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  • Inspiriert durch http://forum.iobroker.net/viewtopic.php … 54#p115554 und durch den Ersatz meiner Sonos durch HEOS habe ich ein eigenes Script zur Steuerung der HEOS Player geschrieben. (Leider noch kein Adapter - dazu fehlt mir die Zeit und auch (noch) das KnowHow).

    Unten ein Auszug der Beschreibung aus dem Script, näheres dort, welches weiter unten aufgeführt ist.

    Und ein Beispiel, wie es im Material Design aussehen kann (ist aber kann MUSS).
    3336_heos.png

    ve fun!

    Update 15.11.2019:
    Erweiterung des heos.command(cmd) States, dieser sendet nun nicht nur die drei bekannten cmd, sondern sendet alles "as is" an HEOS weiter, damit ist auch die Möglichkeit der Player-Gruppierung gegeben. Näheres im Script.

    /****************************
     * HEOS Script for ioBroker
     ****************************
     *  23.01.2018 Uhula, MIT License, no warranty, use on your own risc
     * 
     * Wichtig!
     ****************************
     * (a) Im Javascript-Adapter muss in der Instanz-Konfiguration "node-ssdp" mit angegeben werden!
     *     Alternativ kann die Bibliothek auch komplett über "npm install node-ssdp" installiert
     *     werden.
     * (b) Wenn mit Favoriten (Presets) gearbeitet werden soll, müssen die HEOS-Konto Logindaten in
     *     den beiden Konstanten HEOS_USERNAME (EmailAdr) und HEOS_PASSWORD hier im Script in der 
     *     Konfiguration angegeben werden (so, wie in der HEOS App)!
     * (c) Eine Konfiguration von IP-Adressen und Player-IDs ist nicht notwendig!
     * (d) U.U. kann es notwendig sein das Script nach dem 1.Start zu beenden und nach 30 Sek erneut zu starten, da
     *     die Neuanlage der ioBroker States etwas Zeit benötigt. Warnungen sind dabei zu ignorieren. ;-)
     *
     * 
     * Funktion
     ****************************
     * Das Script stellt zwei JS Klassen zur Steuerung der Denon HEOS Geräte zur Verfügung. Die
     * class Heos dient dabei dem Erkennen und Steuern der HEOS Geräte. Die class HeosPlayer dient der 
     * Interpretation der Antworten der Heos Geräte.
     * 
     * Das Script muss lediglich gestartet werden, es sucht dann im Netzwerk nach HEOS Playern und
     * erzeugt in der aktuellen Javascript-Instanz einen Subeintrag für die Favoriten und je einen Subeintrag
     * für jeden gefundenen Player. Dort wiederum werden State-Variablen zur Aufnahme der Player-Daten angelegt.
     * 
     * Das Script erzeugt auch on-Handler um auf Steuerungen über vis und andere Scripte an den State-Variablen
     * reagieren zu können.
     * 
     * Beim Beenden des Scripts werden alle Verbindungen und on-Handler geschlossen.
     * 
     * Das Script ermöglicht die HEOS Player zu steuern, es soll aber nicht die HEOS App ersetzen. Dazu fehlen
     * etliche Funktionen wie Playlisten-Handhabung, Gruppensteuerung usw.
     * 
     * 
     * class Heos
     ****************************
     * (a) Erkennen von HEOS Geräten (Playern)
     *     Das Erkennen der HEOS Geräte findet via UPD unter Nutzung von node-ssdp statt. node-ssdp muss dazu im 
     *     Javascript-Adapter in der Konfiguration mit angegeben werden!
     * (b) der Kommunikation über TelNet 
     *     Es wird genau eine TelNet Verbindung zu einem HEOS Gerät aufgebaut, dieses reicht die Sendungen
     *     und Antworten zentral weiter
     * (c) der Ermittlung von Favoriten (Presets) und 
     *     Für jeden Favorit wird ein ioBroker State heos.presets.n mit entsprechenden Sub-States erzeugt.
     *     Zur Nutzung der Presets ist ein SignIn notwendig, hierzu müssen HEOS_USERNAME und HEOS_PASSWORD
     *     gesetzt werden.
     * (d) dem Instanziieren der class HeosPlayer je HEOS Gerät. 
     *     Je HEOS Gerät wird ein ioBroker-State mit der IP-Adresse des Players erzeugt, dieser State erhält
     *     diverse Sub-States
     * 
     * State-Variable
     * --------------
     * .heos.command(cmd) // write
     *   Hierüber können der Heos-Klasse Befehle übergeben werden, für cmd gilt:
     * 
     *   connect      
     *       Verbindung zu HEOS aufbauen bzw. erneut aufbauen (praktisch ein reset)
     *   disconnect   
     *       Verbindung zu HEOS beenden
     *   load_presets
     *       lädt die Favoriten neu
     * 
     *   alle anderen cmd-Werte werden "as is" versucht an HEOS zu senden, damit ist z.B. auch das
     *   Gruppieren von HEOS Speakern möglich.
     * 
     *   group/set_group?pid=<pid1>,<pid2>,...
     *       setzen einer Gruppe, die pids sind die der Player wie sie unter den Objekten
     *       für jeden Player abgelegt sind. Statt diese direkt zu verwenden, kann man auch
     *       die ioBroker binding-Funktionalität nutzen und Platzhalter verwenden.
     *       Bsp: group/set_group?pid={javascript.1.heos.192_168_2_46.pid},{javascript.1.heos.192_168_2_43.pid}
     * 
     *   group/set_group?pid=<pid1>  
     *       hebt die Gruppierung wieder auf
     *       Bsp: group/set_group?pid={javascript.1.heos.192_168_2_46.pid}
     * 
     * 
     * Favoriten (je Favorit ein Unterordner n=1 bis Anzahl)
     * 
     * .heos.presets.<n>.image_url (read)
     *   Bild des Favoriten 
     * 
     * .heos.presets.<n>.name (read)
     *   Name des Favoriten
     * 
     * .heos.presets.<n>.playable (read)
     *   Spielbar? true/false
     * 
     * .heos.presets.<n>.type (read)
     *   Typ des Favoriten (station, ...)
     *    
     *  
     * class HeosPlayer 
     ****************************
     * (a) der Steuerung genau eines HEOS Gerätes. Hierzu wird die zentrale Telnet Verbindung der class Heos genutzt.
     * (b) dem Erzeugen der ioBroker-States zum Speichern der Geräte-Werte
     * (b) der Auswertung von Antworten der HEOS Geräte und Zuweisung an die entsprechenden ioBroker-States
     * 
     * State-Variable
     * --------------
     * .heos.<player_ip>.command (write)
     *   Hierüber können dem Heos-Player Befehle übergeben werden. Diese werden im Klartext in die State-Variable
     *   geschrieben. Getrennt durch das | Zeichen können mehrere Befehle hintereinander eingetragen werden.
     *   Bsp: Setzen der Lautstärke auf 20 und Abspielen des 1.Favoriten
     *        set_volume&level=20|play_preset&preset=1
     * 
     *   set_volume&level=0|1|..|100          : Setzt die gewünschte Lautstärke 
     *   set_play_state&state=play|pause|stop : Startet und stoppt die Wiedergabe
     *   set_play_mode&repeat=on_all|on_one|off&shuffle=on|off: Setzt Wiederholung und Zufallsweidergabe
     *   set_mute&state=on|off                : Stumm schalten oder nicht
     *   volume_down&step=1..10               : Lautstärke verringern um   
     *   volume_up&step=1..10                 : Lauststäre erhöhen um
     *   play_next                            : Nächsten Titel spielen
     *   play_previous                        : Vorherigen Titel spielen
     *   play_preset&preset=1|2|..|n          : Favorit Nr n abspielen
     *   play_stream&url=url_path             : URL-Stream abspielen
     * 
     *   Befehle, die intern genutzt werden und nicht aufgerufen werden müssen:
     *
     *   get_volume              : Füllt den .heos.<player_ip>.volume State
     *   get_play_state          : Füllt den .heos.<player_ip>.play_state State
     *   get_play_mode           : Füllt den .heos.<player_ip>.play_mode State 
     *   get_now_playing_media   : Füllt die .heos.<player_ip>.now_playing_media_... States
     *
     *
     * .heos.<player_ip>.cur_pos (read)
     *   lfd. Position der Wiedergabe in [Sek]
     * 
     * .heos.<player_ip>.cur_pos_MMSS (read)
     *   lfd. Position der Wiedergabe im Format MM:SS
     * 
     * .heos.<player_ip>.duration (read)
     *   Länge des aktuellen Titels in [Sek]
     * 
     * .heos.<player_ip>.duration_MMSS (read)
     *   Länge des aktuellen Titels im Format MM:SS
     * 
     * .heos.<player_ip>.ip (read)
     *   IP-Adresse des HEOS Players
     * 
     * .heos.<player_ip>.last_error (read)
     *   Text des letzten Fehlers, der vom Player gesendet wurde. Wird bei jedem neuen Befehl zurückgesetzt. 
     *   Wenn man bspw. versucht eine Wiedergabe über Amazon o.ä. zu starten und es gibt aber keine Verbindung
     *   dahin, steht hier der Fehlertext drin
     * 
     * .heos.<player_ip>.model (read)
     *   Modell des HEOS Players
     * 
     * .heos.<player_ip>.mute (read write)
     *   Boolsche Variable, die anzeigt ob der Player gemutet (Stumm geschaltet) wurde. Hierüber kann auch ein 
     *   mute gesetzt werden
     * 
     * .heos.<player_ip>.name (read)
     *   Name des HEOS Players
     * 
     * .heos.<player_ip>.now_playing_media_... (read)
     *   Eine Gruppe von States, in welchen Infos über den aktuellen Titel gespeichert werden, wird automatisch
     *   aktualisiert. 
     * 
     * .heos.<player_ip>.pid (read)
     *   Player-ID des HEOS Players
     * 
     * .heos.<player_ip>.play_mode_repeat (read write)
     *   Repeat-Modus der Wiedergabe. Mögliche Werte: on_all|on_one|off  
     * 
     * .heos.<player_ip>.play_mode_shuffle (read write)
     *   Zufallswiedergabe true/false
     * 
     * .heos.<player_ip>.play_state (read write)
     *   Zustand des Players. Mögliche Werte play|pause|stop
     * 
     * .heos.<player_ip>.serial (read)
     *   Seriennummmer des HEOS Players
     * 
     * .heos.<player_ip>.volume (read write)
     *   Lautstärke im Bereich 0 - 100. 
     * 
     * 
     * 
     * Weiterführende Links
     ****************************
     * HEOS CLI Protokoll: http://rn.dmglobal.com/euheos/HEOS_CLI_ProtocolSpecification.pdf
     * http://forum.iobroker.net/viewtopic.php?f=30&t=5693&p=115554#p115554
     * 
     **/
    
