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  5. Blockly um Rollo zu blockieren?

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Blockly um Rollo zu blockieren?

Geplant Angeheftet Gesperrt Verschoben Blockly
blockly
37 Beiträge 6 Kommentatoren 3.7k Aufrufe 5 Watching
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  • R R1Snake

    Ich habe eine neue Idee für dich.

    Lösche in Alexa die routine die das ausführt.

    Dann erstellst du dir ein Virtual device welches du auf An/Aus setzen kannst. Dieser ist verknüpft mit den Schaltern für dein Rollo. Das einzige was dann dazu kommt ist wenn dein VD gesetzt wird, prüft dieser vorher ob die tür offen ist. Wenn ja wird nichts gesetzt, wenn nicht dann wird der Button für deine Rollade gedrückt.

    Für Alexa erstellst du dir ein IOT Device und nennst es wie deine Routine.

    Denke so kannst du alles umsetzen und hast deinen Schutz

    B Offline
    B Offline
    biker1602
    schrieb am zuletzt editiert von
    #21

    @R1Snake meinst du mit dem LinkedDevices Adapter

    1 Antwort Letzte Antwort
    0
    • R Offline
      R Offline
      R1Snake
      schrieb am zuletzt editiert von
      #22

      So in der Art, hab ihn jedoch noch nie benutzt.

      Sekunde ich such dir mal ein Script raus

      1 Antwort Letzte Antwort
      0
      • R Offline
        R Offline
        R1Snake
        schrieb am zuletzt editiert von
        #23

        So hab es mal quick and dirty umgeschrieben.

        dieses script legst du bei common an:

        virtualGosundSwitch('MQTT', 'Abstellraum','Gosund6', 'mqtt.0.SmartHome.Gosund.Gosund6');
        
        function virtualGosundSwitch(room, name, devname, deviceId) {
            var config = {
                namespace: room,
                name: name,
                copy: {common: {name: devname, role: 'variable'}, native: {type: 'switch'}},
                states: {
                    'state': {
                        common: {type: 'boolean', def: '', read: false, write: true},
                        write: {
                            [deviceId + '.cmnd.POWER']: { // Pfad von deinem Button
                                convert: function(val) {
                                    if (val == true)
        								if (getState()) //hier den Pfad von deinem Türsensor 
        									return false;
                                        return true;
                                    else
                                        return false;                              
                                }
                            }
                        }
                    }           
                }
            }
            return new VirtualDevice(config);
        }
        

        und das bei main:

        function VirtualDevice(config) {
            //sanity check
            if (typeof config !== 'object' || typeof config.namespace !== 'string' || typeof config.name !== 'string' || typeof config.states !== 'object') {
                log('sanity check failed, no device created', 'warn');
                return;
            }
        
            this.config = config;
            this.namespace = 'home.' + config.namespace + '.' + config.name;
            this.name = config.name;
        
            //create virtual device
            this.createDevice(function () {
                this.createStates(function () {
                    log('created virtual device ' + this.namespace)
                }.bind(this));
            }.bind(this));
        }
        
        VirtualDevice.prototype.createDevice = function (callback) {
            log('creating object for device ' + this.namespace, 'debug');
            //create device object
            var obj;
            if (typeof this.config.copy == 'string') {
                obj = getObject(this.config.copy);
            } else if (typeof this.config.copy == 'object') {
                obj = this.config.copy;
            } else {
                obj = {common: {}, native: {}};
            }
            delete obj.common.custom;
            if (typeof this.config.common === 'object') {
                obj.common = Object.assign(obj.common, this.config.common);
            }
            if (typeof this.config.native === 'object') {
                obj.native = Object.assign(obj.native, this.config.native);
            }
            extendObject('javascript.' + instance + '.' + this.namespace, {
                type: "device",
                common: obj.common,
                native: obj.native
            }, function (err) {
                if (err) {
                    log('could not create virtual device: ' + this.namespace, 'warn');
                    return;
                }
                log('created object for device ' + this.namespace, 'debug');
                if (typeof this.config.onCreate === 'function') {
                    this.config.onCreate(this, callback);
                } else {
                    callback();
                }
            }.bind(this));
        };
        
        VirtualDevice.prototype.createStates = function (callback) {
            "use strict";
            log('creating states for device ' + this.namespace, 'debug');
            var stateIds = Object.keys(this.config.states);
            log('creating states ' + JSON.stringify(stateIds), 'debug');
            var countCreated = 0;
            for (var i = 0; i < stateIds.length; i++) {
                let stateId = stateIds[i];
                this.normalizeState(stateId);
                var id = this.namespace + '.' + stateId;
                log('creating state ' + id, 'debug');
                var obj = this.config.states[stateId].copy ? getObject(this.config.states[stateId].copy) : {
                    common: {},
                    native: {}
                };
                delete obj.common.custom;
                if (typeof this.config.states[stateId].common === 'object') {
                    obj.common = Object.assign(obj.common, this.config.states[stateId].common);
                }
                if (typeof this.config.states[stateId].native === 'object') {
                    obj.native = Object.assign(obj.native, this.config.states[stateId].native);
                }
                createState(id, obj.common, obj.native, function (err) {
                    if (err) {
                        log('skipping creation of state ' + id, 'debug');
                    } else {
                        log('created state ' + id, 'debug');
                    }
                    this.connectState(stateId);
                    countCreated++;
                    if (countCreated >= stateIds.length) {
                        log('created ' + countCreated + ' states for device ' + this.namespace, 'debug');
                        callback();
                    }
                }.bind(this));
            }
        };
        
        VirtualDevice.prototype.normalizeState = function (state) {
            log('normalizing state ' + state, 'debug');
            if (typeof this.config.states[state].read !== 'object') {
                this.config.states[state].read = {};
            }
            if (typeof this.config.states[state].write !== 'object') {
                this.config.states[state].write = {};
            }
        
            var readIds = Object.keys(this.config.states[state].read);
            for (var i = 0; i < readIds.length; i++) {
                var readId = this.config.states[state].read[readIds[i]];
                if (typeof readId.before !== 'function') {
                    this.config.states[state].read[readIds[i]].before = function (device, value, callback) {
                        callback();
                    };
                }
                if (typeof readId.after !== 'function') {
                    this.config.states[state].read[readIds[i]].after = function (device, value) {
                    };
                }
            }
            var writeIds = Object.keys(this.config.states[state].write);
            for (i = 0; i < writeIds.length; i++) {
                var writeId = this.config.states[state].write[writeIds[i]];
                if (typeof writeId.before !== 'function') {
                    this.config.states[state].write[writeIds[i]].before = function (device, value, callback) {
                        callback();
                    };
                }
                if (typeof writeId.after !== 'function') {
                    this.config.states[state].write[writeIds[i]].after = function (device, value) {
                    };
                }
            }
            log('normalized state ' + state, 'debug');
        };
        
        VirtualDevice.prototype.connectState = function (state) {
            var id = this.namespace + '.' + state;
            log('connecting state ' + id, 'debug');
            
            //subscribe to read ids
            var readIds = Object.keys(this.config.states[state].read);
            for (var i = 0; i < readIds.length; i++) {
                if (getState(readIds[i]).notExist === true) { //check if state exists
                    log('cannot connect to not existing state: ' + readIds[i], 'warn');
                    continue;
                }
                var readObj = this.config.states[state].read[readIds[i]];
                var readTrigger = readObj.trigger || {change: 'any'};
                readTrigger.ack = true;
                readTrigger.id = readIds[i];
                this.subRead(readTrigger, readObj, state);
                log('connected ' + readIds[i] + ' to ' + id, 'debug');
            }
        
