NEWS
SYMFONISK sound remote Zigbee
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Hi,
statt der Sound remote verwende ich zum Steuern der Symfonisk und Sonos Boxen die normale Tradfri remote (die runde mit den fünf Knöpfen). In Verbindung mit dem Conbee 2 lassen sich die äußeren 4 Knöpfe zusätzlich auch in kurz/lang gedrückt auswerten. Damit kann ich die Boxen starten/stoppen, Lied vor und zurück, Playlist vor/zurück und Lautstärke up/donw (in 1er oder 10er-Schritten bei mir). Und sie kostet mit 10,-€ auch noch weniger.
In jedem Raum mit einer Sonos oder Symfonisk ist so eine FB und man kann die Boxen auch steuern, wenn Alexa wegen gehobener Musiklautstärken längts nix mehr hört.
Gruss, Jürgen
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Hallo Zusammen,
ich habe mir ebenfalls die Symfonisk Remote zugelegt und bisher bin ich nur soweit wie Metro75 gekommen. Ich habe etwas recherchiert und gesehen, das zigbbe2mqtt eine Unterstützung hierfür anbietet, allerdings Node v10 dafür benötigt.. Da ich nur sehr ungern mein System auf Node v10 aktualisieren möchte (never change a runing System), stell ich nun folgende Frage in die Community-
Besteht eine Möglichkeit die Funktionen von zigbee2mqtt in den Zigbee Adapter zu implementieren?
Vielen Dank und viele Grüße
BJ -
Habe grad versucht die Remote zu Deconz bzw. Phoscon hinzuzufügen. Klappt bisher nicht.
Habe Dresden Elektronik mal angeschrieben, ob sie das kurzfristig implementieren können.Gruß Max
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Bin mal gespannt, ob die Remote zeitnah aufgenommen wird. Ich finde diese wirklich extrem praktisch sowie intuitiv. Da hat IKEA wirklich eine gute und vor allem sehr kostengünstige Lösung abgeliefert. Aber ne Bridge für 30,- Euro nur für den Regler anzuschaffen, würde ich gerne vermeiden...
Viele Grüße
BJ -
@Blackjack3000 sagte in SYMFONISK sound remote Zigbee:
Aber ne Bridge für 30,- Euro nur für den Regler anzuschaffen, würde ich gerne vermeiden...
Vor allem weil es dir nichts nutzt. Zumindest nicht mit dem Ikea Gateway und der Tradfri App
Darin wird die Remote (wie alle IKEA Remotes) erkannt, aber man hat bis auf den Batteriestand und die Erreichbarkeit kaiene verwertbaren Daten
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@Homoran vom Grundsatz erstmal richtig. Es sei denn, ich möchte Sie wirklich nur zum regeln von Sonos Lautsprechern verwenden
Aber wie dem auch sei - ich hoffe die Remote wird im Zigbee Adapter aufgenommen, bzw. hier im Forum gibt es jemand, der vielleicht eine Alternative bieten kann. Die Möglichkeiten durch die Anbindung im ioBroker sind natürlich weitaus vielfältiger.
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Leider gibt es bis Dato keine Rückmeldung von Dresden-Elektronik...
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Was genau sucht Ihr denn für Alternativen?
Die Lösung von Jürgen ist doch top.
Wer es kleiner mag, der kann ja auch den neuen Ikea Dimmer nutzen.
Der ist so gar noch flacher, als die SONOS Symfonisk Remote. -
Keine. Ich würde gern auf das Tradfri Gateway verzichten und die Fernbedienung über Phoscon einbinden.
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@wellknownasmax ...und den kleinen Dimmer von Ikea willst du nicht nutzen?
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Grundsätzlich schon, aber ich finde Fernbedienung haptisch schöner zu bedienen.
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Ich hatte die auch im Einsatz, hab’s aber alles wieder verkauft.
Über Phoscon und iobroker reagiert der Dimmer auch schneller als über das Tradfri Gateway. -
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@CarstenT
Klar, hier der Export vom Blockly:<xml xmlns="http://www.w3.org/1999/xhtml"> <block type="on_ext" id="J!xGgeXAe0)?)uQK-k[c" x="52" y="48"> <mutation items="1"></mutation> <field name="CONDITION">ne</field> <field name="ACK_CONDITION"></field> <value name="OID0"> <shadow type="field_oid" id="[h{LBpZ9sHc;3+R.b:Bc"> <field name="oid">deconz.0.Sensors.30.buttonpressed</field> </shadow> </value> <statement name="STATEMENT"> <block type="controls_if" id=";p@)B-TrlGcRJ?hsirh:"> <value name="IF0"> <block type="logic_compare" id="Gz_$3_l=PfJ}C!UUY|er"> <field name="OP">EQ</field> <value name="A"> <block type="get_value" id="%~yM+@Yz3Qdn~agi0~+2"> <field name="ATTR">val</field> <field name="OID">deconz.0.Sensors.30.buttonpressed</field> </block> </value> <value name="B"> <block type="math_number" id="aS2y=BAfM7LS`#149B$y"> <field name="NUM">1002</field> </block> </value> </block> </value> <statement name="DO0"> <block type="controls_if" id="2U|THo9-TpHRty1A:x1X"> <mutation else="1"></mutation> <value name="IF0"> <block type="logic_operation" id="~$+^M|vB~x:2!neCt8Tr"> <field name="OP">OR</field> <value name="A"> <block type="logic_compare" id=".PQ69|PNi3f:X/R{wk9D"> <field name="OP">EQ</field> <value name="A"> <block type="get_value" id="H?9PASL}1y^]RN{qELD["> <field name="ATTR">val</field> <field name="OID">sonos.0.root.192_168_20_48.state</field> </block> </value> <value name="B"> <block type="text" id="cuiwe%IFgof}Dmo9D599"> <field name="TEXT">pause</field> </block> </value> </block> </value> <value name="B"> <block type="logic_compare" id="Suvv%J_6ueOh7])ho2??"> <field name="OP">EQ</field> <value name="A"> <block type="get_value" id="M]P]RjT4.^r-eCRmX.~-"> <field name="ATTR">val</field> <field name="OID">sonos.0.root.192_168_20_48.state</field> </block> </value> <value name="B"> <block type="text" id="#].:~~_zCAU=lVCcybGV"> <field name="TEXT">stop</field> </block> </value> </block> </value> </block> </value> <statement name="DO0"> <block type="control" id="^Rg0mX~#?QK6AwFwg,(+"> <mutation delay_input="false"></mutation> <field name="OID">sonos.0.root.192_168_20_48.play</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"> <block type="logic_boolean" id="FGOv|,?%fLn^Bjx;|GVa"> <field name="BOOL">TRUE</field> </block> </value> </block> </statement> <statement name="ELSE"> <block type="control" id=":(g=3_`Vq_2~937@IUZ?"