    /****************************
     * Konfiguration
     ****************************/
     
    const HEOS_USERNAME = '';
    const HEOS_PASSWORD = '';
    const DEBUG = false;
    
    
    /****************************
     * ab hier nichts mehr ändern ;-) 
     ****************************/
    
    var net = require('net');
    
    const stateDISCONNECTED = 0;
    const stateCONNECTING = 1;
    const stateCONNECTED = 2;
    
    /********************
     * class Heos
     ********************/
    class Heos  {
    
    constructor() {
        this.init();
    
        createState( this.statePath+'command', '', {name: 'Kommando für Heos-Script' });
        createState( this.statePath+'connected', false, {name: 'Verbunden?' });
        createState( this.statePath+'last_error', '', {name: 'Letzter Fehler' });
        on({id: this.statePath+'command', change: "any"}, (obj) => {
                this.executeCommand( obj.state.val );
            });
    }
    
    logDebug(msg) { if (DEBUG) console.log('[Heos] '+msg); }
    log(msg) { console.log('[Heos] '+msg); }
    logWarn(msg) { console.warn('[Heos] '+msg); }
    logError(msg) { console.error('[Heos] '+msg); }
    
    
    init() {
        this.statePath = 'javascript.'+instance+'.heos.';
        this.players = [];
        this.net_client = undefined;
        this.nodessdp_client = undefined;
    
        this.ip='';
        this.msgs = [];
        this.lastResponse = '';
        this.state = stateDISCONNECTED;
    }
    
    connect() { 
        try {
            this.log('connecting to HEOS ...');
            setState( this.statePath+"connected", false );
            const NodeSSDP = require('node-ssdp').Client;
    	    this.nodessdp_client = new NodeSSDP();
    	    this.nodessdp_client.explicitSocketBind = true;
    	    this.nodessdp_client.on('response', (headers, statusCode, rinfo) => this.onNodeSSDPResponse(rinfo) );
    	    this.nodessdp_client.on('error', error => {	client.close(); this.logError(error); });
    	    const searchTargetName = 'urn:schemas-denon-com:device:ACT-Denon:1';
    	    this.nodessdp_client.search(searchTargetName);
        } catch(err) { this.logError( 'connect: '+err.message ); } 
        