            //subscribe to this state and write to write ids
            var writeIds = Object.keys(this.config.states[state].write);
            if (writeIds.length > 0) {
                var writeTrigger = {id: 'javascript.' + instance + '.' + this.namespace + '.' + state, change: 'any', ack: false};
                on(writeTrigger, function (obj) {
                    "use strict";
                    log('detected change of ' + state, 'debug');
                    for (var i = 0; i < writeIds.length; i++) {
                        let writeObj = this.config.states[state].write[writeIds[i]];
                        let val = this.convertValue(obj.state.val, writeObj.convert);
                        let writeId = writeIds[i];
                        log('executing function before for ' + writeId, 'debug');
                        writeObj.before(this, val, function (newVal, newDelay) {
                            if (newVal !== undefined && newVal !== null) val = newVal;
                            var delay = writeObj.delay;
                            if (newDelay !== undefined && newDelay !== null) delay = newDelay;
                            log(newVal + 'writing value ' + val + ' to ' + writeId + ' with delay ' + delay, 'debug');
                            setStateDelayed(writeId, val, false, delay || 0, true, function () {
                                log('executing function after for ' + writeId, 'debug');
                                writeObj.after(this, val);
                            }.bind(this));
                        }.bind(this));
                    }
                }.bind(this));
                log('connected ' + state + ' to ' + JSON.stringify(writeIds), 'debug');
            }
        }
        
        VirtualDevice.prototype.subRead = function (trigger, readObj, state) {
            var func = function (obj) {
                var val = this.convertValue(obj.state.val, readObj.convert);
        
                //@todo aggregations
        
                log('executing function before for ' + trigger.id, 'debug');
                readObj.before(this, val, function (newVal, newDelay) {
                    if (newVal !== undefined && newVal !== null) val = newVal;
                    if (newDelay !== undefined && newDelay !== null) readObj.delay = newDelay;
                    log('reading value ' + val + ' to ' + this.namespace + '.' + state, 'debug');
                    setStateDelayed(this.namespace + '.' + state, val, true, readObj.delay || 0, true, function () {
                        log('executing function after for ' + trigger.id, 'debug');
                        readObj.after(this, val);
                    }.bind(this));
                }.bind(this));
            }.bind(this);
            // initial read on script start
            func({state: getState(trigger.id)});
            // create read trigger
            on(trigger, func);
        }
        
        VirtualDevice.prototype.convertValue = function (val, func) {
            if (typeof func !== 'function') {
                return val;
            }
            return func(val);
        }
        
        B 1 Antwort Letzte Antwort
        0
        • B Offline
          B Offline
          biker1602
          schrieb am zuletzt editiert von
          #24

          Das ist kein Blockly oder? Den Ordner cammon habe ich den main nicht da ich wahrscheinlich schon einige Räume angelegt habe und den vielleicht gelöscht aber halt alles als Blockly Scripte.
          Mit JS und den anderen habe ich gar keine Erfahrung.

          1 Antwort Letzte Antwort
          0
          • R Offline
            R Offline
            R1Snake
            schrieb am zuletzt editiert von
            #25

            Nein das ist kein Blockly sondern Javascript.

            839c3683-a0bd-4acb-a1d2-48ce4f0ba9bf-image.png

            Kannst die Struktur so übernehmen.

            Und beide scripte müssen immer laufen. Zuerst das global script starten.

            Wenn du so unerfahren bist wie du meinst, können wir kurz telefonieren und mit Teamviewer das ganze umsetzen. Einfach ne Pn schicken

            B 1 Antwort Letzte Antwort
            0
            • X Offline
              X Offline
              xbow42
              schrieb am zuletzt editiert von
              #26

              gute Lösung:+1:

              Kleiner Fehler in der Bezeichnung:writing_hand: :thinking_face: Rolladen-Controller umbenennen in food-Steuerung.:stuck_out_tongue_winking_eye:

              1 Antwort Letzte Antwort
              0
              • R R1Snake

                Nein das ist kein Blockly sondern Javascript.

                839c3683-a0bd-4acb-a1d2-48ce4f0ba9bf-image.png

                Kannst die Struktur so übernehmen.

                Und beide scripte müssen immer laufen. Zuerst das global script starten.

                Wenn du so unerfahren bist wie du meinst, können wir kurz telefonieren und mit Teamviewer das ganze umsetzen. Einfach ne Pn schicken

                B Offline
                B Offline
                biker1602
                schrieb am zuletzt editiert von
                #27

                @R1Snake hier in dem Board braucht man ja schon einen Lehrgang um eine PN zu schicken

                -Alex- 0- 1 Antwort Letzte Antwort
                0
                • B biker1602

                  @R1Snake hier in dem Board braucht man ja schon einen Lehrgang um eine PN zu schicken

                  -Alex- 0- Offline
                  -Alex- 0- Offline
                  -Alex- 0
                  schrieb am zuletzt editiert von -Alex- 0
                  #28

                  @biker1602
                  hier mal mein kleiner Vorschlag dafür.. Einfach aber müsste funktionieren.

