NEWS
Bewegungsmelder mit Hue und Sonos
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Zu deinem Änderungsvorschlag hätte ich eine Frage: Wo muss ich denn "Musik_durch_BWM", "Licht_durch_BWM" "Licht und Musik aus" erzeugen? ` Wenn Du eine Variable in dein Script einbaust, dann kannst Du den Namen der Variablen ändern (klick auf den Pfeil/Dropdown neben dem Variablennamen), das habe ich hier getan damit Du die beiden Variablen besser unterscheiden kannst.
Den Namen des Timers änderst Du in dem Du einfach auf das Wort "timeout" klickst und überschreibst.
Auch hier habe ich die Änderung der Übersichtlichkeit halber vorgenommen.
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hallo,
ich habe das script auch mal versucht.
Danke dafür!
Es läuft aber leider noch nicht rund, die Box geht mal an und mal aus.
Das Licht scheint zu funktionieren.
Ich verwende den Bewegungsmelder von Xiaomi , der schaltet auf true und false.
Vielleicht kann mir ja jemand helfen.
Danke
3673_bad.png -
habe das jetzt script jetzt mal so umgebaut, leider geht nun überhaupt kein Licht/Radio an.
irgendwas mache ich doch hier falsch.
Export:
! ````
<xml xmlns="http://www.w3.org/1999/xhtml"><block type="on_ext" id="~_jTRd2uEjv6BtxPG%fx" x="-13" y="13"><mutation items="1"></mutation>
<field name="CONDITION">any</field><value name="OID0"><shadow type="field_oid" id="g54nI7K}1QilT[uDuw|^"><field name="oid">zwave.0.NODE2.ALARM.Burglar_1</field></shadow></value> <statement name="STATEMENT"><block type="controls_if" id="mR`+!yPdR6x#HZIUOGB]"><value name="IF0"><block type="logic_compare" id=",(1+%Q#FS=,;J[.8MUf)"><field name="OP">GT</field> <value name="A"><block type="get_value" id="}NMjHF,YZy#H?JmqV/{s"><field name="ATTR">val</field> <field name="OID">zwave.0.NODE2.ALARM.Burglar_1</field></block></value> <value name="B"><block type="math_number" id="EqNu{/|gvV#BjB6sq2!U"><field name="NUM">0</field></block></value></block></value> <statement name="DO0"><block type="timeouts_cleartimeout" id="9!el-]bKQLrumd*D]b1:"><field name="NAME">Licht_und_Musik_aus</field> <next><block type="controls_if" id="r(n(?1ooC@}*dg.hb.^("><value name="IF0"><block type="logic_operation" id="8x/85[6ht1Wp?=C^Bbb]"><field name="OP">AND</field> <value name="A"><block type="time_compare" id="FXx1B]c4%R8#[h:Q+qCt"><mutation end_time="false"></mutation> <field name="OPTION">>=</field> <field name="START_TIME">15:35</field></block></value> <value name="B"><block type="time_compare" id="W0L,nK%HQ+*:y]Pkw(E)"><mutation end_time="false"></mutation> <field name="OPTION"><</field> <field name="START_TIME">22:00</field></block></value></block></value> <statement name="DO0"><block type="controls_if" id="|6yqMrq{ljIAzuAyMXT2"><value name="IF0"><block type="logic_compare" id="d||!UL/+[`_X6B#y[t(~"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="=MB+UltFU@,Q0Qlq:Jm["><field name="VAR">Musik_durch_BWM</field></block></value> <value name="B"><block type="logic_operation" id="OaMK()A~D+?r?,ujry;V"><field name="OP">OR</field> <value name="A"><block type="logic_boolean" id="{+U?[)h0Lyi)-o0MfUk~"><field name="BOOL">TRUE</field></block></value> <value name="B"><block type="logic_compare" id=";:;uyP_6||mFe-),la/0"><field name="OP">NEQ</field> <value name="A"><block type="get_value" id="tnX,zOR3cMUH:~@pn3LU"><field name="ATTR">val</field> <field name="OID">sonos.0.root.10_0_0_61.state</field></block></value> <value name="B"><block type="text" id="DEb[(D8PC}S8E8Zjj!NV"><field name="TEXT">play</field></block></value></block></value></block></value></block></value> <statement name="DO0"><block type="controls_if" id="W4.xuE(zh(hpoO3wIhgN"><value name="IF0"><block type="logic_compare" id="X/]m[y9y9(Rk^{hELL2V"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id=",igPlR]2m|A#?)