NEWS
[Frage] Blockly zufällig im Zeitbereich
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Nur noch mal zum Verständniss:
Ich starte den Script und nach Ablauf des Triggers geht der erste Block los, er guckt kein Timer aktiv also Zufallszahl 1-3 an
z.B. Funktionsblock 1 wird ausgewählt und Licht angeschaltet für Timeout von XX Minuten. Nach dem auschalten wird der Timer wieder auf unwahr gesetzt und der erste Block startet wieder nach Ablauf des Triggers?
Ist es dann nicht so das immer nur 1 Licht leuchtet und nie mal mehrere? Weil es wird ja immer nur nach Ablauf des Timers neugestartet, oder?
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Hallo Belei
Das Blockly ist nur ein Beispiel, wie man so etwas lösen könnte.
Das ist keine fertige Vorlage oder Anwendung!
Wie viele Geräte Du in einer Zufalls-Funktion ein-/ausschaltest liegt in Deinem Ermessen.
Du kannst auch für jede Funktion einen eigenen Flag für "TimerAktiv" anlegen.
TimerAktivEins, TimerAktivZwei usw. usw.
"TimerAktivXXX" soll verhindern, dass ein Timer mehrmals gestartet wird!
Grüße
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So? oder klappt das nicht mit den oders?
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Ne, so wird das nicht klappen.
Das Programm wird laufen, aber die Timer können mehrmals gestartet werden.
Wenn Du einen Export bereitgestellt hättest, hätte ich Dir das umbauen können.
Ich versuche es mal mit Worten.
Das äußere "Falls" müsste weg.
Setze "valZufall" müsste der erste Block im Trigger werden.
Dann jeweils "Falls valZufall = 1
mache Falls TimerAktiv1 = unwahr
mache ZufallEins
sonst Falls valZufall = 2
mache Falls TimerAktiv2 = unwahr
mache ZufallZwei
usw. usw…...
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Wäre super.
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Ganz schön faul
Habe noch einen Datenpunkt hinzugefügt "SimulationAktiv".
Wenn Du das Script einmal startest wird der Datenpunkt unter "javascript.0" angelegt.
Den kannst Du dann über VIS wahr/unwahr schalten.
Sonst werden Deine Geräte IMMER alle 2 Minuten geschaltet.
Wenn Du weitere "Zufälle" hinzufügst, musst Du auch die Generierung der Zufallszahl anpassen.
Wenn Du das zwischen 1 und 3 lässt, wird 4 NIE ausgeführt.
Habe ich noch NICHT angepasst. Ein bisschen kannst Du ja auch noch machen
!
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id="eGQClh}yINaaminM]h@M"><field name="VAR">valZufall</field></block></value> <value name="B"><block type="math_number" id="w)p6@Kl(M%rZZC2w[fk^"><field name="NUM">1</field></block></value></block></value> <value name="B"><block type="logic_compare" id="NzT3W6+2/WT;2uey(k24"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="d71W,pX%p`J72;8{kfdS"><field name="VAR">TimerAktiv1</field></block></value> <value name="B"><block type="logic_boolean" id="(%,AB0sDN!#y4ic_{VjS"><field name="BOOL">FALSE</field></block></value></block></value></block></value> <statement name="DO0"><block type="procedures_callnoreturn" id="K0BT]GJP:#6Le6RdwqF8"><mutation name="ZufallEins"></mutation></block></statement> <value name="IF1"><block type="logic_operation" id="3I.%g:o.nI/5~#DJ.hzt"><field name="OP">AND</field> <value name="A"><block type="logic_compare" id="M0[QB+35R8YTEh=5Xge*"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="(tpMntf[RTlhk6nXF#Xk"><field name="VAR">valZufall</field></block></value> <value name="B"><block type="math_number" id="Nc.|J~M;eYEIWS|Q!J;l"><field name="NUM">2</field></block></value></block></value> <value name="B"><block type="logic_compare" id=")hk;+S;aGF4(LrZFiBGg"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="2lHQKNO*mK.