                  9bca7c57-d62b-4da2-8cce-11aa3f21ce69-image.png

                  <xml xmlns="http://www.w3.org/1999/xhtml">
                   <variables>
                     <variable type="undefined" id="Intervall">Intervall</variable>
                     <variable type="undefined" id="timeout">timeout</variable>
                   </variables>
                   <block type="comment" id="vrVK/df=;#^e3P=znc~y" x="-687" y="63">
                     <field name="COMMENT">Trigger Abenddämmerung</field>
                     <next>
                       <block type="astro" id="h,5.j/zVAK/tX]|)w1xp">
                         <field name="TYPE">dusk</field>
                         <field name="OFFSET">0</field>
                         <statement name="STATEMENT">
                           <block type="comment" id="Xs!E-G$SQzf{{6])c]l1">
                             <field name="COMMENT">Falls Fenterkontakt geschlossen</field>
                             <next>
                               <block type="controls_if" id="cpU54oKDM@h.oCd?FT^e">
                                 <value name="IF0">
                                   <block type="logic_compare" id="*4HqGcZ`eYf)x.!a8Q4}">
                                     <field name="OP">EQ</field>
                                     <value name="A">
                                       <block type="get_value_var" id="3x2i$x1Ed}3G;T.pTXEU">
                                         <field name="ATTR">val</field>
                                         <value name="OID">
                                           <shadow type="text" id="jCiSWj3po|QZIbSkGdrM">
                                             <field name="TEXT">Fensterkontakt eintragen</field>
                                           </shadow>
                                         </value>
                                       </block>
                                     </value>
                                     <value name="B">
                                       <block type="logic_boolean" id=";LuHi.!$R~}$r+/*3{IE">
                                         <field name="BOOL">TRUE</field>
                                       </block>
                                     </value>
                                   </block>
                                 </value>
                                 <statement name="DO0">
                                   <block type="comment" id="-|34ccE5Af{YZzcUIH0X">
                                     <field name="COMMENT">hier die ObjektID von "Rollo 2 Tür runter" eintragen</field>
                                     <next>
                                       <block type="control" id="XefW0u?Jo788(GxTAL9)">
                                         <mutation delay_input="false"></mutation>
                                         <field name="OID">Object ID</field>
                                         <field name="WITH_DELAY">FALSE</field>
                                         <value name="VALUE">
                                           <block type="logic_boolean" id="}?2Gb_l$$S35vh]Fkjq^">
                                             <field name="BOOL">TRUE</field>
                                           </block>
                                         </value>
                                       </block>
                                     </next>
                                   </block>
                                 </statement>
                                 <next>
                                   <block type="controls_if" id="rmzJr]^#M5t.Z?ekAK6*">
                                     <value name="IF0">
                                       <block type="logic_compare" id="o%+KLg.F|wtdz75!Ms56">
                                         <field name="OP">EQ</field>
                                         <value name="A">
                                           <block type="get_value_var" id="]8+~Sy~5XP~;|@B_q=p~">
                                             <field name="ATTR">val</field>
                                             <value name="OID">
                                               <shadow type="text" id="lO|^pql#3Wf`8j;4$#%6">
                                                 <field name="TEXT">Fensterkontakt eintragen</field>
                                               </shadow>
                                             </value>
                                           </block>
                                         </value>
                                         <value name="B">
                                           <block type="logic_boolean" id="Q+f%ySToKYgepco_#alD">
                                             <field name="BOOL">FALSE</field>
                                           </block>
                                         </value>
                                       </block>
                                     </value>
                                     <statement name="DO0">
                                       <block type="timeouts_clearinterval" id="0g*!5a$H2OW7V:(?%um}">
                                         <field name="NAME">Intervall</field>
                                         <next>
                                           <block type="timeouts_setinterval" id=".JiJ/1Z#Y%.W]BI)*d$1">
                                             <field name="NAME">Intervall</field>
                                             <field name="INTERVAL">3</field>
                                             <field name="UNIT">min</field>
                                             <statement name="STATEMENT">
                                               <block type="controls_if" id="VwJyTF`h$Hc(|_hta3(_">
                                                 <value name="IF0">
                                                   <block type="logic_compare" id="SM:wcPkRDtzTTGm4T$pW">
                                                     <field name="OP">EQ</field>
                                                     <value name="A">
                                                       <block type="get_value_var" id="k!IE,w{S9)Syr?~S27j0">
                                                         <field name="ATTR">val</field>
                                                         <value name="OID">
                                                           <shadow type="text" id="}TusHYiNXQBeQCWDB5Y6">
                                                             <field name="TEXT">Fensterkontakt eintragen</field>
                                                           </shadow>
                                                         </value>
                                                       </block>
                                                     </value>
                                                     <value name="B">
                                                       <block type="logic_boolean" id="u.3|.it^G-O4hA;IFPCL">
                                                         <field name="BOOL">TRUE</field>
                                                       </block>
                                                     </value>
                                                   </block>
                                                 </value>
                                                 <statement name="DO0">
                                                   <block type="comment" id="A+VOL$Oai4%bhn3u1q9B">
                                                     <field name="COMMENT">hier die ObjektID von "Rollo 2 Tür runter" eintragen</field>
                                                     <next>
                                                       <block type="control" id="rFb@bP/GFMq%w*3mtP.I">
                                                         <mutation delay_input="false"></mutation>
                                                         <field name="OID">Object ID</field>
                                                         <field name="WITH_DELAY">FALSE</field>
                                                         <value name="VALUE">
                                                           <block type="logic_boolean" id=",Gkm`^-Vm@-g}gJLm3}p">
                                                             <field name="BOOL">TRUE</field>
                                                           </block>
                                                         </value>
                                                         <next>
                                                           <block type="timeouts_clearinterval" id="CjSG28%-zCbGN+QoqmEH">
                                                             <field name="NAME">Intervall</field>
                                                           </block>
                                                         </next>
                                                       </block>
                                                     </next>
                                                   </block>
                                                 </statement>
                                               </block>
                                             </statement>
                                             <next>
                                               <block type="timeouts_cleartimeout" id="%JdNY@-PcAE,}e*ntAM(">
                                                 <field name="NAME">timeout</field>
                                                 <next>
                                                   <block type="timeouts_settimeout" id="9(6[ls-+Celw`q$Q9-{a">
                                                     <field name="NAME">timeout</field>
                                                     <field name="DELAY">60</field>
                                                     <field name="UNIT">min</field>
                                                     <statement name="STATEMENT">
                                                       <block type="timeouts_clearinterval" id="zgNP:ivo42:v|~M2lIvW">
                                                         <field name="NAME">Intervall</field>
                                                         <next>
                                                           <block type="comment" id="?P-QUp~~t[:}urC~LcPR">
                                                             <field name="COMMENT">hier Meldung über Telegram oder Alexa oder sonst was, das Türe offen war und der Rolladen nicht runterfahren konnte</field>
                                                           </block>
                                                         </next>
                                                       </block>
                                                     </statement>
                                                   </block>
                                                 </next>
                                               </block>
                                             </next>
                                           </block>
                                         </next>
                                       </block>
                                     </statement>
                                   </block>
                                 </next>
                               </block>
                             </next>
                           </block>
                         </statement>
                       </block>
                     </next>
                   </block>
                  </xml>
                  

                  B 1 Antwort Letzte Antwort
                  0
                  • -Alex- 0- -Alex- 0

                    @biker1602
                    hier mal mein kleiner Vorschlag dafür.. Einfach aber müsste funktionieren.