^T#TGp"><field name="VAR">Musik_durch_BWM</field></block></value> <value name="B"><block type="logic_boolean" id="#xzxv},Xr!Wxn.D(V]oh"><field name="BOOL">FALSE</field></block></value></block></value> <statement name="DO0"><block type="variables_set" id=".k;M~55c]/RoO#*ALA`{"><field name="VAR">Musik_durch_BWM</field> <value name="VALUE"><block type="logic_boolean" id="|GLvhY,9D@f,,8}8QCRM"><field name="BOOL">TRUE</field></block></value></block></statement> <next><block type="control" id="XB/H3U!K90wtF[7|vbQ9"><mutation delay_input="false"></mutation> <field name="OID">sonos.0.root.10_0_0_61.volume</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="math_number" id="(mhD+dAVVQVFv%YJTSoD"><field name="NUM">12</field></block></value> <next><block type="control" id="nl98VkAw|z,C(emzqnj!"><mutation delay_input="false"></mutation> <field name="OID">sonos.0.root.10_0_0_61.state</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="text" id="+vXq}[4M]dA+)4i@3z%]"><field name="TEXT">play</field></block></value> <next><block type="control" id="OkL0pgQZ9`AJjQSPW#hH"><mutation delay_input="false"></mutation> <field name="OID">sonos.0.root.10_0_0_61.favorites_set</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="text" id="8|r]Y/R+ek~x#31fIu,P"><field name="TEXT">94.3 RS2</field></block></value> <next><block type="control" id="qQ;MkWLC:,z,R5!S0wa."><mutation delay_input="false"></mutation> <field name="OID">sonos.0.root.10_0_0_61.stop</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="aZojuBdcU[bwg:4e2qyF"><field name="BOOL">FALSE</field></block></value> <next><block type="control" id="iq0Sb}MvKL^iu:eM{`/y"><mutation delay_input="false"></mutation> <field name="OID">sonos.0.root.10_0_0_61.play</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="[Z`0CFHd?tS?dPg!LQi8"><field name="BOOL">TRUE</field></block></value> <next><block type="control" id="6buX@Sdq!ibXvl94Upi,"><mutation delay_input="true"></mutation> <field name="OID">sonos.0.root.10_0_0_61.state</field> <field name="WITH_DELAY">TRUE</field> <field name="DELAY_MS">5</field> <field name="UNIT">min</field> <field name="CLEAR_RUNNING">TRUE</field> <value name="VALUE"><block type="text" id="@WZWY+M@Gt;BG|p=1nzk"><field name="TEXT">stop</field></block></value> <next><block type="control" id="v7b2,e:fQG!bAI1;?6;}"><mutation delay_input="true"></mutation> <field name="OID">sonos.0.root.10_0_0_61.stop</field> <field name="WITH_DELAY">TRUE</field> <field name="DELAY_MS">5</field> <field name="UNIT">min</field> <field name="CLEAR_RUNNING">TRUE</field> <value name="VALUE"><block type="logic_boolean" id="5W%zBmmorL.Yw(Rq0dT9"><field name="BOOL">TRUE</field></block></value> <next><block type="control" id="r?~AGLc9![dhMQ#P!GUt"><mutation delay_input="true"></mutation> <field name="OID">sonos.0.root.10_0_0_61.play</field> <field name="WITH_DELAY">TRUE</field> <field name="DELAY_MS">5</field> <field name="UNIT">min</field> <field name="CLEAR_RUNNING">TRUE</field> <value name="VALUE"><block type="logic_boolean" id="z^?F.0o4/K-iK_Ey/;%k"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></next></block></next></block></next></block></next></block></next></block></next></block></statement></block></statement> <next><block type="controls_if" id="g]X2ch:E`b5r~fWTf_uH"><value name="IF0"><block type="logic_compare" id="ka@,mcr|HqLDmoz)!M=="><field name="OP">LT</field> <value name="A"><block type="get_value" id="T{:U-zon~czyj9n|e![a"><field name="ATTR">val</field> <field name="OID">zwave.0.NODE2.SENSOR_MULTILEVEL.Luminance_1</field></block></value> <value name="B"><block type="math_number" id="cLpWZSzugm|}d5q|cV[J"><field name="NUM">8</field></block></value></block></value> <statement name="DO0"><block type="controls_if" id="nT~K|+!t@y{^9WZ^q~:7"><value name="IF0"><block type="logic_compare" id="UmV3*_|f/8!ng.