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Virtual Devices

Geplant Angeheftet Gesperrt Verschoben Skripten / Logik
48 Beiträge 21 Kommentatoren 18.6k Aufrufe 11 Watching
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  • R Offline
    R Offline
    roughestboy
    schrieb am zuletzt editiert von
    #39

    Nachtrag. Ich habe ein Skript für 2 Tint-Birnen erstellt, damit lassen sich beide als eine Gruppe ansteuern, sowie Farbe, Farbtemperatur und Helligkeit:

    new VirtualDevice({
    
        namespace: 'WC',
    
        name: 'Deckenlicht', //das Gerät wird unter javascript.0.virtualDevice.'namespace'.'name' erstellt
    
        states: {
    
            //welche States sollen erstellt werden?
    
            'level.colorrgb': {
    
                //State Konfiguration
               
                common: {type: 'string', def: 000000, read: true, write: true},
               
                read: {
     
                    //von welchen States sollen Werte eingelesen werden?
                    //Mehrere Geräte müssen innerhalb der Klammern der read-Funktion stehen.
                    
                    'zigbee.0.000d6ffffe0200fe.color': { function (val) { return (val) ; } },
                    'zigbee.0.d0cf5efffefefcaf.color': { function (val) { return (val) ; } },
    
                },
    
                write: {
    
                    //in welche States sollen Werte geschrieben werden?
                    //Mehrere Geräte müssen innerhalb der Klammern der write-Funktion stehen.
                    //delay: xxx - schreibe Werte erst nach xxx msec. in den Adapter (Puffer)
    
                    'zigbee.0.000d6ffffe0200fe.color': { function (val) { return (val); }, delay: 500 },
                    'zigbee.0.d0cf5efffefefcaf.color': { function (val) { return (val); }, delay: 500 },
    
                }
    
            },
    
            'level.colortemperature': {
    
                //State Konfiguration
               
                common: {type: 'number', def: 0, min: 155, max: 555, read: true, write: true},
    
                read: {
     
                    //von welchen States sollen Werte eingelesen werden?
                    //Mehrere Geräte müssen innerhalb der Klammern der read-Funktion stehen.
                    
                    'zigbee.0.000d6ffffe0200fe.colortemp': { function (val) { return (val) ; } },
                    'zigbee.0.d0cf5efffefefcaf.colortemp': { function (val) { return (val) ; } },
    
                },
    
                write: {
    
                    //in welche States sollen Werte geschrieben werden?
                    //Mehrere Geräte müssen innerhalb der Klammern der write-Funktion stehen.
                    //delay: xxx - schreibe Werte erst nach xxx msec. in den Adapter (Puffer)
    
                    'zigbee.0.000d6ffffe0200fe.colortemp': { function (val) { return (val); }, delay: 500 },
                    'zigbee.0.d0cf5efffefefcaf.colortemp': { function (val) { return (val); }, delay: 500 },
    
                }
    
            },
    
            'level.dimmer': {
    
                //State Konfiguration
               
                common: {type: 'number', def: 0, min: 0, max: 100, read: true, write: true},
    
                read: {
     
                    //von welchen States sollen Werte eingelesen werden?
                    //Mehrere Geräte müssen innerhalb der Klammern der read-Funktion stehen.
                    
                    'zigbee.0.000d6ffffe0200fe.brightness': { function (val) { return (val) ; } },
                    'zigbee.0.d0cf5efffefefcaf.brightness': { function (val) { return (val) ; } },
    
                },
    
                write: {
    
                    //in welche States sollen Werte geschrieben werden?
                    //Mehrere Geräte müssen innerhalb der Klammern der write-Funktion stehen.
                    //delay: xxx - schreibe Werte erst nach xxx msec. in den Adapter (Puffer)
    
                    'zigbee.0.000d6ffffe0200fe.brightness': { function (val) { return (val); }, delay: 500 },
                    'zigbee.0.d0cf5efffefefcaf.brightness': { function (val) { return (val); }, delay: 500 },
    
                }
    
            },
    
        }
    
    });
    
    1 Antwort Letzte Antwort
    0
    • R Offline
      R Offline
      R1Snake
      schrieb am zuletzt editiert von
      #40

      Hi ich hab das Gefühl ich bin zu blöd dafür.

      Hab viele Codes ausporbiert jedoch tut sich bei mir einfach nichts.

      20a60c75-7fda-4df8-a110-f59d85405cc8-image.png ```

      Ich hab diesen Code ohne Fehler bei mir als Javascript Code ausgeführt und in meinen Objekten tut sich einfach gar nichts

      de0eae46-3aa7-4330-87fe-d5f960f44a95-image.png

      Was mache ich falsch?

      1 Antwort Letzte Antwort
      0
      • Z Offline
        Z Offline
        Zerberus
        schrieb am zuletzt editiert von Zerberus
        #41

        hi ich habe den Code mal nach TypeScript portiert, macht es einfacher diesen zu verwenden:

        https://gist.github.com/many20/3a5b047bd221ec107153c0231b575ca3

        //https://forum.iobroker.net/topic/7751/virtual-devices/2
        /*
        VirtualDevice v0.3
        {1}
        Structure of config:
        {
            name: 'name', //name of device
            namespace: '', //create device within this namespace (device ID will be namespace.name)
            common: {}, //(optional)
            native: {}, //(optional)
            copy: objectId, //(optional) ID of device or channel to copy common and native from
            onCreate: function(device, callback) {} //called once on device creation
            states: {
                'stateA': { //State Id will be namespace.name.stateA
                    common: {}, //(optional)
                    native: {}, //(optional)
                    copy: stateId,
                    read: {
                        //(optional) states which should write to "stateA"
                        'stateId1': {
                            trigger: {ack: true, change: 'any'} //(optional) see https://github.com/ioBroker/ioBroker.javascript#on---subscribe-on-changes-or-updates-of-some-state
                            convert: function(val) {}, //(optional) functions should return converted value 
                            before: function(device, value, callback) {}, //(optional) called before writing new state. has to call callback or new value will not be written 
                            delay: 0, //(optional) delay in ms before new value gets written
                            after: function(device, value) {}, //(optional) called after new value has been written
                            validFor: //(optional) ms, to ignore old data which did not change for a long time.  
                        },
                        ...
                    },
                    readLogic: 'last' || 'max' || 'min' || 'average', //(optional) default: last (only last implemented)
                    write: {
                        //(optional) states which "stateA" should write to 
                        'stateId1': {
                            convert: function(val) {}, //(optional) functions should return converted value 
                            before: function(device, value, callback) {}, //(optional) called before writing new state. has to call callback or new value will not be written 
                            delay: 0, //(optional) delay in ms before new value gets written
                            after: function(device, value) {}, //(optional) called after new value has been written
                        },     
                        'stateId3': {
                            convert: function(val) {}, //(optional) functions should return converted value 
                            before: function(device, value, callback) {}, //(optional) called before writing new state. has to call callback or new value will not be written 
                            delay: 0, //(optional) delay in ms before new value gets written
                            after: function(device, value) {}, //(optional) called after new value has been written
                        },
                        ...
                    },
                },
                ...
            }
        }
        */
        
        /*
        
        new VirtualDevice({
            namespace: 'Hue',
            name: 'Wohnzimmer', //das Gerät wird unter javascript.0.virtualDevice.Hue.Wohnzimmer erstellt
            states: {
                //welche States sollen erstellt werden?
                'level': {
                    //State Konfiguration
                    common: {type: 'number', def: 0, min: 0, max: 100, read: true, write: true, unit: '%'},
                    read: {
                        //von welchen States sollen Werte eingelesen werden?
                        'hue.0.hue_bridge.Wohnzimmer_Decke.bri': {
                            convert: function (val) { //wert soll konvertiert werden
                                return Math.floor(val * 100 / 254);
                            }
                        },
                    },
                    write: {
                        //in welche States sollen Werte geschrieben werden?
                        'hue.0.hue_bridge.Wohnzimmer_Decke.bri': {
                            convert: function (val) { //wert soll konvertiert werden
                                return Math.ceil(val * 254 / 100);
                            },
                            delay: 1500 // schreibe Werte erst nach 1,5 Sekunden in den Adapter (Puffer)
                        },
                    }
                },
            }
        });
        
        new VirtualDevice({
            namespace: 'Hue',
            name: 'Wohnzimmer', //das Gerät wird unter javascript.0.virtualDevice.Hue.Wohnzimmer erstellt
            states: {
                //welche States sollen erstellt werden?
                'level': {
                    //State Konfiguration
                    common: {type: 'number', def: 0, min: 0, max: 100, read: true, write: true, unit: '%'},
                    read: {
                        //von welchen States sollen Werte eingelesen werden?
                        'hue.0.hue_bridge.Wohnzimmer_Decke.bri': {
                            convert: function (val) { //wert soll konvertiert werden
                                return Math.floor(val * 100 / 254);
                            }
                        },
                    },
                    write: {
                        //in welche States sollen Werte geschrieben werden?
                        'hue.0.hue_bridge.Wohnzimmer_Decke.bri': {
                            convert: function (val) { //wert soll konvertiert werden
                                return Math.ceil(val * 254 / 100);
                            },
                            delay: 1500, // schreibe Werte erst nach 1,5 Sekunden in den Adapter (Puffer)
                            before: function (device, value, callback) {
                                if (value > 0 && getState('zwave.0.NODE10.SWITCH_BINARY.Switch_1').val === false) {
                                    //if switch is off and value is greater 0 turn on switch and set long delay
                                    setStateDelayed(switchId, true, false, 1500, true, function () {
                                        callback(value, 3500);
                                    });
                                } else if (value <= 0) {
                                    //if level is set to 0 turn off switch and set level 0
                                    setStateDelayed(switchId, false, false, 1500, true, function () {
                                        callback(0, 0);
                                    });
                                } else {
                                    callback();
                                }
                            }
                        },
                    }
                },
            }
        });
        
        */
        
        interface NumberCommon {
            type: 'number';
            def: number;
            min: number;
            max: number;
            read: boolean;
            write: boolean;
            unit: '%' | string;
        }
        
        //https://github.com/ioBroker/ioBroker.docs/blob/master/docs/en/dev/objectsschema.md
        interface Common {
            /**
             *  (optional - (default is mixed==any type) (possible values: number, string, boolean, array, object, mixed, file). As exception the objects with type meta could have common.type=meta.user or meta.folder
             */
            type?: 'number' | 'string' | 'boolean' | 'array' | 'object' | 'mixed' | 'file';
            /**
             * (optional)
             */
            min?: number;
            /**
             * (optional)
             */
            max?: number;
            /**
             * (optional) - increase/decrease interval. E.g. 0.5 for thermostat
             */
            step?: number;
            /**
             * (optional) - unit of the value E.g. C°
             */
            unit?: string;
            /**
             * (optional - the default value)
             */
            def?: any;
            /**
             * (optional - if common.def is set this value is used as ack flag, js-controller 2.0.0+)
             */
            defAck?: any;
            /**
             * (optional, string or object) - description, object for multilingual description
             */
            desc?: string | object;
            /**
             * (optional, string or object) - name of the device
             */
            name?: string;
            /**
             * (boolean, mandatory) - true if state is readable
             */
            read: boolean;
            /**
             * (boolean, mandatory) - true if state is writable
             */
            write: boolean;
            /**
             * (string, mandatory) - role of the state (used in user interfaces to indicate which widget to choose, see below)
             * https://github.com/ioBroker/ioBroker.docs/blob/master/docs/en/dev/stateroles.md
             */
            role: 'state' | 'text' | 'button' | string;
            /**
             * (optional) attribute of type number with object of possible states {'value': 'valueName', 'value2': 'valueName2', 0: 'OFF', 1: 'ON'}
             */
            states?: Record<string, string>;
            /**
             * (string, optional) - if this state has helper state WORKING. Here must be written the full name or just the last part if the first parts are the same with actual. Used for HM.LEVEL and normally has value "WORKING"
             */
            workingID?: string;
            /**
             * (optional) - the structure with custom settings for specific adapters. Like {"influxdb.0": {"enabled": true, "alias": "name"}}. enabled attribute is required and if it is not true, the whole attribute will be deleted.
             */
            custom?: any;
        }
        
        interface VirtualDeviceConfigStateRead {
            trigger?: { ack: boolean; change: "eq" | "ne" | "gt" | "ge" | "lt" | "le" | "any" };
            convert?: (val: iobJS.StateValue) => iobJS.StateValue;
            before?: (device: VirtualDevice, value: iobJS.StateValue, triggerId: string, callback: (newVal?: iobJS.StateValue, newDelay?: number) => void) => void;
            delay?: number;
            after?: (device: VirtualDevice, value: iobJS.StateValue, triggerId: string) => void;
            //validFor?: number;
        }
        
        interface VirtualDeviceConfigStateWrite {
            convert?: (val: iobJS.StateValue) => iobJS.StateValue;
            before?: (device: VirtualDevice, value: iobJS.StateValue, triggerId: string, callback: (newVal?: iobJS.StateValue, newDelay?: number) => void) => void;
            delay?: number;
            after?: (device: VirtualDevice, value: iobJS.StateValue, triggerId: string) => void;
        }
        
        interface VirtualDeviceConfigState {
            common?: Partial<Common>;
            native?: Record<string, any>;
            copy?: string;
            read?:  Record<string, VirtualDeviceConfigStateRead>; //stateId
            readLogic?: 'last' | 'max' | 'min' | 'average';
            write?: Record<string, VirtualDeviceConfigStateWrite>; //stateId
        }
        
        interface VirtualDeviceConfig {
            namespace: string;
            name: string;
            common?: Partial<Common>;
            native?: Record<string, any>;
            copy?: string;
            onCreate?: (device, callback) => void;
            states: Record<string, VirtualDeviceConfigState>; //stateId will be namespace.name.stateA
        }
        
        export declare interface VirtualDevice {
            config: VirtualDeviceConfig;
            namespace: string;
            name: string;
            createDevice: (callback: () => void) => void;
            createStates: (callback: () => void) => void;
            normalizeState: (state: string) => void;
            connectState: (state: string) => void;
            subRead: (trigger: iobJS.SubscribeOptions, readObj: VirtualDeviceConfigStateRead, state: string) => void;
            convertValue: (val: iobJS.StateValue, func?: (value: iobJS.StateValue) => iobJS.StateValue) => iobJS.StateValue;
        }
        
        //generic virtual device        
        function VirtualDevice(this: VirtualDevice, config: VirtualDeviceConfig): void {
            //sanity check
            if (typeof config !== 'object' || typeof config.namespace !== 'string' || typeof config.name !== 'string' || typeof config.states !== 'object') {
                log('sanity check failed, no device created', 'warn');
                return;
            }
         
            this.config = config;
            this.namespace = 'virtualDevice.' + config.namespace + '.' + config.name;
            this.name = config.name;
         
            //create virtual device
            log('creating virtual device ' + this.namespace)
            this.createDevice(function (this: VirtualDevice, ) {
                this.createStates(function (this: VirtualDevice, ) {
                    log('created virtual device ' + this.namespace)
                }.bind(this));
            }.bind(this));
        }
        