                    9bca7c57-d62b-4da2-8cce-11aa3f21ce69-image.png

                    <xml xmlns="http://www.w3.org/1999/xhtml">
                     <variables>
                       <variable type="undefined" id="Intervall">Intervall</variable>
                       <variable type="undefined" id="timeout">timeout</variable>
                     </variables>
                     <block type="comment" id="vrVK/df=;#^e3P=znc~y" x="-687" y="63">
                       <field name="COMMENT">Trigger Abenddämmerung</field>
                       <next>
                         <block type="astro" id="h,5.j/zVAK/tX]|)w1xp">
                           <field name="TYPE">dusk</field>
                           <field name="OFFSET">0</field>
                           <statement name="STATEMENT">
                             <block type="comment" id="Xs!E-G$SQzf{{6])c]l1">
                               <field name="COMMENT">Falls Fenterkontakt geschlossen</field>
                               <next>
                                 <block type="controls_if" id="cpU54oKDM@h.oCd?FT^e">
                                   <value name="IF0">
                                     <block type="logic_compare" id="*4HqGcZ`eYf)x.!a8Q4}">
                                       <field name="OP">EQ</field>
                                       <value name="A">
                                         <block type="get_value_var" id="3x2i$x1Ed}3G;T.pTXEU">
                                           <field name="ATTR">val</field>
                                           <value name="OID">
                                             <shadow type="text" id="jCiSWj3po|QZIbSkGdrM">
                                               <field name="TEXT">Fensterkontakt eintragen</field>
                                             </shadow>
                                           </value>
                                         </block>
                                       </value>
                                       <value name="B">
                                         <block type="logic_boolean" id=";LuHi.!$R~}$r+/*3{IE">
                                           <field name="BOOL">TRUE</field>
                                         </block>
                                       </value>
                                     </block>
                                   </value>
                                   <statement name="DO0">
                                     <block type="comment" id="-|34ccE5Af{YZzcUIH0X">
                                       <field name="COMMENT">hier die ObjektID von "Rollo 2 Tür runter" eintragen</field>
                                       <next>
                                         <block type="control" id="XefW0u?Jo788(GxTAL9)">
                                           <mutation delay_input="false"></mutation>
                                           <field name="OID">Object ID</field>
                                           <field name="WITH_DELAY">FALSE</field>
                                           <value name="VALUE">
                                             <block type="logic_boolean" id="}?2Gb_l$$S35vh]Fkjq^">
                                               <field name="BOOL">TRUE</field>
                                             </block>
                                           </value>
                                         </block>
                                       </next>
                                     </block>
                                   </statement>
                                   <next>
                                     <block type="controls_if" id="rmzJr]^#M5t.Z?ekAK6*">
                                       <value name="IF0">
                                         <block type="logic_compare" id="o%+KLg.F|wtdz75!Ms56">
                                           <field name="OP">EQ</field>
                                           <value name="A">
                                             <block type="get_value_var" id="]8+~Sy~5XP~;|@B_q=p~">
                                               <field name="ATTR">val</field>
                                               <value name="OID">
                                                 <shadow type="text" id="lO|^pql#3Wf`8j;4$#%6">
                                                   <field name="TEXT">Fensterkontakt eintragen</field>
                                                 </shadow>
                                               </value>
                                             </block>
                                           </value>
                                           <value name="B">
                                             <block type="logic_boolean" id="Q+f%ySToKYgepco_#alD">
                                               <field name="BOOL">FALSE</field>
                                             </block>
                                           </value>
                                         </block>
                                       </value>
                                       <statement name="DO0">
                                         <block type="timeouts_clearinterval" id="0g*!5a$H2OW7V:(?%um}">
                                           <field name="NAME">Intervall</field>
                                           <next>
                                             <block type="timeouts_setinterval" id=".JiJ/1Z#Y%.W]BI)*d$1">
                                               <field name="NAME">Intervall</field>
                                               <field name="INTERVAL">3</field>
                                               <field name="UNIT">min</field>
                                               <statement name="STATEMENT">
                                                 <block type="controls_if" id="VwJyTF`h$Hc(|_hta3(_">
                                                   <value name="IF0">
                                                     <block type="logic_compare" id="SM:wcPkRDtzTTGm4T$pW">
                                                       <field name="OP">EQ</field>
                                                       <value name="A">
                                                         <block type="get_value_var" id="k!IE,w{S9)Syr?~S27j0">
                                                           <field name="ATTR">val</field>
                                                           <value name="OID">
                                                             <shadow type="text" id="}TusHYiNXQBeQCWDB5Y6">
                                                               <field name="TEXT">Fensterkontakt eintragen</field>
                                                             </shadow>
                                                           </value>
                                                         </block>
                                                       </value>
                                                       <value name="B">
                                                         <block type="logic_boolean" id="u.3|.it^G-O4hA;IFPCL">
                                                           <field name="BOOL">TRUE</field>
                                                         </block>
                                                       </value>
                                                     </block>
                                                   </value>
                                                   <statement name="DO0">
                                                     <block type="comment" id="A+VOL$Oai4%bhn3u1q9B">
                                                       <field name="COMMENT">hier die ObjektID von "Rollo 2 Tür runter" eintragen</field>
                                                       <next>
                                                         <block type="control" id="rFb@bP/GFMq%w*3mtP.I">
                                                           <mutation delay_input="false"></mutation>
                                                           <field name="OID">Object ID</field>
                                                           <field name="WITH_DELAY">FALSE</field>
                                                           <value name="VALUE">
                                                             <block type="logic_boolean" id=",Gkm`^-Vm@-g}gJLm3}p">
                                                               <field name="BOOL">TRUE</field>
                                                             </block>
                                                           </value>
                                                           <next>
                                                             <block type="timeouts_clearinterval" id="CjSG28%-zCbGN+QoqmEH">
                                                               <field name="NAME">Intervall</field>
                                                             </block>
                                                           </next>
                                                         </block>
                                                       </next>
                                                     </block>
                                                   </statement>
                                                 </block>
                                               </statement>
                                               <next>
                                                 <block type="timeouts_cleartimeout" id="%JdNY@-PcAE,}e*ntAM(">
                                                   <field name="NAME">timeout</field>
                                                   <next>
                                                     <block type="timeouts_settimeout" id="9(6[ls-+Celw`q$Q9-{a">
                                                       <field name="NAME">timeout</field>
                                                       <field name="DELAY">60</field>
                                                       <field name="UNIT">min</field>
                                                       <statement name="STATEMENT">
                                                         <block type="timeouts_clearinterval" id="zgNP:ivo42:v|~M2lIvW">
                                                           <field name="NAME">Intervall</field>
                                                           <next>
                                                             <block type="comment" id="?P-QUp~~t[:}urC~LcPR">
                                                               <field name="COMMENT">hier Meldung über Telegram oder Alexa oder sonst was, das Türe offen war und der Rolladen nicht runterfahren konnte</field>
                                                             </block>
                                                           </next>
                                                         </block>
                                                       </statement>
                                                     </block>
                                                   </next>
                                                 </block>
                                               </next>
                                             </block>
                                           </next>
                                         </block>
                                       </statement>
                                     </block>
                                   </next>
                                 </block>
                               </next>
                             </block>
                           </statement>
                         </block>
                       </next>
                     </block>
                    </xml>
                    

                    B Offline
                    B Offline
                    biker1602
                    schrieb am zuletzt editiert von
                    #29

                    @Alex-0 said in Blockly um Rollo zu blockieren?:

                    @biker1602
                    hier mal mein kleiner Vorschlag dafür.. Einfach aber müsste funktionieren.

                    9bca7c57-d62b-4da2-8cce-11aa3f21ce69-image.png

                    Super aber kannst du das nicht gleich als Script so hochladen, dass ich es kopieren kann und dann die Datenpunkte nur ändern muss?

                    -Alex- 0- 1 Antwort Letzte Antwort
                    0
                    • B biker1602

                      @Alex-0 said in Blockly um Rollo zu blockieren?:

                      @biker1602
                      hier mal mein kleiner Vorschlag dafür.. Einfach aber müsste funktionieren.

                      9bca7c57-d62b-4da2-8cce-11aa3f21ce69-image.png

                      Super aber kannst du das nicht gleich als Script so hochladen, dass ich es kopieren kann und dann die Datenpunkte nur ändern muss?

                      -Alex- 0- Offline
                      -Alex- 0- Offline
                      -Alex- 0
                      schrieb am zuletzt editiert von
                      #30

                      Super aber kannst du das nicht gleich als Script so hochladen, dass ich es kopieren kann und dann die Datenpunkte nur ändern muss?

                      habe es hinzugefügt.

                      1 Antwort Letzte Antwort
                      0
                      • X Offline
                        X Offline
                        xbow42
                        schrieb am zuletzt editiert von
                        #31

                        kleine Optimierung für @Alex-0 - Script : Die Befehle des 2. Falls können in den 1. Falls-Block als sonst-Bedingung.
                        Ich kann nicht die Anfordeung für den Badlichtschalter sehen und auch nicht die Sicherheitsabfrage(Fensterkontakt) wenn der Rollladen über Alexa runtergefahren wird. Da finde ich die Lösung von @R1Snake mit dem VDP deutlich besser.

                        1 Antwort Letzte Antwort
                        0
                        • R R1Snake

                          So hab es mal quick and dirty umgeschrieben.