    }
    
    
    /** Alle Player stoppen und die TelNet Verbindung schließen 
     **/
    disconnect() {
        this.log('disconnecting from HEOS ...');
        unsubscribe('javascript.1.heos');
    
        if (typeof this.net_client!=='undefined') {
            this.registerChangeEvents( false );
            
            this.net_client.destroy();
            this.net_client.unref();
        }
        if (typeof this.nodessdp_client!=='undefined') {
            this.nodessdp_client.destroy();
        }
        setState( this.statePath+"connected", false );
        this.log('disconnected from HEOS');
    }
    
    executeCommand(cmd) {
        this.log('command: '+cmd);
        switch (cmd) {
            case 'load_presets' :
                this.getMusicSources();
                break;
            case 'connect' :
                this.disconnect();
                this.init();
                this.connect();
                break;
            case 'disconnect' :
                this.disconnect();
                break;
            default:
                if (this.state == stateCONNECTED) {
                    this.msgs.push( 'heos://'+cmd+'\n' );
                    this.sendNextMsg();
                }
        
        }
    }
    /** es wurde mindestens ein Player erkannt, nun über dessen IP alle bekannten HEOS Player
     *  durch senden von "player/get_players" ermitteln
     */
    onNodeSSDPResponse(rinfo) { try {
        // rinfo {"address":"192.168.2.225","family":"IPv4","port":53871,"size":430}
        if (typeof this.net_client=='undefined') {
            this.ip = rinfo.address;
            this.log('connecting to '+this.ip+' ...');
            this.net_client = net.connect({host:this.ip, port:1255});
            this.net_client.setKeepAlive(true, 5000);
    
            this.state = stateCONNECTING;
    
            this.net_client.on('error',(error) => {
                this.logError(error);
                this.disconnect();
            }); 
        
            this.net_client.on('connect',  () => {
                setState( this.statePath+"connected", true );
                this.log('connected to HEOS');
                this.state = stateCONNECTED;
                this.log('connected to '+this.ip);
                this.getPlayers();
                this.registerChangeEvents( true );
                this.signIn();
                this.getMusicSources();
            });
            
            // Gegenseite hat die Verbindung geschlossen 
            this.net_client.on('end',  () => {              
                this.logWarn('HEOS closed the connection to '+this.ip);
                this.disconnect();
            });
    
            // timeout
            this.net_client.on('timeout',  () => {              
                this.logWarn('Timeout trying connect to '+this.ip);
                this.disconnect();
            });
        
            // Datenempfang
            this.net_client.on('data', (data) => this.onData(data)  );
        }
    } catch(err) { this.logError( 'onNodeSSDPResponse: '+err.message ); } }
    
    
    
    /** es liegen Antwort(en) vor
     **/
    onData(data) {  try {
        data = data.toString();
        data=data.replace(/[\n\r]/g, '');    // Steuerzeichen "CR" entfernen   
        // es können auch mehrere Antworten vorhanden sein! {"heos": ... } {"heos": ... }
        // diese nun in einzelne Antworten zerlegen
        data=data.replace(/{"heos":/g, '|{"heos":');    
        var responses = data.split('|');
        responses.shift();
        for (var r=0; r<responses.length; r++ ) {
            this.parseResponse(responses[r]);
        }
        // wenn weitere Msg zum Senden vorhanden sind, die nächste senden
        if (this.msgs.length>0)
            this.sendNextMsg();
    } catch(err) { this.logError( 'onData: '+err.message ); } }
    
    /** Antwort(en) verarbeiten. Sich wiederholende Antworten ignorieren
     **/
    parseResponse (response) { try {
        if (response == this.lastResponse )
            return
        this.lastResponse = response;        
        
        var jmsg;
        var i;
        var jdata = JSON.parse(response);
        if ( !jdata.hasOwnProperty('heos') || !jdata.heos.hasOwnProperty('command') || !jdata.heos.hasOwnProperty('message') ) 
            return;
    
        // msg auswerten
        try {
            jmsg = '{"' + decodeURI(jdata.heos.message).replace(/"/g, '\\"').replace(/&/g, '","').replace(/=/g,'":"').replace(/\s/g,'_') + '"}';
            jmsg = JSON.parse(jmsg);
        } catch(err) {
            jmsg = {};
        }
    
        this.logDebug('parseResponse: '+response); 
    
        // result ?
        var result = 'success';
        if (jdata.heos.hasOwnProperty('result') ) result = jdata.heos.result;
        if ( result!='success' ) { 
            setState(this.statePath+'last_error', jmsg.text);
            this.logWarn(jmsg.text);
        }
    
        // cmd auswerten
        var cmd = jdata.heos.command.split('/');
        var cmd_group = cmd[0];
        cmd = cmd[1];
    
        switch (cmd_group) {
            case 'player':
                switch (cmd) {
                        // {"heos": {"command": "player/get_players", "result": "success", "message": ""}, 
                        //  "payload": [{"name": "HEOS Bar", "pid": 1262037998, "model": "HEOS Bar", "version": "1.430.160", "ip": "192.168.2.225", "network": "wifi", "lineout": 0, "serial": "ADAG9170202780"}, 
                        //              {"name": "HEOS 1 rechts", "pid": -1746612370, "model": "HEOS 1", "version": "1.430.160", "ip": "192.168.2.201", "network": "wifi", "lineout": 0, "serial": "AMWG9170934429"}, 
                        //              {"name": "HEOS 1 links", "pid": 68572158, "model": "HEOS 1", "version": "1.430.160", "ip": "192.168.2.219", "network": "wifi", "lineout": 0, "serial": "AMWG9170934433"}
                        //             ]}
                    case 'get_players' :
                        if ( (jdata.hasOwnProperty('payload')) && (this.players.length===0) ) {
                            for (i=0; i<jdata.payload.length; i++) {
                                var player = jdata.payload[i];
                                this.players.push(player);
                            }
                            this.startPlayers();
                        }
                        break;
                }
                break;
    
            // {"heos": {"command": "browse/get_music_sources", "result": "success", "message": ""}, 
            //  "payload": [{"name": "Amazon", "image_url": "https://production...png", "type": "music_service", "sid": 13}, 
            //              {"name": "TuneIn", "image_url": "https://production...png", "type": "music_service", "sid": 3}, 
            //              {"name": "Local Music", "image_url": "https://production...png", "type": "heos_server", "sid": 1024}, 
            //              {"name": "Playlists", "image_url": "https://production...png", "type": "heos_service", "sid": 1025}, 
            //              {"name": "History", "image_url": "https://production...png", "type": "heos_service", "sid": 1026}, 
            //              {"name": "AUX Input", "image_url": "https://production...png", "type": "heos_service", "sid": 1027}, 
            //              {"name": "Favorites", "image_url": "https://production...png", "type": "heos_service", "sid": 1028}]}
            case 'browse':
                switch (cmd) {
                    case 'get_music_sources' :
                        if ( (jdata.hasOwnProperty('payload')) ) {
                            for (i=0; i<jdata.payload.length; i++) {
                                var source = jdata.payload[i];
                                if (source.name=='Favorites') {
                                    this.browse(source.sid);
                                }
                            }
                        }
    
