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<variable type="" id="hzy54MUcB;q+eVDWN_g:">TimerAktiv1</variable>
<variable type="" id="pTtoT34%;7XTFEuGLn/f">TimerAktiv2</variable>
<variable type="" id="/iB)b``3}l_R=}}4=4A2">TimerAktiv3</variable>
<variable type="undefined" id="timeout">timeout</variable>
<variable type="undefined" id="timeout2">timeout2</variable>
<variable type="" id=")^z0DLi;YgCH4QWO8A6.">valZufall</variable>
<variable type="undefined" id="timeout3">timeout3</variable>
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<block type="procedures_defnoreturn" id="]aih=G55?HS]7lpb*vSc" x="13" y="13">
<field name="NAME">ZufallEins</field>
<comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment>
<statement name="STACK">
<block type="comment" id="UD8iI_FNE6Pa0}07og*[">
<field name="COMMENT">Schalte etwas ein</field>
<next>
<block type="control" id="ED=cN8;vC^#@G{/Ar}X9">
<mutation delay_input="false"></mutation>
<field name="OID">hue.0.HueBridge.Fernsehlampe_links.on</field>
<field name="WITH_DELAY">FALSE</field>
<value name="VALUE">
<block type="logic_boolean" id="QbwuRS!E)91vs04SFhcx">
<field name="BOOL">TRUE</field>
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<next>
<block type="variables_set" id="gc%||Eu?4a-GR[lV#V+9">
<field name="VAR" id="hzy54MUcB;q+eVDWN_g:" variabletype="">TimerAktiv1</field>
<value name="VALUE">
<block type="logic_boolean" id=".f:;9;bHuW@Q8uTIM7cx">
<field name="BOOL">TRUE</field>
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<next>
<block type="timeouts_settimeout" id="KUky=Au9Hf42KvR*saZi">
<field name="NAME">timeout</field>
<field name="DELAY">4</field>
<field name="UNIT">min</field>
<statement name="STATEMENT">
<block type="comment" id="!/W#E)^phCi/#d:rZ11M">
<field name="COMMENT">Schalte etwas wieder aus</field>
<next>
<block type="control" id="J97f}9hq6rb2=*.3;mt5">
<mutation delay_input="false"></mutation>
<field name="OID">hue.0.HueBridge.Fernsehlampe_links.on</field>
<field name="WITH_DELAY">FALSE</field>
<value name="VALUE">
<block type="logic_boolean" id="!~cb-+ln/td1zDut0#O!">
<field name="BOOL">FALSE</field>
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<next>
<block type="variables_set" id="45qLb@}f0E5vBYwGUs,H">
<field name="VAR" id="hzy54MUcB;q+eVDWN_g:" variabletype="">TimerAktiv1</field>
<value name="VALUE">
<block type="logic_boolean" id="M69l1/uK.(zT^%3mbA|@">
<field name="BOOL">FALSE</field>
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</next>
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</statement>
</block>
</next>
</block>
</next>
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<block type="procedures_defnoreturn" id="j6lr*@jITsr]ms8yhUh0" x="13" y="288">
<field name="NAME">ZufallZwei</field>
<comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment>
<statement name="STACK">
<block type="comment" id="(K~gPu|WTF3rn%_]Wu|p">
<field name="COMMENT">Schalte etwas ein</field>
<next>
<block type="control" id="hF)HlaS*VSz}`sd3u(K*">
<mutation delay_input="false"></mutation>
<field name="OID">hue.0.HueBridge.Fernsehlampe_rechts.on</field>
<field name="WITH_DELAY">FALSE</field>
<value name="VALUE">
<block type="logic_boolean" id="VEqZzRpfd`LSx-UGb(Yp">
<field name="BOOL">TRUE</field>
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<next>
<block type="variables_set" id="{(kXy~N;Z`.QRt}v*r3I">
<field name="VAR" id="pTtoT34%;7XTFEuGLn/f" variabletype="">TimerAktiv2</field>
<value name="VALUE">
<block type="logic_boolean" id="G6@Xxm=)a-dD[j{I=Yfv">
<field name="BOOL">TRUE</field>
</block>
</value>
<next>
<block type="timeouts_settimeout" id="xefMj,DIwtkW*2@Phw1Q">
<field name="NAME">timeout2</field>
<field name="DELAY">3</field>
<field name="UNIT">min</field>
<statement name="STATEMENT">
<block type="comment" id="A[?425Oyazos+*y8;Y2:">
<field name="COMMENT">Schalte etwas wieder aus</field>
<next>
<block type="control" id=")u;,dqM7ph}ThmI^d%]_">
<mutation delay_input="false"></mutation>
<field name="OID">hue.0.HueBridge.Fernsehlampe_rechts.on</field>
<field name="WITH_DELAY">FALSE</field>
<value name="VALUE">
<block type="logic_boolean" id="Vk8^EBNG^g8LdOV)VAEU">
<field name="BOOL">FALSE</field>