`R-4Ap"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="B6O9i@jnx#+DX;PB2v2E"><field name="VAR">Licht_durch_BWM</field></block></value> <value name="B"><block type="logic_operation" id="UH`m)hy)A^5,h*XfA=2h"><field name="OP">OR</field> <value name="A"><block type="logic_boolean" id=")xfyHQGY+rpogwN8ixp!"><field name="BOOL">TRUE</field></block></value> <value name="B"><block type="logic_compare" id="b9~6hg:oigB(?*[F^RR]"><field name="OP">EQ</field> <value name="A"><block type="get_value" id="g.VPx`kDLPza?lk=~uuN"><field name="ATTR">val</field> <field name="OID">hue.0.Philips_hue.Regal_Bad.on</field></block></value> <value name="B"><block type="logic_boolean" id="Yg`lNrC%5%0ru{va|E[3"><field name="BOOL">FALSE</field></block></value></block></value></block></value></block></value> <statement name="DO0"><block type="controls_if" id="mAEP8mA|r@5V=P_0ukiu"><value name="IF0"><block type="logic_compare" id="Wz=fguf2ck]Q,id#ynJg"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="OBawk:X[5Prliz*N=Eb{"><field name="VAR">Licht_durch_BWM</field></block></value> <value name="B"><block type="logic_boolean" id="s9R?@666qEoEszv.fXO`"><field name="BOOL">FALSE</field></block></value></block></value> <statement name="DO0"><block type="variables_set" id="^sHWV(LmiRJ6nl-dTtl^"><field name="VAR">Licht_durch_BWM</field> <value name="VALUE"><block type="logic_boolean" id="^3`BbwC!zs(j~gw6Qt5|"><field name="BOOL">TRUE</field></block></value></block></statement> <next><block type="control" id="G=qPrmHO5l+z^ZJE),L%"><mutation delay_input="false"></mutation> <field name="OID">hue.0.Philips_hue.Regal_Bad.on</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id=".#=F^vP7ok^u}8eq]a-#"><field name="BOOL">TRUE</field></block></value> <next><block type="control" id="[[!wWvXc~6!UX4WMU6N~"><mutation delay_input="true"></mutation> <field name="OID">hue.0.Philips_hue.Regal_Bad.on</field> <field name="WITH_DELAY">TRUE</field> <field name="DELAY_MS">5</field> <field name="UNIT">min</field> <field name="CLEAR_RUNNING">TRUE</field> <value name="VALUE"><block type="logic_boolean" id="h*ei|yucD)K}rUfzUvl1"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></statement></block></next></block></next></block></statement> <next><block type="controls_if" id="ENf_66UQK0e%V~!(`j0v"><value name="IF0"><block type="logic_compare" id="K90!{t2MSXCcP4Mi6ik2"><field name="OP">EQ</field> <value name="A"><block type="get_value" id="8/3Dd:ZpJ:J1H(Sc)(:i"><field name="ATTR">val</field> <field name="OID">zwave.0.NODE2.ALARM.Burglar_1</field></block></value> <value name="B"><block type="math_number" id="B@h!M6l0+NoJyU)1x}mS"><field name="NUM">0</field></block></value></block></value> <statement name="DO0"><block type="timeouts_settimeout" id="%RFowrkD6(Wcesw/WKy9"><field name="NAME">Licht_und_Musik_aus</field> <field name="DELAY">5</field> <field name="UNIT">min</field> <statement name="STATEMENT"><block type="controls_if" id="uCHQOW?