                        break;
                        
    	    // {"heos": {"command": "browse/browse", "result": "success", "message": "pid=1262037998&sid=1028&returned=5&count=5"}, 
    	    //  "payload": [{"container": "no", "mid": "s17492", "type": "station", "playable": "yes", "name": "NDR 2 (Adult Contemporary Music)", "image_url": "http://cdn-radiotime-logos.tunein.com/s17492q.png"}, 
    	    //              {"container": "no", "mid": "s158432", "type": "station", "playable": "yes", "name": "Absolut relax (Easy Listening Music)", "image_url": "http://cdn-radiotime-logos.tunein.com/s158432q.png"}, 
    	    //              {"container": "no", "mid": "catalog/stations/A1W7U8U71CGE50/#chunk", "type": "station", "playable": "yes", "name": "Ed Sheeran", "image_url": "https://images-na.ssl-images-amazon.com/images/G/01/Gotham/DE_artist/EdSheeran._SX200_SY200_.jpg"}, 
    	    //              {"container": "no", "mid": "catalog/stations/A1O1J39JGVQ9U1/#chunk", "type": "station", "playable": "yes", "name": "Passenger", "image_url": "https://images-na.ssl-images-amazon.com/images/I/71DsYkU4QaL._SY500_CR150,0,488,488_SX200_SY200_.jpg"}, 
    	    //              {"container": "no", "mid": "catalog/stations/A316JYMKQTS45I/#chunk", "type": "station", "playable": "yes", "name": "Johannes Oerding", "image_url": "https://images-na.ssl-images-amazon.com/images/G/01/Gotham/DE_artist/JohannesOerding._SX200_SY200_.jpg"}], 
    	    //  "options": [{"browse": [{"id": 20, "name": "Remove from HEOS Favorites"}]}]}                    
                    case 'browse' :
                        if ( (jdata.hasOwnProperty('payload')) ) {
                            for (i=0; i<jdata.payload.length; i++) {
                                var preset = jdata.payload[i];
                                createState( this.statePath+'presets.'+(i+1)+'.name', preset.name, {name: 'Favoritenname ' });
                                createState( this.statePath+'presets.'+(i+1)+'.playable', (preset.playable=='yes'?true:false), {name: 'Favorit ist spielbar' });
                                createState( this.statePath+'presets.'+(i+1)+'.type', preset.type, {name: 'Favorittyp' });
                                createState( this.statePath+'presets.'+(i+1)+'.image_url', preset.image_url, {name: 'Favoritbild' });
                            }
                        }
                        break;
                }     
                break;
    
            case 'system':
                switch (cmd) {
                    case 'sign_in' :
                        this.log('signed in: '+jdata.heos.result);
                        break;
                }     
                break;
        }
    
    
        // an die zugehörigen Player weiterleiten
        if ( jmsg.hasOwnProperty('pid') ) {
            for (i=0; i<this.players.length; i++)
                if (jmsg.pid==this.players[i].heosPlayer.pid) {
                    this.players[i].heosPlayer.parseResponse (jdata, jmsg, cmd_group, cmd);
                    break;
                }
        }
    
        
    } catch(err) { this.logError( 'parseResponse: '+err.message+'\n '+response ); } }
    
    
    /** sucht die zur ip passenden player-Insanz
     **/
    sendCommandToPlayer(objID, cmd ) {
       var ip = objID;
       ip = ip.split('.');
       var ip_ = ip[3];
       ip = ip_.replace(/_/g,'.');
       for (var p=0; p<this.players.length; p++ ) 
           if (this.players[p].ip == ip ) {
               this.players[p].heosPlayer.sendCommand( cmd );
               break;
           }
           
    } 
    
    /** Für die gefundenen HEOS Plyer entsprechende class HeosPlayer Instanzen bilden 
     **/
    startPlayers() { try {
        var i=0;
        for (i=0; i<this.players.length; i++) {
           this.players[i].heosPlayer = new HeosPlayer( this, this.players[i]  );
        }
        // Events setzen
        for (i=0; i<this.players.length; i++) {
            var statePath = this.players[i].heosPlayer.statePath;
            // on-Event für command
            on({id: statePath+'command', change: "any"}, (obj) => {
                this.sendCommandToPlayer( obj.id, obj.state.val );
            });
    
            // on-Event für volume (nur wenn ack=false, also über vis)
            on({id: statePath+'volume', change:'ne', ack:false }, (obj) => {
                this.sendCommandToPlayer( obj.id, 'set_volume&level='+obj.state.val );
            });
            // on-Event für mute (nur wenn ack=false, also über vis)
            on({id: statePath+'mute', change: 'ne', ack:false}, (obj) => {
                this.sendCommandToPlayer( obj.id, 'set_mute&state='+ (obj.state.val === true ? 'on' : 'off') );
            });
            // on-Event für play_mode_shuffle (nur wenn ack=false, also über vis)
            on({id: statePath+'play_mode_shuffle', change: 'ne', ack:false}, (obj) => {
                this.sendCommandToPlayer( obj.id, 'set_play_mode&shuffle='+ (obj.state.val === true ? 'on' : 'off') );
            });
            // on-Event für play_state (nur wenn ack=false, also über vis)
            on({id: statePath+'play_state', change: 'ne', ack:false}, (obj) => {
                this.sendCommandToPlayer( obj.id, 'set_play_state&state='+ obj.state.val );
            });
        }    
    } catch(err) { this.logError( 'startPlayers: '+err.message ); } }
    
    
    
    getPlayers() {
        if (this.state == stateCONNECTED) {
            this.msgs.push( 'heos://player/get_players\n' );
            this.sendNextMsg();
        }
    }
    
    registerChangeEvents( b ) {
        if (this.state == stateCONNECTED) {
            if (b) this.msgs.push( 'heos://system/register_for_change_events?enable=on' );
            else this.msgs.push( 'heos://system/register_for_change_events?enable=off' );
            this.sendNextMsg();
        }
    }
    
    signIn() {
        if (this.state == stateCONNECTED) {
            // heos://system/sign_in?un=heos_username&pw=heos_password
            this.msgs.push( 'heos://system/sign_in?un='+HEOS_USERNAME+'&pw='+HEOS_PASSWORD );
            this.sendNextMsg();
        }
    }
    
    getMusicSources() {
        if (this.state == stateCONNECTED) {
            // heos://browse/get_music_sources
            this.msgs.push( 'heos://browse/get_music_sources' );
            this.sendNextMsg();
        }
        
    }
    
    browse(sid) {
        if (this.state == stateCONNECTED) {
            // heos://browse/browse?sid=source_id
            this.msgs.push( 'heos://browse/browse?sid='+sid );
            this.sendNextMsg();
        }
        