        VirtualDevice.prototype.createDevice = function (this: VirtualDevice, callback: () => void): void {
            log('creating object for device ' + this.namespace, 'debug');
            //create device object
            const obj = this.config.copy ? getObject(this.config.copy) : { common: {}, native: {} };
        
            if ((obj.common as any).custom) delete (obj.common as any).custom;
        
            if (typeof this.config.common === 'object') {
                obj.common = Object.assign(obj.common, this.config.common);
            }
            if (typeof this.config.native === 'object') {
                obj.native = Object.assign(obj.native, this.config.native);
            }
            extendObject('javascript.' + instance + '.' + this.namespace, {
                type: "device",
                common: obj.common,
                native: obj.native
            }, function (err) {
                if (err) {
                    log(err, 'warn');
                    log('could not create virtual device: ' + this.namespace, 'warn');
                    return;
                }
                log('created object for device ' + this.namespace, 'debug');
                if (typeof this.config.onCreate === 'function') {
                    this.config.onCreate(this, callback);
                } else {
                    callback();
                }
            }.bind(this));
        }
        
        VirtualDevice.prototype.createStates = function (this: VirtualDevice, callback: () => void): void {
            "use strict";
            log('creating states for device ' + this.namespace, 'debug');
            const stateIds = Object.keys(this.config.states);
            log('creating states ' + JSON.stringify(stateIds), 'debug');
            let countCreated = 0;
            for (let i = 0; i < stateIds.length; i++) {
                let stateId = stateIds[i];
                this.normalizeState(stateId);
                const id = this.namespace + '.' + stateId;
                log('creating state ' + id, 'debug');
                const obj = this.config.states[stateId].copy ? getObject(this.config.states[stateId].copy) : { common: {}, native: {} };
        
                if ((obj.common as any).custom) delete (obj.common as any).custom;
        
                if (typeof this.config.states[stateId].common === 'object') {
                    obj.common = Object.assign(obj.common, this.config.states[stateId].common);
                }
                if (typeof this.config.states[stateId].native === 'object') {
                    obj.native = Object.assign(obj.native, this.config.states[stateId].native);
                }
                createState(id, obj.common, obj.native, function (err) {
                    if (err) {
                        log('skipping creation of state ' + id, 'debug');
                    } else {
                        log('created state ' + id, 'debug');
                    }
                    this.connectState(stateId);
                    countCreated++;
                    if (countCreated >= stateIds.length) {
                        log('created ' + countCreated + ' states for device ' + this.namespace, 'debug');
                        callback();
                    }
                }.bind(this));
            }
        }
        
        VirtualDevice.prototype.normalizeState = function (this: VirtualDevice, state: string): void {
            log('normalizing state ' + state, 'debug');
            if (typeof this.config.states[state].read !== 'object') {
                this.config.states[state].read = {};
            }
            if (typeof this.config.states[state].write !== 'object') {
                this.config.states[state].write = {};
            }
         
            const readIds = Object.keys(this.config.states[state].read);
            for (let i = 0; i < readIds.length; i++) {
                const readId = this.config.states[state].read[readIds[i]];
                if (typeof readId.before !== 'function') {
                    this.config.states[state].read[readIds[i]].before = function (device, value, triggerId, callback) {
                        callback()
                    };
                }
                if (typeof readId.after !== 'function') {
                    this.config.states[state].read[readIds[i]].after = function (device, value, triggerId) {
                    };
                }
            }
            const writeIds = Object.keys(this.config.states[state].write);
            for (let i = 0; i < writeIds.length; i++) {
                const writeId = this.config.states[state].write[writeIds[i]];
                if (typeof writeId.before !== 'function') {
                    this.config.states[state].write[writeIds[i]].before = function (device, value, triggerId, callback) {
                        callback()
                    };
                }
                if (typeof writeId.after !== 'function') {
                    this.config.states[state].write[writeIds[i]].after = function (device, value, triggerId) {
                    };
                }
            }
            log('normalized state ' + state, 'debug');
        }
        
        VirtualDevice.prototype.connectState = function (this: VirtualDevice, state: string): void {
            log('connecting state ' + state, 'debug');
            const id = this.namespace + '.' + state;
         
            //subscribe to read ids
            const readIds = Object.keys(this.config.states[state].read);
            for (let i = 0; i < readIds.length; i++) {
                if (getState(readIds[i]).notExist === true) { //check if state exists
                    log('cannot connect to not existing state: ' + readIds[i], 'warn');
                    continue;
                }
                const readObj = this.config.states[state].read[readIds[i]];
                const trigger: iobJS.SubscribeOptions = readObj.trigger || {change: 'any'};
                trigger.ack = true;
                trigger.id = readIds[i];
                this.subRead(trigger, readObj, state);
                log('connected ' + readIds[i] + ' to ' + id, 'debug');
            }
         
            //subscribe to this state and write to write ids
            const writeIds = Object.keys(this.config.states[state].write);
            const trigger: iobJS.SubscribeOptions = {id: 'javascript.' + instance + '.' + this.namespace + '.' + state, change: 'any', ack: false};
            on(trigger, function (this: VirtualDevice, obj: { state: ReturnType<typeof getState> }) {
                "use strict";
                log('detected change of ' + state, 'debug');
                for (let i = 0; i < writeIds.length; i++) {
                    const writeObj = this.config.states[state].write[writeIds[i]];
                    let val: iobJS.StateValue = this.convertValue(obj.state.val, writeObj.convert);
                    const writeId = writeIds[i];
                    log('executing function before for ' + writeId, 'debug');
                    writeObj.before(this, val, trigger.id.toString(), function (this: VirtualDevice, newVal?: iobJS.StateValue, newDelay?: number) {
                        if (newVal !== undefined && newVal !== null) val = newVal;
                        let delay = writeObj.delay;
                        if (newDelay !== undefined && newDelay !== null) delay = newDelay;
                        log(newVal + 'writing value ' + val + ' to ' + writeId + ' with delay ' + delay, 'debug');
                        setStateDelayed(writeId, val, false, delay || 0, true, function () {
                            log('executing function after for ' + writeId, 'debug');
                            writeObj.after(this, val, trigger.id.toString());
                        }.bind(this));
                    }.bind(this));
                }
            }.bind(this));
            log('connected ' + state + ' to ' + JSON.stringify(writeIds), 'debug');
        }
        
        VirtualDevice.prototype.subRead = function (this: VirtualDevice, trigger: iobJS.SubscribeOptions, readObj: VirtualDeviceConfigStateRead, state: string): void {
            const func = function (this: VirtualDevice, obj: { state: ReturnType<typeof getState> }) {
                let val: iobJS.StateValue = this.convertValue(obj.state.val, readObj.convert);
         
                //@todo aggregations
         
                log('executing function before for ' + trigger.id.toString(), 'debug');
                readObj.before(this, val, trigger.id.toString(), function (this: VirtualDevice, newVal?: iobJS.StateValue, newDelay?: number) {
                    if (newVal !== undefined && newVal !== null) val = newVal;
                    if (newDelay !== undefined && newDelay !== null) readObj.delay = newDelay;
                    log('reading value ' + val + ' to ' + this.namespace + '.' + state, 'debug');
                    setStateDelayed(this.namespace + '.' + state, val, true, readObj.delay || 0, true, function () {
                        log('executing function after for ' + trigger.id, 'debug');
                        readObj.after(this, val, trigger.id.toString());
                    }.bind(this));
                }.bind(this));
            }.bind(this);
            func({ state: getState(trigger.id.toString()) });
            on(trigger, func);
        }
        
        VirtualDevice.prototype.convertValue = function (this: VirtualDevice, val: iobJS.StateValue, func: (value: iobJS.StateValue) => iobJS.StateValue): iobJS.StateValue {
            if (typeof func !== 'function') {
                return val;
            }
            return func(val);
        }
        
        //global
        function createVirtualDevice(config: VirtualDeviceConfig): VirtualDevice {
            return new VirtualDevice(config)
        }
        
        

        ich benutzt mehrer DECT Thermostat von Fritz mit dem entspechenden Adapter, dafür habe ich eine Funktion geschrieben mit der ich schnell mehrere VirtualDevice erzeugen kann:

        const createVirtualThermostat = (name: string, id: string, isGroup?: boolean) => createVirtualDevice({
            namespace: 'thermostat',
            name: name,
            common: { name: id },
            states: {
                name: {
                    common: { type: 'string', role: 'text', read: true, write: false },
                    read: {
                        [id + '.name']: {},
                    },
                },
                manufacturer: {
                    common: { type: 'string', role: 'text', read: true, write: false },
                    read: {
                        [id + '.manufacturer']: {},
                    },
                },     
                id: {
                    common: { type: 'string', role: 'text', read: true, write: false },
                    read: {
                        [id + '.id']: {},
                    },
                },
                ...(!isGroup 
                    ? {
                        productname: {
                            common: { type: 'string', role: 'text', read: true, write: false },
                            read: {
                                [id + '.productname']: {},
                            },
                        },
                        battery: {
                            common: { type: 'number', role: 'state', read: true, write: false },
                            read: {
                                [id + '.battery']: {},
                            },
                        },
                        batterylow: {
                            common: { type: 'boolean', role: 'state', read: true, write: false },
                            read: {
                                [id + '.batterylow']: {},
                            },
                        },
                        batterylow_homekit: {
                            common: { type: 'number', role: 'state', read: true, write: false },
                            read: {
                                [id + '.batterylow']: {
                                    convert: d => d ? 1 : 0,
                                },              
                            },
                        },
                        actualtemp: {
                            common: { type: 'number', role: 'state', read: true, write: false },
                            read: {
                                [id + '.tist']: {},
                            },
                        }
                    }
                    : {}
                ),
                targettemp: {
                    common: { type: 'number', role: 'state', read: true, write: true },
                    read: {
                        [id + '.tsoll']: {},
                    },
                    write: {
                        [id + '.tsoll']: {},
                    },
                },
                windowopenactiv: {
                    common: { type: 'boolean', role: 'state', read: true, write: false },
                    read: {
                        [id + '.windowopenactiv']: {},
                    },
                },
                errorcode: {
                    common: { type: 'number', role: 'state', read: true, write: false },
                    read: {
                        [id + '.errorcode']: {},
                    },
                },
                error: {
                    common: { type: 'boolean', role: 'state', read: true, write: false },
                    read: {
                        [id + '.errorcode']: {
                            convert: d => !!d,
                        },
                    },
                },
                present: {
                    common: { type: 'boolean', role: 'state', read: true, write: false },
                    read: {
                        [id + '.present']: {},
                    },
                },
                operationmode: {
                    common: { type: 'string', role: 'state', read: true, write: false },
                    read: {
                        [id + '.operationmode']: {},
                    },
                },
                hkrmode: {
                    common: { type: 'number', role: 'state', read: true, write: true },
                    read: {
                        [id + '.hkrmode']: {},
                    },
                    write: {
                        [id + '.hkrmode']: {},
                    },
                },        
            }
        });
        

        benutzten kann man das dann so:

        createVirtualThermostat('temp1', 'fritzdect.0.DECT_099950242551');
        createVirtualThermostat('temp2', 'fritzdect.0.DECT_133570009104');
        createVirtualThermostat('temp3', 'fritzdect.0.DECT_133570329192');
        createVirtualThermostat('temp4', 'fritzdect.0.DECT_133570402960');
        createVirtualThermostat('temp5', 'fritzdect.0.DECT_133570404888');
        createVirtualThermostat('temp6', 'fritzdect.0.DECT_133570405128');
        createVirtualThermostat('temp7', 'fritzdect.0.DECT_140780177080');
        createVirtualThermostat('temp8', 'fritzdect.0.DECT_140800051032');
        createVirtualThermostat('temp9', 'fritzdect.0.DECT_140800051048');
        createVirtualThermostat('temp10', 'fritzdect.0.DECT_140800052056');
        
        createVirtualThermostat('grp-temp1', 'fritzdect.0.DECT_grpC58331-3B9ABD4E9', true);
        
        J 1 Antwort Letzte Antwort
        0
        • Z Zerberus

          hi ich habe den Code mal nach TypeScript portiert, macht es einfacher diesen zu verwenden:

          https://gist.github.com/many20/3a5b047bd221ec107153c0231b575ca3

          //https://forum.iobroker.net/topic/7751/virtual-devices/2
          /*
          VirtualDevice v0.3
          {1}
          Structure of config:
          {
              name: 'name', //name of device
              namespace: '', //create device within this namespace (device ID will be namespace.name)
              common: {}, //(optional)
              native: {}, //(optional)
              copy: objectId, //(optional) ID of device or channel to copy common and native from
              onCreate: function(device, callback) {} //called once on device creation
              states: {
                  'stateA': { //State Id will be namespace.name.stateA
                      common: {}, //(optional)
                      native: {}, //(optional)
                      copy: stateId,
                      read: {
                          //(optional) states which should write to "stateA"
                          'stateId1': {
                              trigger: {ack: true, change: 'any'} //(optional) see https://github.com/ioBroker/ioBroker.javascript#on---subscribe-on-changes-or-updates-of-some-state
                              convert: function(val) {}, //(optional) functions should return converted value 
                              before: function(device, value, callback) {}, //(optional) called before writing new state. has to call callback or new value will not be written 
                              delay: 0, //(optional) delay in ms before new value gets written
                              after: function(device, value) {}, //(optional) called after new value has been written
                              validFor: //(optional) ms, to ignore old data which did not change for a long time.  
                          },
                          ...
                      },
                      readLogic: 'last' || 'max' || 'min' || 'average', //(optional) default: last (only last implemented)
                      write: {
                          //(optional) states which "stateA" should write to 
                          'stateId1': {
                              convert: function(val) {}, //(optional) functions should return converted value 
                              before: function(device, value, callback) {}, //(optional) called before writing new state. has to call callback or new value will not be written 
                              delay: 0, //(optional) delay in ms before new value gets written
                              after: function(device, value) {}, //(optional) called after new value has been written
                          },     
                          'stateId3': {
                              convert: function(val) {}, //(optional) functions should return converted value 
                              before: function(device, value, callback) {}, //(optional) called before writing new state. has to call callback or new value will not be written 
                              delay: 0, //(optional) delay in ms before new value gets written
                              after: function(device, value) {}, //(optional) called after new value has been written
                          },
                          ...
                      },
                  },
                  ...
              }
          }
          */
          