%;jMHNz,R"><field name="VAR">TimerAktiv2</field></block></value> <value name="B"><block type="logic_boolean" id="*5::xUcUsAP(GD7FbIP7"><field name="BOOL">FALSE</field></block></value></block></value></block></value> <statement name="DO1"><block type="procedures_callnoreturn" id="W87g2nl8jprwJXB]J[hw"><mutation name="ZufallZwei"></mutation></block></statement> <value name="IF2"><block type="logic_operation" id="gKdCsn^p71oA=GfsuDQF"><field name="OP">AND</field> <value name="A"><block type="logic_compare" id="g*j}gnPUy#/5aHdoBnr@"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="leS?FhGaeYN^U_eW=UC@"><field name="VAR">valZufall</field></block></value> <value name="B"><block type="math_number" id="L+jsa(J@;}6M8Rr%a}Yd"><field name="NUM">3</field></block></value></block></value> <value name="B"><block type="logic_compare" id="V.0UinW/HOMtzsSO~vfn"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="eAK,rKQ|x[!;:KUE3;Tq"><field name="VAR">TimerAktiv3</field></block></value> <value name="B"><block type="logic_boolean" id="Fc6Bpci,#--yqGe0==Jt"><field name="BOOL">FALSE</field></block></value></block></value></block></value> <statement name="DO2"><block type="procedures_callnoreturn" id="{;AN3#fKQQ0kBms}=oDy"><mutation name="ZufallDrei"></mutation></block></statement> <value name="IF3"><block type="logic_compare" id="Kula=B]?Qm,8|hl@Lfw9"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id=".Jh!eEfh;x(*4U6_axex"><field name="VAR">valZufall</field></block></value> <value name="B"><block type="math_number" id="wO2~:2csDCrDbtSo]847"><field name="NUM">4</field></block></value></block></value> <statement name="DO3"><block type="procedures_callnoreturn" id="@/vd7WZAX_Z^jPucS.%+"><mutation name="ZufallVier"></mutation></block></statement></block></next></block></statement></block></statement></block> <block type="procedures_defnoreturn" id="j6lr*@jITsr]ms8yhUh0" x="613" y="-12"><field name="NAME">ZufallZwei</field> <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment> <statement name="STACK"><block type="debug" id="Yj?[d2mz/jUbw6B@}i^w"><field name="Severity">log</field> <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> <block type="variables_get" id=")6F1e[,wecN:0#OxtHo5"><field name="VAR">valZufall</field></block></value> <next><block type="comment" id="(K~gPu|WTF3rn%_]Wu|p"><field name="COMMENT">Schalte etwas ein</field> <next><block type="control" id="hF)HlaS*VSz}`sd3u(K*"><mutation delay_input="false"></mutation> <field name="OID">rflink.0.channels.TriState_1.SWITCH_0</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="VEqZzRpfd`LSx-UGb(Yp"><field name="BOOL">TRUE</field></block></value> <next><block type="variables_set" id="{(kXy~N;Z`.QRt}v*r3I"><field name="VAR">TimerAktiv2</field> <value name="VALUE"><block type="logic_boolean" id="G6@Xxm=)a-dD[j{I=Yfv"><field name="BOOL">TRUE</field></block></value> <next><block type="timeouts_settimeout" id="xefMj,DIwtkW*2@Phw1Q"><field name="NAME">timeout2</field> <field name="DELAY">3</field> <field name="UNIT">min</field> <statement name="STATEMENT"><block type="comment" id="A[?425Oyazos+*y8;Y2:"><field name="COMMENT">Schalte etwas wieder aus</field> <next><block type="control" id=")u;,dqM7ph}ThmI^d%]_"><mutation delay_input="false"></mutation> <field name="OID">rflink.0.channels.TriState_1.SWITCH_0</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="Vk8^EBNG^g8LdOV)VAEU"><field name="BOOL">FALSE</field></block></value> <next><block type="variables_set" id="W,)iWjtj;*J1`9I8rbs8"><field name="VAR">TimerAktiv2</field> <value name="VALUE"><block type="logic_boolean" id="P=PZWs~Sdnb/7A_g1IMp"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> <block type="procedures_defnoreturn" id=",%sXx)neL(hBuOH~l%%9" x="638" y="313"><field name="NAME">ZufallDrei</field> <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment> <statement name="STACK"><block type="debug" id="k}),=oVBLM[qL:1,0K=%"><field name="Severity">log</field> <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> <block