    }
    
    
    sendNextMsg () {
        if (this.msgs.length>0) {
            var msg = this.msgs.shift();
            this.sendMsg(msg);
        }
    }
    
    // Nachricht an player senden
    sendMsg (msg) {
        this.net_client.write(msg + "\n");
        this.logDebug("data sent: "+ msg);
    }
    
    
    } // end of class Heos
    
    /********************
     * class HeosPlayer
     ********************/
    
    class HeosPlayer  {
    
    constructor(heos, player) {
        this.heos = heos;
        this.ip = player.ip;
        this.name = player.name;
        this.pid = player.pid;
        this.model = player.model;
        this.serial = player.serial;
    
        this.statePath = 'javascript.'+instance+'.heos.'+this.ip.replace(/\./g,'_')+".";
    
        this.log('starting HEOS player for IP '+this.ip);
    
        this.createStates();
    
        // Initialiserung der States nach 5 Sek
        setTimeout(() => {
            this.setState('ip',this.ip);
            this.setState('name',this.name);
            this.setState('pid',this.pid);
            this.setState('model',this.model);
            this.setState('serial',this.serial);
            this.sendCommand('get_play_state|get_play_mode|get_now_playing_media|get_volume');
            
        }, 5000 );
    
    }
    
    static version () { return "0.1"; }
    
    logDebug(msg) { if (DEBUG) console.log('[HeosPlayer '+this.ip+'] '+msg); }
    log(msg) { console.log('[HeosPlayer '+this.ip+'] '+msg); }
    logWarn(msg) { console.warn('[HeosPlayer '+this.ip+'] '+msg); }
    logError(msg) { console.error('[HeosPlayer '+this.ip+'] '+msg); }
    
    
    /** Anlage der ioBroker States für den Player
     **/
    createStates() {
        const states = [
            { id:"command",                     name:"Kommando für HEOS Aufrufe"},
            { id:"ip",                          name:"IP Adresse"},
            { id:"pid",                         name:"Player-ID "},
            { id:"name",                        name:"Name des Players"},
            { id:"model",                       name:"Modell des Players"},
            { id:"serial",                      name:"Seriennummer des Players"},
            { id:"last_error",                  name:"Letzter Fehler"},
            { id:"volume",                      name:"Aktuelle Lautstärke"},
            { id:"mute",                        name:"Mute aktiviert?"},
            { id:"play_state",                  name:"Aktueller Wiedergabezustand"},
            { id:"play_mode_repeat",            name:"Wiedergabewiederholung"},
            { id:"play_mode_shuffle",           name:"Zufällige Wiedergabe"},
            { id:"now_playing_media_type",      name:"Aktuelle Wiedergabemedium"},
            { id:"now_playing_media_song",      name:"Aktuelles Lied"},
            { id:"now_playing_media_station",   name:"Aktuelle Station"},
            { id:"now_playing_media_album",     name:"Aktuelle Wiedergabemedium"},
            { id:"now_playing_media_artist",    name:"Aktueller Artist"},
            { id:"now_playing_media_image_url", name:"Aktuelles Coverbild"},
            { id:"now_playing_media_album_id",  name:"Aktuelle Album-ID"},
            { id:"now_playing_media_mid",       name:"Aktuelle mid"},
            { id:"now_playing_media_qid",       name:"Aktuelle qid"},
            { id:"cur_pos",                     name:"lfd. Position"},
            { id:"duration",                    name:"Dauer"},
            { id:"cur_pos_MMSS",                name:"lfd. Position MM:SS"},
            { id:"duration_MMSS",               name:"Dauer MM:SS"}
        ];
    
        var def = "";
        for (var s=0; s<states.length; s++) {
            var state = states[s];
            if (this.hasOwnProperty(state.id)) def=this[state.id]; else def='';
            createState( this.statePath+state.id, def, {name: state.name });
        }
        
    }
    
    
    /** wandelt einen sek Wert in MM:SS Darstellung um
     **/
    toMMSS (s) {
        var sec_num = parseInt(s, 10); 
        var minutes = Math.floor(sec_num  / 60);
        var seconds = sec_num - (minutes * 60);
        if (seconds < 10) {seconds = "0"+seconds;}
        return minutes+':'+seconds;
    }
    
    /** setState wrapper
     **/
    setState(id,val) {
       setState(this.statePath+id, val, true);    
    }
    
    /** Auswertung der empfangenen Daten
     **/
    parseResponse (jdata, jmsg, cmd_group, cmd) { try {
        switch (cmd_group) {
            case 'event':
                switch (cmd) {
                    case 'player_playback_error' :
                        this.setState('last_error', jmsg.error.replace(/_/g,' '));
                        this.logError(jmsg.error.replace(/_/g,' '));
                        break;
                    case 'player_state_changed' :
                        this.setState("play_state", jmsg.state);
                        break;
                    case 'player_volume_changed' :
                        this.setState("volume", jmsg.level );
                        break;
                    case 'player_mute_changed' :
                        this.setState("mute", (jmsg.state=='on' ? true : false) );
                        break;
                    case 'player_repeat_mode_changed' :
                        this.setState("play_mode_shuffle", jmsg.shuffle );
                        break;
                    case 'player_shuffle_mode_changed' :
                        this.setState("play_mode_repeat", jmsg.repeat );
                        break;
                    case 'player_now_playing_changed' :
                        this.sendCommand('get_now_playing_media');
                        break;
                    case 'player_now_playing_progress' :
                        this.setState("cur_pos", jmsg.cur_pos / 1000);
                        this.setState("cur_pos_MMSS", this.toMMSS(jmsg.cur_pos / 1000));
                        this.setState("duration", jmsg.duration / 1000);
                        this.setState("duration_MMSS", this.toMMSS(jmsg.duration / 1000));
                        break;
                }        
                break;
                
                
            case 'player':
                switch (cmd) {
                    case 'set_volume' :
                    case 'get_volume' :
                        if ( getState(this.statePath+"volume").val != jmsg.level)
                            this.setState("volume", jmsg.level);
                        break;
                    case 'set_mute' :
                    case 'get_mute' :
                        this.setState("mute", (jmsg.state=='on' ? true : false) );
                        break;
                    case 'set_play_state' :
                    case 'get_play_state' :
                        this.setState("play_state", jmsg.state);
                        break;
                    case 'set_play_mode' :
                    case 'get_play_mode' :
                        this.setState("play_mode_repeat", jmsg.repeat);
                        this.setState("play_mode_shuffle", (jmsg.shuffle=='on'?true:false) );
                        break;
                    case 'get_now_playing_media' :
                        this.setState("now_playing_media_type", jdata.payload.type);
                        // type == station
                        if (jdata.payload.type=='station') {
                            this.setState("now_playing_media_song", jdata.payload.song);
                            this.setState("now_playing_media_station", jdata.payload.station);
                            this.setState("now_playing_media_album", jdata.payload.album);
                            this.setState("now_playing_media_artist", jdata.payload.artist);
                            this.setState("now_playing_media_image_url", jdata.payload.image_url);
                            this.setState("now_playing_media_album_id", jdata.payload.album_id);
                            this.setState("now_playing_media_mid", jdata.payload.mid);
                            this.setState("now_playing_media_qid", jdata.payload.qid);
                            }
                        break;
                }
                break;
        } // switch
    