          /*
          
          new VirtualDevice({
              namespace: 'Hue',
              name: 'Wohnzimmer', //das Gerät wird unter javascript.0.virtualDevice.Hue.Wohnzimmer erstellt
              states: {
                  //welche States sollen erstellt werden?
                  'level': {
                      //State Konfiguration
                      common: {type: 'number', def: 0, min: 0, max: 100, read: true, write: true, unit: '%'},
                      read: {
                          //von welchen States sollen Werte eingelesen werden?
                          'hue.0.hue_bridge.Wohnzimmer_Decke.bri': {
                              convert: function (val) { //wert soll konvertiert werden
                                  return Math.floor(val * 100 / 254);
                              }
                          },
                      },
                      write: {
                          //in welche States sollen Werte geschrieben werden?
                          'hue.0.hue_bridge.Wohnzimmer_Decke.bri': {
                              convert: function (val) { //wert soll konvertiert werden
                                  return Math.ceil(val * 254 / 100);
                              },
                              delay: 1500 // schreibe Werte erst nach 1,5 Sekunden in den Adapter (Puffer)
                          },
                      }
                  },
              }
          });
          
          new VirtualDevice({
              namespace: 'Hue',
              name: 'Wohnzimmer', //das Gerät wird unter javascript.0.virtualDevice.Hue.Wohnzimmer erstellt
              states: {
                  //welche States sollen erstellt werden?
                  'level': {
                      //State Konfiguration
                      common: {type: 'number', def: 0, min: 0, max: 100, read: true, write: true, unit: '%'},
                      read: {
                          //von welchen States sollen Werte eingelesen werden?
                          'hue.0.hue_bridge.Wohnzimmer_Decke.bri': {
                              convert: function (val) { //wert soll konvertiert werden
                                  return Math.floor(val * 100 / 254);
                              }
                          },
                      },
                      write: {
                          //in welche States sollen Werte geschrieben werden?
                          'hue.0.hue_bridge.Wohnzimmer_Decke.bri': {
                              convert: function (val) { //wert soll konvertiert werden
                                  return Math.ceil(val * 254 / 100);
                              },
                              delay: 1500, // schreibe Werte erst nach 1,5 Sekunden in den Adapter (Puffer)
                              before: function (device, value, callback) {
                                  if (value > 0 && getState('zwave.0.NODE10.SWITCH_BINARY.Switch_1').val === false) {
                                      //if switch is off and value is greater 0 turn on switch and set long delay
                                      setStateDelayed(switchId, true, false, 1500, true, function () {
                                          callback(value, 3500);
                                      });
                                  } else if (value <= 0) {
                                      //if level is set to 0 turn off switch and set level 0
                                      setStateDelayed(switchId, false, false, 1500, true, function () {
                                          callback(0, 0);
                                      });
                                  } else {
                                      callback();
                                  }
                              }
                          },
                      }
                  },
              }
          });
          
          */
          
          interface NumberCommon {
              type: 'number';
              def: number;
              min: number;
              max: number;
              read: boolean;
              write: boolean;
              unit: '%' | string;
          }
          
          //https://github.com/ioBroker/ioBroker.docs/blob/master/docs/en/dev/objectsschema.md
          interface Common {
              /**
               *  (optional - (default is mixed==any type) (possible values: number, string, boolean, array, object, mixed, file). As exception the objects with type meta could have common.type=meta.user or meta.folder
               */
              type?: 'number' | 'string' | 'boolean' | 'array' | 'object' | 'mixed' | 'file';
              /**
               * (optional)
               */
              min?: number;
              /**
               * (optional)
               */
              max?: number;
              /**
               * (optional) - increase/decrease interval. E.g. 0.5 for thermostat
               */
              step?: number;
              /**
               * (optional) - unit of the value E.g. C°
               */
              unit?: string;
              /**
               * (optional - the default value)
               */
              def?: any;
              /**
               * (optional - if common.def is set this value is used as ack flag, js-controller 2.0.0+)
               */
              defAck?: any;
              /**
               * (optional, string or object) - description, object for multilingual description
               */
              desc?: string | object;
              /**
               * (optional, string or object) - name of the device
               */
              name?: string;
              /**
               * (boolean, mandatory) - true if state is readable
               */
              read: boolean;
              /**
               * (boolean, mandatory) - true if state is writable
               */
              write: boolean;
              /**
               * (string, mandatory) - role of the state (used in user interfaces to indicate which widget to choose, see below)
               * https://github.com/ioBroker/ioBroker.docs/blob/master/docs/en/dev/stateroles.md
               */
              role: 'state' | 'text' | 'button' | string;
              /**
               * (optional) attribute of type number with object of possible states {'value': 'valueName', 'value2': 'valueName2', 0: 'OFF', 1: 'ON'}
               */
              states?: Record<string, string>;
              /**
               * (string, optional) - if this state has helper state WORKING. Here must be written the full name or just the last part if the first parts are the same with actual. Used for HM.LEVEL and normally has value "WORKING"
               */
              workingID?: string;
              /**
               * (optional) - the structure with custom settings for specific adapters. Like {"influxdb.0": {"enabled": true, "alias": "name"}}. enabled attribute is required and if it is not true, the whole attribute will be deleted.
               */
              custom?: any;
          }
          
          interface VirtualDeviceConfigStateRead {
              trigger?: { ack: boolean; change: "eq" | "ne" | "gt" | "ge" | "lt" | "le" | "any" };
              convert?: (val: iobJS.StateValue) => iobJS.StateValue;
              before?: (device: VirtualDevice, value: iobJS.StateValue, triggerId: string, callback: (newVal?: iobJS.StateValue, newDelay?: number) => void) => void;
              delay?: number;
              after?: (device: VirtualDevice, value: iobJS.StateValue, triggerId: string) => void;
              //validFor?: number;
          }
          
          interface VirtualDeviceConfigStateWrite {
              convert?: (val: iobJS.StateValue) => iobJS.StateValue;
              before?: (device: VirtualDevice, value: iobJS.StateValue, triggerId: string, callback: (newVal?: iobJS.StateValue, newDelay?: number) => void) => void;
              delay?: number;
              after?: (device: VirtualDevice, value: iobJS.StateValue, triggerId: string) => void;
          }
          
          interface VirtualDeviceConfigState {
              common?: Partial<Common>;
              native?: Record<string, any>;
              copy?: string;
              read?:  Record<string, VirtualDeviceConfigStateRead>; //stateId
              readLogic?: 'last' | 'max' | 'min' | 'average';
              write?: Record<string, VirtualDeviceConfigStateWrite>; //stateId
          }
          
          interface VirtualDeviceConfig {
              namespace: string;
              name: string;
              common?: Partial<Common>;
              native?: Record<string, any>;
              copy?: string;
              onCreate?: (device, callback) => void;
              states: Record<string, VirtualDeviceConfigState>; //stateId will be namespace.name.stateA
          }
          
          export declare interface VirtualDevice {
              config: VirtualDeviceConfig;
              namespace: string;
              name: string;
              createDevice: (callback: () => void) => void;
              createStates: (callback: () => void) => void;
              normalizeState: (state: string) => void;
              connectState: (state: string) => void;
              subRead: (trigger: iobJS.SubscribeOptions, readObj: VirtualDeviceConfigStateRead, state: string) => void;
              convertValue: (val: iobJS.StateValue, func?: (value: iobJS.StateValue) => iobJS.StateValue) => iobJS.StateValue;
          }
          
          //generic virtual device        
          function VirtualDevice(this: VirtualDevice, config: VirtualDeviceConfig): void {
              //sanity check
              if (typeof config !== 'object' || typeof config.namespace !== 'string' || typeof config.name !== 'string' || typeof config.states !== 'object') {
                  log('sanity check failed, no device created', 'warn');
                  return;
              }
           
              this.config = config;
              this.namespace = 'virtualDevice.' + config.namespace + '.' + config.name;
              this.name = config.name;
           
              //create virtual device
              log('creating virtual device ' + this.namespace)
              this.createDevice(function (this: VirtualDevice, ) {
                  this.createStates(function (this: VirtualDevice, ) {
                      log('created virtual device ' + this.namespace)
                  }.bind(this));
              }.bind(this));
          }
          
          VirtualDevice.prototype.createDevice = function (this: VirtualDevice, callback: () => void): void {
              log('creating object for device ' + this.namespace, 'debug');
              //create device object
              const obj = this.config.copy ? getObject(this.config.copy) : { common: {}, native: {} };
          
              if ((obj.common as any).custom) delete (obj.common as any).custom;
          
              if (typeof this.config.common === 'object') {
                  obj.common = Object.assign(obj.common, this.config.common);
              }
              if (typeof this.config.native === 'object') {
                  obj.native = Object.assign(obj.native, this.config.native);
              }
              extendObject('javascript.' + instance + '.' + this.namespace, {
                  type: "device",
                  common: obj.common,
                  native: obj.native
              }, function (err) {
                  if (err) {
                      log(err, 'warn');
                      log('could not create virtual device: ' + this.namespace, 'warn');
                      return;
                  }
                  log('created object for device ' + this.namespace, 'debug');
                  if (typeof this.config.onCreate === 'function') {
                      this.config.onCreate(this, callback);
                  } else {
                      callback();
                  }
              }.bind(this));
          }
          
          VirtualDevice.prototype.createStates = function (this: VirtualDevice, callback: () => void): void {
              "use strict";
              log('creating states for device ' + this.namespace, 'debug');
              const stateIds = Object.keys(this.config.states);
              log('creating states ' + JSON.stringify(stateIds), 'debug');
              let countCreated = 0;
              for (let i = 0; i < stateIds.length; i++) {
                  let stateId = stateIds[i];
                  this.normalizeState(stateId);
                  const id = this.namespace + '.' + stateId;
                  log('creating state ' + id, 'debug');
                  const obj = this.config.states[stateId].copy ? getObject(this.config.states[stateId].copy) : { common: {}, native: {} };
          
                  if ((obj.common as any).custom) delete (obj.common as any).custom;
          
                  if (typeof this.config.states[stateId].common === 'object') {
                      obj.common = Object.assign(obj.common, this.config.states[stateId].common);
                  }
                  if (typeof this.config.states[stateId].native === 'object') {
                      obj.native = Object.assign(obj.native, this.config.states[stateId].native);
                  }
                  createState(id, obj.common, obj.native, function (err) {
                      if (err) {
                          log('skipping creation of state ' + id, 'debug');
                      } else {
                          log('created state ' + id, 'debug');
                      }
                      this.connectState(stateId);
                      countCreated++;
                      if (countCreated >= stateIds.length) {
                          log('created ' + countCreated + ' states for device ' + this.namespace, 'debug');
                          callback();
                      }
                  }.bind(this));
              }
          }
          
          VirtualDevice.prototype.normalizeState = function (this: VirtualDevice, state: string): void {
              log('normalizing state ' + state, 'debug');
              if (typeof this.config.states[state].read !== 'object') {
                  this.config.states[state].read = {};
              }
              if (typeof this.config.states[state].write !== 'object') {
                  this.config.states[state].write = {};
              }
           
              const readIds = Object.keys(this.config.states[state].read);
              for (let i = 0; i < readIds.length; i++) {
                  const readId = this.config.states[state].read[readIds[i]];
                  if (typeof readId.before !== 'function') {
                      this.config.states[state].read[readIds[i]].before = function (device, value, triggerId, callback) {
                          callback()
                      };
                  }
                  if (typeof readId.after !== 'function') {
                      this.config.states[state].read[readIds[i]].after = function (device, value, triggerId) {
                      };
                  }
              }
              const writeIds = Object.keys(this.config.states[state].write);
              for (let i = 0; i < writeIds.length; i++) {
                  const writeId = this.config.states[state].write[writeIds[i]];
                  if (typeof writeId.before !== 'function') {
                      this.config.states[state].write[writeIds[i]].before = function (device, value, triggerId, callback) {
                          callback()
                      };
                  }
                  if (typeof writeId.after !== 'function') {
                      this.config.states[state].write[writeIds[i]].after = function (device, value, triggerId) {
                      };
                  }
              }
              log('normalized state ' + state, 'debug');
          }
          
          VirtualDevice.prototype.connectState = function (this: VirtualDevice, state: string): void {
              log('connecting state ' + state, 'debug');
              const id = this.namespace + '.' + state;
           
              //subscribe to read ids
              const readIds = Object.keys(this.config.states[state].read);
              for (let i = 0; i < readIds.length; i++) {
                  if (getState(readIds[i]).notExist === true) { //check if state exists
                      log('cannot connect to not existing state: ' + readIds[i], 'warn');
                      continue;
                  }
                  const readObj = this.config.states[state].read[readIds[i]];
                  const trigger: iobJS.SubscribeOptions = readObj.trigger || {change: 'any'};
                  trigger.ack = true;
                  trigger.id = readIds[i];
                  this.subRead(trigger, readObj, state);
                  log('connected ' + readIds[i] + ' to ' + id, 'debug');
              }
           
              //subscribe to this state and write to write ids
              const writeIds = Object.keys(this.config.states[state].write);
              const trigger: iobJS.SubscribeOptions = {id: 'javascript.' + instance + '.' + this.namespace + '.' + state, change: 'any', ack: false};
              on(trigger, function (this: VirtualDevice, obj: { state: ReturnType<typeof getState> }) {
                  "use strict";
                  log('detected change of ' + state, 'debug');
                  for (let i = 0; i < writeIds.length; i++) {
                      const writeObj = this.config.states[state].write[writeIds[i]];
                      let val: iobJS.StateValue = this.convertValue(obj.state.val, writeObj.convert);
                      const writeId = writeIds[i];
                      log('executing function before for ' + writeId, 'debug');
                      writeObj.before(this, val, trigger.id.toString(), function (this: VirtualDevice, newVal?: iobJS.StateValue, newDelay?: number) {
                          if (newVal !== undefined && newVal !== null) val = newVal;
                          let delay = writeObj.delay;
                          if (newDelay !== undefined && newDelay !== null) delay = newDelay;
                          log(newVal + 'writing value ' + val + ' to ' + writeId + ' with delay ' + delay, 'debug');
                          setStateDelayed(writeId, val, false, delay || 0, true, function () {
                              log('executing function after for ' + writeId, 'debug');
                              writeObj.after(this, val, trigger.id.toString());
                          }.bind(this));
                      }.bind(this));
                  }
              }.bind(this));
              log('connected ' + state + ' to ' + JSON.stringify(writeIds), 'debug');
          }
          
          VirtualDevice.prototype.subRead = function (this: VirtualDevice, trigger: iobJS.SubscribeOptions, readObj: VirtualDeviceConfigStateRead, state: string): void {
              const func = function (this: VirtualDevice, obj: { state: ReturnType<typeof getState> }) {
                  let val: iobJS.StateValue = this.convertValue(obj.state.val, readObj.convert);
           
                  //@todo aggregations
           
                  log('executing function before for ' + trigger.id.toString(), 'debug');
                  readObj.before(this, val, trigger.id.toString(), function (this: VirtualDevice, newVal?: iobJS.StateValue, newDelay?: number) {
                      if (newVal !== undefined && newVal !== null) val = newVal;
                      if (newDelay !== undefined && newDelay !== null) readObj.delay = newDelay;
                      log('reading value ' + val + ' to ' + this.namespace + '.' + state, 'debug');
                      setStateDelayed(this.namespace + '.' + state, val, true, readObj.delay || 0, true, function () {
                          log('executing function after for ' + trigger.id, 'debug');
                          readObj.after(this, val, trigger.id.toString());
                      }.bind(this));
                  }.bind(this));
              }.bind(this);
              func({ state: getState(trigger.id.toString()) });
              on(trigger, func);
          }
          
          VirtualDevice.prototype.convertValue = function (this: VirtualDevice, val: iobJS.StateValue, func: (value: iobJS.StateValue) => iobJS.StateValue): iobJS.StateValue {
              if (typeof func !== 'function') {
                  return val;
              }
              return func(val);
          }
          
          //global
          function createVirtualDevice(config: VirtualDeviceConfig): VirtualDevice {
              return new VirtualDevice(config)
          }
          