type="variables_get" id="zY3NJB^6bk2C?gA/]Qa9"><field name="VAR">valZufall</field></block></value> <next><block type="comment" id="|;jKXPh/w,O.!TE~)5y6"><field name="COMMENT">Schalte etwas ein</field> <next><block type="control" id="m4+CXk,T|or#|aW{.i+T"><mutation delay_input="false"></mutation> <field name="OID">hm-rpc.0.LEQ0494524.1.STATE</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="Q(S#(BE#-.9p9oL,hK5N"><field name="BOOL">TRUE</field></block></value> <next><block type="variables_set" id="WDYnD=%[7`Ot3b94P*cl"><field name="VAR">TimerAktiv3</field> <value name="VALUE"><block type="logic_boolean" id="m{t-glCB~U:?~U6VhWvj"><field name="BOOL">TRUE</field></block></value> <next><block type="timeouts_settimeout" id="TX2ufws`26#AES|*Hmty"><field name="NAME">timeout3</field> <field name="DELAY">2</field> <field name="UNIT">min</field> <statement name="STATEMENT"><block type="comment" id=";6|h5I,9xy=NsXaK6Pv{"><field name="COMMENT">Schalte etwas wieder aus</field> <next><block type="control" id="!jhRkjpNWwMSGP@^rT2."><mutation delay_input="false"></mutation> <field name="OID">hm-rpc.0.LEQ0494524.1.STATE</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="Ejqj;h))SCTnq(A_hjDJ"><field name="BOOL">FALSE</field></block></value> <next><block type="variables_set" id="q7GtkJVZ!-R+JVdai^K("><field name="VAR">TimerAktiv3</field> <value name="VALUE"><block type="logic_boolean" id="p!%n^3t8Q}JFG!y8~NPI"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> <block type="procedures_defnoreturn" id="Do%_Mz5D3j+7_(%A?wk/" disabled="true" x="-12" y="438"><field name="NAME">ZufallVier</field> <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment> <statement name="STACK"><block type="debug" id="SddePCHNGEv*O5)[L!|L"><field name="Severity">log</field> <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> <block type="variables_get" id="UT4Hs.*B(lrwTl%wbB)k"><field name="VAR">valZufall</field></block></value> <next><block type="comment" id="3YLO0h:c=8-gQE:yK^UE"><field name="COMMENT">Schalte etwas ein</field> <next><block type="control" id="3#h:eG@SGDYzq+.PR}-#"><mutation delay_input="false"></mutation> <field name="OID">rflink.0.channels.TriState_3.SWITCH_0</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id=":fB4T3=1f;/p~BLGV0Gw"><field name="BOOL">TRUE</field></block></value> <next><block type="variables_set" id="J@aYvxZPi`trWAlqpW25"><field name="VAR">TimerAktiv1</field> <value name="VALUE"><block type="logic_boolean" id="]`2SP#p@h51soMT{%i1q"><field name="BOOL">TRUE</field></block></value> <next><block type="timeouts_settimeout" id="ggJ~{/7+?n-Rgwq7%#EQ"><field name="NAME">timeout4</field> <field name="DELAY">5</field> <field name="UNIT">min</field> <statement name="STATEMENT"><block type="comment" id="%vHRMF@eG`;S!9BX6!V-"><field name="COMMENT">Schalte etwas wieder aus</field> <next><block type="control" id="R]o7o!C%.3q{`rFY}+=t"><mutation delay_input="false"></mutation> <field name="OID">rflink.0.channels.TriState_3.SWITCH_0</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="jm^qvJMwt6Lfc)MQLuF,"><field name="BOOL">FALSE</field></block></value> <next><block type="variables_set" id="P+H2zSavaOy=W@s*t)u?"><field name="VAR">TimerAktiv1</field> <value name="VALUE"><block type="logic_boolean" id="%##r%nr.Eg/VQGyd{[6f"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> <block type="logic_compare" id="7oAh/Wmv*}k2Jb;t;V}U" disabled="true" x="-188" y="462"><field name="OP">NEQ</field> <value name="A"><block type="variables_get" id="umU+ee~y5%..vm%CJy7~"><field name="VAR">TimerAktiv3</field></block></value> <value name="B"><block type="logic_boolean" id="oA*;4q5PIsP+{LTQ8w7w"><field name="BOOL">TRUE</field></block></value></block></xml> !
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Vielen Dank werde mich morgen damit mal beschäftigen.