    
    } catch(err) { this.logError( 'parseResponse: '+err.message ); } }
     
    /** cmd der Form "cmd&param"  werden zur msg heos+cmd+pid+&param aufbereitet
        cmd der Form "cmd?param"  werden zur msg heos+cmd+?param aufbereitet
     **/
    commandToMsg (cmd) {
        var param = cmd.split('&');
        cmd = param[0];
        if ( param.length > 1 ) param='&'+param[1]; else param=''; 
        var cmd_group = 'player';
    
        switch (cmd) {
            case 'get_play_state':
            case 'get_play_mode':
            case 'get_now_playing_media':
            case 'get_volume':
            case 'play_next':
            case 'play_previous':
            case 'set_mute':       // &state=on|off        
            case 'set_volume':     // &level=1..100   
            case 'volume_down':    // &step=1..10   
            case 'volume_up':      // &step=1..10
            case 'set_play_state': // &state=play|pause|stop
            case 'set_play_mode':  // &repeat=on_all|on_one|off  shuffle=on|off
                break;
    
            // browse            
            case 'play_preset':    // heos://browse/play_preset?pid=player_id&preset=preset_position
                cmd_group = 'browse';
                break;
            case 'play_stream':    // heos://browse/play_stream?pid=player_id&url=url_path
                cmd_group = 'browse';
                break;
                
        }        
        return 'heos://'+cmd_group+'/'+cmd+'?pid=' + this.pid + param;
    }
    
    /** Nachricht (command) an player senden
        es sind auch mehrere commands, getrennt mit | erlaubt
        bsp: set_volume&level=20|play_preset&preset=1
     **/
    sendCommand (command) {
        this.setState('last_error', '');
        var cmds = command.split('|');
        for (var c=0; c<cmds.length; c++) {
            this.heos.msgs.push( this.commandToMsg(cmds[c]) );
        }
        this.heos.sendNextMsg();
    }
    
    
    } // end of HeosPlayer
    
    
    /* -----
       Heos
       ----- */
    // Heos Instanz erzeugen und verbinden   
    var heos = new Heos( );
    heos.connect();
    
    // wenn das Script beendet wird, dann auch die Heos Instanz beenden
    onStop(function () { 
        heos.disconnect(); 
    }, 0 );
    
    
    
    

  • Auf Wunsch noch der Export der Widgets für die beiden Views. Sehen aber nur mit Material Design so aus und benötigen die Icons im images-Ordner des Projects. Anpassungen an die eigenen IP Adressen sind notwendig, als Hilfe für eigene Entwürfe aber sinnvoll.

    Player-Darstellung

    ! ````
    {"tpl":"tplJquiSlider","data":{"oid":"javascript.1.heos.192_168_2_219.cur_pos","g_fixed":true,"g_visibility":false,"g_css_font_text":false,"g_css_background":false,"g_css_shadow_padding":false,"g_css_border":false,"g_gestures":false,"g_signals":false,"g_last_change":false,"visibility-cond":"==","visibility-val":1,"visibility-groups-action":"hide","signals-cond-0":"==","signals-val-0":true,"signals-icon-0":"/vis/signals/lowbattery.png","signals-icon-size-0":0,"signals-blink-0":false,"signals-horz-0":0,"signals-vert-0":0,"signals-hide-edit-0":false,"signals-cond-1":"==","signals-val-1":true,"signals-icon-1":"/vis/signals/lowbattery.png","signals-icon-size-1":0,"signals-blink-1":false,"signals-horz-1":0,"signals-vert-1":0,"signals-hide-edit-1":false,"signals-cond-2":"==","signals-val-2":true,"signals-icon-2":"/vis/signals/lowbattery.png","signals-icon-size-2":0,"signals-blink-2":false,"signals-horz-2":0,"signals-vert-2":0,"signals-hide-edit-2":false,"lc-type":"last-change","lc-is-interval":true,"lc-is-moment":false,"lc-format":"","lc-position-vert":"top","lc-position-horz":"right","lc-offset-vert":0,"lc-offset-horz":0,"lc-font-size":"12px","lc-font-family":"","lc-font-style":"","lc-bkg-color":"","lc-color":"","lc-border-width":"0","lc-border-style":"","lc-border-color":"","lc-border-radius":10,"lc-zindex":0,"oid-2":"","oid-2-working":"","max":"{javascript.1.heos.192_168_2_219.duration}","class":"mdui-slider mdui-blue-acc"},"style":{"left":"13px","top":"calc(100% - 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52px)","top":"calc(100% - 195px)","height":"20px","width":"39px","line-height":"25px","z-index":3,"text-align":"right"},"widgetSet":"basic"},{"tpl":"tplValueString","data":{"oid":"javascript.1.heos.192_168_2_219.cur_pos_MMSS","g_fixed":true,"g_visibility":false,"g_css_font_text":false,"g_css_background":false,"g_css_shadow_padding":false,"g_css_border":false,"g_gestures":false,"g_signals":false,"g_last_change":false,"visibility-cond":"==","visibility-val":1,"visibility-groups-action":"hide","signals-cond-0":"==","signals-val-0":true,"signals-icon-0":"/vis/signals/lowbattery.png","signals-icon-size-0":0,"signals-blink-0":false,"signals-horz-0":0,"signals-vert-0":0,"signals-hide-edit-0":false,"signals-cond-1":"==","signals-val-1":true,"signals-icon-1":"/vis/signals/lowbattery.png","signals-icon-size-1":0,"signals-blink-1":false,"signals-horz-1":0,"signals-vert-1":0,"signals-hide-edit-1":false,"signals-cond-2":"==","signals-val-2":true,"signals-icon-2":"/vis/signals/lowbattery.png","signals-icon-size-2":0,"signals-blink-2":false,"signals-horz-2":0,"signals-vert-2":0,"signals-hide-edit-2":false,"lc-type":"last-change","lc-is-interval":true,"lc-is-moment":false,"lc-format":"","lc-position-vert":"top","lc-position-horz":"right","lc-offset-vert":0,"lc-offset-horz":0,"lc-font-size":"12px","lc-font-family":"","lc-font-style":"","lc-bkg-color":"","lc-color":"","lc-border-width":"0","lc-border-style":"","lc-border-color":"","lc-border-radius":10,"lc-zindex":0,"class":"mdui-subtitle"},"style":{"left":"13px","top":"calc(100% - 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   

  • Hallo Uhula, erstmal sensationelle Arbeit. Du hast aus dem Script von Brati sehr viel rausgeholt. Die regelmäßige Abfrage scheint in 5000ms Takt zu erfolgen, wenn ich das richtig entnommen haben. Eine sekündliche Abfrage verursacht zu viel Traffic oder was ist der Grund für die 5s Abfrage?