          

          ich benutzt mehrer DECT Thermostat von Fritz mit dem entspechenden Adapter, dafür habe ich eine Funktion geschrieben mit der ich schnell mehrere VirtualDevice erzeugen kann:

          const createVirtualThermostat = (name: string, id: string, isGroup?: boolean) => createVirtualDevice({
              namespace: 'thermostat',
              name: name,
              common: { name: id },
              states: {
                  name: {
                      common: { type: 'string', role: 'text', read: true, write: false },
                      read: {
                          [id + '.name']: {},
                      },
                  },
                  manufacturer: {
                      common: { type: 'string', role: 'text', read: true, write: false },
                      read: {
                          [id + '.manufacturer']: {},
                      },
                  },     
                  id: {
                      common: { type: 'string', role: 'text', read: true, write: false },
                      read: {
                          [id + '.id']: {},
                      },
                  },
                  ...(!isGroup 
                      ? {
                          productname: {
                              common: { type: 'string', role: 'text', read: true, write: false },
                              read: {
                                  [id + '.productname']: {},
                              },
                          },
                          battery: {
                              common: { type: 'number', role: 'state', read: true, write: false },
                              read: {
                                  [id + '.battery']: {},
                              },
                          },
                          batterylow: {
                              common: { type: 'boolean', role: 'state', read: true, write: false },
                              read: {
                                  [id + '.batterylow']: {},
                              },
                          },
                          batterylow_homekit: {
                              common: { type: 'number', role: 'state', read: true, write: false },
                              read: {
                                  [id + '.batterylow']: {
                                      convert: d => d ? 1 : 0,
                                  },              
                              },
                          },
                          actualtemp: {
                              common: { type: 'number', role: 'state', read: true, write: false },
                              read: {
                                  [id + '.tist']: {},
                              },
                          }
                      }
                      : {}
                  ),
                  targettemp: {
                      common: { type: 'number', role: 'state', read: true, write: true },
                      read: {
                          [id + '.tsoll']: {},
                      },
                      write: {
                          [id + '.tsoll']: {},
                      },
                  },
                  windowopenactiv: {
                      common: { type: 'boolean', role: 'state', read: true, write: false },
                      read: {
                          [id + '.windowopenactiv']: {},
                      },
                  },
                  errorcode: {
                      common: { type: 'number', role: 'state', read: true, write: false },
                      read: {
                          [id + '.errorcode']: {},
                      },
                  },
                  error: {
                      common: { type: 'boolean', role: 'state', read: true, write: false },
                      read: {
                          [id + '.errorcode']: {
                              convert: d => !!d,
                          },
                      },
                  },
                  present: {
                      common: { type: 'boolean', role: 'state', read: true, write: false },
                      read: {
                          [id + '.present']: {},
                      },
                  },
                  operationmode: {
                      common: { type: 'string', role: 'state', read: true, write: false },
                      read: {
                          [id + '.operationmode']: {},
                      },
                  },
                  hkrmode: {
                      common: { type: 'number', role: 'state', read: true, write: true },
                      read: {
                          [id + '.hkrmode']: {},
                      },
                      write: {
                          [id + '.hkrmode']: {},
                      },
                  },        
              }
          });
          

          benutzten kann man das dann so:

          createVirtualThermostat('temp1', 'fritzdect.0.DECT_099950242551');
          createVirtualThermostat('temp2', 'fritzdect.0.DECT_133570009104');
          createVirtualThermostat('temp3', 'fritzdect.0.DECT_133570329192');
          createVirtualThermostat('temp4', 'fritzdect.0.DECT_133570402960');
          createVirtualThermostat('temp5', 'fritzdect.0.DECT_133570404888');
          createVirtualThermostat('temp6', 'fritzdect.0.DECT_133570405128');
          createVirtualThermostat('temp7', 'fritzdect.0.DECT_140780177080');
          createVirtualThermostat('temp8', 'fritzdect.0.DECT_140800051032');
          createVirtualThermostat('temp9', 'fritzdect.0.DECT_140800051048');
          createVirtualThermostat('temp10', 'fritzdect.0.DECT_140800052056');
          
          createVirtualThermostat('grp-temp1', 'fritzdect.0.DECT_grpC58331-3B9ABD4E9', true);
          
          J Offline
          J Offline
          j1s2e3
          schrieb am zuletzt editiert von
          #42

          @zerberus Danke für das TS Code. Habe das jetzt in Benutzung, so wie Du das für das DECT Thermostat verwendest. Ich nehme es für Dimmer, um auch schnell mehrere virtuelle Geräte anzulegen.

          Was ich noch nicht hinbekommen habe, ist das after. z.B. bei deiner createVirtualThermostat() Funktion: nehmen wir mal an, immer wenn ich targettemp schreibe, dann soll nach dem Schreiben noch hkrmode geschrieben werden.

              targettemp: {
                  common: { type: 'number', role: 'state', read: true, write: true },
                  read: {
                      [id + '.tsoll']: {},
                  },
                  write: {
                      [id + '.tsoll']: {
                          after: function (device, value) {
                              if (value > 25) {
                                 setState(id + 'hkrmode', 2);
                              } else {
                                 setState(id + 'hkrmode', 1);
                              }
                          },
                      },
                  },
              },
          

          So auf diese Art... das gleiche kommt dann auch noch für convert etc... D.h. in der Funktion, mit welcher man schnell mehrere virtuelle Geräte anlegt, brauche ich unter read: und write: auch noch convert, after etc.

          Ein (paar) Beispiel(e) dafür wäre(n) super.

          1 Antwort Letzte Antwort
          0
          • P Pman

            Ich weiß, es gibt schon Adapter wie Scene und andere, um Geräte zu gruppieren usw.

            Ich möchte mit diesem Skript deutlich weiter gehen und damit eine Vielzahl an Problemen beseitigen, welche bei mir beim Arbeiten mit ioBroker häufig auftreten. Eigentlich würde sich das Skript sogar gut eignen, um daraus einen Adapter zu bauen, allerdings fehlt mir dafür ein GUI. Das Skript ist ganz neu und evtl. nicht frei von Bugs, funktioniert bei mir aber sehr zuverlässig.

            Damit das Script lauffähig ist muss der Javascript Adapter "Nicht auf alle Zustände beim Start abonnieren" ausgeschaltet haben und "Erlaube das Kommando setObject" muss eingschaltet sein.

            Problem:

            Bei der Arbeitsteilung zwischen Adaptern, History, Vis usw. kommt es häufig zu Unklarheiten, an welcher Stelle überhaupt gewisse Funktionalität erbracht werden soll. So hat z. B. ein Dimmer in Homematic einen Datenpunkt "LEVEL", welcher Werte von 0-100 annehmen kann. Bei HUE ist es "bri" mit 0-254 und bei Z-Wave sind es 0-99. Bei Hue habe ich vor einiger Zeit in den Adapter den Wert "level" mit der Homematic-Logik hinzugefügt, diesen gibt es in HUE eigentlich nicht. Und eigentlich halte ich es für falsch, solche Logiken in Geräte-Adapter einzubauen, diese sollten die Daten so zur Verfügung stellen, wie es die Geräte tun. Spätestens bei Vis würde ich aber gerne jede Lampe mit Werten 0-100 steuern. Manche Widgets versuchen auch mit möglichst vielen Werten klar zu kommen. Oft reicht das nicht und ich stehe wieder vor dem Problem, dass ich kein passendes Widget finde, um eine gewisse Funktion auszuführen. Dimmer sind hier nur ein Beispiel, wo ich Geräte verschiedener Hersteller auf einen Standard bringen möchte. Wer schonmal versucht hat, den Betriebsmodus eines Homematic-Thermostat mit einem Knopf zu steuern, weiß wovon ich rede. Das Thermostat besitzt nämlich gleich 5 States um den Betriebsmodus zu wechseln und einen weiteren um diesen anzuzeigen. Hier kommt dieses Skript als Vermittler ins Spiel.

            Skriptbeschreibung:

            Das Skript eignet sich, um Geräte zu virtualisieren bzw. ganz neue Geräte zu erstellen. Soll heißen, es werden States in einem Namespace unter javascript.x.virtualDevice.* erstellt. Jeder dieser States kann Werte von mehreren Geräten erhalten und auch wieder in mehrere andere Geräte schreiben. Dabei können bedarfsweise Konvertierungen oder andere Funktionen ausgeführt werden. Das Skript ist so universell gehalten und dabei vergleichsweise einfach zu steuern, dass ich damit alle meine Probleme lösen konnte. Wenn man schon viel mit ioBroker gearbeitet hat, werden einem die Vorteile einer Geräte-Virtualisierung schnell klar. Besonders bei der Arbeit mit History und Vis sowie der Verwaltung von Zugriffsrechten bietet es eine Menge Vorteile, weswegen ich mittlerweile alle Geräte virtualisiert habe. So geht mir nie eine History verloren, wenn ich einen Aktor austausche und ich muss auch nichts an den Views in Vis ändern.

            Beispiel:

            Hier erstelle ich eine "Kopie" einer Hue-Lux Lampe, also nur dimmbar, keine Farben. Dabei benötige ich nur den Dimm-Wert, alle anderen States aus dem Adapter brauche ich für mein virtuelles Gerät nicht. Um auf das oben genannte Beispiel einzugehen nutze ich hier den 'bri'-Wert aus dem HUE-Adapter:

            new VirtualDevice({
                namespace: 'Hue',
                name: 'Wohnzimmer', //das Gerät wird unter javascript.0.virtualDevice.Hue.Wohnzimmer erstellt
                states: {
                    //welche States sollen erstellt werden?
                    'level': {
                        //State Konfiguration
                        common: {type: 'number', def: 0, min: 0, max: 100, read: true, write: true, unit: '%'},
                        read: {
                            //von welchen States sollen Werte eingelesen werden?
                            'hue.0.hue_bridge.Wohnzimmer_Decke.bri': {
                                convert: function (val) { //wert soll konvertiert werden
                                    return Math.floor(val * 100 / 254);
                                }
                            },
                        },
                        write: {
                            //in welche States sollen Werte geschrieben werden?
                            'hue.0.hue_bridge.Wohnzimmer_Decke.bri': {
                                convert: function (val) { //wert soll konvertiert werden
                                    return Math.ceil(val * 254 / 100);
                                },
                                delay: 1500 // schreibe Werte erst nach 1,5 Sekunden in den Adapter (Puffer)
                            },
                        }
                    },
                }
            });
            

            Damit erstelle ich ein Gerät unter javascript.0.virtualDevice.Hue.Wohnzimmer, welches eine Datenpunkt level hat. Dieser Datenpunkt nimmt Werte zwischen 0 und 100 entgegen und konvertiert diese zu 0-254 und umgekehrt.

            Man sieht hier auch, dass man unter level.read und level.write weitere States einfügen kann, so dass gleich mehrere Lampen gesteuert werden. Diese müssten auch nicht alle vom HUE-Adapter kommen und können ganz unterschiedliche Werte erwarten.

            Es ist aber noch mehr möglich:

            Ich habe im Wandschalter für die Hue-Lampe ein Z-Wave Relay verbaut. So kann ich die Hue-Lampe klassisch an der Wand ein und ausschalten, aber auch über ioBroker vom Aus-Zustand einschalten. Ich möchte aber nicht erst umständlich das Relay schalten und dann die Hue-Lampe. Ich möchte, dass das Relay ganz automatisch einschaltet, wenn ich level auf einen Wert größer 0 setze. Dazu löse ich vor dem Schreiben von level in den Hue-Adapter eine Funktion aus:

            new VirtualDevice({
                namespace: 'Hue',
                name: 'Wohnzimmer', //das Gerät wird unter javascript.0.virtualDevice.Hue.Wohnzimmer erstellt
                states: {
                    //welche States sollen erstellt werden?
                    'level': {
                        //State Konfiguration
                        common: {type: 'number', def: 0, min: 0, max: 100, read: true, write: true, unit: '%'},
                        read: {
                            //von welchen States sollen Werte eingelesen werden?
                            'hue.0.hue_bridge.Wohnzimmer_Decke.bri': {
                                convert: function (val) { //wert soll konvertiert werden
                                    return Math.floor(val * 100 / 254);
                                }
                            },
                        },
                        write: {
                            //in welche States sollen Werte geschrieben werden?
                            'hue.0.hue_bridge.Wohnzimmer_Decke.bri': {
                                convert: function (val) { //wert soll konvertiert werden
                                    return Math.ceil(val * 254 / 100);
                                },
                                delay: 1500, // schreibe Werte erst nach 1,5 Sekunden in den Adapter (Puffer)
                                before: function (device, value, callback) {
                                    if (value > 0 && getState('zwave.0.NODE10.SWITCH_BINARY.Switch_1').val === false) {
                                        //if switch is off and value is greater 0 turn on switch and set long delay
                                        setStateDelayed(switchId, true, false, 1500, true, function () {
                                            callback(value, 3500);
                                        });
                                    } else if (value <= 0) {
                                        //if level is set to 0 turn off switch and set level 0
                                        setStateDelayed(switchId, false, false, 1500, true, function () {
                                            callback(0, 0);
                                        });
                                    } else {
                                        callback();
                                    }
                                }
                            },
                        }
                    },
                }
            });
            

            Ich hoffe anhand dieses Beispiels werden einige Funktionen des Skripts deutlich. Bei Lampen mit Farbtemperatur habe ich den ct-Wert in Kelvin konvertiert, so dass ich die mir bekannte Weißtemperatureinheit eingeben kann, z. B. 2700k für Warmweiß.

            Homematic-Thermostate habe ich zusammen mit Stellantrieb in ein einziges virtuelles Gerät zusammengefügt und dabei die Moduswahl auf einen Datenpunkt reduziert.