> <mutation delay_input="false"></mutation> <field name="OID">sonos.0.root.192_168_20_48.stop</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"> <block type="logic_boolean" id="(x+5pu`yln:iiW#IW?rg"> <field name="BOOL">TRUE</field> </block> </value> </block> </statement> </block> </statement> <next> <block type="controls_if" id="r?jERPy6zx8fcj@}MsJs"> <value name="IF0"> <block type="logic_compare" id=",/M`RamE$:Hznc}MtGC7"> <field name="OP">EQ</field> <value name="A"> <block type="get_value" id="-2|w1Icc#1]BrN,0Qdl-"> <field name="ATTR">val</field> <field name="OID">deconz.0.Sensors.30.buttonpressed</field> </block> </value> <value name="B"> <block type="math_number" id="Q0/?0zj==9zwD0^#nE;N"> <field name="NUM">2002</field> </block> </value> </block> </value> <statement name="DO0"> <block type="control" id="nn}bu:m*Kz=O]5cu/awT"> <mutation delay_input="false"></mutation> <field name="OID">sonos.0.root.192_168_20_48.volume</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"> <block type="math_arithmetic" id="Co2c-%N3q~]o~-}]dX]g"> <field name="OP">ADD</field> <value name="A"> <shadow type="math_number" id="n5:lnKFw(sImnZc%b0k1"> <field name="NUM">1</field> </shadow> <block type="get_value" id="FmQhzI:[y]@R7$YZ(S(q"> <field name="ATTR">val</field> <field name="OID">sonos.0.root.192_168_20_54.volume</field> </block> </value> <value name="B"> <shadow type="math_number" id="V75EqX5Ex@24vx61,36G"> <field name="NUM">1</field> </shadow> </value> </block> </value> </block> </statement> <next> <block type="controls_if" id="ik*)3wrkiVS3H%AfS%w_"> <value name="IF0"> <block type="logic_compare" id="=:fg)_dtZv]AB3jcErlQ"> <field name="OP">EQ</field> <value name="A"> <block type="get_value" id="-)Y~G]C9:a=@eUIci![)"> <field name="ATTR">val</field> <field name="OID">deconz.0.Sensors.30.buttonpressed</field> </block> </value> <value name="B"> <block type="math_number" id="3egKxMbywEIjE0BY:[x+"> <field name="NUM">2001</field> </block> </value> </block> </value> <statement name="DO0"> <block type="control" id="7C%)`%,zNDkQ.R.cV#Q-"> <mutation delay_input="false"></mutation> <field name="OID">sonos.0.root.192_168_20_48.volume</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"> <block type="math_arithmetic" id="4v~RfABNDHU%,l1YEj5@"> <field name="OP">ADD</field> <value name="A"> <shadow type="math_number" id="n5:lnKFw(sImnZc%b0k1"> <field name="NUM">1</field> </shadow> <block type="get_value" id="fD|o*AB;+DnSyia5~nNa"> <field name="ATTR">val</field> <field name="OID">sonos.0.root.192_168_20_54.volume</field> </block> </value> <value name="B"> <shadow type="math_number" id="C2Cf#HKuuniZ:!IY?@w$"> <field name="NUM">10</field> </shadow> </value> </block> </value> </block> </statement> <next> <block type="controls_if" id="WdaisUVu}Pa)MBNZ1y8^"> <value name="IF0"> <block type="logic_compare" id="24|xp(zp-?,cF_6X_OF@"> <field name="OP">EQ</field> <value name="A"> <block type="get_value" id="T#dM],q40/pu[R}5.e{C"> <field name="ATTR">val</field> <field name="OID">deconz.0.Sensors.30.buttonpressed</field> </block> </value> <value name="B"> <block type="math_number" id="}_`v4PI+l8bX4GKo{eWC"> <field name="NUM">3002</field> </block> </value> </block> </value> <statement name="DO0"> <block type="control" id="GL6i]JzGyathxA{m@m^l"> <mutation delay_input="false"></mutation> <field name="OID">sonos.0.root.192_168_20_48.volume</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"> <block type="math_arithmetic" id="o}ZMW?MYN=lzdsKOUzi6"> <field name="OP">MINUS</field> <value name="A"> <shadow type="math_number" id="n5:lnKFw(sImnZc%b0k1"> <field name="NUM">1</field> </shadow> <block type="get_value" id="FL,dXj`o/{O}tZFbmK2~"> <field name="ATTR">val</field> <field name="OID">sonos.0.root.192_168_20_54.volume</field> </block> </value> <value name="B"> <shadow type="math_number" id="9(_,2?@G$#aEoON~1@y-"> <field name="NUM">1</field> </shadow> </value> </block> </value> </block> </statement> <next> <block type="controls_if" id="pz;gCCwkx1BuHOg.hnp?"> <value name="IF0"> <block type="logic_compare" id="eQ#,j`l^BCRwf{%bn[,s"> <field name="OP">EQ</field> <value name="A"> <block type="get_value" id="?4GXP7F(2Be3V5K:J~_L"> <field name="ATTR">val</field> <field name="OID">deconz.0.Sensors.30.buttonpressed</field> </block> </value> <value name="B"> <block type="math_number" id="zRoIFRRO[Q_EOIvz6_HO"> <field name="NUM">3001</field> </block> </value> </block> </value> <statement name="DO0"> <block type="control" id="8+@:/7u_;}6fC,}@ZF31"> <mutation delay_input="false"></mutation> <field name="OID">sonos.0.root.192_168_20_48.volume</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"> <block type="math_arithmetic" id="nuC}9D{OR97!2@Mde+q,"> <field name="OP">MINUS</field> <value name="A"> <shadow type="math_number" id="n5:lnKFw(sImnZc%b0k1"> <field name="NUM">1</field> </shadow> <block type="get_value" id="K!n3n4fcz@mzpv2:fSg4"> <field name="ATTR">val</field> <field name="OID">sonos.0.root.192_168_20_54.volume</field> </block> </value> <value name="B"> <shadow type="math_number" id="AiBjukP)A|v-i;fDL-?="> <field name="NUM">10</field> </shadow> </value> </block> </value> </block> </statement> <next> <block type="controls_if" id="Zc)t|L]Z#xCyre{:oOKc"> <value name="IF0"> <block type="logic_compare" id="6^zMSlAnTTA/0npd?3k|"> <field name="OP">EQ</field> <value name="A"> <block type="get_value" id="UBlZdMZ5za1(YbqW5wcu"> <field name="ATTR">val</field> <field name="OID">deconz.0.Sensors.30.buttonpressed</field> </block> </value> <value name="B"> <block type="math_number" id="[$Gn5uIxu/@oCY:~pKc1"> <field name="NUM">5002</field> </block> </value> </block> </value> <statement name="DO0"> <block type="control" id="+COyWW/_twKf|pmxUzFi"> <mutation delay_input="false"></mutation> <field name="OID">sonos.0.root.192_168_20_48.next</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"> <block type="logic_boolean" id="_[.A*kX5mbgNFOQ*|Ipc"> <field name="BOOL">TRUE</field> </block> </value> </block> </statement> <next> <block type="controls_if" id="zPo~39;UDf4g-BxEPE3Y"> <value name="IF0"> <block type="logic_compare" id="R%Q7YkRq/rS+Nj-ko?k."> <field name="OP">EQ</field> <value name="A"> <block type="get_value" id="vvO,(acqJkB8QZ7r,ZB5"> <field name="ATTR">val</field> <field name="OID">deconz.0.Sensors.30.buttonpressed</field> </block> </value> <value name="B"> <block type="math_number" id="XV0jsA/hC}U;OanT(k/Q"> <field name="NUM">4002</field> </block> </value> </block> </value> <statement name="DO0"> <block type="control" id="Zu{APCZmi5?