Ja den 4rten bekomme ich alleine fertig
Den Zustand erzeugen und aktualisieren läst man dan drin im Script?
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Den Zustand erzeugen und aktualisieren läst man dan drin im Script? `
Ein angelegter Datenpunkt wird nicht doppelt angelegt. Kann raus, muss aber nicht.
Aktualisieren wird nur beim Scriptstart ausgeführt. Datenpunkt wird also beim Start immer auf unwahr gesetzt.
Wenn Du das nicht möchtest, raus damit.
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Guten Morgen,
ich habe den Punkt Simulation auf True gesetzt und den Script gestartet.
Mehr als das hier passiert leider nicht?
` > 09:33:23.691 [info] javascript.0 Start javascript script.js.Test.Skript109:33:23.691 [info] javascript.0 script.js.Test.Skript1: schedule(cron=*/2 * * * *)
09:33:23.692 [info] javascript.0 script.js.Test.Skript1: registered 0 subscriptions and 1 schedule
09:34:00.689 [info] javascript.0 script.js.Test.Skript1: getState(id=javascript.0.SimulationAktiv, timerId=19) => {"val":true,"ack":true,"ts":1538724345666,"q":0,"from":"system.adapter.admin.0","lc":1538724050714}
09:36:00.687 [info] javascript.0 script.js.Test.Skript1: getState(id=javascript.0.SimulationAktiv, timerId=19) => {"val":true,"ack":true,"ts":1538724345666,"q":0,"from":"system.adapter.admin.0","lc":1538724050714 `
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ich habe den Punkt Simulation auf True gesetzt und den Script gestartet. `
Und das "aktualisiere auf unwahr" beim Script-Start raus genommen?
Wenn nicht, ist sehr kontraproduktiv den Datenpunkt auf "wahr" zu setzen und danach das Script zu starten.
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Nein den Teil hab ich deaktiviert.
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Hmm, zeig mal Dein aktuelles Blockly. (Export)
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<xml xmlns="http://www.w3.org/1999/xhtml"><block type="procedures_defnoreturn" id="]aih=G55?HS]7lpb*vSc" x="613" y="-337"><field name="NAME">ZufallEins</field> <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment> <statement name="STACK"><block type="debug" id="m(8lX4`Y:**J%J^9ti)M"><field name="Severity">log</field> <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> <block type="variables_get" id="y1Q1BFtS+I+?X!T;vdJ|"><field name="VAR">valZufall</field></block></value> <next><block type="comment" id="UD8iI_FNE6Pa0}07og*["><field name="COMMENT">Schalte etwas ein</field> <next><block type="control" id="ED=cN8;vC^#@G{/Ar}X9"><mutation delay_input="false"></mutation> <field name="OID">rflink.0.channels.TriState_2.SWITCH_0</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="QbwuRS!E)91vs04SFhcx"><field name="BOOL">TRUE</field></block></value> <next><block type="variables_set" id="gc%||Eu?4a-GR[lV#V+9"><field name="VAR">TimerAktiv1</field> <value name="VALUE"><block type="logic_boolean" id=".f:;9;bHuW@Q8uTIM7cx"><field name="BOOL">TRUE</field></block></value> <next><block type="timeouts_settimeout" id="KUky=Au9Hf42KvR*saZi"><field name="NAME">timeout</field> <field name="DELAY">4</field> <field name="UNIT">min</field> <statement name="STATEMENT"><block type="comment" id="!/W#E)^phCi/#d:rZ11M"><field name="COMMENT">Schalte etwas wieder aus</field> <next><block type="control" id="J97f}9hq6rb2=*.3;mt5"><mutation delay_input="false"></mutation> <field name="OID">rflink.0.channels.TriState_2.SWITCH_0</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="!~cb-+ln/td1zDut0#O!"><field name="BOOL">FALSE</field></block></value> <next><block type="variables_set" id="45qLb@}f0E5vBYwGUs,H"><field name="VAR">TimerAktiv1</field> <value name="VALUE"><block type="logic_boolean" id="M69l1/uK.