=Y@|HbQh+oLz;"><value name="IF0"><block type="logic_compare" id="Uko)*pmq6Kjbk|;c%?wm"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="[jdSnXDRLZ`QT^+#O!Pg"><field name="VAR">Licht_durch_BWM</field></block></value> <value name="B"><block type="logic_boolean" id="8]BS})zA=rM]BHO|{UA;"><field name="BOOL">TRUE</field></block></value></block></value> <statement name="DO0"><block type="variables_set" id="i_j-Z.a_~CYy*bWDuoe="><field name="VAR">Licht_durch_BWM</field> <value name="VALUE"><block type="logic_boolean" id="o-f.2Vb-pr[/GS1i%:S*"><field name="BOOL">FALSE</field></block></value></block></statement> <next><block type="controls_if" id="l#CPa!|xtwz8pC/:]ol!"><value name="IF0"><block type="logic_compare" id="),.LF[@9Fk2I^fUQS27s"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="Bs`W-TX!5~0T2~pEJHw4"><field name="VAR">Musik_durch_BWM</field></block></value> <value name="B"><block type="logic_boolean" id="uxNFWebVF:d]!!0c=5bb"><field name="BOOL">TRUE</field></block></value></block></value> <statement name="DO0"><block type="variables_set" id="GBcIz6cpA6QG/!4!}hLG"><field name="VAR">Musik_durch_BWM</field> <value name="VALUE"><block type="logic_boolean" id="o4H.M#@!(-7D=r#?g(`T"><field name="BOOL">FALSE</field></block></value></block></statement></block></next></block></statement></block></statement></block></next></block></statement></block></xml>
! ````
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habe das jetzt script jetzt mal so umgebaut, leider geht nun überhaupt kein Licht/Radio an.
irgendwas mache ich doch hier falsch. ` Deine "oder" Verknüpfung stimmt nicht. Da hast Du einen falschen Baustein genommen.
Nachtrag:
Hier einmal mein Blockly Code
! ````
<xml xmlns="http://www.w3.org/1999/xhtml"><block type="on_ext" id="U483,(hxL/e15;B)@SF`" x="-1137" y="-137"><mutation items="1"></mutation>
<field name="CONDITION">any</field><value name="OID0"><shadow type="field_oid" id="Pa-qA=Dn}r9ur8r6wgGp"><field name="oid">hm-rpc.0.KEQ12121212.x.MOTION</field></shadow></value> <statement name="STATEMENT"><block type="controls_if" id="=ARGVjwsv{+4ds|XcS*f"><value name="IF0"><block type="logic_compare" id="nJ}o3D5}^h{vKLHl,op7"><field name="OP">EQ</field> <value name="A"><block type="get_value" id="5,2p_7](@1#WC-GM;jlg"><field name="ATTR">val</field> <field name="OID">hm-rpc.0.KEQ1212121.1.MOTION</field></block></value> <value name="B"><block type="logic_boolean" id="acI^h6YE~65*J2r|i{:3"><field name="BOOL">TRUE</field></block></value></block></value> <statement name="DO0"><block type="timeouts_cleartimeout" id="+e?um7Jc:~kgwi*o%@]W"><field name="NAME">Licht und Musik aus</field> <next><block type="controls_if" id="{INp~_T{[vI6v{-Ip0B^"><value name="IF0"><block type="logic_operation" id="!jBD;S/n8f|zI%r+FOeQ"><field name="OP">AND</field> <value name="A"><block type="time_compare" id="r:/v18n6|A|!_XZ~St]h"><mutation end_time="false"></mutation> <field name="OPTION">>=</field> <field name="START_TIME">04:53</field></block></value> <value name="B"><block type="time_compare" id="(yU+lA0=~g2vc-V|2ibT"><mutation end_time="false"></mutation> <field name="OPTION"><</field> <field name="START_TIME">22:00</field></block></value></block></value> <statement name="DO0"><block type="controls_if" id="(y~Tuc=/GJ*))Si3!=nj"><value name="IF0"><block type="logic_operation" id="O=ag~+wl7Q`x2dG~{C+U"><field name="OP">OR</field> <value name="A"><block type="logic_compare" id="`l@oys0b.TKE,mLR`lP}"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="^Vu=(o~w}VJph7[)P=`b"><field name="VAR">Musik_durch_BWM</field></block></value> <value name="B"><block type="logic_boolean" id="NO.fIAs]MPGU~=RewYMr"><field name="BOOL">TRUE</field></block></value></block></value> <value name="B"><block type="logic_compare" id="M(2rQuy)KuUu5h|QEFE!"