/|+8,s7IF"> <mutation delay_input="false"></mutation> <field name="OID">sonos.0.root.192_168_20_48.prev</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"> <block type="logic_boolean" id="k*-AO8M*HLcT-@ERz8Y~"> <field name="BOOL">TRUE</field> </block> </value> </block> </statement> <next> <block type="controls_if" id="-lPtOVt1Wu%vn~Lz6rzK"> <value name="IF0"> <block type="logic_compare" id=")tgjf)V$AxuO;ElULIEz"> <field name="OP">EQ</field> <value name="A"> <block type="get_value" id="SOne.wpcRtYSJ8QTD_fB"> <field name="ATTR">val</field> <field name="OID">deconz.0.Sensors.30.buttonpressed</field> </block> </value> <value name="B"> <block type="math_number" id="aRp}b?X{%w#jEy~~-9fn"> <field name="NUM">5001</field> </block> </value> </block> </value> <statement name="DO0"> <block type="control" id="K+I@`.kr[Lg5Su:PFxZ4"> <mutation delay_input="false"></mutation> <field name="OID">javascript.0.Sonos.192_168_20_48.customFavoritesPlayNext</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"> <block type="logic_boolean" id="hfw5w5dl|6u/u=bh739B"> <field name="BOOL">TRUE</field> </block> </value> </block> </statement> <next> <block type="controls_if" id="`=5lMr0lAlK+Q;eN$lc-"> <value name="IF0"> <block type="logic_compare" id="RvL?ZFt5f2ga]{B8N11F"> <field name="OP">EQ</field> <value name="A"> <block type="get_value" id=").bLI7Xsivf?Qu*7W7Z)"> <field name="ATTR">val</field> <field name="OID">deconz.0.Sensors.30.buttonpressed</field> </block> </value> <value name="B"> <block type="math_number" id="f;36U)DIi+0He7Jn@Mf@"> <field name="NUM">4001</field> </block> </value> </block> </value> <statement name="DO0"> <block type="control" id="^?e=6UV_Y*JY)^{Frby^"> <mutation delay_input="false"></mutation> <field name="OID">javascript.0.Sonos.192_168_20_48.sonosFavoritesPlayPrevious</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"> <block type="logic_boolean" id="l#Y?#gUf~%GOLgoQ3f1A"> <field name="BOOL">TRUE</field> </block> </value> </block> </statement> </block> </next> </block> </next> </block> </next> </block> </next> </block> </next> </block> </next> </block> </next> </block> </next> </block> </statement> </block> </xml>
Hier noch als Bild:
Viel Erfolg.
Gruss, Jürgen -
@Wildbill said in SYMFONISK sound remote Zigbee:
<xml xmlns="http://www.w3.org/1999/xhtml">
Super vielen Dank kann ich das auch als Blockly Code habe bekomme das nicht importiert.
Gruss
Carsten
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@Wildbill Danke läuft schon!
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Das Blockly läuft klasse. Was ich noch nicht hinbekomme sind die Favourite List.
Es kann quasi eine Playlist pro Raum gesteuert werden. Was ich gerne hätte da meine Wohnung nicht so groß ist das man pro Raum die Steuerung benutzt um die Lautstärke im Raum anzupassen und z.B. den nächsten Titel auf allen Lautsprechen zu springen.Quasi als Partymodus und die Steuerung zum skippen. Oder wechsel auf die nächste Playlist.
Gruss
Carsten
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Das müsste doch gehen, wenn Du alle betreffenden Lautsprecher in eine Gruppe schiebst?
Gruss, Jürgen
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Das mit der Gruppe geht nicht über die Sonos App vielleicht als Steuerung im Script. Ich habe jetzt quasi alle Funktionen bis auf die Lautstärke immer auf eine Box im Wohnzimmer gelegt. Wenn die Gruppiert ist funktioniert es.
Auf auf die Gefahr das ich langsam nerve ... wie geht das mit den "javascript.0.Sonos.192_168_20_48.sonosFavoritesPlayPrevious"
Ich habe einen "favorites_list" einen "favorites_list_array" und einen "favorites_set " als Datenpunkt.
Gruss
Carsten
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Hi,
das sind Datenpunkte unterhalb Javascript sehe ich gerade. Dazu läuft ein weiteres Javascript, welches ich auch hier im Forum gefunden hatte. Ich hänge es mal an:
/******************************************************************************* * --------------------------- * SONOS-Script: Bietet diverse Zusatz-Funktionen zur Steuerung von SONOS-Geräten * mit dem SONOS-Adapter (https://github.com/ioBroker/ioBroker.sonos). * --------------------------- * Quelle: https://github.com/Mic-M/iobroker.sonos-script * Autor: Mic (ioBroker) | Mic-M (github) * Support: https://forum.iobroker.net/topic/24743/ * Change log: * 1.2 + Use new Sonos adapter state (since 2.0.0, pull request 55) 'favorites_list_array' to allow comma * in favorite name, see https://github.com/ioBroker/ioBroker.sonos/pull/55 * + Replaced state 'customFavoriteList' with 'customFavoriteListArray', to allow semicolon in fav name * 1.1 + On script start, push all Sonos favorites into custom favorites initially * 1.0 + Major release, added several additional functions and improvements * 0.3 + Create states for each Sonos device automatically * + New state 'allStop' to stop all Sonos devices * 0.2 - Fix: added missing function isLikeEmpty() * 0.1 - initial version ******************************************************************************/ /**************************************************************************************** * Einstellungen: Allgemein ****************************************************************************************/ // Datenpunkt-Pfad, unter dem die entsprechenden Script-Datenpunkte angelegt werden. const SCRIPT_STATE_PATH = 'javascript.'+ instance + '.' + 'Sonos'; // Instanz des SONOS-Adapters. Standard ist 0. const SONOS_ADAPTER_INSTANCE = 0; /**************************************************************************************** * Einstellungen: Favoriten-Liste für VIS ****************************************************************************************/ // Favoriten-Liste: alphabetisch sortieren? true = ja, false = nein const SORT_LIST = true; // Favoriten-Liste: Den Favoriten eine fortlaufende Nummer voranstellen (1, 2, 3, ...)? const LIST_NO_ADD = true; // auf false setzen, wenn nicht gewünscht. const LIST_NO_SEP = '. ' // Trennzeichen nach der Nummer. Gilt nur, wenn LIST_NO_ADD = true gesetzt. // Favoriten-Liste: CSS-Bezeichnungen. Kann man einfach so stehen lassen. const CSS_CURRENT_SEL = 'currentSonosFavorite'; // CSS-ID für die aktuelle Auswahl const CSS_FAVORITE_ELEM = 'favoriteSonosTitle' // CSS-Klasse für jeden Eintrag der Liste /**************************************************************************************** * Einstellungen: 'favoritesPlayPrevious' und 'favoritesPlayNext' ****************************************************************************************/ // Normalerweise wird bei Klicken auf Datenpunkt favoritesPlayNext/favoritesPlayPrevious // der nächste/vorherige Favorit lt. SONOS-App abgespielt. Wir können dies aber hiermit // alphabetisch sortieren, so dass der nächste/vorherige lt. Alphabet gespielt wird. // true = alphabetisch sortieren, false = nicht alphabetisch sortieren const FAVORITES_PLAY_PREV_NEXT_SORT = true; /**************************************************************************************** * Einstellungen: Buttons volumeUp/volumeDown zum erhöhen/verringern der Lautstärke ****************************************************************************************/ // um wie viel % wird erhöht/verringert beim klicken auf volumeUp/volumeDown? const VOL_VALUE = 3; // Maximale Lautstärke in %, mehr wird nicht erhöht. const MAX_VOLUME = 100; /**************************************************************************************** * Einstellungen: Beim Abspielen immer Sonos-Geräte als Gruppe hinzufügen ****************************************************************************************/ // Hiermit kann man Sonos-Geräte definieren, zu denen immer beim Abspielen weitere Geräte // als Gruppe hinzugefügt werden. // Zum Einschalten: auf true setzen. const GROUP_ON_PLAY = false; // Falls GROUP_ON_PLAY = false, fann kann man folgendes ignorieren. // Es können beliebig viele Zeilen hinzugefügt werden. // channelMain: Hier den Channel des 1. Gerätes eintragen, also die IP, aber "_" statt Punkt, also z.B. '192_168_10_12' // channelsToAdd: Hier Geräte eintragen, welche zum ersten Gerät als Gruppe hinzugefügt werden sollen // Außerdem unter volumeAdjust das Volumen gegenüber dem channelMain nach oben oder unten anpassen. const GROUP_ON_PLAY_DEVICES = [ {channelMain: '192_168_10_5', channelsToAdd: [{channel:'192_168_10_7', volumeAdjust:-3}]}, {channelMain: '192_168_10_10', channelsToAdd: [{channel:'192_168_10_25', volumeAdjust:-2}, {channel:'192_168_10_26', volumeAdjust:0}]}, ]; /**************************************************************************************** * Einstellungen: Sonstige ****************************************************************************************/ // Standard-Lautstärke beim Starten mit customFavoritesPlay / .customFavoritesPlayG const PRESET_VOLUME = 15; // Ein paar Infos im Log anzeigen? const LOG_INFO = true; /************************************************************************************************************************* * Das war es auch schon. Ab hier nichts mehr ändern! *************************************************************************************************************************/ /**************************************************************************************** * Global variables and constants ****************************************************************************************/ // Alle Sonos-States (Geräte) in Array, also z.B. ['sonos.0.root.192_168_0_12', 'sonos.0.root.192_168_0_13'] const SONOS_CHANNELS = getAllSonosChannels(SONOS_ADAPTER_INSTANCE); /**************************************************************************************** * Initialize ****************************************************************************************/ init(); function init() { createStates(); setTimeout(function(){ // Subscribe to states subscribeToStates(); for (let lpChannel of SONOS_CHANNELS) { let sonosFavsArray = sonosFavoritesArray(lpChannel); let customFavsArray = getState(scriptPath(lpChannel) + '.customFavoriteListArray').val; // If custom favorites list is empty, we push all Sonos Favorites into it in the beginning. if (isLikeEmpty(customFavsArray)) { let customFavsArray = [...sonosFavsArray]; // copy array if (SORT_LIST) customFavsArray = arraySortCaseInsensitive(customFavsArray); setState(scriptPath(lpChannel) + '.customFavoriteListArray', customFavsArray, true); } // Refresh global HTML playlist initially refreshFavoritesHtmlList(lpChannel, sonosFavsArray, scriptPath(lpChannel) + '.sonosFavoriteListHtml'); // Refresh custom HTML playlist initially refreshFavoritesHtmlList(lpChannel, customFavsArray, scriptPath(lpChannel) + '.customFavoriteListHtml'); // Refresh Configuration HTML refreshConfigurationHtml(lpChannel); setTimeout(function(){ // Clean Custom Favorites List, if Sonos Favorite was deleted. // We perfom this also in the beginning. cleanCustomFavoritesList(lpChannel); }, 2000); } }, 2000); } function createStates() { for (let lpChannel of SONOS_CHANNELS) { createState(scriptPath(lpChannel) + '.sonosFavoriteListHtml', {'name':'Sonos Favorites HTML List', 'type':'string', 'read':true, 'write':true, 'role':'media.list', 'def':'' }); createState(scriptPath(lpChannel) + '.sonosFavoritesPlayNext', {'name':'Favorites: play next', 'type':'boolean', 'read':false, 'write':true, 'role':'button', 'def':false }); createState(scriptPath(lpChannel) + '.sonosFavoritesPlayPrevious', {'name':'Favorites: play previous', 'type':'boolean', 'read':false, 'write':true, 'role':'button', 'def':false }); createState(scriptPath(lpChannel) + '.customFavoriteAdd', {'name':'Custom Favorites: Add a favorite', 'type':'string', 'read':true, 'write':true, 'role':'state', 'def':'' }); createState(scriptPath(lpChannel) + '.customFavoriteRemove', {'name':'Custom Favorites: Remove a favorite', 'type':'string', 'read':true, 'write':true, 'role':'state', 'def':'' }); createState(scriptPath(lpChannel) + '.customFavoriteListArray', {'name':'Custom Favorites List Array', 'type':'array', 'read':true, 'write':true, 'role':'state', 'def':'' }); createState(scriptPath(lpChannel) + '.customFavoriteListHtml', {'name':'Custom Favorites HTML List', 'type':'string', 'read':true, 'write':true, 'role':'media.list', 'def':'' }); createState(scriptPath(lpChannel) + '.customFavoriteConfigHtml', {'name':'Custom Favorites HTML Configuration', 'type':'string', 'read':true, 'write':true, 'role':'state', 'def':'' }); createState(scriptPath(lpChannel) + '.customFavoriteToggleConfigVis', {'name':'Custom Favorites: For Vis to toggle config', 'type':'boolean', 'read':true, 'write':true, 'role':'state', 'def':false }); createState(scriptPath(lpChannel) + '.customFavoritesPlay', {'name':'Custom Favorites: Start playing and set default volume for device', 'type':'boolean', 'read':false, 'write':true, 'role':'button', 'def':false }); createState(scriptPath(lpChannel) + '.customFavoritesPlayG', {'name':'Custom Favorites: Start playing and set default volume for GROUP', 'type':'boolean', 'read':false, 'write':true, 'role':'button', 'def':false }); createState(scriptPath(lpChannel) + '.customFavoritesPlayNext', {'name':'Custom Favorites: play next', 'type':'boolean', 'read':false, 'write':true, 'role':'button', 'def':false }); createState(scriptPath(lpChannel) + '.customFavoritesPlayPrevious', {'name':'Custom Favorites: play previous', 'type':'boolean', 'read':false, 'write':true, 'role':'button', 'def':false }); createState(scriptPath(lpChannel) + '.customFavoritesPlayByNumber', {'name':'Custom Favorites: Play a favorite by number (1-x)', 'type':'number', 'min':1, 'max':999, 'read':true, 'write':true, 'role':'state' }); createState(scriptPath(lpChannel) + '.volumeUp', {'name':'Increase volume', 'type':'boolean', 'read':false, 'write':true, 'role':'button', 'def':false }); createState(scriptPath(lpChannel) + '.volumeDown', {'name':'Decrease volume', 'type':'boolean', 'read':false, 'write':true, 'role':'button', 'def':false }); createState(scriptPath(lpChannel) + '.volumeGroupUp', {'name':'Increase volume of group', 'type':'boolean', 'read':false, 'write':true, 'role':'button', 'def':false }); createState(scriptPath(lpChannel) + '.volumeGroupDown', {'name':'Decrease volume of group', 'type':'boolean', 'read':false, 'write':true, 'role':'button', 'def':false }); } createState(SCRIPT_STATE_PATH + '.' + 'allStop', {'name':'Stop all Sonos devices', 'type':'boolean', 'read':false, 'write':true, 'role':'button', 'def':false }); } function subscribeToStates() { for (let lpChannel of SONOS_CHANNELS) { /******************************************* * Global Favorites *******************************************/ /** * Refresh if the Sonos Favorites list changes */ on({id: sonosPath(lpChannel) + '.favorites_list', change: 'ne'}, function (obj) { let channel = getChannel(obj.id); // Refresh HTML refreshFavoritesHtmlList(channel, sonosFavoritesArray(channel), scriptPath(channel) + '.sonosFavoriteListHtml'); // Nun können wir refreshen // Refresh Configuration HTML refreshConfigurationHtml(channel); // Clean Custom Favorites List, if Sonos Favorite was deleted cleanCustomFavoritesList(channel); }); /** * Refresh if the current favorite changes */ on({id: sonosPath(lpChannel) + '.favorites_set', change: 'ne'}, function (obj) { let channel = getChannel(obj.id) refreshFavoritesHtmlList(channel, sonosFavoritesArray(channel), scriptPath(channel) + '.sonosFavoriteListHtml'); // Nun können wir refreshen }); /** * Play next Sonos favorite */ on({id: scriptPath(lpChannel) + '.sonosFavoritesPlayNext', change: 'any', val:true}, function (obj) { let favsArray = sonosFavoritesArray(lpChannel); if (FAVORITES_PLAY_PREV_NEXT_SORT) favsArray = arraySortCaseInsensitive(favsArray); favoritesPlayNext(lpChannel, favsArray, true); }); /** * Play previous Sonos favorite */ on({id: scriptPath(lpChannel) + '.sonosFavoritesPlayPrevious', change: 'any', val:true}, function (obj) { let favsArray = sonosFavoritesArray(lpChannel); if (FAVORITES_PLAY_PREV_NEXT_SORT) favsArray = arraySortCaseInsensitive(favsArray); favoritesPlayNext(lpChannel, favsArray, false); }); /******************************************* * Custom Favorites *******************************************/ /** * Refresh if the Custom Favorites list changes */ on({id: scriptPath(lpChannel) + '.customFavoriteListArray', change: 'ne'}, function (obj) { let channel = getChannel(obj.id); // Refresh Custom Favorites HTML List refreshFavoritesHtmlList(channel, getState(scriptPath(channel) + '.customFavoriteListArray').val, scriptPath(channel) + '.customFavoriteListHtml'); // Nun können wir refreshen // Refresh Configuration HTML refreshConfigurationHtml(channel); }); /** * Refresh if the current Sonos favorite changes */ on({id: sonosPath(lpChannel) + '.favorites_set', change: 'ne'}, function (obj) { let channel = getChannel(obj.id); refreshFavoritesHtmlList(channel, getState(scriptPath(lpChannel) + '.customFavoriteListArray').val, scriptPath(channel) + '.customFavoriteListHtml'); // Nun können wir refreshen }); /** * Add a Favorite to Custom Favorite List */ on({id: scriptPath(lpChannel) + '.customFavoriteAdd', change: 'any'}, function (obj) { if(! isLikeEmpty(obj.state.val)) { customFavoritesAddRemove(lpChannel, obj.state.val, true); if(LOG_INFO) log('[' + obj.state.val + '] added to custom favorite list.'); setStateDelayed(obj.id, '', true, 500); } }); /** * Remove a Favorite from Custom Favorite List */ on({id: scriptPath(lpChannel) + '.customFavoriteRemove', change: 'any'}, function (obj) { if(! isLikeEmpty(obj.state.val)) { customFavoritesAddRemove(lpChannel, obj.state.val, false); if(LOG_INFO) log('[' + obj.state.val + '] removed from custom favorite list.'); setStateDelayed(obj.id, '', true, 500); } }); /** * Play next custom favorite */ on({id: scriptPath(lpChannel) + '.customFavoritesPlayNext', change: 'any', val:true}, function (obj) { let favsArray = getState(scriptPath(lpChannel) + '.customFavoriteListArray').val; favoritesPlayNext(lpChannel, favsArray, true); }); /** * Play previous custom favorite */ on({id: scriptPath(lpChannel) + '.customFavoritesPlayPrevious', change: 'any', val:true}, function (obj) { let favsArray = getState(scriptPath(lpChannel) + '.customFavoriteListArray').val; favoritesPlayNext(lpChannel, favsArray, false); }); /******************************************* * Volume *******************************************/ /** * Volume Up: Device */ on({id: scriptPath(lpChannel) + '.volumeUp', change: 'any', val:true}, function (obj) { let channel = getChannel(obj.id); volumeUp(channel, 'volume', true, VOL_VALUE); }); /** * Volume Down: Device */ on({id: scriptPath(lpChannel) + '.volumeDown', change: 'any', val:true}, function (obj) { let channel = getChannel(obj.id); volumeUp(channel, 'volume', false, VOL_VALUE); }); /** * Volume Up: Group */ on({id: scriptPath(lpChannel) + '.volumeGroupUp', change: 'any', val:true}, function (obj) { let channel = getChannel(obj.id); volumeUp(channel, 'group_volume', true, VOL_VALUE); }); /** * Volume Down: Group */ on({id: scriptPath(lpChannel) + '.volumeGroupDown', change: 'any', val:true}, function (obj) { let channel = getChannel(obj.id); volumeUp(channel, 'group_volume', false, VOL_VALUE); }); /******************************************* * Others *******************************************/ /** * Custom Favorites: Play favorite by number. */ on({id: scriptPath(lpChannel) + '.customFavoritesPlayByNumber', change: 'any'}, function (obj) { let channel = getChannel(obj.id); playCustomFavoriteByNumber(channel, obj.state.val); }); /** * Custom Favorites: Start playing and set standard volume level to device */ on({id: scriptPath(lpChannel) + '.customFavoritesPlay', change: 'any', val:true}, function (obj) { let channel = getChannel(obj.id); sonosStart(channel, 'volume', PRESET_VOLUME); }); /** * Custom Favorites: Start playing and set standard volume level to GROUP */ on({id: scriptPath(lpChannel) + '.customFavoritesPlayG', change: 'any', val:true}, function (obj) { let channel = getChannel(obj.id); sonosStart(channel, 'group_volume', PRESET_VOLUME); }); } /** * Group Sonos devices once status is play */ if (GROUP_ON_PLAY) { for (let lpItem of GROUP_ON_PLAY_DEVICES) { let channelMain = lpItem['channelMain']; on({id: sonosPath(channelMain) + '.state_simple', change: 'any', val:true}, function (obj) { let channel = getChannel(obj.id); groupSonos(channel); }); } } /** * Stop playing at all Sonos devices */ on({id: SCRIPT_STATE_PATH + '.' + 'allStop', change: "any", val: true}, function(obj) { for (let lpChannel of SONOS_CHANNELS) { setState(sonosPath(lpChannel) + '.stop', true); } setState(obj.id, false, true); // jetzt Datenpunkt wieder auf false setzen. https://forum.iobroker.net/topic/12708/ }); } /*********** * Clean custom favorites list, if a Sonos Favorite was removed. * @param {string} channel The channel xx_xx_xx_xx */ function cleanCustomFavoritesList(channel){ // Sonos Favorites in Array let sonosFavsArray = sonosFavoritesArray(channel); // Custom Favorites in Array