lights.dimming.brightness': {stateName: 'action.level', convert: (val) => {return Math.ceil(val)}, validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light'], after: (stateId, value) => {updateRGBHueExtended(stateId.substring(0, stateId.lastIndexOf('.')))}}, 'lights.color_temperature.mirek': {stateName: 'action.colorTemperature', convert: (val) => {return Math.round(1000000/val)}, validTypes: ['Extended color light', 'Color temperature light']}, 'lights.color.xy': {stateName: 'action.xy', convert: (val) => {return val.x + ',' + val.y}, validTypes: ['Extended color light'], after: (stateId, value) => {updateRGBHueExtended(stateId.substring(0, stateId.lastIndexOf('.')))}}, //groups 'groups.on.on': {stateName: 'state.any_on', validTypes: ['Room', 'LightGroup', 'Zone']}, //sensors 'sensors.motion.motion': {stateName: 'state.presence', convert: (val) => {return val.toString()}, validTypes: ['ZLLPresence']}, 'sensors.light.light_level': {stateName: 'state.lightlevel', convert: (val) => {return Math.round(val).toString()}, validTypes: ['ZLLLightLevel']}, 'sensors.temperature.temperature': {stateName: 'state.temperature', convert: (val) => {return Number.parseFloat(val.toPrecision(4))}, validTypes: ['ZLLTemperature']}, 'sensors.power_state.battery_level': {stateName: 'config.battery', convert: (val) => {return Math.round(val)}, validTypes: ['ZLLPresence', 'ZLLLightLevel', 'ZLLTemperature', 'ZLLSwitch']}, //buttons 'sensors.button.last_event': {stateName: 'state.buttonevent', convert: (val) => {return ((UUIDs[this.idv2] && UUIDs[this.idv2].metadata) ? UUIDs[this.idv2].metadata.control_id : 0) * 1000 + (val === 'short_release' ? 2 : 0) + (val === 'long_release' ? 3 : 0)}, validTypes: ['ZLLSwitch', 'ZGPSwitch']}, //ignore 'lights.owner.rid':{}, 'lights.owner.rtype':{}, 'sensors.owner.rid':{}, 'sensors.owner.rtype':{}, 'sensors.power_state.battery_state': {}, }; //select UPDATEMAP for hue or hue-extended const UPDATEMAP = INSTANCE.toLowerCase().includes('extended') ? UPDATEMAP_HUE_EXTENDED : UPDATEMAP_HUE; const findState = INSTANCE.toLowerCase().includes('extended') ? findStateHueExtended : findStateHue; //connect to event stream const HuePushClient = require('hue-push-client'); const client = new HuePushClient({ip: IP, user: TOKEN}); client.addEventListener('open', function () { log('connected'); }); client.addEventListener('close', function () { log('disconnected', 'warn'); }); client.addEventListener('error', function (e) { log('connection error: ' + e.message, 'warn'); }); client.addEventListener('message', function (packet) { parsePacket(packet); }); //get resouce ids (required to identify buttons) let UUIDs = {}; async function getUUIDs() { try { UUIDs = await client.uuids(); } catch (e) { log(e, 'warn'); } }; getUUIDs(); // close connection if script is stopped onStop(function (callback) { client.close(); callback(); }, 2000); function parsePacket (packet) { log('RECEIVED PACKET: ' + "\n" + JSON.stringify(packet), 'debug'); try { if (!packet.data) { log('packet has no data: ' + JSON.stringify(packet), 'warn'); return; } for (let message of JSON.parse(packet.data)) { if (message.type !== 'update') { log ('unknown message type: ' + JSON.stringify(message), 'warn'); continue; } if (typeof message.data !== 'object') { log ('message contains no data: ' + JSON.stringify(message), 'warn'); continue; } for (let update of message.data) { parseUpdate(update); } } } catch (e) { log('could not read packet: ' + JSON.stringify(packet), 'warn'); log(e.message, 'warn'); return; } } function parseUpdate(update) { log('PARSING UPDATE: ' + "\n" + JSON.stringify(update), 'debug'); if (!update.id_v1) return; const [resource, idv1] = update.id_v1.split('/').filter(Boolean); const idv2 = update.id; //remove id, id_v1, type delete update.id; delete update.id_v1; delete update.type; //status to object as other updates are objects if (update.status) { update.status = {status: update.status}; } processUpdate(resource, idv1, idv2, update); } let IdCache = []; function processUpdate(resource, resourceId, idv2, data) { this.resource = resource; this.resourceId = resourceId; this.idv2 = idv2; this.data = data; log('PROCESSING UPDATE: ' + 'resource ' + resource + "\n" + JSON.stringify(data), 'debug'); //check for values to data for (let action in data) { if (typeof data[action] !== 'object') {continue;} //check if update invalid and delete _valid entries for (let endpoint in data[action]) { if (endpoint.substr(-6) === '_valid') { if (!data[action][endpoint]) { log('skipping invalid value' + resource + '.' + action + '.' + endpoint, 'debug'); return; } else { delete data[action][endpoint]; } } } //find hue adapter states to update and set new values for (let endpoint in data[action]) { if (UPDATEMAP[resource + '.' + action + '.' + endpoint]) { log('found UPDATEMAP for ' + resource + '.' + action + '.' + endpoint, 'debug'); let updateValue = data[action][endpoint]; //convert value? if (typeof UPDATEMAP[resource + '.' + action + '.' + endpoint].convert === 'function') { let updateValueOld = updateValue; updateValue = UPDATEMAP[resource + '.' + action + '.' + endpoint].convert.call(this, updateValue); log('converted ' + resource + '.' + action + '.' + endpoint + ' from ' + updateValueOld + ' to ' + updateValue, 'debug'); } let stateName = UPDATEMAP[resource + '.' + action + '.' + endpoint].stateName; //check if state id is cached if (!IdCache[resource + '.' + resourceId + '.' + stateName]) { findState(resource, resourceId, stateName, action, endpoint, () => { updateHueState(IdCache[resource + '.' + resourceId + '.' + stateName], updateValue, UPDATEMAP[resource + '.' + action + '.' + endpoint].after); }); } else { log('found cache entry for ' + resource + '.' + resourceId + '.' + stateName + ': ' + IdCache[resource + '.' + resourceId + '.' + stateName], 'debug'); updateHueState(IdCache[resource + '.' + resourceId + '.' + stateName], updateValue, UPDATEMAP[resource + '.' + action + '.' + endpoint].after); } } else { log('missing update instructions for ' + resource + '.' + action + '.' + endpoint); log(JSON.stringify(data)); } } } } async function findStateHue(resource, resourceId, stateName, action, endpoint, callback) { log('searching for object with id ' + resourceId + ' and stateName ' + stateName, 'debug'); $(INSTANCE + '.