(zT^%3mbA|@"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> <block type="create" id="luNmgal2UD@aFdYv,`C`" disabled="true" x="-187" y="-238"><field name="NAME">SimulationAktiv</field> <next><block type="update" id="hA:I]9Ku^t7[x@{7Qi3m" disabled="true"><mutation delay_input="false"></mutation> <field name="OID">javascript.0.SimulationAktiv</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="oIQ|l4%)dx}A]mI[f:k["><field name="BOOL">FALSE</field></block></value></block></next></block> <block type="schedule" id="#q]X?XA6,T#oVG0~p2-k" x="-187" y="-113"><field name="SCHEDULE">*/2 * * * *</field> <statement name="STATEMENT"><block type="controls_if" id="~;[H.[R{e=dWR0!iB2:B"><value name="IF0"><block type="logic_compare" id="u~,(kd8d}xP0WqN1aPwD"><field name="OP">EQ</field> <value name="A"><block type="get_value" id="IDX9-iJ,hn%9WZ7ocwn_"><field name="ATTR">val</field> <field name="OID">javascript.0.SimulationAktiv</field></block></value> <value name="B"><block type="logic_boolean" id="gAU:(7O6x#^1YPjw#.%]"><field name="BOOL">TRUE</field></block></value></block></value> <statement name="DO0"><block type="variables_set" id="}.-BM_s!1lz.V*hvU@AY"><field name="VAR">valZufall</field> <value name="VALUE"><block type="math_random_int" id="3Q/HHpL~EpbBr^HE~1df"><value name="FROM"><shadow type="math_number" id="A.LJ5W.UeB`qK(Tl2GvZ"><field name="NUM">1</field></shadow></value> <value name="TO"><shadow type="math_number" id="T{/dDJqQ1%YlMESV9(Nv"><field name="NUM">3</field></shadow></value></block></value> <next><block type="controls_if" id="kGg5uFcR8[gxXgSzVl5n"><mutation elseif="3"></mutation> <value name="IF0"><block type="logic_operation" id="xjiFi#7YQNI7]`z,33Mu"><field name="OP">AND</field> <value name="A"><block type="logic_compare" id="?nV9axQ.ztUS+?mvR:^v"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="eGQClh}yINaaminM]h@M"><field name="VAR">valZufall</field></block></value> <value name="B"><block type="math_number" id="w)p6@Kl(M%rZZC2w[fk^"><field name="NUM">1</field></block></value></block></value> <value name="B"><block type="logic_compare" id="NzT3W6+2/WT;2uey(k24"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="d71W,pX%p`J72;8{kfdS"><field name="VAR">TimerAktiv1</field></block></value> <value name="B"><block type="logic_boolean" id="(%,AB0sDN!#y4ic_{VjS"><field name="BOOL">FALSE</field></block></value></block></value></block></value> <statement name="DO0"><block type="procedures_callnoreturn" id="K0BT]GJP:#6Le6RdwqF8"><mutation name="ZufallEins"></mutation></block></statement> <value name="IF1"><block type="logic_operation" id="3I.%g:o.nI/5~#DJ.hzt"><field name="OP">AND</field> <value name="A"><block type="logic_compare" id="M0[QB+35R8YTEh=5Xge*"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="(tpMntf[RTlhk6nXF#Xk"><field name="VAR">valZufall</field></block></value> <value name="B"><block type="math_number" id="Nc.|J~M;eYEIWS|Q!J;l"><field name="NUM">2</field></block></value></block></value> <value name="B"><block type="logic_compare" id=")hk;+S;aGF4(LrZFiBGg"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="2lHQKNO*mK.%;jMHNz,R"><field name="VAR">TimerAktiv2</field></block></value> <value name="B"><block type="logic_boolean" id="*5::xUcUsAP(GD7FbIP7"><field name="BOOL">FALSE</field></block></value></block></value></block></value> <statement name="DO1"><block type="procedures_callnoreturn" id="W87g2nl8jprwJXB]J[hw"><mutation name="ZufallZwei"></mutation></block></statement> <value name="IF2"><block type="logic_operation" id="gKdCsn^p71oA=GfsuDQF"><field name="OP">AND</field> <value name="A"><block type="logic_compare" id="g*j}gnPUy#/5aHdoBnr@"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="leS?FhGaeYN^U_eW=UC@"><field name="VAR">valZufall</field></block></value> <value name="B"><block type="math_number" id="L+jsa(J@;}6M8Rr%a}Yd"><field name="NUM">3</field></block></value></block></value> <value name="B"><block