    Viele Grüße Ben


  • @obakuhl:

    Eine sekündliche Abfrage verursacht zu viel Traffic oder was ist der Grund für die 5s Abfrage? `
    Es findet kein Polling, keine regelmäßige Abfrage statt. Stattdessen wird beim HEOS Player ein Callback (registerChangeEvents) in das Script registriert und der HEOS Player sendet dann Änderungen von sich aus dorthin. Offensichtlich macht dieser das für den Play-Fortschritt im 5 Sekunden Rhythmus. Andere Änderungen sind "sofort" da.


  • Hey, danke für diese herausragende Arbeit! Unglaublich, was du schon rausgeholt hast. Hat es schon jemand geschafft mehrere Heos-Geräte zu gruppieren über ioBroker? Ich habe habe insgesamt 7 Geräte im Haus und würde gern' per Trigger (Sprachbefehl oder Button) z.B. im kompletten Erdgeschoss eine Quelle abspielen, wie es sonst nur über die Heos-App möglich ist. Vielen Dank schon mal für die herausragende Arbeit!


  • Ich regel das über Skripte, die die einzelnen commands dann an die jeweilige Box sendet. Blockly eignet sich sehr gut dafür. Wenn du verschiedenen Gruppen hast reicht es auch ein Gerät aus dieser Gruppe einen Befehl zu senden (z.B. über "play_preset&preset=xyz") dann spielt es auf allen "dazugehörigen" Heosgeräten auch diese Quelle ab. Die Heosapp brauch ich dadurch überhaupt nicht mehr, ich regel alles über die VIS Oberfläche.

    Ist vielleicht nicht die sauberste Lösung, aber es funktioniert sehr gut 😉
    3322_denon_mute_blockly.png


  • Hey! Vielen Dank für die rasche Antwort. Verdammt guter Ansatz aber wie definiere ich vorgefertigte Gruppen?

    Entschuldigt mein ioBroker / Skript Einsteigerwissen.

    @obakuhl:

    Ich regel das über Skripte, die die einzelnen commands dann an die jeweilige Box sendet. Blockly eignet sich sehr gut dafür. Wenn du verschiedenen Gruppen hast reicht es auch ein Gerät aus dieser Gruppe einen Befehl zu senden (z.B. über "play_preset&preset=xyz") dann spielt es auf allen "dazugehörigen" Heosgeräten auch diese Quelle ab. Die Heosapp brauch ich dadurch überhaupt nicht mehr, ich regel alles über die VIS Oberfläche.

    Ist vielleicht nicht die sauberste Lösung, aber es funktioniert sehr gut 😉 `


  • Das musst du über die App machen. https://denon-de.custhelp.com/app/answers/detail/a_id/2256/~/heos-gruppieren.

    Sonst nochmal der Auszug aus der Supportseite:

    ` > <size size="150">Wie kann ich meine HEOS Lautsprecher zu einer Gruppe zusammenfassen?</size>

    Die Gruppierung von HEOS Lautsprechern erlaubt es Ihnen, zwei (oder mehrere) HEOS Lautsprecher in unterschiedlichen Räumen oder auch im gleichen Raum mit der gleichen Musik anzusteueren und zu bedienen. Die Gruppierung sorgt auch für einen hervorragende Synchronisation zwischen den einzelnen Lautsprechern, so dass Sie keinen zeitlichen Versatz (Echo) hören, wenn die Lautsprecher in unterschiedlichen Räumen stehen.

    Um die HEOS Lautsprecher zu gruppieren, wählen Sie in der HEOS App den Reiter Räume an. Anschliessend tippen Sie den HEOS Lautsprecher an, den Sie zu mit einem anderen HEOS Lautsprecher gruppieren möchen. Schieben Sie ihn auf den anderen HEOS Lautsprecher.

    Sie können auch alle HEOS Lautsprecher (max. 16 Stück) auf einmal zusammenfügen. Halten Sie dazu bitte den ersten und letzten HEOS Lautsprecher gedrückt und schieben diese zusammen.

    Um einen Lautsprecher aus der Gruppe zu entfernen, gehen Sie bitte genauso vor. Halten Sie den Lautsprecher gedrückt und ziehen ihn aus der Gruppe heraus. `


  • Danke für die schnelle Rückmeldung. Wie ich es in der App mache weiß ich ja … Hab Heos ja seit Marktstart im Einsatz.

    Oder meinst du, dass man die Gruppen über die App nur definiert und dann über io als Variable anspricht, damit man sich den Weg über die App spart?

    Hätte ja aber sein können, dass ich das auch über ein Script lösen kann. Meine aktuelle Lösung für die Gruppierung von Räumen ohne die App ist der Harmony Adapter in ioBroker. In Harmony habe ich jeweils Aktivitäten ohne Quellenauswahl für die einzelnen Gruppierungen erstellt, welche dann die Speaker zusammenfasst. Mit dem Spotify Adapter kann ich dann über die Vis das aktive Device wählen.

    @obakuhl:

    Das musst du über die App machen. https://denon-de.custhelp.com/app/answers/detail/a_id/2256/~/heos-gruppieren.

    Sonst nochmal der Auszug aus der Supportseite:

    ` > <size size="150">Wie kann ich meine HEOS Lautsprecher zu einer Gruppe zusammenfassen?</size>

    Die Gruppierung von HEOS Lautsprechern erlaubt es Ihnen, zwei (oder mehrere) HEOS Lautsprecher in unterschiedlichen Räumen oder auch im gleichen Raum mit der gleichen Musik anzusteueren und zu bedienen. Die Gruppierung sorgt auch für einen hervorragende Synchronisation zwischen den einzelnen Lautsprechern, so dass Sie keinen zeitlichen Versatz (Echo) hören, wenn die Lautsprecher in unterschiedlichen Räumen stehen.

    Um die HEOS Lautsprecher zu gruppieren, wählen Sie in der HEOS App den Reiter Räume an. Anschliessend tippen Sie den HEOS Lautsprecher an, den Sie zu mit einem anderen HEOS Lautsprecher gruppieren möchen. Schieben Sie ihn auf den anderen HEOS Lautsprecher.

    Sie können auch alle HEOS Lautsprecher (max. 16 Stück) auf einmal zusammenfügen. Halten Sie dazu bitte den ersten und letzten HEOS Lautsprecher gedrückt und schieben diese zusammen.