let customFavsArray = getState(scriptPath(channel) + '.customFavoriteListArray').val; // Now remove all items from Custom Favs Array, if not existing in Sonos Favorites let resultArray = []; for (let lpCustomItem of customFavsArray) { if (sonosFavsArray.indexOf(lpCustomItem) != -1) { resultArray.push(lpCustomItem); } } setState(scriptPath(channel) + '.customFavoriteListArray', resultArray, true); } /*********** * Adds or removes a favorite to/from custom favorite list * @param {string} channel The channel xx_xx_xx_xx * @param {string} favorite The favorite to add or remove * @param {boolean} add add if true, or remove, if false */ function customFavoritesAddRemove(channel, favorite, add) { // favorite = favorite.replace (/,/g, ''); // Remove any comma from string. // 12-Sep-2019: removed as Sonos adapter now allows with state favorites_list_array commas as well let statePth = scriptPath(channel) + '.customFavoriteListArray'; let customFavorites = getState(statePth).val; if (! isLikeEmpty(favorite)) { if(add) { if (customFavorites.indexOf(favorite) == -1) { // Check if given favorite is member of Sonos favorites. let sonosFavs = sonosFavoritesArray(channel); if (sonosFavs.indexOf(favorite) != -1) { customFavorites.push(favorite); customFavorites = cleanArray(customFavorites); // just in case if (SORT_LIST) customFavorites = arraySortCaseInsensitive(customFavorites); setState(statePth, customFavorites, true); } } } else { // remove if (customFavorites.indexOf(favorite) != -1) { customFavorites = arrayRemoveElementsByValue(customFavorites, favorite, true); customFavorites = cleanArray(customFavorites); // just in case setState(statePth, customFavorites, true); // wegen {"val:..."} siehe https://forum.iobroker.net/topic/14699/array-in-state-speichern/4 } } } } /*********** * Returnes the Sonos path for a given channel. * @param {string} channel The channel xx_xx_xx_xx * @return {string} the Sonos path, e.g. 'sonos.0.root.192_168_0_15' */ function sonosPath(channel) { return 'sonos.' + SONOS_ADAPTER_INSTANCE + '.root.' + channel; } /*********** * Returnes the Script path for a given channel. * @param {string} channel The channel xx_xx_xx_xx * @return {string} the Script path, e.g. 'javascript.0.Sonos.192_168_0_15' */ function scriptPath(channel) { return SCRIPT_STATE_PATH + '.' + channel; } /*********** * Refreshes the current Favorites HTML List. * @param {string} channel The channel xx_xx_xx_xx * @param {string} favArray Array of the Favorites * @param {string} state The state to update */ function refreshFavoritesHtmlList(channel, favArray, state) { let current = getState(sonosPath(channel) + '.favorites_set').val; let favArrayDisplay; let htmlResult; /***** * Sort Array case insensitive ****/ if (SORT_LIST) favArray = arraySortCaseInsensitive(favArray); /***** * After sorting, we do some stuff to the displayed value ****/ favArrayDisplay = [...favArray]; // copy for (let i = 0; i < favArrayDisplay.length; i++) { let strResult = favArrayDisplay[i]; // Strip HTML: https://stackoverflow.com/questions/822452/strip-html-from-text-javascript strResult = strResult.replace(/<[^>]*>?/gm, ''); // Add number to each element if(LIST_NO_ADD) strResult = (i+1) + LIST_NO_SEP + strResult; // Finally, set to element favArrayDisplay[i] = strResult; } if (SORT_LIST) favArray = arraySortCaseInsensitive(favArray); /***** * Build Playlist ****/ htmlResult = '<table>' + '\n'; for (let i = 0; i < favArray.length; i++) { htmlResult += '\t' + '<tr onclick="vis.setValue(\'' + sonosPath(channel) + '.favorites_set' + '\', \'' + favArray[i] +'\')">' + '\n'; htmlResult += '\t\t' + '<td>'; let strCSSCurrPlaylist = ''; if (isLikeEmpty(current) === false) { if( current == favArray[i] ) { strCSSCurrPlaylist = ' id="' + CSS_CURRENT_SEL + '"'; } } htmlResult += '<div class="' + CSS_FAVORITE_ELEM + '"' + strCSSCurrPlaylist + '>'; htmlResult += favArrayDisplay[i]; htmlResult += '</div>'; htmlResult += '</td>' + '\n'; htmlResult += '\t' + '</tr>' + '\n'; } htmlResult += '</table>' + '\n'; /*************************** * Automatisches Scrollen der aktuellen Playlist * Abgeschaut von: https://forum.iobroker.net/viewtopic.php?f=30&t=18222#p196640 * 28-Aug-2018: Noch ergänzt: "if (element != undefined)". Sonst wird die Liste unsauber dargestellt. ***************************/ htmlResult += '<script>'; htmlResult += 'let element = document.getElementById("' + CSS_CURRENT_SEL + '");'; // ID von dem aktuellen DIV in der TABLE oben htmlResult += "if (element != undefined) element.scrollIntoView(true);"; //true = Position oben / false = Position unten htmlResult += '</script>'; /****************************/ // Finally: set state setState(state, htmlResult, true); } function refreshConfigurationHtml(channel) { let sonosFavsArray = sonosFavoritesArray(channel); if (SORT_LIST) sonosFavsArray = arraySortCaseInsensitive(sonosFavsArray); let customFavsArray = getState(scriptPath(channel) + '.customFavoriteListArray').val; let favArrayDisplay; let htmlResult; /***** * After sorting, we do some stuff to the displayed value ****/ favArrayDisplay = [...sonosFavsArray]; // copy for (let i = 0; i < favArrayDisplay.length; i++) { let strResult = favArrayDisplay[i]; // Strip HTML: https://stackoverflow.com/questions/822452/strip-html-from-text-javascript strResult = strResult.replace(/<[^>]*>?/gm, ''); // Add number to each element if(LIST_NO_ADD) strResult = (i+1) + LIST_NO_SEP + strResult; // Finally, set to element favArrayDisplay[i] = strResult; } /***** * Build Playlist ****/ htmlResult = '<table>' + '\n'; for (let i = 0; i < sonosFavsArray.length; i++) { // Indicates if current loop item is element of custom favorites list let isActive = (customFavsArray.indexOf(sonosFavsArray[i]) != -1) ? true : false; let stateAddRemove = (isActive) ? '.customFavoriteRemove' : '.customFavoriteAdd'; let classAddRemove = (isActive) ? 'removeFav' : 'addFav'; htmlResult += '\t' + '<tr onclick="vis.setValue(\'' + scriptPath(channel) + stateAddRemove + '\', \'' + sonosFavsArray[i] +'\')">' + '\n'; htmlResult += '\t\t' + '<td>'; htmlResult += '<div class="' + CSS_FAVORITE_ELEM + ' ' + classAddRemove + '"' + '>'; htmlResult += favArrayDisplay[i]; htmlResult += '</div>'; htmlResult += '</td>' + '\n'; htmlResult += '\t' + '</tr>' + '\n'; } htmlResult += '</table>' + '\n'; // Finally: set state setState(scriptPath(channel) + '.customFavoriteConfigHtml', htmlResult, true); } /** * Damit bekommen wir alle existierenden Sonos-Channels, wie 'xx_xx_xx_xx' von 'sonos.0.root.xx_xx_xx_xx' als Array * @param {number} instance Die Instanz des Sonos-Adapters. * @return {object} Array mit Channel aller Sonos-Geräte wie z.B. ['xx_xx_xx_xx', 'yy_yy_yy_yy'). * Falls nicht gefunden: leeres Array. */ function getAllSonosChannels(instance) { let resultArray = []; let mSelector = $('[id=^sonos.' + instance + '.root.