*' + '.' + stateName).each(function (stateId, i) { //better way to find matching objects? getObject(stateId, (err, obj) => { if (!err) { if (obj.native && obj.native.id && obj.native.id == resourceId) { log('found ' + stateId + ', checking parent for matching type...', 'debug'); //get parent object and check type let parentId = stateId.substring(0, stateId.lastIndexOf('.')); getObject(parentId, (err2, obj2) => { if (!err2) { if (obj2.native && obj2.native.type && UPDATEMAP[resource + '.' + action + '.' + endpoint].validTypes.indexOf(obj2.native.type) !== -1 && !IdCache[resource + '.' + resourceId + '.' + stateName]) { log('found matching type for ' + parentId + ': ' + obj2.native.type, 'debug'); log('save cache entry "' + resource + '.' + resourceId + '.' + stateName + '":' + stateId, 'debug'); IdCache[resource + '.' + resourceId + '.' + stateName] = stateId; callback(); } } else { log('could not find obj: ' + stateId, 'warn'); } }); } } else { log('could not find obj: ' + stateId, 'warn'); } }); }); } async function findStateHueExtended(resource, resourceId, stateName, action, endpoint, callback) { log('searching for object with id ' + resourceId + ' and stateName ' + stateName, 'debug'); $(INSTANCE + '.' + resource + '.*' + '.uid').each(async (stateId, i) => { //better way to find matching objects? const deviceId = await getStateAsync(stateId); //check if device id matches if (deviceId.val !== resourceId) { return; } const device = stateId.substr(0,stateId.length-4); //make sure final object exists const stateExists = await existsObjectAsync(device + '.' + stateName); if (!stateExists) { return; } //check if type is valid and save cache entry const deviceType = await getStateAsync(device + '.type'); if (UPDATEMAP[resource + '.' + action + '.' + endpoint].validTypes.indexOf(deviceType.val) !== -1 && !IdCache[resource + '.' + resourceId + '.' + stateName]) { log('found matching type for ' + resourceId + ': ' + deviceType.val, 'debug'); log('save cache entry "' + resource + '.' + resourceId + '.' + stateName + '":' + device + '.' + stateName, 'debug'); IdCache[resource + '.' + resourceId + '.' + stateName] = device + '.' + stateName; callback(); } }); } function updateHueState(stateId, value, after) { log('set ' + stateId + ' to ' + value + ' (' + typeof value + ')', 'debug'); setStateDelayed(stateId, value, true, 50, true, () => { if (typeof after === 'function') { log ('running function after change of ' + stateId, 'debug'); after(stateId, value); } }); } //helpers async function updateRGBHue(stateId) { let xyState = await getStateAsync(stateId + '.xy'); if (!xyState) return; let xy = xyState.val.replace('[', '').replace(']', '').split(','); let levelState = await getStateAsync(stateId + '.level'); let level = levelState.val / 100; //let onState = await getStateAsync(stateId + '.on'); //if (onState.val === false) level = 0; let rgb = HelperXYBtoRGB(xy[0], xy[1], level); updateHueState(stateId + '.r', Math.round(rgb.Red * 255)); updateHueState(stateId + '.g', Math.round(rgb.Green * 255)); updateHueState(stateId + '.b', Math.round(rgb.Blue * 255)); } async function updateRGBHueExtended(stateId) { let xyState = await getStateAsync(stateId + '.xy'); if (!xyState) return; let xy = xyState.val.replace('[', '').replace(']', '').split(','); let levelState = await getStateAsync(stateId + '.level'); let level = levelState.val / 100; let rgb = HelperXYBtoRGB(xy[0], xy[1], level); updateHueState(stateId + '.rgb', Math.round(rgb.Red * 255) + ',' + Math.round(rgb.Green * 255) + ',' + Math.round(rgb.Blue * 255)); } function HelperXYBtoRGB (x, y, Brightness) { // Source: https://github.com/PhilipsHue/PhilipsHueSDK-iOS-OSX/blob/master/ApplicationDesignNotes/RGB%20to%20xy%20Color%20conversion.md if (Brightness <= 0) { return {Red: 0, Green: 0, Blue: 0}; } Brightness = Brightness || 1.0; // Default full brightness const z = 1.0 - x - y; const Y = Brightness; const X = (Y / y) * x; const Z = (Y / y) * z; // XYZ to RGB [M]-1 for Wide RGB D65, http://www.developers.meethue.com/documentation/color-conversions-rgb-xy let Red = X * 1.656492 - Y * 0.354851 - Z * 0.255038; let Green = -X * 0.707196 + Y * 1.655397 + Z * 0.036152; let Blue = X * 0.051713 - Y * 0.121364 + Z * 1.011530; // Limit RGB on [0..1] if (Red > Blue && Red > Green && Red > 1.0) { // Red is too big Green = Green / Red; Blue = Blue / Red; Red = 1.0; } if (Red < 0) { Red = 0; } if (Green > Blue && Green > Red && Green > 1.0) { // Green is too big Red = Red / Green; Blue = Blue / Green; Green = 1.0; } if (Green < 0) { Green = 0; } if (Blue > Red && Blue > Green && Blue > 1.0) { // Blue is too big Red = Red / Blue; Green = Green / Blue; Blue = 1.0; } if (Blue < 0) { Blue = 0; } // Apply reverse gamma correction if (Red <= 0.0031308) { Red = Red * 12.92; } else { Red = 1.055 * Math.pow(Red, (1.0 / 2.4)) - 0.055; } if (Green <= 0.0031308) { Green = Green * 12.92; } else { Green = 1.055 * Math.pow(Green, (1.0 / 2.4)) - 0.055; } if (Blue <= 0.0031308) { Blue = Blue * 12.92; } else { Blue = 1.055 * Math.pow(Blue, (1.0 / 2.4)) - 0.055; } // Limit RGB on [0..1] if (Red > Blue && Red > Green && Red > 1.0) { // Red is too big Green = Green / Red; Blue = Blue / Red; Red = 1.0; } if (Red < 0) { Red = 0; } if (Green > Blue && Green > Red && Green > 1.0) { // Green is too big Red = Red / Green; Blue = Blue / Green; Green = 1.0; } if (Green < 0) { Green = 0; } if (Blue > Red && Blue > Green && Blue > 1.0) { // Blue is too big Red = Red / Blue; Green = Green / Blue; Blue = 1.0; } if (Blue < 0) { Blue = 0; } return {Red: Red, Green: Green, Blue: Blue}; };@pman erstmal vielen Dank, für das Script.