                          dieses script legst du bei common an:

                          virtualGosundSwitch('MQTT', 'Abstellraum','Gosund6', 'mqtt.0.SmartHome.Gosund.Gosund6');
                          
                          function virtualGosundSwitch(room, name, devname, deviceId) {
                              var config = {
                                  namespace: room,
                                  name: name,
                                  copy: {common: {name: devname, role: 'variable'}, native: {type: 'switch'}},
                                  states: {
                                      'state': {
                                          common: {type: 'boolean', def: '', read: false, write: true},
                                          write: {
                                              [deviceId + '.cmnd.POWER']: { // Pfad von deinem Button
                                                  convert: function(val) {
                                                      if (val == true)
                          								if (getState()) //hier den Pfad von deinem Türsensor 
                          									return false;
                                                          return true;
                                                      else
                                                          return false;                              
                                                  }
                                              }
                                          }
                                      }           
                                  }
                              }
                              return new VirtualDevice(config);
                          }
                          

                          und das bei main:

                          function VirtualDevice(config) {
                              //sanity check
                              if (typeof config !== 'object' || typeof config.namespace !== 'string' || typeof config.name !== 'string' || typeof config.states !== 'object') {
                                  log('sanity check failed, no device created', 'warn');
                                  return;
                              }
                          
                              this.config = config;
                              this.namespace = 'home.' + config.namespace + '.' + config.name;
                              this.name = config.name;
                          
                              //create virtual device
                              this.createDevice(function () {
                                  this.createStates(function () {
                                      log('created virtual device ' + this.namespace)
                                  }.bind(this));
                              }.bind(this));
                          }
                          
                          VirtualDevice.prototype.createDevice = function (callback) {
                              log('creating object for device ' + this.namespace, 'debug');
                              //create device object
                              var obj;
                              if (typeof this.config.copy == 'string') {
                                  obj = getObject(this.config.copy);
                              } else if (typeof this.config.copy == 'object') {
                                  obj = this.config.copy;
                              } else {
                                  obj = {common: {}, native: {}};
                              }
                              delete obj.common.custom;
                              if (typeof this.config.common === 'object') {
                                  obj.common = Object.assign(obj.common, this.config.common);
                              }
                              if (typeof this.config.native === 'object') {
                                  obj.native = Object.assign(obj.native, this.config.native);
                              }
                              extendObject('javascript.' + instance + '.' + this.namespace, {
                                  type: "device",
                                  common: obj.common,
                                  native: obj.native
                              }, function (err) {
                                  if (err) {
                                      log('could not create virtual device: ' + this.namespace, 'warn');
                                      return;
                                  }
                                  log('created object for device ' + this.namespace, 'debug');
                                  if (typeof this.config.onCreate === 'function') {
                                      this.config.onCreate(this, callback);
                                  } else {
                                      callback();
                                  }
                              }.bind(this));
                          };
                          
                          VirtualDevice.prototype.createStates = function (callback) {
                              "use strict";
                              log('creating states for device ' + this.namespace, 'debug');
                              var stateIds = Object.keys(this.config.states);
                              log('creating states ' + JSON.stringify(stateIds), 'debug');
                              var countCreated = 0;
                              for (var i = 0; i < stateIds.length; i++) {
                                  let stateId = stateIds[i];
                                  this.normalizeState(stateId);
                                  var id = this.namespace + '.' + stateId;
                                  log('creating state ' + id, 'debug');
                                  var obj = this.config.states[stateId].copy ? getObject(this.config.states[stateId].copy) : {
                                      common: {},
                                      native: {}
                                  };
                                  delete obj.common.custom;
                                  if (typeof this.config.states[stateId].common === 'object') {
                                      obj.common = Object.assign(obj.common, this.config.states[stateId].common);
                                  }
                                  if (typeof this.config.states[stateId].native === 'object') {
                                      obj.native = Object.assign(obj.native, this.config.states[stateId].native);
                                  }
                                  createState(id, obj.common, obj.native, function (err) {
                                      if (err) {
                                          log('skipping creation of state ' + id, 'debug');
                                      } else {
                                          log('created state ' + id, 'debug');
                                      }
                                      this.connectState(stateId);
                                      countCreated++;
                                      if (countCreated >= stateIds.length) {
                                          log('created ' + countCreated + ' states for device ' + this.namespace, 'debug');
                                          callback();
                                      }
                                  }.bind(this));
                              }
                          };
                          
                          VirtualDevice.prototype.normalizeState = function (state) {
                              log('normalizing state ' + state, 'debug');
                              if (typeof this.config.states[state].read !== 'object') {
                                  this.config.states[state].read = {};
                              }
                              if (typeof this.config.states[state].write !== 'object') {
                                  this.config.states[state].write = {};
                              }
                          
                              var readIds = Object.keys(this.config.states[state].read);
                              for (var i = 0; i < readIds.length; i++) {
                                  var readId = this.config.states[state].read[readIds[i]];
                                  if (typeof readId.before !== 'function') {
                                      this.config.states[state].read[readIds[i]].before = function (device, value, callback) {
                                          callback();
                                      };
                                  }
                                  if (typeof readId.after !== 'function') {
                                      this.config.states[state].read[readIds[i]].after = function (device, value) {
                                      };
                                  }
                              }
                              var writeIds = Object.keys(this.config.states[state].write);
                              for (i = 0; i < writeIds.length; i++) {
                                  var writeId = this.config.states[state].write[writeIds[i]];
                                  if (typeof writeId.before !== 'function') {
                                      this.config.states[state].write[writeIds[i]].before = function (device, value, callback) {
                                          callback();
                                      };
                                  }
                                  if (typeof writeId.after !== 'function') {
                                      this.config.states[state].write[writeIds[i]].after = function (device, value) {
                                      };
                                  }
                              }
                              log('normalized state ' + state, 'debug');
                          };
                          
                          VirtualDevice.prototype.connectState = function (state) {
                              var id = this.namespace + '.' + state;
                              log('connecting state ' + id, 'debug');
                              
                              //subscribe to read ids
                              var readIds = Object.keys(this.config.states[state].read);
                              for (var i = 0; i < readIds.length; i++) {
                                  if (getState(readIds[i]).notExist === true) { //check if state exists
                                      log('cannot connect to not existing state: ' + readIds[i], 'warn');
                                      continue;
                                  }
                                  var readObj = this.config.states[state].read[readIds[i]];
                                  var readTrigger = readObj.trigger || {change: 'any'};
                                  readTrigger.ack = true;
                                  readTrigger.id = readIds[i];
                                  this.subRead(readTrigger, readObj, state);
                                  log('connected ' + readIds[i] + ' to ' + id, 'debug');
                              }
                          
                              //subscribe to this state and write to write ids
                              var writeIds = Object.keys(this.config.states[state].write);
                              if (writeIds.length > 0) {
                                  var writeTrigger = {id: 'javascript.' + instance + '.' + this.namespace + '.' + state, change: 'any', ack: false};
                                  on(writeTrigger, function (obj) {
                                      "use strict";
                                      log('detected change of ' + state, 'debug');
                                      for (var i = 0; i < writeIds.length; i++) {
                                          let writeObj = this.config.states[state].write[writeIds[i]];
                                          let val = this.convertValue(obj.state.val, writeObj.convert);
                                          let writeId = writeIds[i];
                                          log('executing function before for ' + writeId, 'debug');
                                          writeObj.before(this, val, function (newVal, newDelay) {
                                              if (newVal !== undefined && newVal !== null) val = newVal;
                                              var delay = writeObj.delay;
                                              if (newDelay !== undefined && newDelay !== null) delay = newDelay;
                                              log(newVal + 'writing value ' + val + ' to ' + writeId + ' with delay ' + delay, 'debug');
                                              setStateDelayed(writeId, val, false, delay || 0, true, function () {
                                                  log('executing function after for ' + writeId, 'debug');
                                                  writeObj.after(this, val);
                                              }.bind(this));
                                          }.bind(this));
                                      }
                                  }.bind(this));
                                  log('connected ' + state + ' to ' + JSON.stringify(writeIds), 'debug');
                              }
                          }
                          
                          VirtualDevice.prototype.subRead = function (trigger, readObj, state) {
                              var func = function (obj) {
                                  var val = this.convertValue(obj.state.val, readObj.convert);
                          
                                  //@todo aggregations
                          
                                  log('executing function before for ' + trigger.id, 'debug');
                                  readObj.before(this, val, function (newVal, newDelay) {
                                      if (newVal !== undefined && newVal !== null) val = newVal;
                                      if (newDelay !== undefined && newDelay !== null) readObj.delay = newDelay;
                                      log('reading value ' + val + ' to ' + this.namespace + '.' + state, 'debug');
                                      setStateDelayed(this.namespace + '.' + state, val, true, readObj.delay || 0, true, function () {
                                          log('executing function after for ' + trigger.id, 'debug');
                                          readObj.after(this, val);
                                      }.bind(this));
                                  }.bind(this));
                              }.bind(this);
                              // initial read on script start
                              func({state: getState(trigger.id)});
                              // create read trigger
                              on(trigger, func);
                          }
                          
                          VirtualDevice.prototype.convertValue = function (val, func) {
                              if (typeof func !== 'function') {
                                  return val;
                              }
                              return func(val);
                          }
                          
                          B Offline
                          B Offline
                          biker1602
                          schrieb am zuletzt editiert von
                          #32

                          @R1Snake said in Blockly um Rollo zu blockieren?:

                          So hab es mal quick and dirty umgeschrieben.