><field name="OP">NEQ</field> <value name="A"><block type="get_value" id="=:b{G,IL_:As4n`O%06m"><field name="ATTR">val</field> <field name="OID">sonos.0.root.192_168_178_11.state</field></block></value> <value name="B"><block type="text" id="ebxHm7Y.i`O8o+S;MGd,"><field name="TEXT">play</field></block></value></block></value></block></value> <statement name="DO0"><block type="controls_if" id="*{ssCe=GTf{}+`y!zgl4"><value name="IF0"><block type="logic_compare" id="hEkf8?%lwwTgPrqv=[!p"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id=";OQZ#c~.PKGN[snL/YuU"><field name="VAR">Musik_durch_BWM</field></block></value> <value name="B"><block type="logic_boolean" id="U[+|6[mnY?6duHbY@L8e"><field name="BOOL">FALSE</field></block></value></block></value> <statement name="DO0"><block type="variables_set" id="l3!gYz`US*u2deHu]%!9"><field name="VAR">Musik_durch_BWM</field> <value name="VALUE"><block type="logic_boolean" id=":eT/iqb+-KZz_TivGL{N"><field name="BOOL">TRUE</field></block></value></block></statement> <next><block type="control" id="zSZ{sgVVC{bbtvHDiu9Q"><mutation delay_input="false"></mutation> <field name="OID">sonos.0.root.192_168_178_11.state</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="text" id="kNB=SaT.+vZXh@{qtY*k"><field name="TEXT">play</field></block></value> <next><block type="control" id="DIH5?)PVTlvA~SGU-lJT"><mutation delay_input="false"></mutation> <field name="OID">sonos.0.root.192_168_178_11.favorites_set</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="text" id="kVr:b_vWUzn[/@Qyaj;2"><field name="TEXT">94.3 RS2</field></block></value> <next><block type="control" id="D)Sk0P{3UX^Mm%R!,o9="><mutation delay_input="false"></mutation> <field name="OID">sonos.0.root.192_168_178_11.volume</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="math_number" id="KwZpBw0W^5`5sDBYPF?S"><field name="NUM">13</field></block></value> <next><block type="control" id="#z4HZ8a}]K}4_pLrlxq{"><mutation delay_input="false"></mutation> <field name="OID">sonos.0.root.192_168_178_11.stop</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="AKK4@8*NeNmp%?UGZE4g"><field name="BOOL">FALSE</field></block></value> <next><block type="control" id="1@B.6-o_[ZDJ#?nJz_P+"><mutation delay_input="false"></mutation> <field name="OID">sonos.0.root.192_168_178_11.play</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="70f1gNz9e/+N=S5pVXwp"><field name="BOOL">TRUE</field></block></value> <next><block type="control" id="Yck?UlY;q1mON:T)pWgM"><mutation delay_input="true"></mutation> <field name="OID">sonos.0.root.192_168_178_11.state</field> <field name="WITH_DELAY">TRUE</field> <field name="DELAY_MS">2</field> <field name="UNIT">min</field> <field name="CLEAR_RUNNING">TRUE</field> <value name="VALUE"><block type="text" id=";(hB)JU_`8/,@*dM=Hfa"><field name="TEXT">stop</field></block></value> <next><block type="control" id="6Dm{OQ4s,zwEVId7KsV9"><mutation delay_input="true"></mutation> <field name="OID">sonos.0.root.192_168_178_11.stop</field> <field name="WITH_DELAY">TRUE</field> <field name="DELAY_MS">2</field> <field name="UNIT">min</field> <field name="CLEAR_RUNNING">TRUE</field> <value name="VALUE"><block type="logic_boolean" id="Pw2!gszd;Rj:k+mPXJBR"><field name="BOOL">TRUE</field></block></value> <next><block type="control" id="}vMO(SIFQF@02CJWpxw!"