Es funktioniert super.Nachdem ich heute einen zweiten Smart Button an meine Bridge angelernt habe und diesen in ein Script einbinden wollte, ist mir etwas aufgefallen und ich weiß nicht, woran es liegt.
Ich nutze eine zweite Instanz, des HUE-Adapters und habe diese dann deaktiviert, weil sonst die Aktionen, die über den Button ausgeführt werden sollen, doppelt ausgeführt werden.
Funktioniert auch wunderbar, bis auf, dass bei dem "alten" Button, mir der Wert "buttonevent", im tausender Bereich angegeben wird, bei dem "neuen" Button jedoch einstellig.
Es sind, wie oben schon geschrieben, beides Smart Button(dieser kleine runde Button).EDIT: Hat sich erledigt.
Habe, wie oben empfohlen, das Polling, der zweiten instanz auf 0 gesetzt und lasse die Instanz jetzt aktiv und jetzt werden mir die Werte wie gewohnt, im tausender Bereich angezeigt und meine Scripte laufen, wie gewünscht. -
Bisher hat Philips die Push API nicht offiziell released und sie wird noch nicht vom Hue-Adapter unterstützt. Dieses Skript baut eine Verbindung zur Bridge auf und aktualisiert entsprechende States "live", ich empfehle das polling im Adapter zu deaktivieren. Welche Datenpunkte aktualisiert werden kann man in der UPDATEMAP nachlesen.
Weitere Hinweise siehe Skript.
Update
1.1.0 hue-extended support
1.1.1 ZGPSwitch support
1.1.2 bekannte push calls ignorieren um weniger log zu erzeugen
1.1.3 Zone support (only on)/** * Version: 1.1.3 (HUE + HUE-EXTENDED) * Anleitung: * - npm-Modul im Javascript-Adapter hinzufügen (Adaptereinstellung): hue-push-client * - IP: IP der Bridge eintragen * - TOKEN: gültigen User für die Bridge eintragen (z.B. aus der Hue Adapter Konfiguration) * - INSTANCE: korrekte Instanz eingeben, meist hue.0 oder hue-extended.0 **/ const IP = '<bridge ip>'; const TOKEN = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789'; const INSTANCE = 'hue.0'; /** * DO NOT EDIT BELOW **/ const UPDATEMAP_HUE = { //lights 'lights.status.status': {stateName: 'reachable', convert: (val) => {return val === 'connected' ? true : false;}, validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light', 'On/Off plug-in unit'], after: (stateId, value) => {updateHueState(stateId.substring(0, stateId.lastIndexOf('.')) + '.on', value)}}, 'lights.on.on': {stateName: 'on', validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light', 'On/Off plug-in unit']}, 'lights.dimming.brightness': {stateName: 'level', convert: (val) => {return Math.ceil(val)}, validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light'], after: (stateId, value) => {updateRGBHue(stateId.substring(0, stateId.lastIndexOf('.')))}}, 'lights.color_temperature.mirek': {stateName: 'ct', convert: (val) => {return Math.round(1000000/val)}, validTypes: ['Extended color light', 'Color temperature light']}, 'lights.color.xy': {stateName: 'xy', convert: (val) => {return val.x + ',' + val.y}, validTypes: ['Extended color light'], after: (stateId, value) => {updateRGBHue(stateId.substring(0, stateId.lastIndexOf('.')))}}, //groups 'groups.on.on': {stateName: 'on', validTypes: ['Room', 'LightGroup', 'Zone']}, //sensors 'sensors.motion.motion': {stateName: 'presence', validTypes: ['ZLLPresence']}, 'sensors.light.light_level': {stateName: 'lightlevel', convert: (val) => {return Math.round(val)}, validTypes: ['ZLLLightLevel']}, 'sensors.temperature.temperature': {stateName: 'temperature', convert: (val) => {return Number.parseFloat(val.toPrecision(4))}, validTypes: ['ZLLTemperature']}, 'sensors.power_state.battery_level': {stateName: 'battery', convert: (val) => {return Math.round(val)}, validTypes: ['ZLLPresence', 'ZLLLightLevel', 'ZLLTemperature', 'ZLLSwitch']}, //buttons 'sensors.button.last_event': {stateName: 'buttonevent', convert: (val) => {return ((UUIDs[this.idv2] && UUIDs[this.idv2].metadata) ? UUIDs[this.idv2].metadata.control_id : 0) * 1000 + (val === 'repeat' ? 1 : 0) + (val === 'short_release' ? 2 : 0) + (val === 'long_release' ? 3 : 0)}, validTypes: ['ZLLSwitch', 'ZGPSwitch']}, //ignore 'lights.owner.rid':{}, 'lights.owner.rtype':{}, 'sensors.owner.rid':{}, 'sensors.owner.rtype':{}, 'sensors.power_state.battery_state': {}, }; const UPDATEMAP_HUE_EXTENDED = { //lights 'lights.status.status': {stateName: 'state.reachable', convert: (val) => {return val === 'connected' ? true : false;}, validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light', 'On/Off plug-in unit']}, 'lights.on.on': {stateName: 'action.on', validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light', 'On/Off plug-in unit']}, 'lights.dimming.brightness': {stateName: 'action.level', convert: (val) => {return Math.ceil(val)}, validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light'], after: (stateId, value) => {updateRGBHueExtended(stateId.substring(0, stateId.lastIndexOf('.')))