            Skript

            `/*
            VirtualDevice v0.3
            
            Structure of config:
            {
                name: 'name', //name of device
                namespace: '', //create device within this namespace (device ID will be namespace.name)
                common: {}, //(optional)
                native: {}, //(optional)
                copy: objectId, //(optional) ID of device or channel to copy common and native from
                onCreate: function(device, callback) {} //called once on device creation
                states: {
                    'stateA': { //State Id will be namespace.name.stateA
                        common: {}, //(optional)
                        native: {}, //(optional)
                        copy: stateId,
                        read: {
                            //(optional) states which should write to "stateA"
                            'stateId1': {
                                trigger: {ack: true, change: 'any'} //(optional) see https://github.com/ioBroker/ioBroker.javascript#on---subscribe-on-changes-or-updates-of-some-state
                                convert: function(val) {}, //(optional) functions should return converted value 
                                before: function(device, value, callback) {}, //(optional) called before writing new state. has to call callback or new value will not be written 
                                delay: 0, //(optional) delay in ms before new value gets written
                                after: function(device, value) {}, //(optional) called after new value has been written
                                validFor: //(optional) ms, to ignore old data which did not change for a long time.  
                            },
                            ...
                        },
                        readLogic: 'last' || 'max' || 'min' || 'average', //(optional) default: last (only last implemented)
                        write: {
                            //(optional) states which "stateA" should write to 
                            'stateId1': {
                                convert: function(val) {}, //(optional) functions should return converted value 
                                before: function(device, value, callback) {}, //(optional) called before writing new state. has to call callback or new value will not be written 
                                delay: 0, //(optional) delay in ms before new value gets written
                                after: function(device, value) {}, //(optional) called after new value has been written
                            },     
                            'stateId3': {
                                convert: function(val) {}, //(optional) functions should return converted value 
                                before: function(device, value, callback) {}, //(optional) called before writing new state. has to call callback or new value will not be written 
                                delay: 0, //(optional) delay in ms before new value gets written
                                after: function(device, value) {}, //(optional) called after new value has been written
                            },
                            ...
                        },
                    },
                    ...
                }
            }
            */
            
            //generic virtual device        
            function VirtualDevice(config) {
                //sanity check
                if (typeof config !== 'object' || typeof config.namespace !== 'string' || typeof config.name !== 'string' || typeof config.states !== 'object') {
                    log('sanity check failed, no device created', 'warn');
                    return;
                }
            
                this.config = config;
                this.namespace = 'virtualDevice.' + config.namespace + '.' + config.name;
                this.name = config.name;
            
                //create virtual device
                log('creating virtual device ' + this.namespace)
                this.createDevice(function () {
                    this.createStates(function () {
                        log('created virtual device ' + this.namespace)
                    }.bind(this));
                }.bind(this));
            }
            
            VirtualDevice.prototype.createDevice = function (callback) {
                log('creating object for device ' + this.namespace, 'debug');
                //create device object
                var obj = this.config.copy ? getObject(this.config.copy) : {common: {}, native: {}};
                delete obj.common.custom;
                if (typeof this.config.common === 'object') {
                    obj.common = Object.assign(obj.common, this.config.common);
                }
                if (typeof this.config.native === 'object') {
                    obj.native = Object.assign(obj.native, this.config.native);
                }
                extendObject('javascript.' + instance + '.' + this.namespace, {
                    type: "device",
                    common: obj.common,
                    native: obj.native
                }, function (err) {
                    if (err) {
                        log('could not create virtual device: ' + this.namespace, 'warn');
                        return;
                    }
                    log('created object for device ' + this.namespace, 'debug');
                    if (typeof this.config.onCreate === 'function') {
                        this.config.onCreate(this, callback);
                    } else {
                        callback();
                    }
                }.bind(this));
            }
            
            VirtualDevice.prototype.createStates = function (callback) {
                "use strict";
                log('creating states for device ' + this.namespace, 'debug');
                var stateIds = Object.keys(this.config.states);
                log('creating states ' + JSON.stringify(stateIds), 'debug');
                var countCreated = 0;
                for (var i = 0; i < stateIds.length; i++) {
                    let stateId = stateIds[i];
                    this.normalizeState(stateId);
                    var id = this.namespace + '.' + stateId;
                    log('creating state ' + id, 'debug');
                    var obj = this.config.states[stateId].copy ? getObject(this.config.states[stateId].copy) : {
                        common: {},
                        native: {}
                    };
                    delete obj.common.custom;
                    if (typeof this.config.states[stateId].common === 'object') {
                        obj.common = Object.assign(obj.common, this.config.states[stateId].common);
                    }
                    if (typeof this.config.states[stateId].native === 'object') {
                        obj.native = Object.assign(obj.native, this.config.states[stateId].native);
                    }
                    createState(id, obj.common, obj.native, function (err) {
                        if (err) {
                            log('skipping creation of state ' + id, 'debug');
                        } else {
                            log('created state ' + id, 'debug');
                        }
                        this.connectState(stateId);
                        countCreated++;
                        if (countCreated >= stateIds.length) {
                            log('created ' + countCreated + ' states for device ' + this.namespace, 'debug');
                            callback();
                        }
                    }.bind(this));
                }
            }
            
            VirtualDevice.prototype.normalizeState = function (state) {
                log('normalizing state ' + state, 'debug');
                if (typeof this.config.states[state].read !== 'object') {
                    this.config.states[state].read = {};
                }
                if (typeof this.config.states[state].write !== 'object') {
                    this.config.states[state].write = {};
                }
            
                var readIds = Object.keys(this.config.states[state].read);
                for (var i = 0; i < readIds.length; i++) {
                    var readId = this.config.states[state].read[readIds[i]];
                    if (typeof readId.before !== 'function') {
                        this.config.states[state].read[readIds[i]].before = function (device, value, callback) {
                            callback()
                        };
                    }
                    if (typeof readId.after !== 'function') {
                        this.config.states[state].read[readIds[i]].after = function (device, value) {
                        };
                    }
                }
                var writeIds = Object.keys(this.config.states[state].write);
                for (i = 0; i < writeIds.length; i++) {
                    var writeId = this.config.states[state].write[writeIds[i]];
                    if (typeof writeId.before !== 'function') {
                        this.config.states[state].write[writeIds[i]].before = function (device, value, callback) {
                            callback()
                        };
                    }
                    if (typeof writeId.after !== 'function') {
                        this.config.states[state].write[writeIds[i]].after = function (device, value) {
                        };
                    }
                }
                log('normalized state ' + state, 'debug');
            }
            
            VirtualDevice.prototype.connectState = function (state) {
                log('connecting state ' + state, 'debug');
                var id = this.namespace + '.' + state;
            
                //subscribe to read ids
                var readIds = Object.keys(this.config.states[state].read);
                for (var i = 0; i < readIds.length; i++) {
                    if (getState(readIds[i]).notExist === true) { //check if state exists
                        log('cannot connect to not existing state: ' + readIds[i], 'warn');
                        continue;
                    }
                    var readObj = this.config.states[state].read[readIds[i]];
                    var trigger = readObj.trigger || {change: 'any'};
                    trigger.ack = true;
                    trigger.id = readIds[i];
                    this.subRead(trigger, readObj, state);
                    log('connected ' + readIds[i] + ' to ' + id, 'debug');
                }
            
                //subscribe to this state and write to write ids
                var writeIds = Object.keys(this.config.states[state].write);
                var trigger = {id: 'javascript.' + instance + '.' + this.namespace + '.' + state, change: 'any', ack: false};
                on(trigger, function (obj) {
                    "use strict";
                    log('detected change of ' + state, 'debug');
                    for (var i = 0; i < writeIds.length; i++) {
                        let writeObj = this.config.states[state].write[writeIds[i]];
                        let val = this.convertValue(obj.state.val, writeObj.convert);
                        let writeId = writeIds[i];
                        log('executing function before for ' + writeId, 'debug');
                        writeObj.before(this, val, function (newVal, newDelay) {
                            if (newVal !== undefined && newVal !== null) val = newVal;
                            var delay = writeObj.delay;
                            if (newDelay !== undefined && newDelay !== null) delay = newDelay;
                            log(newVal + 'writing value ' + val + ' to ' + writeId + ' with delay ' + delay, 'debug');
                            setStateDelayed(writeId, val, false, delay || 0, true, function () {
                                log('executing function after for ' + writeId, 'debug');
                                writeObj.after(this, val);
                            }.bind(this));
                        }.bind(this));
                    }
                }.bind(this));
                log('connected ' + state + ' to ' + JSON.stringify(writeIds), 'debug');
            }
            
            VirtualDevice.prototype.subRead = function (trigger, readObj, state) {
                var func = function (obj) {
                    var val = this.convertValue(obj.state.val, readObj.convert);
            
                    //@todo aggregations
            
                    log('executing function before for ' + trigger.id, 'debug');
                    readObj.before(this, val, function (newVal, newDelay) {
                        if (newVal !== undefined && newVal !== null) val = newVal;
                        if (newDelay !== undefined && newDelay !== null) writeObj.delay = newDelay;
                        log('reading value ' + val + ' to ' + this.namespace + '.' + state, 'debug');
                        setStateDelayed(this.namespace + '.' + state, val, true, readObj.delay || 0, true, function () {
                            log('executing function after for ' + trigger.id, 'debug');
                            readObj.after(this, val);
                        }.bind(this));
                    }.bind(this));
                }.bind(this);
                func({state: getState(trigger.id)});
                on(trigger, func);
            }
            
            VirtualDevice.prototype.convertValue = function (val, func) {
                if (typeof func !== 'function') {
                    return val;
                }
                return func(val);
            }`[/i][/i][/i][/i][/i][/i]
            
            J Offline
            J Offline
            j1s2e3
            schrieb am zuletzt editiert von
            #43

            @pman Ich habe dein Skipt im "einfachen" Einsatz. Funktioniert sehr gut. Danke!

            Jetzt habe ich einen Anwendungsfall, wo ich erstmal an meine Grenzen stosse. Javascript ist nicht meine Welt, sondern Embedded Linux.

            Folgendes Setup:

            Ich habe einen Enocean RGBW Controller. Der geht soweit in ioBroker. Der hat folgende Datenpunkte:
            R, G, B, W jeweils 0-1023 als high resolution Dimmwert. 0=aus 1023=max. Helligkeit. Dazu ein DP CMD. Schreibt man dort 0(R), 1(G), 2(B) oder 3(W) rein, dann wird der in R, G, B oder W hinterlegte Dimmwert am LED Strip eingestellt.

            Ich habe jetzt erstmal einen virtuelles Gerät angelegt, welche die absoluten Dimmwerte 0-1023 in Prozentwerte 0-100% konvertiert. Das geht.

            Jetzt versuche ich einen DP "ON", welcher nur im virtuellen JS-Gerät existiert, anzulegen. Das klappt erstmal auch.

            So sieht das Skript aktuell aus:

            let id_03_woz_A5_FRGBW71L = "enocean.0.ffb2fd86";
            
            function roundToTwo(num) {
                return +(Math.round(num + "e+2")  + "e-2");
            }
            
            new VirtualDevice({
                namespace: 'enocean_0',
                name: '03_woz_A5_FRGBW71L',
                states: {
                    'R': {
                        common: {type: 'number', def: 0, min: 0, max: 100, read: true, write: true, unit: '%'},
                        read: {
                            [id_03_woz_A5_FRGBW71L + ".R"]: {
                                convert: function (val) {return roundToTwo((val * 100) / 1023);}
                            }
                        },
                        write: {
                            [id_03_woz_A5_FRGBW71L + ".R"]: {
                                convert: function (val) {return Math.round((val * 1023) / 100);}
                            }
                        }
                    },
                    'G': {
                        common: {type: 'number', def: 0, min: 0, max: 100, read: true, write: true, unit: '%'},
                        read: {
                            [id_03_woz_A5_FRGBW71L + ".G"]: {
                                convert: function (val) {return roundToTwo((val * 100) / 1023);
                                }
                            }
                        },
                        write: {
                            [id_03_woz_A5_FRGBW71L + ".G"]: {
                                convert: function (val) {return Math.round((val * 1023) / 100);}
                            }
                        }
                    },
                    'B': {
                        common: {type: 'number', def: 0, min: 0, max: 100, read: true, write: true, unit: '%'},
                        read: {
                            [id_03_woz_A5_FRGBW71L + ".B"]: {
                                convert: function (val) {return roundToTwo((val * 100) / 1023);}
                            }
                        },
                        write: {
                            [id_03_woz_A5_FRGBW71L + ".B"]: {
                                convert: function (val) {return Math.round((val * 1023) / 100);}
                            }
                        }
                    },
                    'W': {
                        common: {type: 'number', def: 0, min: 0, max: 100, read: true, write: true, unit: '%'},
                        read: {
                            [id_03_woz_A5_FRGBW71L + ".W"]: {
                                convert: function (val) {return roundToTwo((val * 100) / 1023);}
                            }
                        },
                        write: {
                            [id_03_woz_A5_FRGBW71L + ".W"]: {
                                convert: function (val) {return Math.round((val * 1023) / 100);}
                            }
                        }
                    },
                    'ON': {
                        common: {type: 'boolean', def: false, read: true, write: false},
                        read: {
                            [id_03_woz_A5_FRGBW71L + ".R"]: {
                                convert: function (val) {return val == 0 ? false : true;}
                            },
                            [id_03_woz_A5_FRGBW71L + ".G"]: {
                                convert: function (val) {return val == 0 ? false : true;}
                            },
                            [id_03_woz_A5_FRGBW71L + ".B"]: {
                                convert: function (val) {return val == 0 ? false : true;}
                            },
                            [id_03_woz_A5_FRGBW71L + ".W"]: {
                                convert: function (val) {return val == 0 ? false : true;}
                            }
                        }
                    }
                }
            });
            

            Wie kann ich die Werte für R, G, B und W von ON logisch auswerten, kombinieren?

            D.h. der virtuelle DP "ON" soll true sein, wenn R, oder G, oder B, oder W größer 0 ist, und false wenn R, G, B und W 0 sind, also keine LED leuchtet?

            So wie oben, werden zwar die DP R, G, B, W vom Enocean Gerät gelesen, richtig nach true/false konvertiert, aber nicht logisch miteinander verküpft. Ich habe keine Idee, wie ich das im Kontext deines Skriptes anstellen soll???

            [id_03_woz_A5_FRGBW71L + ".R"]: {
                convert: function (val) {return val == 0 ? false : true;}
            },
            

            Wie bekommen ich den Returnwert von diesem Statement in eine Variable z.B. is_R, ditto für G, B und W, um dann sowas wie if (is_R || is_G || is_B || is_W) set ON true; else set ON false;

            P 1 Antwort Letzte Antwort
            0
            • J j1s2e3

              @pman Ich habe dein Skipt im "einfachen" Einsatz. Funktioniert sehr gut. Danke!

              Jetzt habe ich einen Anwendungsfall, wo ich erstmal an meine Grenzen stosse. Javascript ist nicht meine Welt, sondern Embedded Linux.

              Folgendes Setup:

              Ich habe einen Enocean RGBW Controller. Der geht soweit in ioBroker. Der hat folgende Datenpunkte:
              R, G, B, W jeweils 0-1023 als high resolution Dimmwert. 0=aus 1023=max. Helligkeit. Dazu ein DP CMD. Schreibt man dort 0(R), 1(G), 2(B) oder 3(W) rein, dann wird der in R, G, B oder W hinterlegte Dimmwert am LED Strip eingestellt.

              Ich habe jetzt erstmal einen virtuelles Gerät angelegt, welche die absoluten Dimmwerte 0-1023 in Prozentwerte 0-100% konvertiert. Das geht.

              Jetzt versuche ich einen DP "ON", welcher nur im virtuellen JS-Gerät existiert, anzulegen. Das klappt erstmal auch.