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<next>
<block type="variables_set" id="W,)iWjtj;*J1`9I8rbs8">
<field name="VAR" id="pTtoT34%;7XTFEuGLn/f" variabletype="">TimerAktiv2</field>
<value name="VALUE">
<block type="logic_boolean" id="P=PZWs~Sdnb/7A_g1IMp">
<field name="BOOL">FALSE</field>
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</next>
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</next>
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</statement>
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</next>
</block>
</next>
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</next>
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<block type="procedures_defnoreturn" id=",%sXx)neL(hBuOH~l%%9" x="13" y="563">
<field name="NAME">ZufallDrei</field>
<comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment>
<statement name="STACK">
<block type="comment" id="|;jKXPh/w,O.!TE~)5y6">
<field name="COMMENT">Schalte etwas ein</field>
<next>
<block type="control" id="m4+CXk,T|or#|aW{.i+T">
<mutation delay_input="false"></mutation>
<field name="OID">hue.0.HueBridge.Deckenlampe.on</field>
<field name="WITH_DELAY">FALSE</field>
<value name="VALUE">
<block type="logic_boolean" id="Q(S#(BE#-.9p9oL,hK5N">
<field name="BOOL">TRUE</field>
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</value>
<next>
<block type="variables_set" id="WDYnD=%[7`Ot3b94P*cl">
<field name="VAR" id="/iB)b``3}l_R=}}4=4A2" variabletype="">TimerAktiv3</field>
<value name="VALUE">
<block type="logic_boolean" id="m{t-glCB~U:?~U6VhWvj">
<field name="BOOL">TRUE</field>
</block>
</value>
<next>
<block type="timeouts_settimeout" id="TX2ufws`26#AES|*Hmty">
<field name="NAME">timeout3</field>
<field name="DELAY">2</field>
<field name="UNIT">min</field>
<statement name="STATEMENT">
<block type="comment" id=";6|h5I,9xy=NsXaK6Pv{">
<field name="COMMENT">Schalte etwas wieder aus</field>
<next>
<block type="control" id="!jhRkjpNWwMSGP@^rT2.">
<mutation delay_input="false"></mutation>
<field name="OID">hue.0.HueBridge.Deckenlampe.on</field>
<field name="WITH_DELAY">FALSE</field>
<value name="VALUE">
<block type="logic_boolean" id="Ejqj;h))SCTnq(A_hjDJ">
<field name="BOOL">FALSE</field>
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</value>
<next>
<block type="variables_set" id="q7GtkJVZ!-R+JVdai^K(">
<field name="VAR" id="/iB)b``3}l_R=}}4=4A2" variabletype="">TimerAktiv3</field>
<value name="VALUE">
<block type="logic_boolean" id="p!%n^3t8Q}JFG!y8~NPI">
<field name="BOOL">FALSE</field>
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</next>
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</next>
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</next>
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</next>
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<block type="variables_set" id="L=H_~o5VJkgoTi5YY.KE" x="13" y="838">
<field name="VAR" id="hzy54MUcB;q+eVDWN_g:" variabletype="">TimerAktiv1</field>
<value name="VALUE">
<block type="logic_boolean" id="T64er+a{R[{{6+Z@@6!!">
<field name="BOOL">FALSE</field>
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</value>
<next>
<block type="variables_set" id="+Y.ZBubE:0,Z~~m#zd_i">
<field name="VAR" id="pTtoT34%;7XTFEuGLn/f" variabletype="">TimerAktiv2</field>
<value name="VALUE">
<block type="logic_boolean" id="s]|Rj?9}`jI*Cml4FQS(">
<field name="BOOL">FALSE</field>
</block>
</value>
<next>
<block type="variables_set" id="@;[d)Qzp=M.C#V9E2N,}">
<field name="VAR" id="/iB)b``3}l_R=}}4=4A2" variabletype="">TimerAktiv3</field>
<value name="VALUE">
<block type="logic_boolean" id="(ojjvgRwq=qEW~jHwy)n">
<field name="BOOL">FALSE</field>
</block>
</value>
<next>
<block type="schedule" id="#q]X?XA6,T#oVG0~p2-k">
<field name="SCHEDULE">*/2 * * * *</field>
<statement name="STATEMENT">
<block type="variables_set" id="}.-BM_s!1lz.V*hvU@AY">
<field name="VAR" id=")^z0DLi;YgCH4QWO8A6." variabletype="">valZufall</field>
<value name="VALUE">
<block type="math_random_int" id="3Q/HHpL~EpbBr^HE~1df">
<value name="FROM">
<shadow type="math_number" id="A.LJ5W.UeB`qK(Tl2GvZ">
<field name="NUM">1</field>
</shadow>
</value>
<value name="TO">