}}, 'lights.color_temperature.mirek': {stateName: 'action.colorTemperature', convert: (val) => {return Math.round(1000000/val)}, validTypes: ['Extended color light', 'Color temperature light']}, 'lights.color.xy': {stateName: 'action.xy', convert: (val) => {return val.x + ',' + val.y}, validTypes: ['Extended color light'], after: (stateId, value) => {updateRGBHueExtended(stateId.substring(0, stateId.lastIndexOf('.')))}}, //groups 'groups.on.on': {stateName: 'state.any_on', validTypes: ['Room', 'LightGroup', 'Zone']}, //sensors 'sensors.motion.motion': {stateName: 'state.presence', convert: (val) => {return val.toString()}, validTypes: ['ZLLPresence']}, 'sensors.light.light_level': {stateName: 'state.lightlevel', convert: (val) => {return Math.round(val).toString()}, validTypes: ['ZLLLightLevel']}, 'sensors.temperature.temperature': {stateName: 'state.temperature', convert: (val) => {return Number.parseFloat(val.toPrecision(4))}, validTypes: ['ZLLTemperature']}, 'sensors.power_state.battery_level': {stateName: 'config.battery', convert: (val) => {return Math.round(val)}, validTypes: ['ZLLPresence', 'ZLLLightLevel', 'ZLLTemperature', 'ZLLSwitch']}, //buttons 'sensors.button.last_event': {stateName: 'state.buttonevent', convert: (val) => {return ((UUIDs[this.idv2] && UUIDs[this.idv2].metadata) ? UUIDs[this.idv2].metadata.control_id : 0) * 1000 + (val === 'short_release' ? 2 : 0) + (val === 'long_release' ? 3 : 0)}, validTypes: ['ZLLSwitch', 'ZGPSwitch']}, //ignore 'lights.owner.rid':{}, 'lights.owner.rtype':{}, 'sensors.owner.rid':{}, 'sensors.owner.rtype':{}, 'sensors.power_state.battery_state': {}, }; //select UPDATEMAP for hue or hue-extended const UPDATEMAP = INSTANCE.toLowerCase().includes('extended') ? UPDATEMAP_HUE_EXTENDED : UPDATEMAP_HUE; const findState = INSTANCE.toLowerCase().includes('extended') ? findStateHueExtended : findStateHue; //connect to event stream const HuePushClient = require('hue-push-client'); const client = new HuePushClient({ip: IP, user: TOKEN}); client.addEventListener('open', function () { log('connected'); }); client.addEventListener('close', function () { log('disconnected', 'warn'); }); client.addEventListener('error', function (e) { log('connection error: ' + e.message, 'warn'); }); client.addEventListener('message', function (packet) { parsePacket(packet); }); //get resouce ids (required to identify buttons) let UUIDs = {}; async function getUUIDs() { try { UUIDs = await client.uuids(); } catch (e) { log(e, 'warn'); } }; getUUIDs(); // close connection if script is stopped onStop(function (callback) { client.close(); callback(); }, 2000); function parsePacket (packet) { log('RECEIVED PACKET: ' + "\n" + JSON.stringify(packet), 'debug'); try { if (!packet.data) { log('packet has no data: ' + JSON.stringify(packet), 'warn'); return; } for (let message of JSON.parse(packet.data)) { if (message.type !== 'update') { log ('unknown message type: ' + JSON.stringify(message), 'warn'); continue; } if (typeof message.data !== 'object') { log ('message contains no data: ' + JSON.stringify(message), 'warn'); continue; } for (let update of message.data) { parseUpdate(update); } } } catch (e) { log('could not read packet: ' + JSON.stringify(packet), 'warn'); log(e.message, 'warn'); return; } } function parseUpdate(update) { log('PARSING UPDATE: ' + "\n" + JSON.stringify(update), 'debug'); if (!update.id_v1) return; const [resource, idv1] = update.id_v1.split('/').filter(Boolean); const idv2 = update.id; //remove id, id_v1, type delete update.id; delete update.id_v1; delete update.type; //status to object as other updates are objects if (update.status) { update.status = {status: update.status}; } processUpdate(resource, idv1, idv2, update); } let IdCache = []; function processUpdate(resource, resourceId, idv2, data) { this.resource = resource; this.resourceId = resourceId; this.idv2 = idv2; this.data = data; log('PROCESSING UPDATE: ' + 'resource ' + resource + "\n" + JSON.stringify(data), 'debug'); //check for values to data for (let action in data) { if (typeof data[action] !