              So sieht das Skript aktuell aus:

              let id_03_woz_A5_FRGBW71L = "enocean.0.ffb2fd86";
              
              function roundToTwo(num) {
                  return +(Math.round(num + "e+2")  + "e-2");
              }
              
              new VirtualDevice({
                  namespace: 'enocean_0',
                  name: '03_woz_A5_FRGBW71L',
                  states: {
                      'R': {
                          common: {type: 'number', def: 0, min: 0, max: 100, read: true, write: true, unit: '%'},
                          read: {
                              [id_03_woz_A5_FRGBW71L + ".R"]: {
                                  convert: function (val) {return roundToTwo((val * 100) / 1023);}
                              }
                          },
                          write: {
                              [id_03_woz_A5_FRGBW71L + ".R"]: {
                                  convert: function (val) {return Math.round((val * 1023) / 100);}
                              }
                          }
                      },
                      'G': {
                          common: {type: 'number', def: 0, min: 0, max: 100, read: true, write: true, unit: '%'},
                          read: {
                              [id_03_woz_A5_FRGBW71L + ".G"]: {
                                  convert: function (val) {return roundToTwo((val * 100) / 1023);
                                  }
                              }
                          },
                          write: {
                              [id_03_woz_A5_FRGBW71L + ".G"]: {
                                  convert: function (val) {return Math.round((val * 1023) / 100);}
                              }
                          }
                      },
                      'B': {
                          common: {type: 'number', def: 0, min: 0, max: 100, read: true, write: true, unit: '%'},
                          read: {
                              [id_03_woz_A5_FRGBW71L + ".B"]: {
                                  convert: function (val) {return roundToTwo((val * 100) / 1023);}
                              }
                          },
                          write: {
                              [id_03_woz_A5_FRGBW71L + ".B"]: {
                                  convert: function (val) {return Math.round((val * 1023) / 100);}
                              }
                          }
                      },
                      'W': {
                          common: {type: 'number', def: 0, min: 0, max: 100, read: true, write: true, unit: '%'},
                          read: {
                              [id_03_woz_A5_FRGBW71L + ".W"]: {
                                  convert: function (val) {return roundToTwo((val * 100) / 1023);}
                              }
                          },
                          write: {
                              [id_03_woz_A5_FRGBW71L + ".W"]: {
                                  convert: function (val) {return Math.round((val * 1023) / 100);}
                              }
                          }
                      },
                      'ON': {
                          common: {type: 'boolean', def: false, read: true, write: false},
                          read: {
                              [id_03_woz_A5_FRGBW71L + ".R"]: {
                                  convert: function (val) {return val == 0 ? false : true;}
                              },
                              [id_03_woz_A5_FRGBW71L + ".G"]: {
                                  convert: function (val) {return val == 0 ? false : true;}
                              },
                              [id_03_woz_A5_FRGBW71L + ".B"]: {
                                  convert: function (val) {return val == 0 ? false : true;}
                              },
                              [id_03_woz_A5_FRGBW71L + ".W"]: {
                                  convert: function (val) {return val == 0 ? false : true;}
                              }
                          }
                      }
                  }
              });
              

              Wie kann ich die Werte für R, G, B und W von ON logisch auswerten, kombinieren?

              D.h. der virtuelle DP "ON" soll true sein, wenn R, oder G, oder B, oder W größer 0 ist, und false wenn R, G, B und W 0 sind, also keine LED leuchtet?

              So wie oben, werden zwar die DP R, G, B, W vom Enocean Gerät gelesen, richtig nach true/false konvertiert, aber nicht logisch miteinander verküpft. Ich habe keine Idee, wie ich das im Kontext deines Skriptes anstellen soll???

              [id_03_woz_A5_FRGBW71L + ".R"]: {
                  convert: function (val) {return val == 0 ? false : true;}
              },
              

              Wie bekommen ich den Returnwert von diesem Statement in eine Variable z.B. is_R, ditto für G, B und W, um dann sowas wie if (is_R || is_G || is_B || is_W) set ON true; else set ON false;

              P Offline
              P Offline
              Pman
              schrieb am zuletzt editiert von
              #44

              War schon etwas länger nicht im Forum aktiv, das Skript scheint noch aktiv genutzt zu werden (läuft bei mir auch im 24/7 Einsatz!).
              Um auf die letzte Frage einzugehen @j1s2e3 :

              Dafür reicht die convert Funktion nicht aus, du kannst aber before nutzen, dort hast du als Parameter nicht nur den val sondern auch das virtualDevice selber und eine callback funktion, der dein berechneter Wert übergeben wird, erst dann wird geschrieben. Ein etwas umständlicher Weg wäre es, in der Funktion einfach per getState() (aus dem Javascript Adapter) die jeweils anderen Werte abzufragen und dann den ON wert zu berechnen. Da du aber auch Zugriff auf das virtuelle Gerät bekommst kannst du beliebige Werte direkt im Gerät-Objekt speichern.
              Beispiel (nicht getestet, wirst aber die Idee dahinter verstehen):

              new VirtualDevice({
                          namespace: 'enocean_0',
                          name: '03_woz_A5_FRGBW71L',
                          onCreate: function (device, callback) {
                              device.myStorage = {
                                  R: 0,
                                  G: 0,
                                  B: 0,
                                  W: 0,
                              };
                              callback();
                          },
                          states: {
                              //... rgbw states
                              'ON': {
                                  common: {type: 'boolean', def: false, read: true, write: false},
                                  read: {
                                      [id_03_woz_A5_FRGBW71L + ".R"]: {
                                          before: function (device, value, callback) {
                                              device.myStorage.R = value;
                                              callback(device.myStorage.R || device.myStorage.G || device.myStorage.B || device.myStorage.W);
                                          }
                                      },
                                      [id_03_woz_A5_FRGBW71L + ".G"]: {
                                          before: function (device, value, callback) {
                                              device.myStorage.G = value;
                                              callback(device.myStorage.R || device.myStorage.G || device.myStorage.B || device.myStorage.W);
                                          }
                                      },
                                      [id_03_woz_A5_FRGBW71L + ".B"]: {
                                          before: function (device, value, callback) {
                                              device.myStorage.B = value;
                                              callback(device.myStorage.R || device.myStorage.G || device.myStorage.B || device.myStorage.W);
                                          }
                                      },
                                      [id_03_woz_A5_FRGBW71L + ".W"]: {
                                          before: function (device, value, callback) {
                                              device.myStorage.W = value;
                                              callback(device.myStorage.R || device.myStorage.G || device.myStorage.B || device.myStorage.W);
                                          }
                                      }
                                  }
                              }
                          }
                      });
              
              1 Antwort Letzte Antwort
              0
              • P Offline
                P Offline
                Pman
                schrieb am zuletzt editiert von Pman
                #45

                Mit Bezug auf die letzte Frage zum Skript möchte ich euch nicht eine neuere Version des Skripts vorenthalten, welche dieses und weitere Probleme einfacher lösen kann. Unter dem Skript noch ein Beispiel, wie man die neue Logik-Funktion nutzen kann.
                Achtung: Grundsätzlich sollte das Skript mit der alten Version kompatibel sein, allerdings werden die Geräte nun standardmäßig unter "0_userdata.0.virtualDevice" angelegt. Um dies rückgängig zu machen siehe im Skript Zeile 57.
                Wie immer: vorher dem Update ein Backup machen.

                /*
                VirtualDevice v1.0
                 
                Structure of config:
                {
                    name: 'name', //name of device
                    namespace: '', //create device within this namespace (device ID will be namespace.name)
                    common: {}, //(optional)
                    native: {}, //(optional)
                    copy: objectId, //(optional) ID of device or channel to copy common and native from
                    onCreate: function(device, callback) {} //called once on device creation
                    states: {
                        'stateA': { //State Id will be namespace.name.stateA
                            common: {}, //(optional)
                            native: {}, //(optional)
                            copy: stateId,
                            read: {
                                //(optional) states which should write to "stateA"
                                'stateId1': {
                                    trigger: {ack: true, change: 'any'} //(optional) see https://github.com/ioBroker/ioBroker.javascript#on---subscribe-on-changes-or-updates-of-some-state
                                    convert: function(val) {}, //(optional) function should return converted value 
                                    before: function(device, value, callback) {}, //(optional) called before writing new state. has to call callback or new value will not be written 
                                    delay: 0, //(optional) delay in ms before new value gets written
                                    after: function(device, value) {}, //(optional) called after new value has been written
                                },
                                ...
                            },
                            logic: { //(optional), default type: last
                                type, //can be one of: 'last' || 'number.sum' || 'number.max' || 'number.min' || 'number.average' || 'string.concat'
                                parameters //(optional) depends on type: number {decimals: 1} / string {separator: " "} / 
                            }, 
                            write: {
                                //(optional) states which "stateA" should write to 
                                'stateId1': {
                                    convert: function(val) {}, //(optional) function should return converted value 
                                    before: function(device, value, callback) {}, //(optional) called before writing new state. has to call callback or new value will not be written 
                                    delay: 0, //(optional) delay in ms before new value gets written
                                    after: function(device, value) {}, //(optional) called after new value has been written
                                },     
                                ...
                            },
                        },
                        ...
                    }
                }
                */
                
                //generic virtual device        
                function VirtualDevice(config) {
                    //sanity check
                    if (typeof config !== 'object' || typeof config.namespace !== 'string' || typeof config.name !== 'string' || typeof config.states !== 'object') {
                        log('sanity check failed, no device created', 'warn');
                        return;
                    }
                
                    this.config = config;
                    this.globalNamespace = '0_userdata.0'; //old: 'javascript.' + instance + '.';
                    this.sandboxNamespace = 'virtualDevice.' + config.namespace + '.' + config.name;
                    this.namespace = this.globalNamespace + '.' + this.sandboxNamespace;
                    this.name = config.name;
                    this.data = {};
                    
                
                    //create virtual device
                    log('creating virtual device ' + this.sandboxNamespace)
                    this.createDevice(function () {
                        this.createStates(function () {
                            log('created virtual device ' + this.namespace)
                        }.bind(this));
                    }.bind(this));
                }
                
                VirtualDevice.prototype.createDevice = function (callback) {
                    log('creating object for device ' + this.sandboxNamespace, 'debug');
                    //create device object
                    var obj = this.config.copy ? getObject(this.config.copy) : {common: {}, native: {}};
                    // @ts-ignore
                    delete obj.common.custom;
                    if (typeof this.config.common === 'object') {
                        obj.common = Object.assign(obj.common, this.config.common);
                    }
                    if (typeof this.config.native === 'object') {
                        obj.native = Object.assign(obj.native, this.config.native);
                    }
                    extendObject(this.namespace, {
                        type: 'device',
                        common: obj.common,
                        native: obj.native
                    }, function (err) {
                        if (err) {
                            log('could not create virtual device: ' + this.namespace, 'warn');
                            return;
                        }
                        log('created object for device ' + this.namespace, 'debug');
                        if (typeof this.config.onCreate === 'function') {
                            this.config.onCreate(this, callback);
                        } else {
                            callback();
                        }
                    }.bind(this));
                }
                
                VirtualDevice.prototype.createStates = function (callback) {
                    "use strict";
                    log('creating states for device ' + this.sandboxNamespace, 'debug');
                    var stateIds = Object.keys(this.config.states);
                    log('creating states ' + JSON.stringify(stateIds), 'debug');
                    var countCreated = 0;
                    for (var i = 0; i < stateIds.length; i++) {
                        let stateId = stateIds[i];
                        this.normalizeState(stateId);
                        var id = this.sandboxNamespace + '.' + stateId;
                        log('creating state ' + id, 'debug');
                        var obj = this.config.states[stateId].copy ? getObject(this.config.states[stateId].copy) : {
                            common: {},
                            native: {}
                        };
                        // @ts-ignore
                        delete obj.common.custom;
                        if (typeof this.config.states[stateId].common === 'object') {
                            obj.common = Object.assign(obj.common, this.config.states[stateId].common);
                        }
                        if (typeof this.config.states[stateId].native === 'object') {
                            obj.native = Object.assign(obj.native, this.config.states[stateId].native);
                        }
                        // @ts-ignore
                        if (!obj.common.type) {
                            // @ts-ignore
                            obj.common.type = 'mixed';
                        }
                        // @ts-ignore
                        if (!obj.common.role) {
                            // @ts-ignore
                            obj.common.role = 'state';
                        }
                        // @ts-ignore
                        if (!obj.common.name) {
                            // @ts-ignore
                            obj.common.name = stateId;
                        }
                        extendObject(this.globalNamespace + '.' + id, {
                            type: 'state',
                            common: obj.common,
                            native: obj.native
                        }, function (err) {
                            if (err) {
                                log('skipping creation of state ' + id, 'debug');
                            } else {
                                log('created state ' + id, 'debug');
                            }
                            setTimeout(() => {this.connectState(stateId)}, 1000);
                            countCreated++;
                            if (countCreated >= stateIds.length) {
                                log('created ' + countCreated + ' states for device ' + this.namespace, 'debug');
                                callback();
                            }
                        }.bind(this));
                    }
                }
                
                VirtualDevice.prototype.normalizeState = function (stateId) {
                    log('normalizing state ' + stateId, 'debug');
                    if (typeof this.config.states[stateId].read !== 'object') {
                        this.config.states[stateId].read = {};
                    }
                    if (typeof this.config.states[stateId].write !== 'object') {
                        this.config.states[stateId].write = {};
                    }
                
                    this.data[stateId] = {read: {}, write:{}, val: undefined};
                    var readIds = Object.keys(this.config.states[stateId].read);
                    for (var i = 0; i < readIds.length; i++) {
                        this.data[stateId].read[readIds[i]] = null; 
                        var readId = this.config.states[stateId].read[readIds[i]];
                        if (typeof readId.before !== 'function') {
                            this.config.states[stateId].read[readIds[i]].before = function (device, value, callback) {
                                callback()
                            };
                        }
                        if (typeof readId.after !== 'function') {
                            this.config.states[stateId].read[readIds[i]].after = function (device, value) {
                            };
                        }
                    }
                    var writeIds = Object.keys(this.config.states[stateId].write);
                    for (i = 0; i < writeIds.length; i++) {
                        this.data[stateId].write[writeIds[i]] = null; 
                        var writeId = this.config.states[stateId].write[writeIds[i]];
                        if (typeof writeId.before !== 'function') {
                            this.config.states[stateId].write[writeIds[i]].before = function (device, value, callback) {
                                callback()
                            };
                        }
                        if (typeof writeId.after !== 'function') {
                            this.config.states[stateId].write[writeIds[i]].after = function (device, value) {
                            };
                        }
                    }
                    log('normalized state ' + stateId, 'debug');
                }
                
                VirtualDevice.prototype.connectState = function (stateId) {
                    log('connecting state ' + stateId, 'debug');
                    let id = this.sandboxNamespace + '.' + stateId;
                
                    //subscribe to read ids
                    let readIds = Object.keys(this.config.states[stateId].read);
                    for (let i = 0; i < readIds.length; i++) {
                        //check if state exists
                        getObject(readIds[i], function (err, obj) {
                            // @ts-ignore
                            if (err || obj.type !== 'state') {
                                log('cannot connect to not existing state: ' + readIds[i] + '|' + err + '|' + JSON.stringify(obj), 'warn');
                                return;
                            }
                            var readObj = this.config.states[stateId].read[readIds[i]];
                            var trigger_temp = readObj.trigger || {change: 'any'};
                            trigger_temp.ack = true;
                            trigger_temp.id = readIds[i];
                            this.subRead(trigger_temp, readObj, stateId);
                            log('connected ' + readIds[i] + ' to ' + id, 'debug');
                        }.bind(this));
                    }
                
                    //subscribe to this state and write to write ids
                    var writeIds = Object.keys(this.config.states[stateId].write);
                    var trigger = {id: this.namespace + '.' + stateId, change: 'any', ack: false};
                    // @ts-ignore
                    on(trigger, function (obj) {
                        "use strict";
                        log('detected change of ' + stateId, 'debug');
                        for (var i = 0; i < writeIds.length; i++) {
                            let writeObj = this.config.states[stateId].write[writeIds[i]];
                            let val = obj.state.val;
                            try {
                                val = this.convertValue(obj.state.val, writeObj.convert);
                            } catch (e) {
                                log('device "' + this.name + '" caused an error in write convert function:' + e, 'warn');
                                continue;
                            }
                            let writeId = writeIds[i];
                            log('executing function before for ' + writeId, 'debug');
                            try {
                                writeObj.before(this, val, function (newVal, newDelay) {
                                    if (newVal !== undefined && newVal !== null) val = newVal;
                                    var delay = writeObj.delay;
                                    if (newDelay !== undefined && newDelay !== null) delay = newDelay;
                                    log('writing value ' + val + ' to ' + writeId + ' with delay ' + delay, 'debug');
                                    this.data[stateId].val = val;
                                    setStateDelayed(writeId, val, false, delay || 0, true, function () {
                                        log('executing function after for ' + writeId, 'debug');
                                        writeObj.after(this, val);
                                    }.bind(this));
                                }.bind(this));
                            } catch (e) {
                                log('device "' + this.name + '" caused an error in a write function:' + e, 'warn');
                                continue;
                            }
                        }
                    }.bind(this));
                    log('connected ' + stateId + ' to ' + JSON.stringify(writeIds), 'debug');
                }
                