                          dieses script legst du bei common an:

                          virtualGosundSwitch('MQTT', 'Abstellraum','Gosund6', 'mqtt.0.SmartHome.Gosund.Gosund6');
                          
                          function virtualGosundSwitch(room, name, devname, deviceId) {
                              var config = {
                                  namespace: room,
                                  name: name,
                                  copy: {common: {name: devname, role: 'variable'}, native: {type: 'switch'}},
                                  states: {
                                      'state': {
                                          common: {type: 'boolean', def: '', read: false, write: true},
                                          write: {
                                              [deviceId + '.cmnd.POWER']: { // Pfad von deinem Button
                                                  convert: function(val) {
                                                      if (val == true)
                          								if (getState()) //hier den Pfad von deinem Türsensor 
                          									return false;
                                                          return true;
                                                      else
                                                          return false;                              
                                                  }
                                              }
                                          }
                                      }           
                                  }
                              }
                              return new VirtualDevice(config);
                          }
                          

                          und das bei main:

                          function VirtualDevice(config) {
                              //sanity check
                              if (typeof config !== 'object' || typeof config.namespace !== 'string' || typeof config.name !== 'string' || typeof config.states !== 'object') {
                                  log('sanity check failed, no device created', 'warn');
                                  return;
                              }
                          
                              this.config = config;
                              this.namespace = 'home.' + config.namespace + '.' + config.name;
                              this.name = config.name;
                          
                              //create virtual device
                              this.createDevice(function () {
                                  this.createStates(function () {
                                      log('created virtual device ' + this.namespace)
                                  }.bind(this));
                              }.bind(this));
                          }
                          
                          VirtualDevice.prototype.createDevice = function (callback) {
                              log('creating object for device ' + this.namespace, 'debug');
                              //create device object
                              var obj;
                              if (typeof this.config.copy == 'string') {
                                  obj = getObject(this.config.copy);
                              } else if (typeof this.config.copy == 'object') {
                                  obj = this.config.copy;
                              } else {
                                  obj = {common: {}, native: {}};
                              }
                              delete obj.common.custom;
                              if (typeof this.config.common === 'object') {
                                  obj.common = Object.assign(obj.common, this.config.common);
                              }
                              if (typeof this.config.native === 'object') {
                                  obj.native = Object.assign(obj.native, this.config.native);
                              }
                              extendObject('javascript.' + instance + '.' + this.namespace, {
                                  type: "device",
                                  common: obj.common,
                                  native: obj.native
                              }, function (err) {
                                  if (err) {
                                      log('could not create virtual device: ' + this.namespace, 'warn');
                                      return;
                                  }
                                  log('created object for device ' + this.namespace, 'debug');
                                  if (typeof this.config.onCreate === 'function') {
                                      this.config.onCreate(this, callback);
                                  } else {
                                      callback();
                                  }
                              }.bind(this));
                          };
                          
                          VirtualDevice.prototype.createStates = function (callback) {
                              "use strict";
                              log('creating states for device ' + this.namespace, 'debug');
                              var stateIds = Object.keys(this.config.states);
                              log('creating states ' + JSON.stringify(stateIds), 'debug');
                              var countCreated = 0;
                              for (var i = 0; i < stateIds.length; i++) {
                                  let stateId = stateIds[i];
                                  this.normalizeState(stateId);
                                  var id = this.namespace + '.' + stateId;
                                  log('creating state ' + id, 'debug');
                                  var obj = this.config.states[stateId].copy ? getObject(this.config.states[stateId].copy) : {
                                      common: {},
                                      native: {}
                                  };
                                  delete obj.common.custom;
                                  if (typeof this.config.states[stateId].common === 'object') {
                                      obj.common = Object.assign(obj.common, this.config.states[stateId].common);
                                  }
                                  if (typeof this.config.states[stateId].native === 'object') {
                                      obj.native = Object.assign(obj.native, this.config.states[stateId].native);
                                  }
                                  createState(id, obj.common, obj.native, function (err) {
                                      if (err) {
                                          log('skipping creation of state ' + id, 'debug');
                                      } else {
                                          log('created state ' + id, 'debug');
                                      }
                                      this.connectState(stateId);
                                      countCreated++;
                                      if (countCreated >= stateIds.length) {
                                          log('created ' + countCreated + ' states for device ' + this.namespace, 'debug');
                                          callback();
                                      }
                                  }.bind(this));
                              }
                          };
                          
                          VirtualDevice.prototype.normalizeState = function (state) {
                              log('normalizing state ' + state, 'debug');
                              if (typeof this.config.states[state].read !== 'object') {
                                  this.config.states[state].read = {};
                              }
                              if (typeof this.config.states[state].write !== 'object') {
                                  this.config.states[state].write = {};
                              }
                          
                              var readIds = Object.keys(this.config.states[state].read);
                              for (var i = 0; i < readIds.length; i++) {
                                  var readId = this.config.states[state].read[readIds[i]];
                                  if (typeof readId.before !== 'function') {
                                      this.config.states[state].read[readIds[i]].before = function (device, value, callback) {
                                          callback();
                                      };
                                  }
                                  if (typeof readId.after !== 'function') {
                                      this.config.states[state].read[readIds[i]].after = function (device, value) {
                                      };
                                  }
                              }
                              var writeIds = Object.keys(this.config.states[state].write);
                              for (i = 0; i < writeIds.length; i++) {
                                  var writeId = this.config.states[state].write[writeIds[i]];
                                  if (typeof writeId.before !== 'function') {
                                      this.config.states[state].write[writeIds[i]].before = function (device, value, callback) {
                                          callback();
                                      };
                                  }
                                  if (typeof writeId.after !== 'function') {
                                      this.config.states[state].write[writeIds[i]].after = function (device, value) {
                                      };
                                  }
                              }
                              log('normalized state ' + state, 'debug');
                          };
                          
                          VirtualDevice.prototype.connectState = function (state) {
                              var id = this.namespace + '.' + state;
                              log('connecting state ' + id, 'debug');
                              
                              //subscribe to read ids
                              var readIds = Object.keys(this.config.states[state].read);
                              for (var i = 0; i < readIds.length; i++) {
                                  if (getState(readIds[i]).notExist === true) { //check if state exists
                                      log('cannot connect to not existing state: ' + readIds[i], 'warn');
                                      continue;
                                  }
                                  var readObj = this.config.states[state].read[readIds[i]];
                                  var readTrigger = readObj.trigger || {change: 'any'};
                                  readTrigger.ack = true;
                                  readTrigger.id = readIds[i];
                                  this.subRead(readTrigger, readObj, state);
                                  log('connected ' + readIds[i] + ' to ' + id, 'debug');
                              }
                          