<shadow type="math_number" id="T{/dDJqQ1%YlMESV9(Nv">
<field name="NUM">3</field>
</shadow>
</value>
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</value>
<next>
<block type="controls_if" id="kGg5uFcR8[gxXgSzVl5n">
<mutation elseif="2"></mutation>
<value name="IF0">
<block type="logic_operation" id="xjiFi#7YQNI7]`z,33Mu">
<field name="OP">AND</field>
<value name="A">
<block type="logic_compare" id="?nV9axQ.ztUS+?mvR:^v">
<field name="OP">EQ</field>
<value name="A">
<block type="variables_get" id="eGQClh}yINaaminM]h@M">
<field name="VAR" id=")^z0DLi;YgCH4QWO8A6." variabletype="">valZufall</field>
</block>
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<value name="B">
<block type="math_number" id="w)p6@Kl(M%rZZC2w[fk^">
<field name="NUM">1</field>
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</value>
</block>
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<value name="B">
<block type="logic_compare" id="NzT3W6+2/WT;2uey(k24">
<field name="OP">EQ</field>
<value name="A">
<block type="variables_get" id="d71W,pX%p`J72;8{kfdS">
<field name="VAR" id="hzy54MUcB;q+eVDWN_g:" variabletype="">TimerAktiv1</field>
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<value name="B">
<block type="logic_boolean" id="(%,AB0sDN!#y4ic_{VjS">
<field name="BOOL">FALSE</field>
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<statement name="DO0">
<block type="procedures_callnoreturn" id="K0BT]GJP:#6Le6RdwqF8">
<mutation name="ZufallEins"></mutation>
</block>
</statement>
<value name="IF1">
<block type="logic_operation" id="3I.%g:o.nI/5~#DJ.hzt">
<field name="OP">AND</field>
<value name="A">
<block type="logic_compare" id="M0[QB+35R8YTEh=5Xge*">
<field name="OP">EQ</field>
<value name="A">
<block type="variables_get" id="(tpMntf[RTlhk6nXF#Xk">
<field name="VAR" id=")^z0DLi;YgCH4QWO8A6." variabletype="">valZufall</field>
</block>
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<value name="B">
<block type="math_number" id="Nc.|J~M;eYEIWS|Q!J;l">
<field name="NUM">2</field>
</block>
</value>
</block>
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<value name="B">
<block type="logic_compare" id=")hk;+S;aGF4(LrZFiBGg">
<field name="OP">EQ</field>
<value name="A">
<block type="variables_get" id="2lHQKNO*mK.%;jMHNz,R">
<field name="VAR" id="pTtoT34%;7XTFEuGLn/f" variabletype="">TimerAktiv2</field>
</block>
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<value name="B">
<block type="logic_boolean" id="*5::xUcUsAP(GD7FbIP7">
<field name="BOOL">FALSE</field>
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<statement name="DO1">
<block type="procedures_callnoreturn" id="W87g2nl8jprwJXB]J[hw">
<mutation name="ZufallZwei"></mutation>
</block>
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<value name="IF2">
<block type="logic_operation" id="gKdCsn^p71oA=GfsuDQF">
<field name="OP">AND</field>
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<block type="logic_compare" id="g*j}gnPUy#/5aHdoBnr@">
<field name="OP">EQ</field>
<value name="A">
<block type="variables_get" id="leS?FhGaeYN^U_eW=UC@">
<field name="VAR" id=")^z0DLi;YgCH4QWO8A6." variabletype="">valZufall</field>
</block>
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<value name="B">
<block type="math_number" id="L+jsa(J@;}6M8Rr%a}Yd">
<field name="NUM">3</field>
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</value>
</block>
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<value name="B">
<block type="logic_compare" id="V.0UinW/HOMtzsSO~vfn">
<field name="OP">EQ</field>
<value name="A">
<block type="variables_get" id="eAK,rKQ|x[!;:KUE3;Tq">
<field name="VAR" id="/iB)b``3}l_R=}}4=4A2" variabletype="">TimerAktiv3</field>
</block>
</value>
<value name="B">
<block type="logic_boolean" id="Fc6Bpci,#--yqGe0==Jt">
<field name="BOOL">FALSE</field>
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<statement name="DO2">
<block type="procedures_callnoreturn" id="{;AN3#fKQQ0kBms}=oDy">
<mutation name="ZufallDrei"></mutation>
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</next>
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</next>
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