NEWS
Blockly check 2 Objekt tigger Alarm An / Alarm Aus
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Hallo,
ich habe ein script was reagiert wenn
level4 ODER level5 "armed" oder "disarmed" geschaltet werden.
Also ein Tigger mit diesen beiden Objekten als ODER.Mein script funktioniert ganz gut bis auf wenn ich ein level armed schalte .. wird unten das letzte falls ( Ja das trift ja auch zu ) ausgelösct und ich bekomme: ALARM Ausgeschaltet AM TAGt und LICHT AUS
Das Problem ist oben bei level 4 und level5 kommt wenn ich das level Aktiviere für 10 Sekunden "armwait" DAS sorgt das der tigger auf änderung und nicht aktualisierung anspricht .. Timeout ist keine lösung ich will ja SOFORT das es passiert beim ausschalten.
Wie kann ich also ein Tigger bauen der nicht auf "armwait" reagiert ? Bzw nicht auf Änderungen oder nur auf SPEZIELLE Änderungen ??
Hoffe das war halbwegs verständlich ?

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<field name="ATTR">val</field> <field name="OID">EIGENE_OBJEKTE.0.Nachtcheck</field> </block> </value> <value name="B"> <block type="logic_boolean" id="0FY#Hixm05K`8GG[UNxF"> <field name="BOOL">FALSE</field> </block> </value> </block> </value> </block> </value> <statement name="DO3"> <block type="telegram" id="!fW$nZf}9WSC}`C7I8y!"> <field name="INSTANCE"></field> <field name="LOG"></field> <field name="SILENT">FALSE</field> <field name="PARSEMODE">default</field> <value name="MESSAGE"> <shadow type="text" id="mMwfIdUo],klbi4(c{8h"> <field name="TEXT">ALARM Ausgeschaltet AM TAGt und LICHT AUS</field> </shadow> </value> <next> <block type="control" id="|#?G:`.fF`X/_2`VSrsJ" disabled="true"> <mutation delay_input="false"></mutation> <field name="OID">yeelight-2.0.hoflampe.control.power</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"> <block type="logic_boolean" id="r+/]|T9QXfffjNN/GIin"> <field name="BOOL">FALSE</field> </block> </value> </block> </next> </block> </statement> <next> <block type="comment" id="[!4UC_`Rya{~hxv-@9i8"> <field name="COMMENT">Gucken ob was passiert</field> </block> </next> </block> </statement> </block> </xml> -
hab es selbst hinbekommen vielleicht ja Intressant für einen anderen anfänger... hab mit ungleich gearbeitet.
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type="get_value" id="8Fn^aDh6F|d-WG}Wfk!J"> <field name="ATTR">val</field> <field name="OID">fhem.0.AAA.level4</field> </block> </value> <value name="B"> <block type="text" id="t!jNU~8=Y:AP8hCv0`t~"> <field name="TEXT">disarmed</field> </block> </value> </block> </value> </block> </value> <value name="B"> <block type="logic_compare" id="8$:]EkKdJgRvzCB!i!LJ"> <field name="OP">EQ</field> <value name="A"> <block type="get_value" id="LXE.Dw9n4U1POd^:vmI~"> <field name="ATTR">val</field> <field name="OID">EIGENE_OBJEKTE.0.Nachtcheck</field> </block> </value> <value name="B"> <block type="logic_boolean" id="0FY#Hixm05K`8GG[UNxF"> <field name="BOOL">FALSE</field> </block> </value> </block> </value> </block> </value> <statement name="DO3"> <block type="telegram" id="!fW$nZf}9WSC}`C7I8y!"> <field name="INSTANCE"></field> <field name="LOG"></field> <field name="SILENT">FALSE</field> <field name="PARSEMODE">default</field> <value name="MESSAGE"> <shadow type="text" id="mMwfIdUo],klbi4(c{8h"> <field name="TEXT">ALARM Ausgeschaltet AM TAGt und LICHT AUS</field> </shadow> </value> <next> <block type="control" id="|#?G:`.fF`X/_2`VSrsJ" disabled="true"> <mutation delay_input="false"></mutation> <field name="OID">yeelight-2.0.hoflampe.control.power</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"> <block type="logic_boolean" id="r+/]|T9QXfffjNN/GIin"> <field name="BOOL">FALSE</field> </block> </value> </block> </next> </block> </statement> <next> <block type="comment" id="[!4UC_`Rya{~hxv-@9i8"> <field name="COMMENT">Gucken ob was passiert</field> </block> </next> </block> </statement> </block> </statement> </block> </xml>
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