                              //subscribe to this state and write to write ids
                              var writeIds = Object.keys(this.config.states[state].write);
                              if (writeIds.length > 0) {
                                  var writeTrigger = {id: 'javascript.' + instance + '.' + this.namespace + '.' + state, change: 'any', ack: false};
                                  on(writeTrigger, function (obj) {
                                      "use strict";
                                      log('detected change of ' + state, 'debug');
                                      for (var i = 0; i < writeIds.length; i++) {
                                          let writeObj = this.config.states[state].write[writeIds[i]];
                                          let val = this.convertValue(obj.state.val, writeObj.convert);
                                          let writeId = writeIds[i];
                                          log('executing function before for ' + writeId, 'debug');
                                          writeObj.before(this, val, function (newVal, newDelay) {
                                              if (newVal !== undefined && newVal !== null) val = newVal;
                                              var delay = writeObj.delay;
                                              if (newDelay !== undefined && newDelay !== null) delay = newDelay;
                                              log(newVal + 'writing value ' + val + ' to ' + writeId + ' with delay ' + delay, 'debug');
                                              setStateDelayed(writeId, val, false, delay || 0, true, function () {
                                                  log('executing function after for ' + writeId, 'debug');
                                                  writeObj.after(this, val);
                                              }.bind(this));
                                          }.bind(this));
                                      }
                                  }.bind(this));
                                  log('connected ' + state + ' to ' + JSON.stringify(writeIds), 'debug');
                              }
                          }
                          
                          VirtualDevice.prototype.subRead = function (trigger, readObj, state) {
                              var func = function (obj) {
                                  var val = this.convertValue(obj.state.val, readObj.convert);
                          
                                  //@todo aggregations
                          
                                  log('executing function before for ' + trigger.id, 'debug');
                                  readObj.before(this, val, function (newVal, newDelay) {
                                      if (newVal !== undefined && newVal !== null) val = newVal;
                                      if (newDelay !== undefined && newDelay !== null) readObj.delay = newDelay;
                                      log('reading value ' + val + ' to ' + this.namespace + '.' + state, 'debug');
                                      setStateDelayed(this.namespace + '.' + state, val, true, readObj.delay || 0, true, function () {
                                          log('executing function after for ' + trigger.id, 'debug');
                                          readObj.after(this, val);
                                      }.bind(this));
                                  }.bind(this));
                              }.bind(this);
                              // initial read on script start
                              func({state: getState(trigger.id)});
                              // create read trigger
                              on(trigger, func);
                          }
                          
                          VirtualDevice.prototype.convertValue = function (val, func) {
                              if (typeof func !== 'function') {
                                  return val;
                              }
                              return func(val);
                          }
                          

                          Es wäre einfach geil wenn mir jemand sagen könnte wie man JS von hier kopieren und in scripte einfügen kann.
                          Ich habe jetzt eine Stunde gebastelt das Ding zu kopieren und irgendwie einzufügen

                          X 1 Antwort Letzte Antwort
                          0
                          • B biker1602

                            @R1Snake said in Blockly um Rollo zu blockieren?:

                            So hab es mal quick and dirty umgeschrieben.

                            dieses script legst du bei common an:

                            virtualGosundSwitch('MQTT', 'Abstellraum','Gosund6', 'mqtt.0.SmartHome.Gosund.Gosund6');
                            
                            function virtualGosundSwitch(room, name, devname, deviceId) {
                                var config = {
                                    namespace: room,
                                    name: name,
                                    copy: {common: {name: devname, role: 'variable'}, native: {type: 'switch'}},
                                    states: {
                                        'state': {
                                            common: {type: 'boolean', def: '', read: false, write: true},
                                            write: {
                                                [deviceId + '.cmnd.POWER']: { // Pfad von deinem Button
                                                    convert: function(val) {
                                                        if (val == true)
                            								if (getState()) //hier den Pfad von deinem Türsensor 
                            									return false;
                                                            return true;
                                                        else
                                                            return false;                              
                                                    }
                                                }
                                            }
                                        }           
                                    }
                                }
                                return new VirtualDevice(config);
                            }
                            

                            und das bei main:

                            function VirtualDevice(config) {
                                //sanity check
                                if (typeof config !== 'object' || typeof config.namespace !== 'string' || typeof config.name !== 'string' || typeof config.states !== 'object') {
                                    log('sanity check failed, no device created', 'warn');
                                    return;
                                }
                            
                                this.config = config;
                                this.namespace = 'home.' + config.namespace + '.' + config.name;
                                this.name = config.name;
                            
                                //create virtual device
                                this.createDevice(function () {
                                    this.createStates(function () {
                                        log('created virtual device ' + this.namespace)
                                    }.bind(this));
                                }.bind(this));
                            }
                            
                            VirtualDevice.prototype.createDevice = function (callback) {
                                log('creating object for device ' + this.namespace, 'debug');
                                //create device object
                                var obj;
                                if (typeof this.config.copy == 'string') {
                                    obj = getObject(this.config.copy);
                                } else if (typeof this.config.copy == 'object') {
                                    obj = this.config.copy;
                                } else {
                                    obj = {common: {}, native: {}};
                                }
                                delete obj.common.custom;
                                if (typeof this.config.common === 'object') {
                                    obj.common = Object.assign(obj.common, this.config.common);
                                }
                                if (typeof this.config.native === 'object') {
                                    obj.native = Object.assign(obj.native, this.config.native);
                                }
                                extendObject('javascript.' + instance + '.' + this.namespace, {
                                    type: "device",
                                    common: obj.common,
                                    native: obj.native
                                }, function (err) {
                                    if (err) {
                                        log('could not create virtual device: ' + this.namespace, 'warn');
                                        return;
                                    }
                                    log('created object for device ' + this.namespace, 'debug');
                                    if (typeof this.config.onCreate === 'function') {
                                        this.config.onCreate(this, callback);
                                    } else {
                                        callback();
                                    }
                                }.bind(this));
                            };
                            
                            VirtualDevice.prototype.createStates = function (callback) {
                                "use strict";
                                log('creating states for device ' + this.namespace, 'debug');
                                var stateIds = Object.keys(this.config.states);
                                log('creating states ' + JSON.stringify(stateIds), 'debug');
                                var countCreated = 0;
                                for (var i = 0; i < stateIds.length; i++) {
                                    let stateId = stateIds[i];
                                    this.normalizeState(stateId);
                                    var id = this.namespace + '.' + stateId;
                                    log('creating state ' + id, 'debug');
                                    var obj = this.config.states[stateId].copy ? getObject(this.config.states[stateId].copy) : {
                                        common: {},
                                        native: {}
                                    };
                                    delete obj.common.custom;
                                    if (typeof this.config.states[stateId].common === 'object') {
                                        obj.common = Object.assign(obj.common, this.config.states[stateId].common);
                                    }
                                    if (typeof this.config.states[stateId].native === 'object') {
                                        obj.native = Object.assign(obj.native, this.config.states[stateId].native);
                                    }
                                    createState(id, obj.common, obj.native, function (err) {
                                        if (err) {
                                            log('skipping creation of state ' + id, 'debug');
                                        } else {
                                            log('created state ' + id, 'debug');
                                        }
                                        this.connectState(stateId);
                                        countCreated++;
                                        if (countCreated >= stateIds.length) {
                                            log('created ' + countCreated + ' states for device ' + this.namespace, 'debug');
                                            callback();
                                        }
                                    }.bind(this));
                                }
                            };
                            
                            VirtualDevice.prototype.normalizeState = function (state) {
                                log('normalizing state ' + state, 'debug');
                                if (typeof this.config.states[state].read !== 'object') {
                                    this.config.states[state].read = {};
                                }
                                if (typeof this.config.states[state].write !== 'object') {
                                    this.config.states[state].write = {};
                                }
                            