*.pause]'); mSelector.each(function(id, i) { // Nun haben wir mit "id" die State-ID, z.B. sonos.0.root.xx_xx_xx_xx.pause // Wir trennen dieses String nun in ein Array auf. let lpArr = id.split("."); // Element Nr. 3 enthält xx_xx_xx_xx let loopChannel = lpArr[3]; // Ins Array setzen resultArray.push(loopChannel); }); return resultArray; } /** * Play next or previous favorite * @param {string} channel The channel xx_xx_xx_xx * @param {object} favArray Array with the favorites * @param {boolean} [playNext=true] Optional: If true: play next, if false: play previous. Default: true */ function favoritesPlayNext(channel, favArray, playNext) { if (playNext === undefined) playNext = true; // Current favorite from Sonos Adapter let currentFavSonosAdapter = getState(sonosPath(channel) + '.favorites_set').val; // Check if it is in our favorites list. // If not, we just set the first element of our custom list as current favorite. if ( (currentFavSonosAdapter == '') || (favArray.indexOf(currentFavSonosAdapter) == -1) ) { // indexOf() return the index of an element in the array, or -1 if it's not in the array. currentFavSonosAdapter = favArray[0]; } // Get next or previous favorite let nextFav = arrayGetNextOrPreviousValue(favArray, currentFavSonosAdapter, playNext); // set it to state setState(sonosPath(channel) + '.favorites_set', nextFav); if (LOG_INFO) log('Sonos umgeschaltet auf: ' + nextFav); } /** * Play favorite by number * @param {string} channel The channel xx_xx_xx_xx * @param {number} favNo Number of favorites. Start with 1 for first favorite (not 0). */ function playCustomFavoriteByNumber(channel, favNo) { if (favNo == 0) favNo = 1; let customFavorites = getState(scriptPath(channel) + '.customFavoriteListArray').val; if (customFavorites[favNo-1] != undefined) { setState(sonosPath(channel) + '.favorites_set', customFavorites[favNo-1]); if(LOG_INFO) log('Sonos umgeschaltet Favorit ' + favNo + ': ' + customFavorites[favNo-1]); } else { log('Sonos Favorit Nummer ' + favNo + ' wurde nicht gefunden.'); } } /** * Return the Sonos favorites as array * As of Sonos adapter version 2.0.0 / Pull request 55, there is a new state 'favorites_list_array' * If this state is existing, we use it, instead of favorites_list * @param {string} channel The channel xx_xx_xx_xx * @return {object} The favorites as array */ function sonosFavoritesArray(channel) { if (isState('favorites_list_array', true)) { return getState(sonosPath(channel) + '.favorites_list_array').val; } else { return getState(sonosPath(channel) + '.favorites_list').val.split(', '); } } /** * Custom Favorites: Start Playing * @param {string} channel The channel xx_xx_xx_xx * @param {string} volType 'volume': volume of device; 'group_volume': the group volume * @param {number} [volume=15] Optional: Volume * @param {number} [position] Optional: Position in Favorites (starts with 1, not 0). If not provided, we use current set favorite */ function sonosStart(channel, volType, volume, position) { if (volume === undefined) volume = 15; if (position === undefined) position = -1; // No position provided, so we set to -1, to use current pos later if (position === 0) position = 1; let customFavorites = getState(scriptPath(channel) + '.customFavoriteListArray').val; // get current favorite from Sonos Adapter let currentFavorite = getState(sonosPath(channel) + '.favorites_set').val; // Check if it is in our custom favorites list. // If not, we just set the first element of our custom list as current favorite. if ( (currentFavorite == '') || (customFavorites.indexOf(currentFavorite) == -1) ) { // indexOf() return the index of an element in the array, or -1 if it's not in the array. currentFavorite = customFavorites[0]; } // If position was provided, we set accordingly. if (position != -1) { if (customFavorites[position-1] != undefined) { currentFavorite = customFavorites[position-1] } } setState(sonosPath(channel) + '.favorites_set', currentFavorite); // play favorite setState(sonosPath(channel) + '.' + volType, volume) // Set volume log('Sonos gestartet (Lautstärke ' + volume + '): ' + currentFavorite); } /** * Increase or decrease volume * @param {string} channel The channel xx_xx_xx_xx * @param {string} volType 'volume': volume of device; 'group_volume': the group volume * @param {boolean} increase if true: increase, if false: decrease * @param {number} [value=3] Optional: increase by how much. Default: 3 */ function volumeUp(channel, volType, increase, value) { if (value === undefined) value = 3; let currentVolume = getState(sonosPath(channel) + '.' + volType).val; log (currentVolume); let newVolume; let logTxt; if (increase) { newVolume = currentVolume + value; if (newVolume > MAX_VOLUME) newVolume = MAX_VOLUME; logTxt = 'erhöht'; } else { newVolume = currentVolume - Math.abs(value); // We accept also positive numbers, so remove minus if (newVolume <= 1) newVolume = 1; // Mindestens auf Lautstärke 1 belassen logTxt = 'verringert'; } setState(sonosPath(channel) + '.' + volType, newVolume); if(LOG_INFO) log('Sonos-Lautstärke um ' + value + ' auf ' + newVolume + ' ' + logTxt + '.'); } /**************** * Groups Sonos devices, per GROUP_ON_PLAY_DEVICES * @param {string} channelMain The Main Channel, xx_xx_xx_xx ****************/ function groupSonos(channelMain) { let channelsToAdd = getConfigValuePerKey(GROUP_ON_PLAY_DEVICES, 'channelMain', channelMain, 'channelsToAdd'); let currentMemberChannels = getState(sonosPath(channelMain) + '.membersChannels').val.split(','); for (let lpChannelAddItem of channelsToAdd) { let lpChannelToAdd = lpChannelAddItem['channel']; let lpChannelToAddVolumeAdjust = lpChannelAddItem['volumeAdjust']; if (currentMemberChannels.indexOf(lpChannelToAdd) === -1) { // channel is not in the current member channels list, so we add it setState(sonosPath(channelMain) + '.add_to_group', lpChannelToAdd); // Next, we adjust the volume let currVolumeMain = getState(sonosPath(channelMain) + '.volume').val; let volForNewChannel = currVolumeMain + lpChannelToAddVolumeAdjust; setState(sonosPath(lpChannelToAdd) + '.volume', volForNewChannel); // Log if(LOG_INFO) log('Sonos device ' + lpChannelToAdd + ' added to ' + channelMain + '. Adjusted volume by [' + lpChannelToAddVolumeAdjust + '].') } } } /** * Get channel from Sonos or Script state. * @param {string} state Sonos State, e.g. sonos.0.root.xx_xx_xx_xx.favorites_set * Or Scrript state, e.g. javascript.0.Sonos.xx_xx_xx_xx.customFavoriteListArray * @return {string} The channel xx_xx_xx_xx */ function getChannel(state) { let lpArr = state.split("."); // Nun haben wir