    Um einen Lautsprecher aus der Gruppe zu entfernen, gehen Sie bitte genauso vor. Halten Sie den Lautsprecher gedrückt und ziehen ihn aus der Gruppe heraus.


  • @Postymind

    Die Gruppen solltest du gemäß CLI Protokoll mit den Player PID setzen können:

    This command is used to perform the following actions:
    
    Create new group:
    Creates new group. First player id in the list is group leader.
    Ex: heos://group/set_group?pid=3,1,4Modify existing group members:
    
    Adds or delete players from the group. First player id should be the group leader id.
    Ex: heos://group/set_group?pid=3,1,5
    
    Ungroup all players in the group
    Ungroup players. Player id (pid) should be the group leader id.
    Ex: heos://group/set_group?pid=3
    
    Command: heos://group/set_group?pid=player_id_leader, player_id_member_1,…,player_id_member_n
    

    Und das dann im "command" State übergeben. Habe es aber noch nicht getestet. Mein AVR mit 3 Zonen hat nur eine PID und dann gibt es nur eine 2. Box…

    Grüße

    Brati


  • Achso 8-)

    Im Skript ist aktuell noch nichts zu Gruppen implementiert, soweit ich das durchschaut habe.

    Genau, ich sende die Komandos, wie z.B. einen Lautsprecher muten über ioBroker. Die App verwende ich gar nicht mehr. Wahrscheinlich ist es gar nicht nötig, wenn man alles über Blocklyskripte regelt und die Lautsprecher einzeln anspricht, dass man diese gruppiert. Aber dadurch ist auf jeden Fall sichergestellt, dass die Boxen synchron laufen.

    Generell ist aber sicher mögich, dass über die Group-Schnittstelle des CLI Protokolls von HEOS professioneller zu regeln.


  • Danke! Ich werde mal testen sobald ich Zuhause bin. Erreichen möchte ich z.B., dass ich über verschiedene Buttons und deren "States" im Haus (ob Hue Dimmer Switch o.Ä.) Gruppierungen, Quellenauswahl und Playstate triggern kann. Ich werde mal mit den 7 vorhandenen Heos (1x Link, 6x Heos 3/5) testen. Danke schon mal

    @Brati:

    @Postymind

    Die Gruppen solltest du gemäß CLI Protokoll mit den Player PID setzen können:

    This command is used to perform the following actions:
    
    Create new group:
    Creates new group. First player id in the list is group leader.
    Ex: heos://group/set_group?pid=3,1,4Modify existing group members:
    
    Adds or delete players from the group. First player id should be the group leader id.
    Ex: heos://group/set_group?pid=3,1,5
    
    Ungroup all players in the group
    Ungroup players. Player id (pid) should be the group leader id.
    Ex: heos://group/set_group?pid=3
    
    Command: heos://group/set_group?pid=player_id_leader, player_id_member_1,…,player_id_member_n
    

    Und das dann im "command" State übergeben. Habe es aber noch nicht getestet. Mein AVR mit 3 Zonen hat nur eine PID und dann gibt es nur eine 2. Box…

    Grüße

    Brati `


  • Funktioniert leider nicht. Direkt über Telnet funktioniert die Gruppierung aber über die Kommandozeile des Scripts passiert leider nichts.

    Hat sonst noch jemand weitere Ideen, wie man das lösen könnte oder ob man den Befehl über "Command" des Scripts anders senden muss?


  • Probier mal set_group?pid=-123456789,-223456789,-323456789 in die die Command-Option zu schreiben. Bei mir macht das folgendes Skript:

    setState("javascript.0.heos.192_168_XXX_XXX.command", 'set_group?pid=-123456789,-223456789,-323456789');
    

    Für -123456789 etc natürlich jeweils die PID des Lautsprechers angeben. 😉 ACHTUNG: immer mit einem eventuellen MINUS DAVOR.


  • Funktioniert! Danke! So kann ich meine Etagen-Gruppensteuerung realisieren.


  • Hey,

    das Script funktioniert echt Prima. Allerdings kriege ich keine Presets? Jemand ne Idee? Und ja, die Logindaten stimmen 😄

    ! javascript.0 2018-12-09 14:27:30.435 error script.js.Automatisierungen.heos: [Heos] parseResponse: Unexpected token R in JSON at position 1 javascript.0 2018-12-09 14:27:30.434 error script.js.Automatisierungen.heos: [Heos] parseResponse: Unexpected end of JSON input javascript.0 2018-12-09 14:27:30.176 info script.js.Automatisierungen.heos: [Heos] command: load_presets !

    Ich kann mit play_preset&preset=1 auch meine Favoriten abspielen, habe sie allerdings nicht in den Objekten in iobroker.


  • Nach meinem letzten Stand geht es leider auch nur so … also über den Befehl per Skript


  • Naja, wenn ich mir den Quelltext seines Favoriten-Widgets angucke, hat er die Presets als Objekte..

    "javascript.1.heos.presets.4.image_url"

    Das habe ich nicht


  • Nach dem Scriptstart wird ein Connect zum Heos System aufgebaut, connected sich mindestens ein Player, wird in Zeil 301

    this.getMusicSources();

    aufgerufen, was zum Auslesen der Presets führen sollte. Erhält das Script vom Heos-Player eine Antwort, dann werden die Presets als Objekte im Script ab Zeile 430 erzeugt. Meine Vermutung ist, dass die Antwort des Heos-Players nicht so aussieht, wie im Script erwartet, Bsp ab Zeile 419.

    Dieses Laden der Presets kann man auch später, nach Scriptstart, manuell aufrufen: heos.getMusicSources();

    Bsp:

    // Heos Instanz erzeugen und verbinden   
    var heos = new Heos( );
    heos.connect();
    
    ...
    
    heos.getMusicSources();
    
    

    Noch ein Hinweis. Ich habe meine ioBroker Installation vom Pi3 auf einen Windows10 Rechner umziehen lassen. Da hier der node-ssdp Client wohl anders arbeitet, musste ich im Script beim connect() (ab Zeile 224) die Zeile "this.nodessdp_client.explicitSocketBind = true; " ergänzen:

    connect() { 
        try {
            this.log('connecting to HEOS ...');
            setState( this.statePath+"connected", false );
            const NodeSSDP = require('node-ssdp').Client;
    	    this.nodessdp_client = new NodeSSDP();
    	    this.nodessdp_client.explicitSocketBind = true;  // <--- notwendig für Windows10 !
                ...    
    } 
    

  • Danke. Mal schauen ob ich das fixen kann. Wenn nicht hardcode ich die Favoriten halt darein. Ansteuern kann ich sie ja und eigentlich ändern wir die auch nicht.

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