type="logic_compare" id="V.0UinW/HOMtzsSO~vfn"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="eAK,rKQ|x[!;:KUE3;Tq"><field name="VAR">TimerAktiv3</field></block></value> <value name="B"><block type="logic_boolean" id="Fc6Bpci,#--yqGe0==Jt"><field name="BOOL">FALSE</field></block></value></block></value></block></value> <statement name="DO2"><block type="procedures_callnoreturn" id="{;AN3#fKQQ0kBms}=oDy"><mutation name="ZufallDrei"></mutation></block></statement> <value name="IF3"><block type="logic_compare" id="Kula=B]?Qm,8|hl@Lfw9"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id=".Jh!eEfh;x(*4U6_axex"><field name="VAR">valZufall</field></block></value> <value name="B"><block type="math_number" id="wO2~:2csDCrDbtSo]847"><field name="NUM">4</field></block></value></block></value> <statement name="DO3"><block type="procedures_callnoreturn" id="@/vd7WZAX_Z^jPucS.%+"><mutation name="ZufallVier"></mutation></block></statement></block></next></block></statement></block></statement></block> <block type="procedures_defnoreturn" id="j6lr*@jITsr]ms8yhUh0" x="613" y="-12"><field name="NAME">ZufallZwei</field> <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment> <statement name="STACK"><block type="debug" id="Yj?[d2mz/jUbw6B@}i^w"><field name="Severity">log</field> <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> <block type="variables_get" id=")6F1e[,wecN:0#OxtHo5"><field name="VAR">valZufall</field></block></value> <next><block type="comment" id="(K~gPu|WTF3rn%_]Wu|p"><field name="COMMENT">Schalte etwas ein</field> <next><block type="control" id="hF)HlaS*VSz}`sd3u(K*"><mutation delay_input="false"></mutation> <field name="OID">rflink.0.channels.TriState_1.SWITCH_0</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="VEqZzRpfd`LSx-UGb(Yp"><field name="BOOL">TRUE</field></block></value> <next><block type="variables_set" id="{(kXy~N;Z`.QRt}v*r3I"><field name="VAR">TimerAktiv2</field> <value name="VALUE"><block type="logic_boolean" id="G6@Xxm=)a-dD[j{I=Yfv"><field name="BOOL">TRUE</field></block></value> <next><block type="timeouts_settimeout" id="xefMj,DIwtkW*2@Phw1Q"><field name="NAME">timeout2</field> <field name="DELAY">3</field> <field name="UNIT">min</field> <statement name="STATEMENT"><block type="comment" id="A[?425Oyazos+*y8;Y2:"><field name="COMMENT">Schalte etwas wieder aus</field> <next><block type="control" id=")u;,dqM7ph}ThmI^d%]_"><mutation delay_input="false"></mutation> <field name="OID">rflink.0.channels.TriState_1.SWITCH_0</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="Vk8^EBNG^g8LdOV)VAEU"><field name="BOOL">FALSE</field></block></value> <next><block type="variables_set" id="W,)iWjtj;*J1`9I8rbs8"><field name="VAR">TimerAktiv2</field> <value name="VALUE"><block type="logic_boolean" id="P=PZWs~Sdnb/7A_g1IMp"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> <block type="procedures_defnoreturn" id=",%sXx)neL(hBuOH~l%%9" x="638" y="313"><field name="NAME">ZufallDrei</field> <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment> <statement name="STACK"><block type="debug" id="k}),=oVBLM[qL:1,0K=%"><field name="Severity">log</field> <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> <block type="variables_get" id="zY3NJB^6bk2C?gA/]Qa9"><field name="VAR">valZufall</field></block></value> <next><block type="comment" id="|;jKXPh/w,O.!TE~)5y6"><field name="COMMENT">Schalte etwas ein</field> <next><block type="control" id="m4+CXk,T|or#|aW{.i+T"><mutation delay_input="false"></mutation> <field name="OID">hm-rpc.0.LEQ0494524.1.STATE</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="Q(S#(BE#-.9p9oL,hK5N"><field name="BOOL">TRUE</field></block></value> <next><block type="variables_set" id="WDYnD=%[7`Ot3b94P*cl"><field name="VAR">TimerAktiv3</field> <value name="VALUE"><block type="logic_boolean" id="m{t-glCB~U:?