mit "obj.id" die State-ID, z.B. sonos.0.root.xx_xx_xx_xx.favorites_set. Wir trennen dieses String nun in ein Array auf. let channel = lpArr[lpArr.length - 2]; // Channel auslesen, also xx_xx_xx_xx return channel; } /** * Sort array case-insensitive * @param {object} arrayInput Array to be sorted * @return {object} case-insensitive sorted array */ function arraySortCaseInsensitive(arrayInput) { let arrayResult = [...arrayInput]; // We use array spreads '...' to copy array. If not, array is changed by reference and not value. arrayResult.sort(function (a, b) { return a.toLowerCase().localeCompare(b.toLowerCase()); }); return arrayResult; } /** * Checks if Array or String is not undefined, null or empty. * 08-Sep-2019: added check for [ and ] to also catch arrays with empty strings. * @param inputVar - Input Array or String, Number, etc. * @return true if it is undefined/null/empty, false if it contains value(s) * Array or String containing just whitespaces or >'< or >"< or >[< or >]< is considered empty */ function isLikeEmpty(inputVar) { if (typeof inputVar !== 'undefined' && inputVar !== null) { let strTemp = JSON.stringify(inputVar); strTemp = strTemp.replace(/\s+/g, ''); // remove all whitespaces strTemp = strTemp.replace(/\"+/g, ""); // remove all >"< strTemp = strTemp.replace(/\'+/g, ""); // remove all >'< strTemp = strTemp.replace(/[+/g, ""); // remove all >[< strTemp = strTemp.replace(/]+/g, ""); // remove all >]< if (strTemp !== '') { return false; } else { return true; } } else { return true; } } /** * Returns the next or previous element of an array for a given element. * Use case is to easily switch through an array of elements... * If it is the last element of the array, it will return the first one, if bNext is true. * If it is the first element of the array, it will return the last one, if bNext is false. * If not found, it will ALWAYS return the first element. * * @param {array} inputArray Array * @param {string} strElement for this String we want to get the next/previous array element * @param {boolean} bNext next element if true, previous element if false * @return {string} The next or previous element from the array */ function arrayGetNextOrPreviousValue(inputArray, strElement, bNext) { let iLength = inputArray.length; // Number of elements in the Array let iPosition = inputArray.indexOf(strElement) + 1; // Current position. We add 1 since first element is in position 0 let iPositionNext = iPosition + 1; let iPositionPrevious = iPosition - 1; if (bNext) { // if not found, it will return the first element... if (iPositionNext > iLength) iPositionNext = 1; return inputArray[iPositionNext - 1]; } else { if (iPosition === 0) { // will be zero if not found return inputArray[0]; // return the first element, if not found } else { if (iPositionPrevious < 1) iPositionPrevious = iLength; return inputArray[iPositionPrevious - 1]; } } } /** * Removing Array element(s) by input value. * @param {array} arr the input array * @param {string} valRemove the value to be removed * @param {boolean} [exact=true] OPTIONAL: default is true. if true, it must fully match. if false, it matches also if valRemove is part of element string * @return {array} the array without the element(s) */ function arrayRemoveElementsByValue(arr, valRemove, exact) { if (exact === undefined) exact = true; for ( let i = 0; i < arr.length; i++){ if (exact) { if ( arr[i] === valRemove) { arr.splice(i, 1); i--; // required, see https://love2dev.com/blog/javascript-remove-from-array/ } } else { if (arr[i].indexOf(valRemove) != -1) { arr.splice(i, 1); i--; // see above } } } return arr; } /** * Clean Array: Removes all falsy values: undefined, null, 0, false, NaN and "" (empty string) * Source: https://stackoverflow.com/questions/281264/remove-empty-elements-from-an-array-in-javascript * @param {array} inputArray Array to process * @return {array} Cleaned array */ function cleanArray(inputArray) { var newArray = []; for (let i = 0; i < inputArray.length; i++) { if (inputArray[i]) { newArray.push(inputArray[i]); } } return newArray; } /** * Removes all elements from an array contained in a second array. * It will ignore values of the second array, if not found in sourceArray. * Source: https://stackoverflow.com/questions/19957348/javascript-arrays-remove-all-elements-contained-in-another-array * @param {object} sourceArray The array from which to remove the elements * @param {object} arrayToRemove The array which elements we remove from sourceArray * @return {object} array without elements of arrayToRemove */ function arrayRemoveOtherArray(sourceArray, arrayToRemove) { let arrayResult = [...sourceArray]; // Copy given array, we use array spreads '...' arrayResult = arrayResult.filter( function(element) { return !arrayToRemove.includes(element); } ); return arrayResult; } /** * Retrieve values from a CONFIG variable, example: * const CONF = [{car: 'bmw', color: 'black', hp: '250'}, {car: 'audi', color: 'blue', hp: '190'}] * To get the color of the Audi, use: getConfigValuePerKey(CONF, 'car', 'audi', 'color') * To find out which car has 190 hp, use: getConfigValuePerKey(CONF, 'hp', '190', 'car') * @param {object} config The configuration variable/constant * @param {string} key1 Key to look for. * @param {string} key1Value The value the key should have * @param {string} key2 The key which value we return * @returns {any} Returns the element's value, or number -1 of nothing found. */ function getConfigValuePerKey(config, key1, key1Value, key2) { for (let lpConfDevice of config) { if ( lpConfDevice[key1] === key1Value ) { if (lpConfDevice[key2] === undefined) { return -1; } else { return lpConfDevice[key2]; } } } return -1; } /** * Checks if a a given state or part of state is existing. * This is a workaround, as getObject() or getState() throw warnings in the log. * Set strict to true if the state shall match exactly. If it is false, it will add a wildcard * to the end. * See: https://forum.iobroker.net/topic/11354/ * @param {string} strStatePath Input string of state, like 'javas-cript.0.switches.Osram.Bedroom' * @param {boolean} [strict=false] Optional: if true, it will work strict, if false, it will add a wildcard * to the end of the string * @return {boolean} true if state exists, false if not */ function isState(strStatePath, strict) { let mSelector; if (strict) { mSelector = $('state[id=' + strStatePath + '$]'); } else { mSelector = $('state[id=' + strStatePath + ']'); } if (mSelector.length > 0) { return true; } else { return false; } }
Musst mal suchen, ob Du den Thread findest, habe ihn gerade nicht parat. Ein separates VIS für die Sonos-Geräte gehörte da glaub auch dazu, ist aber schon zu lang her...
Gruss, Jürgen