                                var readIds = Object.keys(this.config.states[state].read);
                                for (var i = 0; i < readIds.length; i++) {
                                    var readId = this.config.states[state].read[readIds[i]];
                                    if (typeof readId.before !== 'function') {
                                        this.config.states[state].read[readIds[i]].before = function (device, value, callback) {
                                            callback();
                                        };
                                    }
                                    if (typeof readId.after !== 'function') {
                                        this.config.states[state].read[readIds[i]].after = function (device, value) {
                                        };
                                    }
                                }
                                var writeIds = Object.keys(this.config.states[state].write);
                                for (i = 0; i < writeIds.length; i++) {
                                    var writeId = this.config.states[state].write[writeIds[i]];
                                    if (typeof writeId.before !== 'function') {
                                        this.config.states[state].write[writeIds[i]].before = function (device, value, callback) {
                                            callback();
                                        };
                                    }
                                    if (typeof writeId.after !== 'function') {
                                        this.config.states[state].write[writeIds[i]].after = function (device, value) {
                                        };
                                    }
                                }
                                log('normalized state ' + state, 'debug');
                            };
                            
                            VirtualDevice.prototype.connectState = function (state) {
                                var id = this.namespace + '.' + state;
                                log('connecting state ' + id, 'debug');
                                
                                //subscribe to read ids
                                var readIds = Object.keys(this.config.states[state].read);
                                for (var i = 0; i < readIds.length; i++) {
                                    if (getState(readIds[i]).notExist === true) { //check if state exists
                                        log('cannot connect to not existing state: ' + readIds[i], 'warn');
                                        continue;
                                    }
                                    var readObj = this.config.states[state].read[readIds[i]];
                                    var readTrigger = readObj.trigger || {change: 'any'};
                                    readTrigger.ack = true;
                                    readTrigger.id = readIds[i];
                                    this.subRead(readTrigger, readObj, state);
                                    log('connected ' + readIds[i] + ' to ' + id, 'debug');
                                }
                            
                                //subscribe to this state and write to write ids
                                var writeIds = Object.keys(this.config.states[state].write);
                                if (writeIds.length > 0) {
                                    var writeTrigger = {id: 'javascript.' + instance + '.' + this.namespace + '.' + state, change: 'any', ack: false};
                                    on(writeTrigger, function (obj) {
                                        "use strict";
                                        log('detected change of ' + state, 'debug');
                                        for (var i = 0; i < writeIds.length; i++) {
                                            let writeObj = this.config.states[state].write[writeIds[i]];
                                            let val = this.convertValue(obj.state.val, writeObj.convert);
                                            let writeId = writeIds[i];
                                            log('executing function before for ' + writeId, 'debug');
                                            writeObj.before(this, val, function (newVal, newDelay) {
                                                if (newVal !== undefined && newVal !== null) val = newVal;
                                                var delay = writeObj.delay;
                                                if (newDelay !== undefined && newDelay !== null) delay = newDelay;
                                                log(newVal + 'writing value ' + val + ' to ' + writeId + ' with delay ' + delay, 'debug');
                                                setStateDelayed(writeId, val, false, delay || 0, true, function () {
                                                    log('executing function after for ' + writeId, 'debug');
                                                    writeObj.after(this, val);
                                                }.bind(this));
                                            }.bind(this));
                                        }
                                    }.bind(this));
                                    log('connected ' + state + ' to ' + JSON.stringify(writeIds), 'debug');
                                }
                            }
                            
                            VirtualDevice.prototype.subRead = function (trigger, readObj, state) {
                                var func = function (obj) {
                                    var val = this.convertValue(obj.state.val, readObj.convert);
                            
                                    //@todo aggregations
                            
                                    log('executing function before for ' + trigger.id, 'debug');
                                    readObj.before(this, val, function (newVal, newDelay) {
                                        if (newVal !== undefined && newVal !== null) val = newVal;
                                        if (newDelay !== undefined && newDelay !== null) readObj.delay = newDelay;
                                        log('reading value ' + val + ' to ' + this.namespace + '.' + state, 'debug');
                                        setStateDelayed(this.namespace + '.' + state, val, true, readObj.delay || 0, true, function () {
                                            log('executing function after for ' + trigger.id, 'debug');
                                            readObj.after(this, val);
                                        }.bind(this));
                                    }.bind(this));
                                }.bind(this);
                                // initial read on script start
                                func({state: getState(trigger.id)});
                                // create read trigger
                                on(trigger, func);
                            }
                            
                            VirtualDevice.prototype.convertValue = function (val, func) {
                                if (typeof func !== 'function') {
                                    return val;
                                }
                                return func(val);
                            }
                            

                            Es wäre einfach geil wenn mir jemand sagen könnte wie man JS von hier kopieren und in scripte einfügen kann.
                            Ich habe jetzt eine Stunde gebastelt das Ding zu kopieren und irgendwie einzufügen

                            X Offline
                            X Offline
                            xbow42
                            schrieb am zuletzt editiert von xbow42
                            #33

                            @biker1602 sagte in Blockly um Rollo zu blockieren?:

                            • im Block hier [select all] anklicken Strg+C drücken.
                            • in ioBroker Scripte ein neues JS-Script anlegen im richtigen Ordner.
                            • dann im Fenster ober rechts auf den Button [Code importieren] o.ä. klicken (kann ich leider gerade kein Screenshot von machen)
                            • im PopUp Strg-V drücken
                            • PopUp-Fenster unten auf [Speichern] klicken
                              fertig!
                            B 1 Antwort Letzte Antwort
                            0
                            • X xbow42

                              @biker1602 sagte in Blockly um Rollo zu blockieren?:

                              • im Block hier [select all] anklicken Strg+C drücken.
                              • in ioBroker Scripte ein neues JS-Script anlegen im richtigen Ordner.
                              • dann im Fenster ober rechts auf den Button [Code importieren] o.ä. klicken (kann ich leider gerade kein Screenshot von machen)
                              • im PopUp Strg-V drücken
                              • PopUp-Fenster unten auf [Speichern] klicken
                                fertig!
                              B Offline
                              B Offline
                              biker1602
                              schrieb am zuletzt editiert von
                              #34

                              @xbow42 ehrlich wer so etwas bearbeiten kann Hut ab. Da wüsste, ich gar nicht wo ich anfangen sollte etwas zu ändern.
                              Das mit dem einfügen hat geklappt aber das war es dann auch. Das ist mir einfach zu hoch.

                              1 Antwort Letzte Antwort
                              0
                              • R Offline
                                R Offline
                                R1Snake
                                schrieb am zuletzt editiert von
                                #35

                                Angebot steht mit Teamviewer.

                                Damit komme ich auf deinen Rechner und kann dir beim umschreiben helfen.

                                Passend dazu wäre ein telefonat.

                                B 1 Antwort Letzte Antwort
                                0
                                • R R1Snake

                                  Angebot steht mit Teamviewer.

                                  Damit komme ich auf deinen Rechner und kann dir beim umschreiben helfen.

                                  Passend dazu wäre ein telefonat.

                                  B Offline
                                  B Offline
                                  biker1602
                                  schrieb am zuletzt editiert von
                                  #36

                                  @R1Snake Können wir gerne Morgen machen machen wenn es passt

                                  1 Antwort Letzte Antwort
                                  0
                                  • S Offline
                                    S Offline
                                    Stephiobroker
                                    schrieb am zuletzt editiert von
                                    #37

                                    Halllo,
                                    habt Ihr es auch hinbekommen Zwischenpositionen anzufahren?

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