== 'object') {continue;} //check if update invalid and delete _valid entries for (let endpoint in data[action]) { if (endpoint.substr(-6) === '_valid') { if (!data[action][endpoint]) { log('skipping invalid value' + resource + '.' + action + '.' + endpoint, 'debug'); return; } else { delete data[action][endpoint]; } } } //find hue adapter states to update and set new values for (let endpoint in data[action]) { if (UPDATEMAP[resource + '.' + action + '.' + endpoint]) { log('found UPDATEMAP for ' + resource + '.' + action + '.' + endpoint, 'debug'); let updateValue = data[action][endpoint]; //convert value? if (typeof UPDATEMAP[resource + '.' + action + '.' + endpoint].convert === 'function') { let updateValueOld = updateValue; updateValue = UPDATEMAP[resource + '.' + action + '.' + endpoint].convert.call(this, updateValue); log('converted ' + resource + '.' + action + '.' + endpoint + ' from ' + updateValueOld + ' to ' + updateValue, 'debug'); } let stateName = UPDATEMAP[resource + '.' + action + '.' + endpoint].stateName; //check if state id is cached if (!IdCache[resource + '.' + resourceId + '.' + stateName]) { findState(resource, resourceId, stateName, action, endpoint, () => { updateHueState(IdCache[resource + '.' + resourceId + '.' + stateName], updateValue, UPDATEMAP[resource + '.' + action + '.' + endpoint].after); }); } else { log('found cache entry for ' + resource + '.' + resourceId + '.' + stateName + ': ' + IdCache[resource + '.' + resourceId + '.' + stateName], 'debug'); updateHueState(IdCache[resource + '.' + resourceId + '.' + stateName], updateValue, UPDATEMAP[resource + '.' + action + '.' + endpoint].after); } } else { log('missing update instructions for ' + resource + '.' + action + '.' + endpoint); log(JSON.stringify(data)); } } } } async function findStateHue(resource, resourceId, stateName, action, endpoint, callback) { log('searching for object with id ' + resourceId + ' and stateName ' + stateName, 'debug'); $(INSTANCE + '.*' + '.' + stateName).each(function (stateId, i) { //better way to find matching objects? getObject(stateId, (err, obj) => { if (!err) { if (obj.native && obj.native.id && obj.native.id == resourceId) { log('found ' + stateId + ', checking parent for matching type...', 'debug'); //get parent object and check type let parentId = stateId.substring(0, stateId.lastIndexOf('.')); getObject(parentId, (err2, obj2) => { if (!err2) { if (obj2.native && obj2.native.type && UPDATEMAP[resource + '.' + action + '.' + endpoint].validTypes.indexOf(obj2.native.type) !== -1 && !IdCache[resource + '.' + resourceId + '.' + stateName]) { log('found matching type for ' + parentId + ': ' + obj2.native.type, 'debug'); log('save cache entry "' + resource + '.' + resourceId + '.' + stateName + '":' + stateId, 'debug'); IdCache[resource + '.' + resourceId + '.' + stateName] = stateId; callback(); } } else { log('could not find obj: ' + stateId, 'warn'); } }); } } else { log('could not find obj: ' + stateId, 'warn'); } }); }); } async function findStateHueExtended(resource, resourceId, stateName, action, endpoint, callback) { log('searching for object with id ' + resourceId + ' and stateName ' + stateName, 'debug'); $(INSTANCE + '.' + resource + '.*' + '.uid').each(async (stateId, i) => { //better way to find matching objects? const deviceId = await getStateAsync(stateId); //check if device id matches if (deviceId.val !== resourceId) { return; } const device = stateId.substr(0,stateId.length-4); //make sure final object exists const stateExists = await existsObjectAsync(device + '.' + stateName); if (!stateExists) { return; } //check if type is valid and save cache entry const deviceType = await getStateAsync(device + '.type'); if (UPDATEMAP[resource + '.' + action + '.' + endpoint].validTypes.indexOf(deviceType.val) !== -1 && !IdCache[resource + '.' + resourceId + '.' + stateName]) { log('found matching type for ' + resourceId + ': ' + deviceType.val, 'debug'); log('save cache entry "' + resource + '.' + resourceId + '.' + stateName + '":' + device + '.' + stateName, 'debug'); IdCache[resource + '.' + resourceId + '.' + stateName] = device + '.' + stateName; callback(); } }); } function updateHueState(stateId, value, after) { log('set ' + stateId + ' to ' + value + ' (' + typeof value + ')', 'debug'); setStateDelayed(stateId, value, true, 50, true, () => { if (typeof after === 'function') { log ('running function after change of ' + stateId, 'debug'); after(stateId, value); } }); } //helpers async function updateRGBHue(stateId) { let xyState = await getStateAsync(stateId + '.xy'); if (!xyState) return; let xy = xyState.val.replace('[', '').replace(']', '').split(','); let levelState = await getStateAsync(stateId + '.level'); let level = levelState.val / 100; //let onState = await getStateAsync(stateId + '.on'); //if (onState.val === false) level = 0; let rgb = HelperXYBtoRGB(xy[0], xy[1], level); updateHueState(stateId + '.r', Math.round(rgb.Red * 255)); updateHueState(stateId + '.g', Math.round(rgb.Green * 255)); updateHueState(stateId + '.b', Math.round(rgb.Blue * 255)); } async function updateRGBHueExtended(stateId) { let xyState = await getStateAsync(stateId + '.xy'); if (!xyState) return; let xy = xyState.val.replace('[', '').replace(']', '').split(','); let