~U6VhWvj"><field name="BOOL">TRUE</field></block></value> <next><block type="timeouts_settimeout" id="TX2ufws`26#AES|*Hmty"><field name="NAME">timeout3</field> <field name="DELAY">2</field> <field name="UNIT">min</field> <statement name="STATEMENT"><block type="comment" id=";6|h5I,9xy=NsXaK6Pv{"><field name="COMMENT">Schalte etwas wieder aus</field> <next><block type="control" id="!jhRkjpNWwMSGP@^rT2."><mutation delay_input="false"></mutation> <field name="OID">hm-rpc.0.LEQ0494524.1.STATE</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="Ejqj;h))SCTnq(A_hjDJ"><field name="BOOL">FALSE</field></block></value> <next><block type="variables_set" id="q7GtkJVZ!-R+JVdai^K("><field name="VAR">TimerAktiv3</field> <value name="VALUE"><block type="logic_boolean" id="p!%n^3t8Q}JFG!y8~NPI"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> <block type="procedures_defnoreturn" id="Do%_Mz5D3j+7_(%A?wk/" disabled="true" x="-12" y="438"><field name="NAME">ZufallVier</field> <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment> <statement name="STACK"><block type="debug" id="SddePCHNGEv*O5)[L!|L"><field name="Severity">log</field> <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> <block type="variables_get" id="UT4Hs.*B(lrwTl%wbB)k"><field name="VAR">valZufall</field></block></value> <next><block type="comment" id="3YLO0h:c=8-gQE:yK^UE"><field name="COMMENT">Schalte etwas ein</field> <next><block type="control" id="3#h:eG@SGDYzq+.PR}-#"><mutation delay_input="false"></mutation> <field name="OID">rflink.0.channels.TriState_3.SWITCH_0</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id=":fB4T3=1f;/p~BLGV0Gw"><field name="BOOL">TRUE</field></block></value> <next><block type="variables_set" id="J@aYvxZPi`trWAlqpW25"><field name="VAR">TimerAktiv1</field> <value name="VALUE"><block type="logic_boolean" id="]`2SP#p@h51soMT{%i1q"><field name="BOOL">TRUE</field></block></value> <next><block type="timeouts_settimeout" id="ggJ~{/7+?n-Rgwq7%#EQ"><field name="NAME">timeout4</field> <field name="DELAY">5</field> <field name="UNIT">min</field> <statement name="STATEMENT"><block type="comment" id="%vHRMF@eG`;S!9BX6!V-"><field name="COMMENT">Schalte etwas wieder aus</field> <next><block type="control" id="R]o7o!C%.3q{`rFY}+=t"><mutation delay_input="false"></mutation> <field name="OID">rflink.0.channels.TriState_3.SWITCH_0</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="jm^qvJMwt6Lfc)MQLuF,"><field name="BOOL">FALSE</field></block></value> <next><block type="variables_set" id="P+H2zSavaOy=W@s*t)u?"><field name="VAR">TimerAktiv1</field> <value name="VALUE"><block type="logic_boolean" id="%##r%nr.Eg/VQGyd{[6f"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block></xml>
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Hallo Belei
Sorry, mein Fehler
Lokale Variablen haben beim Script-Start keinen definierten Zustand.
Man sollte diese immer initialisieren!
Habe ich bei diesem "Schnellschuss" nicht gemacht. :oops:
Grüße
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Hallo
Ich weiß das Thema ist schon etwas angestaubt...
Aber
Hat das schonmal wer weiter gemacht??? -
Hier haben wir auch eine ganz schöne Lösung erarbeitet, für einen zufälligen Zeitbereich
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da läuft das script immer nur ein mal durch....
wie kann ich das einstellen das es immer in dauerschleife rennt? -
Es wird jeden Tag neu getriggert. In meinem Fall zum Sonnenuntergang minus 30min.
Ergänze es gleich mal komplett.
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@David-G
aber kann ich es nicht mittels telegram starten und dann solange laufen lassen bis ich es wieder auf false setze?
sonst ist nach einmal stopEdiT:
oder mittels eine telegram auswahl mit wiederholungen starten? -
Auf die schnelle mal so, morgen bin ich wieder am Rechner.
Könnte man ggf noch mit einer Schleife optimieren.