><mutation delay_input="true"></mutation> <field name="OID">sonos.0.root.192_168_178_11.play</field> <field name="WITH_DELAY">TRUE</field> <field name="DELAY_MS">2</field> <field name="UNIT">min</field> <field name="CLEAR_RUNNING">TRUE</field> <value name="VALUE"><block type="logic_boolean" id="_64r8_MXUJb.xqlNSwR["><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></next></block></next></block></next></block></next></block></next></block></next></block></statement></block></statement> <next><block type="controls_if" id="SUOu9Sr45YHG3foJyhe?"><value name="IF0"><block type="logic_compare" id="xCiH;.Q_-@:Z-jn_+p^H"><field name="OP">LT</field> <value name="A"><block type="get_value" id="WmbK3S5i)C:LRZgt5p@~"><field name="ATTR">val</field> <field name="OID">hm-rpc.0.KEQ0121212.1.BRIGHTNESS</field></block></value> <value name="B"><block type="math_number" id="mD*Ft_ZgNVRn.6)QX!;^"><field name="NUM">18</field></block></value></block></value> <statement name="DO0"><block type="controls_if" id=",,]#hQ^m/4CV`}Zbwep."><value name="IF0"><block type="logic_operation" id="N|Q]Qx*_yQx-%G[f?eZX"><field name="OP">OR</field> <value name="A"><block type="logic_compare" id="2EVH?JM*HWT{p4,#jdkr"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="/b-B?*NbQ+QjGy:1G;ox"><field name="VAR">Licht_Durch_BWM</field></block></value> <value name="B"><block type="logic_boolean" id="ORZ2j;8Go=29-HypEWj`"><field name="BOOL">TRUE</field></block></value></block></value> <value name="B"><block type="logic_compare" id="l(7noi9?vOs8ZLE0c#=w"><field name="OP">EQ</field> <value name="A"><block type="get_value" id="HLYsLn)5GAaF%Z`qjVKF"><field name="ATTR">val</field> <field name="OID">hm-rpc.1.JEQ0121212.16.STATE</field></block></value> <value name="B"><block type="logic_boolean" id="urY(C2KU|al,HY#QyALr"><field name="BOOL">FALSE</field></block></value></block></value></block></value> <statement name="DO0"><block type="controls_if" id=";}hsm0X9fKSqkSRKtl[|"><value name="IF0"><block type="logic_compare" id=":BKRn:Je/R?K/DN)K@cE"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="84^-83P[y!nx%]n5Un=n"><field name="VAR">Licht_Durch_BWM</field></block></value> <value name="B"><block type="logic_boolean" id="ugCk~XBX2;lk8uFU=lQR"><field name="BOOL">FALSE</field></block></value></block></value> <statement name="DO0"><block type="variables_set" id="+VQOZs9`1s[Q(mL6.SYZ"><field name="VAR">Licht_Durch_BWM</field> <value name="VALUE"><block type="logic_boolean" id="do((eg8,=#m;^{n2oZh%"><field name="BOOL">TRUE</field></block></value></block></statement> <next><block type="control" id="y;#4Vj(3;,}H9YNoVgTM"><mutation delay_input="false"></mutation> <field name="OID">hm-rpc.1.JEQ0121212.16.STATE</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="Y~f31c`1dG99}Q3?[G^c"><field name="BOOL">TRUE</field></block></value> <next><block type="control" id=",Sa#o3?u%MDpK:lN/r`*"><mutation delay_input="true"></mutation> <field name="OID">hm-rpc.1.JEQ0121212.16.STATE</field> <field name="WITH_DELAY">TRUE</field> <field name="DELAY_MS">2</field> <field name="UNIT">min</field> <field name="CLEAR_RUNNING">TRUE</field> <value name="VALUE"><block type="logic_boolean" id="8s(q-CJW6U7Iz5iVO:c)"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></statement></block></next></block></next></block></statement> <next><block type="controls_if" id="0/6B_.qRph14YrAk4f_C"><value name="IF0"><block type="logic_compare" id="^u]/6H{LBDR,p{`b8_D0"><field name="OP">EQ</field> <value name="A"><block type="get_value" id="8K;#P99xT3g2V2lXBf%H"><field name="ATTR">val</field> <field name="OID">hm-rpc.0.KEQ0121212.1.MOTION</field></block></value> <value name="B"><block type="logic_boolean" id="`[aWf88pP=m@5(.yRZVf"><field name="BOOL">FALSE</field></block></value></block></value> <statement name="DO0"><block type="timeouts_settimeout" id="0c*a/St!C!