levelState = await getStateAsync(stateId + '.level'); let level = levelState.val / 100; let rgb = HelperXYBtoRGB(xy[0], xy[1], level); updateHueState(stateId + '.rgb', Math.round(rgb.Red * 255) + ',' + Math.round(rgb.Green * 255) + ',' + Math.round(rgb.Blue * 255)); } function HelperXYBtoRGB (x, y, Brightness) { // Source: https://github.com/PhilipsHue/PhilipsHueSDK-iOS-OSX/blob/master/ApplicationDesignNotes/RGB%20to%20xy%20Color%20conversion.md if (Brightness <= 0) { return {Red: 0, Green: 0, Blue: 0}; } Brightness = Brightness || 1.0; // Default full brightness const z = 1.0 - x - y; const Y = Brightness; const X = (Y / y) * x; const Z = (Y / y) * z; // XYZ to RGB [M]-1 for Wide RGB D65, http://www.developers.meethue.com/documentation/color-conversions-rgb-xy let Red = X * 1.656492 - Y * 0.354851 - Z * 0.255038; let Green = -X * 0.707196 + Y * 1.655397 + Z * 0.036152; let Blue = X * 0.051713 - Y * 0.121364 + Z * 1.011530; // Limit RGB on [0..1] if (Red > Blue && Red > Green && Red > 1.0) { // Red is too big Green = Green / Red; Blue = Blue / Red; Red = 1.0; } if (Red < 0) { Red = 0; } if (Green > Blue && Green > Red && Green > 1.0) { // Green is too big Red = Red / Green; Blue = Blue / Green; Green = 1.0; } if (Green < 0) { Green = 0; } if (Blue > Red && Blue > Green && Blue > 1.0) { // Blue is too big Red = Red / Blue; Green = Green / Blue; Blue = 1.0; } if (Blue < 0) { Blue = 0; } // Apply reverse gamma correction if (Red <= 0.0031308) { Red = Red * 12.92; } else { Red = 1.055 * Math.pow(Red, (1.0 / 2.4)) - 0.055; } if (Green <= 0.0031308) { Green = Green * 12.92; } else { Green = 1.055 * Math.pow(Green, (1.0 / 2.4)) - 0.055; } if (Blue <= 0.0031308) { Blue = Blue * 12.92; } else { Blue = 1.055 * Math.pow(Blue, (1.0 / 2.4)) - 0.055; } // Limit RGB on [0..1] if (Red > Blue && Red > Green && Red > 1.0) { // Red is too big Green = Green / Red; Blue = Blue / Red; Red = 1.0; } if (Red < 0) { Red = 0; } if (Green > Blue && Green > Red && Green > 1.0) { // Green is too big Red = Red / Green; Blue = Blue / Green; Green = 1.0; } if (Green < 0) { Green = 0; } if (Blue > Red && Blue > Green && Blue > 1.0) { // Blue is too big Red = Red / Blue; Green = Green / Blue; Blue = 1.0; } if (Blue < 0) { Blue = 0; } return {Red: Red, Green: Green, Blue: Blue}; };@pman
Kam heute per E-Mail. Ist das jetzt die neue API ?@foxriver76
vielleicht auch für den HUE Adapter ?
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@pman
Kam heute per E-Mail. Ist das jetzt die neue API ?@foxriver76
vielleicht auch für den HUE Adapter ?
@pman Nach Update der HUE App kommen Meldungen im Log. Was muss man im Script umstellen? Danke.
2021-11-20 18:27:27.915 info script.js.HUE-EXTENDED.HUE-NEWAPI: {"motion":{"motion":true},"owner":{"rid":"f79557d0-3ec2-4658-8d11-3a6522e9cc29","rtype":"device"}} 2021-11-20 18:27:27.915 info script.js.HUE-EXTENDED.HUE-NEWAPI: missing update instructions for sensors.owner.rid 2021-11-20 18:27:26.910 info script.js.HUE-EXTENDED.HUE-NEWAPI: {"motion":{"motion":false},"owner":{"rid":"f79557d0-3ec2-4658-8d11-3a6522e9cc29","rtype":"device"}} 2021-11-20 18:27:26.910 info script.js.HUE-EXTENDED.HUE-NEWAPI: missing update instructions for sensors.owner.rtypeHabe erstmal Leerobjekte ergänzt.
Lights 'lights.owner.rid':{}, 'lights.owner.rtype':{}, Sensoren 'sensors.owner.rid':{}, 'sensors.owner.rtype':{}, -
@pman Nach Update der HUE App kommen Meldungen im Log. Was muss man im Script umstellen? Danke.
2021-11-20 18:27:27.915 info script.js.HUE-EXTENDED.HUE-NEWAPI: {"motion":{"motion":true},"owner":{"rid":"f79557d0-3ec2-4658-8d11-3a6522e9cc29","rtype":"device"}} 2021-11-20 18:27:27.915 info script.js.HUE-EXTENDED.HUE-NEWAPI: missing update instructions for sensors.owner.rid 2021-11-20 18:27:26.910 info script.js.HUE-EXTENDED.HUE-NEWAPI: {"motion":{"motion":false},"owner":{"rid":"f79557d0-3ec2-4658-8d11-3a6522e9cc29","rtype":"device"}} 2021-11-20 18:27:26.910 info script.js.HUE-EXTENDED.HUE-NEWAPI: missing update instructions for sensors.owner.rtypeHabe erstmal Leerobjekte ergänzt.
Lights 'lights.owner.rid':{}, 'lights.owner.rtype':{}, Sensoren 'sensors.owner.rid':{}, 'sensors.owner.rtype':{},Hallo Zusammen,
steige hier auch einmal mit ein weil es so klingt als wäre dieses Skirpt genau das was ich brauche.
Ich habe nämlich VIIIEEEL zu lange Verzögerungen zwischen meinen BWM.
Diese werden durch das Skript behoben?Ich bin leider in dem Bereicht noch etwas unerfahren... wie bringe ich das denn dieses Skript ans laufen?
Und ersetzt das meinen HUE Adapter? Oder läuft der parallel weiter?
Vielleicht kann mit Jemand kurz sagen wie das geht? -
Hallo Zusammen,
steige hier auch einmal mit ein weil es so klingt als wäre dieses Skirpt genau das was ich brauche.
Ich habe nämlich VIIIEEEL zu lange Verzögerungen zwischen meinen BWM.
Diese werden durch das Skript behoben?Ich bin leider in dem Bereicht noch etwas unerfahren... wie bringe ich das denn dieses Skript ans laufen?
Und ersetzt das meinen HUE Adapter? Oder läuft der parallel weiter?
Vielleicht kann mit Jemand kurz sagen wie das geht?Zwei Schritte:
-
Das Script von hier https://forum.iobroker.net/topic/47391/hue-push-api-für-hue-adapter/12 als Javascript in ioBroker > Scripte anlegen. In den Zeilen 9, 10, 11 noch entsprechend anpassen, also eigene IP der HUE-Bridge, Token des registrierten Nutzers und checken, ob die Datenpunkte des HUE-Adpaters unter hue.0. liegen. IP und Token findest Du im korrekt installierten HUE-Adapter. Danach Script einfach starten.
-
Polling im HUE-Adapter deaktivieren, sonst kann es zu Problemen in den Updates kommen.
Funktioniert mit den beiden im stable verfügbaren HUE-Adaptern für ioBroker.
Viele Grüße
Florian -
-
Zwei Schritte:
-
Das Script von hier https://forum.iobroker.net/topic/47391/hue-push-api-für-hue-adapter/12 als Javascript in ioBroker > Scripte anlegen. In den Zeilen 9, 10, 11 noch entsprechend anpassen, also eigene IP der HUE-Bridge, Token des registrierten Nutzers und checken, ob die Datenpunkte des HUE-Adpaters unter hue.0. liegen. IP und Token findest Du im korrekt installierten HUE-Adapter. Danach Script einfach starten.
-
Polling im HUE-Adapter deaktivieren, sonst kann es zu Problemen in den Updates kommen.
Funktioniert mit den beiden im stable verfügbaren HUE-Adaptern für ioBroker.
Viele Grüße
Florianich habe jetzt soeben versucht dieses Skript zu installieren.
Das scheint aber irgendwie nicht zu gehen... bekomme da diese Fehlermeldung:script.js.Hue_PUSH: TypeScript compilation failed: 'lights.status.status': { stateName: 'reachable', convert: (val) => { return val === 'connected' ? true : false; }, validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light', 'On/Off plug-in unit'], after: (stateId, value) => { updateHueState(stateId.substring(0, stateId.lastIndexOf('.')) + '.on', value); } }, ^ERROR: Expected 3 arguments, but got 2. 'sensors.button.last_event': { stateName: 'buttonevent', convert: (val) => { return ((UUIDs[this.idv2] && UUIDs[this.idv2].metadata) ? UUIDs[this.idv2].metadata.control_id : 0) * 1000 + (val === 'repeat' ? 1 : 0) + (val === 'short_release' ? 2 : 0) + (val === 'long_release' ? 3 : 0); }, validTypes: ['ZLLSwitch'] }, ^ERROR: Object is possibly 'undefined'. 'sensors.button.last_event': { stateName: 'buttonevent', convert: (val) => { return ((UUIDs[this.idv2] && UUIDs[this.idv2].metadata) ? UUIDs[this.idv2].metadata.control_id : 0) * 1000 + (val === 'repeat' ? 1 : 0) + (val === 'short_release' ? 2 : 0) + (val === 'long_release' ? 3 : 0); }, validTypes: ['ZLLSwitch'] }, ^ERROR: Object is possibly 'undefined'. 'sensors.button.last_event': { stateName: 'buttonevent', convert: (val) => { return ((UUIDs[this.idv2] && UUIDs[this.idv2].metadata) ? UUIDs[this.idv2].metadata.control_id : 0) * 1000 + (val === 'repeat' ? 1 : 0) + (val === 'short_release' ? 2 : 0) + (val === 'long_release' ? 3 : 0); }, validTypes: ['ZLLSwitch'] }, ^ERROR: Object is possibly 'undefined'. 'lights.status.status': { stateName: 'state.reachable', convert: (val) => { return val === 'connected' ? true : false; }, validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light', 'On/Off plug-in unit'], after: (stateId, value) => { updateHueState(stateId.substring(0, stateId.lastIndexOf('.')) + '.on', value); } }, ^ERROR: Expected 3 arguments, but got 2. 'sensors.button.last_event': { stateName: 'state.buttonevent', convert: (val) => { return ((UUIDs[this.idv2] && UUIDs[this.idv2].metadata) ? UUIDs[this.idv2].metadata.control_id : 0) * 1000 + (val === 'short_release' ? 2 : 0) + (val === 'long_release' ? 3 : 0); }, validTypes: ['ZLLSwitch'] }, ^ERROR: Object is possibly 'undefined'. 'sensors.button.last_event': { stateName: 'state.buttonevent', convert: (val) => { return ((UUIDs[this.idv2] && UUIDs[this.idv2].metadata) ? UUIDs[this.idv2].metadata.control_id : 0) * 1000 + (val === 'short_release' ? 2 : 0) + (val === 'long_release' ? 3 : 0); }, validTypes: ['ZLLSwitch'] }, ^ERROR: Object is possibly 'undefined'. 'sensors.button.last_event': { stateName: 'state.buttonevent', convert: (val) => { return ((UUIDs[this.idv2] && UUIDs[this.idv2].metadata) ? UUIDs[this.idv2].metadata.control_id : 0) * 1000 + (val === 'short_release' ? 2 : 0) + (val === 'long_release' ? 3 : 0); }, validTypes: ['ZLLSwitch'] }, ^ERROR: Object is possibly 'undefined'. updateHueState(stateId + '.r', Math.round(rgb.Red * 255)); ^ERROR: Expected 3 arguments, but got 2. updateHueState(stateId + '.g', Math.round(rgb.Green * 255)); ^ERROR: Expected 3 arguments, but got 2. updateHueState(stateId + '.b', Math.round(rgb.Blue * 255)); ^ERROR: Expected 3 arguments, but got 2. updateHueState(stateId + '.rgb', Math.round(rgb.Red * 255) + ',' + Math.round(rgb.Green * 255) + ',' + Math.round(rgb.Blue * 255)); ^ERROR: Expected 3 arguments, but got 2.Und momentan laufen die BWM gar nicht...
Kann mir Jemand helfen? -
-
ich habe jetzt soeben versucht dieses Skript zu installieren.
Das scheint aber irgendwie nicht zu gehen... bekomme da diese Fehlermeldung:script.js.Hue_PUSH: TypeScript compilation failed: 'lights.status.status': { stateName: 'reachable', convert: (val) => { return val === 'connected' ? true : false; }, validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light', 'On/Off plug-in unit'], after: (stateId, value) => { updateHueState(stateId.substring(0, stateId.lastIndexOf('.')) + '.on', value); } }, ^ERROR: Expected 3 arguments, but got 2. 'sensors.button.last_event': { stateName: 'buttonevent', convert: (val) => { return ((UUIDs[this.idv2] && UUIDs[this.idv2].metadata) ? UUIDs[this.idv2].metadata.control_id : 0) * 1000 + (val === 'repeat' ? 1 : 0) + (val === 'short_release' ? 2 : 0) + (val === 'long_release' ? 3 : 0); }, validTypes: ['ZLLSwitch'] }, ^ERROR: Object is possibly 'undefined'. 'sensors.button.last_event': { stateName: 'buttonevent', convert: (val) => { return ((UUIDs[this.idv2] && UUIDs[this.idv2].metadata) ? UUIDs[this.idv2].metadata.control_id : 0) * 1000 + (val === 'repeat' ? 1 : 0) + (val === 'short_release' ? 2 : 0) + (val === 'long_release' ? 3 : 0); }, validTypes: ['ZLLSwitch'] }, ^ERROR: Object is possibly 'undefined'. 'sensors.button.last_event': { stateName: 'buttonevent', convert: (val) => { return ((UUIDs[this.idv2] && UUIDs[this.idv2].metadata) ? UUIDs[this.idv2].metadata.control_id : 0) * 1000 + (val === 'repeat' ? 1 : 0) + (val === 'short_release' ? 2 : 0) + (val === 'long_release' ? 3 : 0); }, validTypes: ['ZLLSwitch'] }, ^ERROR: Object is possibly 'undefined'. 'lights.status.status': { stateName: 'state.reachable', convert: (val) => { return val === 'connected' ? true : false; }, validTypes: ['Extended color light', 'Color temperature light', 'Dimmable light', 'On/Off plug-in unit'], after: (stateId, value) => { updateHueState(stateId.substring(0, stateId.lastIndexOf('.')) + '.on', value); } }, ^ERROR: Expected 3 arguments, but got 2. 'sensors.button.last_event': { stateName: 'state.buttonevent', convert: (val) => { return ((UUIDs[this.idv2] && UUIDs[this.idv2].metadata) ? UUIDs[this.idv2].metadata.control_id : 0) * 1000 + (val === 'short_release' ? 2 : 0) + (val === 'long_release' ? 3 : 0); }, validTypes: ['ZLLSwitch'] }, ^ERROR: Object is possibly 'undefined'. 'sensors.button.last_event': { stateName: 'state.buttonevent', convert: (val) => { return ((UUIDs[this.idv2] && UUIDs[this.idv2].metadata) ? UUIDs[this.idv2].metadata.control_id : 0) * 1000 + (val === 'short_release' ? 2 : 0) + (val === 'long_release' ? 3 : 0); }, validTypes: ['ZLLSwitch'] }, ^ERROR: Object is possibly 'undefined'. 'sensors.button.last_event': { stateName: 'state.buttonevent', convert: (val) => { return ((UUIDs[this.idv2] && UUIDs[this.idv2].metadata) ? UUIDs[this.idv2].metadata.control_id : 0) * 1000 + (val === 'short_release' ? 2 : 0) + (val === 'long_release' ? 3 : 0); }, validTypes: ['ZLLSwitch'] }, ^ERROR: Object is possibly 'undefined'. updateHueState(stateId + '.r', Math.round(rgb.Red * 255)); ^ERROR: Expected 3 arguments, but got 2. updateHueState(stateId + '.g', Math.round(rgb.Green * 255)); ^ERROR: Expected 3 arguments, but got 2. updateHueState(stateId + '.b', Math.round(rgb.Blue * 255)); ^ERROR: Expected 3 arguments, but got 2. updateHueState(stateId + '.rgb', Math.round(rgb.Red * 255) + ',' + Math.round(rgb.Green * 255) + ',' + Math.round(rgb.Blue * 255)); ^ERROR: Expected 3 arguments, but got 2.Und momentan laufen die BWM gar nicht...
Kann mir Jemand helfen? -
@fuxsism sagte in Hue Push API für Hue Adapter:
Das scheint aber irgendwie nicht zu gehen...
hast du das mit Typescript probiert?
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@fastfoot
SORRY alles zurück!!!!
Ich bin ein Idiot... es war wohl ein Typescript!!
JETZT ist es ein Javascript... und nun kommt folgendes:javascript.0 2021-11-22 19:53:15.882 warn script.js.Hue_PUSH: connection error: connect ECONNREFUSED 127.0.0.1:443was nun?
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@fastfoot
SORRY alles zurück!!!!
Ich bin ein Idiot... es war wohl ein Typescript!!
JETZT ist es ein Javascript... und nun kommt folgendes:javascript.0 2021-11-22 19:53:15.882 warn script.js.Hue_PUSH: connection error: connect ECONNREFUSED 127.0.0.1:443was nun?