                VirtualDevice.prototype.subRead = function (trigger, readObj, stateId) {
                    //function to process read states
                    var onRead = function (obj) {
                        let val = obj.state.val; 
                        try {
                            val = this.convertValue(obj.state.val, readObj.convert);
                        } catch (e) {
                            log('device "' + this.name + '" caused an error in read convert function:' + e, 'warn');
                            return;
                        }
                        log('executing function before for ' + trigger.id, 'debug');
                        try {
                            readObj.before(this, val, function (newVal, newDelay) {
                                if (newVal !== undefined && newVal !== null) val = newVal;
                                if (newDelay !== undefined && newDelay !== null) readObj.delay = newDelay;
                                log('reading value ' + val + ' into ' + this.namespace + '.' + stateId, 'debug');
                                this.data[stateId].read[trigger.id] = val; 
                                let aggregatedVal = this.aggregateRead(stateId, trigger.id);  
                                this.data[stateId].val = aggregatedVal;              
                                setStateDelayed(this.namespace + '.' + stateId, aggregatedVal, true, readObj.delay || 0, true, function () {
                                    log('executing function after for ' + trigger.id, 'debug');
                                    readObj.after(this, aggregatedVal);
                                }.bind(this));
                            }.bind(this));
                        } catch (e) {
                            log('device "' + this.name + '" caused an error in a read function:' + e, 'warn');
                            return;
                        }
                    }.bind(this);
                
                    //subscribe to state
                    on(trigger, onRead);
                
                    //get state once initially
                    getState(trigger.id, function (err, state) {
                        if (!err && state) {
                            onRead({state: state});
                        }
                    });
                }
                
                VirtualDevice.prototype.convertValue = function (val, func) {
                    if (typeof func !== 'function') {
                        return val;
                    }
                    return func(val);
                }
                
                VirtualDevice.prototype.aggregateRead = function (stateId, readId) {
                    var aggregatedVal = this.data[stateId].read[readId];
                    if (!this.config.states[stateId].logic || !this.config.states[stateId].logic.type) {
                        return aggregatedVal;
                    }
                    switch(this.config.states[stateId].logic.type) {
                        case 'last':
                            //use value of state that triggered this function
                            aggregatedVal = this.data[stateId].read[readId];
                            if (this.config.states[stateId].logic.parameters && typeof this.config.states[stateId].logic.parameters.decimals === 'number') {
                                aggregatedVal = Number(aggregatedVal.toFixed(this.config.states[stateId].logic.parameters.decimals));
                            }
                            break;
                        case 'number.sum':
                            var values = Object.values(this.data[stateId].read).filter(value => typeof value === 'number');
                            aggregatedVal = values.reduce((accumulator, current) => accumulator + current);
                            if (this.config.states[stateId].logic.parameters && typeof this.config.states[stateId].logic.parameters.decimals === 'number') {
                                aggregatedVal = Number(aggregatedVal.toFixed(this.config.states[stateId].logic.parameters.decimals));
                            }
                            break;
                        case 'number.min':
                            var values = Object.values(this.data[stateId].read).filter(value => typeof value === 'number');
                            aggregatedVal = Math.min(...values);
                            if (this.config.states[stateId].logic.parameters && typeof this.config.states[stateId].logic.parameters.decimals === 'number') {
                                aggregatedVal = Number(aggregatedVal.toFixed(this.config.states[stateId].logic.parameters.decimals));
                            }
                            break;
                        case 'number.max':
                            var values = Object.values(this.data[stateId].read).filter(value => typeof value === 'number');
                            aggregatedVal = Math.max(...values);
                            if (this.config.states[stateId].logic.parameters && typeof this.config.states[stateId].logic.parameters.decimals === 'number') {
                                aggregatedVal = Number(aggregatedVal.toFixed(this.config.states[stateId].logic.parameters.decimals));
                            }
                            break;
                        case 'number.average': 
                            var values = Object.values(this.data[stateId].read).filter(value => typeof value === 'number');
                            aggregatedVal = values.length ? values.reduce((accumulator, current) => accumulator + current) / values.length : 0;
                            if (this.config.states[stateId].logic.parameters && typeof this.config.states[stateId].logic.parameters.decimals === 'number') {
                                aggregatedVal = Number(aggregatedVal.toFixed(this.config.states[stateId].logic.parameters.decimals));
                            }
                            break;
                        case 'string.concat':
                            var values = Object.values(this.data[stateId].read).filter(value => typeof value === 'string');
                            var separator = " ";
                            if (this.config.states[stateId].logic.parameters && typeof this.config.states[stateId].logic.parameters.separator === 'string') {
                                separator = this.config.states[stateId].logic.parameters.separator;
                            }
                            aggregatedVal = values.join(separator);
                            break;
                        default:
                            //use value of state that triggered this function
                            aggregatedVal = this.data[stateId].read[readId];
                            break;
                    }
                    return aggregatedVal;
                }
                

                Als Beispiel für die neue Funktion bietet sich ein Gruppierungsgerät an, das die Werte mehrerer Geräte zusammenfasst.
                In diesem Fall habe ich meine Thermostate zusammengefasst. valveOpen zeigt z.B. die Anzahl der Ventile mit einem Wert > 0 an, maxTemp zeigt die höchste Temperatur an usw.

                new VirtualDevice({
                    "namespace": "Heizung.Gruppe",
                    "name": "alle",
                    "states": {
                        "valveOpen": {
                            "common": {
                                "type": "number",
                                "min": 0,
                                "def": 0,
                                "read": true,
                                "write": false,
                                "unit": "Valves",
                                "role": "value.counter"
                            },
                            "read": {
                                "0_userdata.0.virtualDevice.Heizung.Wohnzimmer.valve": {
                                    "convert": function(value) {
                                        return value ? 1 : 0
                                    }
                                },
                                "0_userdata.0.virtualDevice.Heizung.Badezimmer.valve": {
                                    "convert": function(value) {
                                        return value ? 1 : 0
                                    }
                                },
                                "0_userdata.0.virtualDevice.Heizung.Schlafzimmer.valve": {
                                    "convert": function(value) {
                                        return value ? 1 : 0
                                    }
                                }
                            },
                            "logic": {
                                "type": "number.sum"
                            }
                        },
                        "valveClosed": {
                            "common": {
                                "type": "number",
                                "min": 0,
                                "def": 0,
                                "read": true,
                                "write": false,
                                "unit": "Valves",
                                "role": "value.counter"
                            },
                            "read": {
                                "0_userdata.0.virtualDevice.Heizung.Wohnzimmer.valve": {
                                    "convert": function(value) {
                                        return value ? 0 : 1
                                    }
                                },
                                "0_userdata.0.virtualDevice.Heizung.Badezimmer.valve": {
                                    "convert": function(value) {
                                        return value ? 0 : 1
                                    }
                                },
                                "0_userdata.0.virtualDevice.Heizung.Schlafzimmer.valve": {
                                    "convert": function(value) {
                                        return value ? 0 : 1
                                    }
                                }
                            },
                            "logic": {
                                "type": "number.sum"
                            }
                        },
                        "minTemp": {
                            "common": {
                                "type": "number",
                                "unit": "°C",
                                "def": 0,
                                "min": -10,
                                "max": 50,
                                "read": true,
                                "write": false,
                                "role": "value.temperature"
                            },
                            "read": {
                                "0_userdata.0.virtualDevice.Heizung.Wohnzimmer.temperature": {},
                                "0_userdata.0.virtualDevice.Heizung.Badezimmer.temperature": {},
                                "0_userdata.0.virtualDevice.Heizung.Schlafzimmer.temperature": {}
                            },
                            "logic": {
                                "type": "number.min"
                            }
                        },
                        "maxTemp": {
                            "common": {
                                "type": "number",
                                "unit": "°C",
                                "def": 0,
                                "min": -10,
                                "max": 50,
                                "read": true,
                                "write": false,
                                "role": "value.temperature"
                            },
                            "read": {
                                "0_userdata.0.virtualDevice.Heizung.Wohnzimmer.temperature": {},
                                "0_userdata.0.virtualDevice.Heizung.Badezimmer.temperature": {},
                                "0_userdata.0.virtualDevice.Heizung.Schlafzimmer.temperature": {}
                            },
                            "logic": {
                                "type": "number.max"
                            }
                        },
                        "avgTemp": {
                            "common": {
                                "type": "number",
                                "unit": "°C",
                                "def": 0,
                                "min": -10,
                                "max": 50,
                                "read": true,
                                "write": false,
                                "role": "value.temperature"
                            },
                            "read": {
                                "0_userdata.0.virtualDevice.Heizung.Wohnzimmer.temperature": {},
                                "0_userdata.0.virtualDevice.Heizung.Badezimmer.temperature": {},
                                "0_userdata.0.virtualDevice.Heizung.Schlafzimmer.temperature": {}
                            },
                            "logic": {
                                "type": "number.average",
                                "parameters": {
                                    "decimals": 1
                                }
                            }
                        },
                        "test": {
                            "common": {
                                "type": "string",
                                "read": true,
                                "write": false,
                                "role": "value"
                            },
                            "read": {
                                "0_userdata.0.virtualDevice.Heizung.Wohnzimmer.temperature": {
                                    "convert": function(value) {
                                        return value + '°C'
                                    }
                                },
                                "0_userdata.0.virtualDevice.Heizung.Badezimmer.temperature": {
                                    "convert": function(value) {
                                        return value + '°C'
                                    }
                                },
                                "0_userdata.0.virtualDevice.Heizung.Schlafzimmer.temperature": {
                                    "convert": function(value) {
                                        return value + '°C'
                                    }
                                }
                            },
                            "logic": {
                                "type": "string.concat",
                                "parameters": {
                                    "separator": " | "
                                }
                            }
                        }
                    }
                });
                
                Johannes TäuberJ 1 Antwort Letzte Antwort
                0
                • P Pman

                  Mit Bezug auf die letzte Frage zum Skript möchte ich euch nicht eine neuere Version des Skripts vorenthalten, welche dieses und weitere Probleme einfacher lösen kann. Unter dem Skript noch ein Beispiel, wie man die neue Logik-Funktion nutzen kann.
                  Achtung: Grundsätzlich sollte das Skript mit der alten Version kompatibel sein, allerdings werden die Geräte nun standardmäßig unter "0_userdata.0.virtualDevice" angelegt. Um dies rückgängig zu machen siehe im Skript Zeile 57.
                  Wie immer: vorher dem Update ein Backup machen.

                  /*
                  VirtualDevice v1.0
                   
                  Structure of config:
                  {
                      name: 'name', //name of device
                      namespace: '', //create device within this namespace (device ID will be namespace.name)
                      common: {}, //(optional)
                      native: {}, //(optional)
                      copy: objectId, //(optional) ID of device or channel to copy common and native from
                      onCreate: function(device, callback) {} //called once on device creation
                      states: {
                          'stateA': { //State Id will be namespace.name.stateA
                              common: {}, //(optional)
                              native: {}, //(optional)
                              copy: stateId,
                              read: {
                                  //(optional) states which should write to "stateA"
                                  'stateId1': {
                                      trigger: {ack: true, change: 'any'} //(optional) see https://github.com/ioBroker/ioBroker.javascript#on---subscribe-on-changes-or-updates-of-some-state
                                      convert: function(val) {}, //(optional) function should return converted value 
                                      before: function(device, value, callback) {}, //(optional) called before writing new state. has to call callback or new value will not be written 
                                      delay: 0, //(optional) delay in ms before new value gets written
                                      after: function(device, value) {}, //(optional) called after new value has been written
                                  },
                                  ...
                              },
                              logic: { //(optional), default type: last
                                  type, //can be one of: 'last' || 'number.sum' || 'number.max' || 'number.min' || 'number.average' || 'string.concat'
                                  parameters //(optional) depends on type: number {decimals: 1} / string {separator: " "} / 
                              }, 
                              write: {
                                  //(optional) states which "stateA" should write to 
                                  'stateId1': {
                                      convert: function(val) {}, //(optional) function should return converted value 
                                      before: function(device, value, callback) {}, //(optional) called before writing new state. has to call callback or new value will not be written 
                                      delay: 0, //(optional) delay in ms before new value gets written
                                      after: function(device, value) {}, //(optional) called after new value has been written
                                  },     
                                  ...
                              },
                          },
                          ...
                      }
                  }
                  */
                  
                  //generic virtual device        
                  function VirtualDevice(config) {
                      //sanity check
                      if (typeof config !== 'object' || typeof config.namespace !== 'string' || typeof config.name !== 'string' || typeof config.states !== 'object') {
                          log('sanity check failed, no device created', 'warn');
                          return;
                      }
                  
                      this.config = config;
                      this.globalNamespace = '0_userdata.0'; //old: 'javascript.' + instance + '.';
                      this.sandboxNamespace = 'virtualDevice.' + config.namespace + '.' + config.name;
                      this.namespace = this.globalNamespace + '.' + this.sandboxNamespace;
                      this.name = config.name;
                      this.data = {};
                      
                  
                      //create virtual device
                      log('creating virtual device ' + this.sandboxNamespace)
                      this.createDevice(function () {
                          this.createStates(function () {
                              log('created virtual device ' + this.namespace)
                          }.bind(this));
                      }.bind(this));
                  }
                  
                  VirtualDevice.prototype.createDevice = function (callback) {
                      log('creating object for device ' + this.sandboxNamespace, 'debug');
                      //create device object
                      var obj = this.config.copy ? getObject(this.config.copy) : {common: {}, native: {}};
                      // @ts-ignore
                      delete obj.common.custom;
                      if (typeof this.config.common === 'object') {
                          obj.common = Object.assign(obj.common, this.config.common);
                      }
                      if (typeof this.config.native === 'object') {
                          obj.native = Object.assign(obj.native, this.config.native);
                      }
                      extendObject(this.namespace, {
                          type: 'device',
                          common: obj.common,
                          native: obj.native
                      }, function (err) {
                          if (err) {
                              log('could not create virtual device: ' + this.namespace, 'warn');
                              return;
                          }
                          log('created object for device ' + this.namespace, 'debug');
                          if (typeof this.config.onCreate === 'function') {
                              this.config.onCreate(this, callback);
                          } else {
                              callback();
                          }
                      }.bind(this));
                  }
                  
                  VirtualDevice.prototype.createStates = function (callback) {
                      "use strict";
                      log('creating states for device ' + this.sandboxNamespace, 'debug');
                      var stateIds = Object.keys(this.config.states);
                      log('creating states ' + JSON.stringify(stateIds), 'debug');
                      var countCreated = 0;
                      for (var i = 0; i < stateIds.length; i++) {
                          let stateId = stateIds[i];
                          this.normalizeState(stateId);
                          var id = this.sandboxNamespace + '.' + stateId;
                          log('creating state ' + id, 'debug');
                          var obj = this.config.states[stateId].copy ? getObject(this.config.states[stateId].copy) : {
                              common: {},
                              native: {}
                          };
                          // @ts-ignore
                          delete obj.common.custom;
                          if (typeof this.config.states[stateId].common === 'object') {
                              obj.common = Object.assign(obj.common, this.config.states[stateId].common);
                          }
                          if (typeof this.config.states[stateId].native === 'object') {
                              obj.native = Object.assign(obj.native, this.config.states[stateId].native);
                          }
                          // @ts-ignore
                          if (!obj.common.type) {
                              // @ts-ignore
                              obj.common.type = 'mixed';
                          }
                          // @ts-ignore
                          if (!obj.common.role) {
                              // @ts-ignore
                              obj.common.role = 'state';
                          }
                          // @ts-ignore
                          if (!obj.common.name) {
                              // @ts-ignore
                              obj.common.name = stateId;
                          }
                          extendObject(this.globalNamespace + '.' + id, {
                              type: 'state',
                              common: obj.common,
                              native: obj.native
                          }, function (err) {
                              if (err) {
                                  log('skipping creation of state ' + id, 'debug');
                              } else {
                                  log('created state ' + id, 'debug');
                              }
                              setTimeout(() => {this.connectState(stateId)}, 1000);
                              countCreated++;
                              if (countCreated >= stateIds.length) {
                                  log('created ' + countCreated + ' states for device ' + this.namespace, 'debug');
                                  callback();
                              }
                          }.bind(this));
                      }
                  }
                  
                  VirtualDevice.prototype.normalizeState = function (stateId) {
                      log('normalizing state ' + stateId, 'debug');
                      if (typeof this.config.states[stateId].read !== 'object') {
                          this.config.states[stateId].read = {};
                      }
                      if (typeof this.config.states[stateId].write !== 'object') {
                          this.config.states[stateId].write = {};
                      }
                  
                      this.data[stateId] = {read: {}, write:{}, val: undefined};
                      var readIds = Object.keys(this.config.states[stateId].read);
                      for (var i = 0; i < readIds.length; i++) {
                          this.data[stateId].read[readIds[i]] = null; 
                          var readId = this.config.states[stateId].read[readIds[i]];
                          if (typeof readId.before !== 'function') {
                              this.config.states[stateId].read[readIds[i]].before = function (device, value, callback) {
                                  callback()
                              };
                          }
                          if (typeof readId.after !== 'function') {
                              this.config.states[stateId].read[readIds[i]].after = function (device, value) {
                              };
                          }
                      }
                      var writeIds = Object.keys(this.config.states[stateId].write);
                      for (i = 0; i < writeIds.length; i++) {
                          this.data[stateId].write[writeIds[i]] = null; 
                          var writeId = this.config.states[stateId].write[writeIds[i]];
                          if (typeof writeId.before !== 'function') {
                              this.config.states[stateId].write[writeIds[i]].before = function (device, value, callback) {
                                  callback()
                              };
                          }
                          if (typeof writeId.after !== 'function') {
                              this.config.states[stateId].write[writeIds[i]].after = function (device, value) {
                              };
                          }
                      }
                      log('normalized state ' + stateId, 'debug');
                  }
                  
                  VirtualDevice.prototype.connectState = function (stateId) {
                      log('connecting state ' + stateId, 'debug');
                      let id = this.sandboxNamespace + '.' + stateId;
                  
                      //subscribe to read ids
                      let readIds = Object.keys(this.config.states[stateId].read);
                      for (let i = 0; i < readIds.length; i++) {
                          //check if state exists
                          getObject(readIds[i], function (err, obj) {
                              // @ts-ignore
                              if (err || obj.type !== 'state') {
                                  log('cannot connect to not existing state: ' + readIds[i] + '|' + err + '|' + JSON.stringify(obj), 'warn');
                                  return;
                              }
                              var readObj = this.config.states[stateId].read[readIds[i]];
                              var trigger_temp = readObj.trigger || {change: 'any'};
                              trigger_temp.ack = true;
                              trigger_temp.id = readIds[i];
                              this.subRead(trigger_temp, readObj, stateId);
                              log('connected ' + readIds[i] + ' to ' + id, 'debug');
                          }.bind(this));
                      }
                  
                      //subscribe to this state and write to write ids
                      var writeIds = Object.keys(this.config.states[stateId].write);
                      var trigger = {id: this.namespace + '.' + stateId, change: 'any', ack: false};
                      // @ts-ignore
                      on(trigger, function (obj) {
                          "use strict";
                          log('detected change of ' + stateId, 'debug');
                          for (var i = 0; i < writeIds.length; i++) {
                              let writeObj = this.config.states[stateId].write[writeIds[i]];
                              let val = obj.state.val;
                              try {
                                  val = this.convertValue(obj.state.val, writeObj.convert);
                              } catch (e) {
                                  log('device "' + this.name + '" caused an error in write convert function:' + e, 'warn');
                                  continue;
                              }
                              let writeId = writeIds[i];
                              log('executing function before for ' + writeId, 'debug');
                              try {
                                  writeObj.before(this, val, function (newVal, newDelay) {
                                      if (newVal !== undefined && newVal !== null) val = newVal;
                                      var delay = writeObj.delay;
                                      if (newDelay !== undefined && newDelay !== null) delay = newDelay;
                                      log('writing value ' + val + ' to ' + writeId + ' with delay ' + delay, 'debug');
                                      this.data[stateId].val = val;
                                      setStateDelayed(writeId, val, false, delay || 0, true, function () {
                                          log('executing function after for ' + writeId, 'debug');
                                          writeObj.after(this, val);
                                      }.bind(this));
                                  }.bind(this));
                              } catch (e) {
                                  log('device "' + this.name + '" caused an error in a write function:' + e, 'warn');
                                  continue;
                              }
                          }
                      }.bind(this));
                      log('connected ' + stateId + ' to ' + JSON.stringify(writeIds), 'debug');
                  }
                  
                  VirtualDevice.prototype.subRead = function (trigger, readObj, stateId) {
                      //function to process read states
                      var onRead = function (obj) {
                          let val = obj.state.val; 
                          try {
                              val = this.convertValue(obj.state.val, readObj.convert);
                          } catch (e) {
                              log('device "' + this.name + '" caused an error in read convert function:' + e, 'warn');
                              return;
                          }
                          log('executing function before for ' + trigger.id, 'debug');
                          try {
                              readObj.before(this, val, function (newVal, newDelay) {
                                  if (newVal !== undefined && newVal !== null) val = newVal;
                                  if (newDelay !== undefined && newDelay !== null) readObj.delay = newDelay;
                                  log('reading value ' + val + ' into ' + this.namespace + '.' + stateId, 'debug');
                                  this.data[stateId].read[trigger.id] = val; 
                                  let aggregatedVal = this.aggregateRead(stateId, trigger.id);  
                                  this.data[stateId].val = aggregatedVal;              
                                  setStateDelayed(this.namespace + '.' + stateId, aggregatedVal, true, readObj.delay || 0, true, function () {
                                      log('executing function after for ' + trigger.id, 'debug');
                                      readObj.after(this, aggregatedVal);
                                  }.bind(this));
                              }.bind(this));
                          } catch (e) {
                              log('device "' + this.name + '" caused an error in a read function:' + e, 'warn');
                              return;
                          }
                      }.bind(this);
                  
                      //subscribe to state
                      on(trigger, onRead);
                  
                      //get state once initially
                      getState(trigger.id, function (err, state) {
                          if (!err && state) {
                              onRead({state: state});
                          }
                      });
                  }
                  
                  VirtualDevice.prototype.convertValue = function (val, func) {
                      if (typeof func !== 'function') {
                          return val;
                      }
                      return func(val);
                  }
                  
                  VirtualDevice.prototype.aggregateRead = function (stateId, readId) {
                      var aggregatedVal = this.data[stateId].read[readId];
                      if (!this.config.states[stateId].logic || !this.config.states[stateId].logic.type) {
                          return aggregatedVal;
                      }
                      switch(this.config.states[stateId].logic.type) {
                          case 'last':
                              //use value of state that triggered this function
                              aggregatedVal = this.data[stateId].read[readId];
                              if (this.config.states[stateId].logic.parameters && typeof this.config.states[stateId].logic.parameters.decimals === 'number') {
                                  aggregatedVal = Number(aggregatedVal.toFixed(this.config.states[stateId].logic.parameters.decimals));
                              }
                              break;
                          case 'number.sum':
                              var values = Object.values(this.data[stateId].read).filter(value => typeof value === 'number');
                              aggregatedVal = values.reduce((accumulator, current) => accumulator + current);
                              if (this.config.states[stateId].logic.parameters && typeof this.config.states[stateId].logic.parameters.decimals === 'number') {
                                  aggregatedVal = Number(aggregatedVal.toFixed(this.config.states[stateId].logic.parameters.decimals));
                              }
                              break;
                          case 'number.min':
                              var values = Object.values(this.data[stateId].read).filter(value => typeof value === 'number');
                              aggregatedVal = Math.min(...values);
                              if (this.config.states[stateId].logic.parameters && typeof this.config.states[stateId].logic.parameters.decimals === 'number') {
                                  aggregatedVal = Number(aggregatedVal.toFixed(this.config.states[stateId].logic.parameters.decimals));
                              }
                              break;
                          case 'number.max':
                              var values = Object.values(this.data[stateId].read).filter(value => typeof value === 'number');
                              aggregatedVal = Math.max(...values);
                              if (this.config.states[stateId].logic.parameters && typeof this.config.states[stateId].logic.parameters.decimals === 'number') {
                                  aggregatedVal = Number(aggregatedVal.toFixed(this.config.states[stateId].logic.parameters.decimals));
                              }
                              break;
                          case 'number.average': 
                              var values = Object.values(this.data[stateId].read).filter(value => typeof value === 'number');
                              aggregatedVal = values.length ? values.reduce((accumulator, current) => accumulator + current) / values.length : 0;
                              if (this.config.states[stateId].logic.parameters && typeof this.config.states[stateId].logic.parameters.decimals === 'number') {
                                  aggregatedVal = Number(aggregatedVal.toFixed(this.config.states[stateId].logic.parameters.decimals));
                              }
                              break;
                          case 'string.concat':
                              var values = Object.values(this.data[stateId].read).filter(value => typeof value === 'string');
                              var separator = " ";
                              if (this.config.states[stateId].logic.parameters && typeof this.config.states[stateId].logic.parameters.separator === 'string') {
                                  separator = this.config.states[stateId].logic.parameters.separator;
                              }
                              aggregatedVal = values.join(separator);
                              break;
                          default:
                              //use value of state that triggered this function
                              aggregatedVal = this.data[stateId].read[readId];
                              break;
                      }
                      return aggregatedVal;
                  }
                  

                  Als Beispiel für die neue Funktion bietet sich ein Gruppierungsgerät an, das die Werte mehrerer Geräte zusammenfasst.
                  In diesem Fall habe ich meine Thermostate zusammengefasst. valveOpen zeigt z.B. die Anzahl der Ventile mit einem Wert > 0 an, maxTemp zeigt die höchste Temperatur an usw.

                  new VirtualDevice({
                      "namespace": "Heizung.Gruppe",
                      "name": "alle",
                      "states": {
                          "valveOpen": {
                              "common": {
                                  "type": "number",
                                  "min": 0,
                                  "def": 0,
                                  "read": true,
                                  "write": false,
                                  "unit": "Valves",
                                  "role": "value.counter"
                              },
                              "read": {
                                  "0_userdata.0.virtualDevice.Heizung.Wohnzimmer.valve": {
                                      "convert": function(value) {
                                          return value ? 1 : 0
                                      }
                                  },
                                  "0_userdata.0.virtualDevice.Heizung.Badezimmer.valve": {
                                      "convert": function(value) {
                                          return value ? 1 : 0
                                      }
                                  },
                                  "0_userdata.0.virtualDevice.Heizung.Schlafzimmer.valve": {
                                      "convert": function(value) {
                                          return value ? 1 : 0
                                      }
                                  }
                              },
                              "logic": {
                                  "type": "number.sum"
                              }
                          },
                          "valveClosed": {
                              "common": {
                                  "type": "number",
                                  "min": 0,
                                  "def": 0,
                                  "read": true,
                                  "write": false,
                                  "unit": "Valves",
                                  "role": "value.counter"
                              },
                              "read": {
                                  "0_userdata.0.virtualDevice.Heizung.Wohnzimmer.valve": {
                                      "convert": function(value) {
                                          return value ? 0 : 1
                                      }
                                  },
                                  "0_userdata.0.virtualDevice.Heizung.Badezimmer.valve": {
                                      "convert": function(value) {
                                          return value ? 0 : 1
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                  Johannes TäuberJ Offline
                  Johannes TäuberJ Offline
                  Johannes Täuber
                  schrieb am zuletzt editiert von
                  #46

                  Hallo zusammen, dieser Thread ist ziehmlich alt. Ich würde gerne wissen ob das immer noch die beste Lösung fuer das virtualisieren von devices ist oder ob es inzwischen andere Sachen gibt! Danke!

                  HomoranH Jey CeeJ 2 Antworten Letzte Antwort
                  0
                  • Johannes TäuberJ Johannes Täuber

                    Hallo zusammen, dieser Thread ist ziehmlich alt. Ich würde gerne wissen ob das immer noch die beste Lösung fuer das virtualisieren von devices ist oder ob es inzwischen andere Sachen gibt! Danke!

                    HomoranH Nicht stören
                    HomoranH Nicht stören
                    Homoran
                    Global Moderator Administrators
                    schrieb am zuletzt editiert von
                    #47

                    @johannes-täuber sagte in Virtual Devices:

                    ob das immer noch die beste Lösung fuer das virtualisieren von devices ist

                    was verstehst du darunter?

                    Vermutlich alias?

                    kein Support per PN! - Fragen im Forum stellen - es gibt fast nichts, was nicht auch für andere interessant ist.

                    Benutzt das Voting rechts unten im Beitrag wenn er euch geholfen hat.

                    der Installationsfixer: curl -fsL https://iobroker.net/fix.sh | bash -

                    1 Antwort Letzte Antwort
                    0
                    • Johannes TäuberJ Johannes Täuber

                      Hallo zusammen, dieser Thread ist ziehmlich alt. Ich würde gerne wissen ob das immer noch die beste Lösung fuer das virtualisieren von devices ist oder ob es inzwischen andere Sachen gibt! Danke!

                      Jey CeeJ Online
                      Jey CeeJ Online
                      Jey Cee
                      Developer
                      schrieb am zuletzt editiert von
                      #48

                      @johannes-täuber Das hängt davon ab ob du neue, also nicht existente Datenpunkte für das Gerät brauchst oder ob du nur existente Bündeln möchtest.

                      Mit dem devices Adapter lassen sich bestehende Datenpunkte bündeln, diese werden dann als Alias in einer gemeinsamen Objekt Struktur angelegt.

                      Sobald man eigene Datenpunkte hinzufügen möchte muss man sich das selber Bauen, da es keinen Alias geben kann der mit keinem anderen Datenpunkte verknüpft ist.

                      Persönlicher Support
                      Spenden -> paypal.me/J3YC33

                      1 Antwort Letzte Antwort
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