%j_AMS9j}5"><field name="NAME">Licht und Musik aus</field> <field name="DELAY">2</field> <field name="UNIT">min</field> <statement name="STATEMENT"><block type="controls_if" id="ty@#vv-?2mcUEI8%|U1)"><value name="IF0"><block type="logic_compare" id="`(J{}TUVBz6Xd|ci8I29"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="gu3FfLIOy[wo;p3.}aGc"><field name="VAR">Licht_Durch_BWM</field></block></value> <value name="B"><block type="logic_boolean" id="sHl%FlCCSG7zknE}_/_C"><field name="BOOL">TRUE</field></block></value></block></value> <statement name="DO0"><block type="variables_set" id="cn-jDM%+JO)3M,k:*@Xu"><field name="VAR">Licht_Durch_BWM</field> <value name="VALUE"><block type="logic_boolean" id="/nkSJnNM/b5Pign#Fn.z"><field name="BOOL">FALSE</field></block></value></block></statement> <next><block type="controls_if" id="fLqcWZzsrG2]M#aQwdi,"><value name="IF0"><block type="logic_compare" id="}B4CsH5PdSN2{de1BS9D"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="A^shH(+WM6V?)m@tb@J5"><field name="VAR">Musik_durch_BWM</field></block></value> <value name="B"><block type="logic_boolean" id="%sVVHu@GDatqI1_8w}30"><field name="BOOL">TRUE</field></block></value></block></value> <statement name="DO0"><block type="variables_set" id="1,(qhc.l,}:Ep+;tfL[*"><field name="VAR">Musik_durch_BWM</field> <value name="VALUE"><block type="logic_boolean" id="du@0sq;v20uY%|i[G3H5"><field name="BOOL">FALSE</field></block></value></block></statement></block></next></block></statement></block></statement></block></next></block></statement></block></xml>
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Es läuft aber leider noch nicht rund, die Box geht mal an und mal aus. ` versuche es mal mit dem Einbau der Variablen wie hier beschrieben http://forum.iobroker.net/viewtopic.php … 17#p115911
Nachtrag:
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stelle den Trigger mal auf "aktualisiert" anstelle von "geändert"
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bei deinem ersten "Falls" sagst Du "ungleich Bewegung" das müßte doch sicher "gleich Bewegung" heissen?!
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Danke für die super Hilfe Heiko.
Es schaltet sich bei Bewegung zumindest erstmal alles ein.
Leider geht es trotzdem wieder aus und lässt sich nicht gleich wieder durch Bewegung aktivieren.
Das Script schaltet definitiv nach dem eingestellten Timeout von 2 Minuten ab, auch wenn Bewegung ist.
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Ich kann in meinem Script-Beispiel keinen Logikfehler finden
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Eine Alternative hätte ich noch anzubieten
1917_sonosundlichtvariablen.jpg -
Es läuft aber leider noch nicht rund, die Box geht mal an und mal aus. ` versuche es mal mit dem Einbau der Variablen wie hier beschrieben http://forum.iobroker.net/viewtopic.php … 17#p115911
Nachtrag:
-
stelle den Trigger mal auf "aktualisiert" anstelle von "geändert"
-
bei deinem ersten "Falls" sagst Du "ungleich Bewegung" das müßte doch sicher "gleich Bewegung" heissen?! `
Danke Heiko für die Hilfe!!
Durch das ungleich in gleich hat sich vieles verbessert
Ich muss es mal ausgiebig testen
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Leider habe ich es noch nicht geschafft eine funktionierende Lösung auf die Beine zu stellen.
:roll: